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Everything posted by Kintobor
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Heroica RPG - Quest #146: Red is the Bloodiest Color
Kintobor replied to KotZ's topic in The Heroica Archive
Annienal sighed. She looked defeated. "Well... I suppose I'm willing to compromise if that's what you all want." -
"None of you? Well, suit yourselves." Karie continues her assault by targeting Max from the front row. Same Battle Order
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Heroica RPG- Quest #144: The Pen is Mightier than the Sword
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: I'll have images shortly. Right now let's get the quest moving along. The party moved towards the wrought iron gate, and open it with a deafening creak. Inside was a wooden lift, seemingly been in place for years. Stepping inside, the gate closed as a small light above them turned on. With a massive shudder, the wooden lift descended down, down, down, into the depths of the earth, the party overcome with a draft chill as the cold stone walls surrounded their descent... JOURNEY TO THE CENTRE OF OLEGAIA CHAPTER 3: Into the Abyss The lift shuddered as we all removed ourselves from the wooden cage, our knees wobbly from the ever present shakes of the previous trip. We made it to the bottom of the shaft, the deepest any dwarf dared to mine. The only light we could see was that emanating from the lift. We were all overcome with a chill. I still remember walking out into that place for the first time. We all expected some ratty cave. I hoped to immediately see my brother, Tom, even though in my heart I knew he couldn't be this close... The party seemed to be alone this time, the only sound echoing through the darkness being the occasional drip of water. What would the party do? -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
"Pfft. Nope. We're in the mainland, buddy. Closest ports Dim Haven, and we'll be going through the wilderness to get to it. I bet you you could probably hitch a ride with a ship their. I wouldn't want to spend another minute out in the open, to be honest. Have you seen the mutant freaks that wander around the place? Portals. Now I'm seeing the bigger picture." Amber crosses her arms. "Not like I had a choice in the matter... I know what you heroes do when you go into combat. I was one, remember? That you're now a pain in the megablocks to kill, so that's out of the question. You lot are like bad coins in that you keep showing up." The party with Amber in tow move back into the underground, Amber ensuring the secret passage is covered up. The party makes it to the bodies left in the library where Orokai, Dethraed, and Jarret lie dead once more. Amber looks impatient, twitchy almost. "Let's hurry this up and go, Throlar." -
All of the quests I'm running will update tomorrow. I've unfortunately had something unexpected pop up and wasn't able to photograph the sets I wanted to.
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Karie spoke diplomatically, trying to keep casualties to a minimum. "Anyone who wishes to drop their weapon and walk away may do so without any retribution. I'd hope some of you by now realize you've probably gotten in over your heads." Karie continues to attack Gerald, moving to the front row. Same Battle Order
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Heroica RPG- Quest #144: The Pen is Mightier than the Sword
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: Update coming tomorrow! I have some photos to take and a few things to finish up. Sorry for the delay, but we will hopefully have few hiccups after this, with the exception being this Saturday. -
Karie's made note of it, but Henry hasn't said anything, which is good, because Karie and Henry didn't leave on very good terms. In fact, I don't think anybody did that quest.
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OOC: Oops, didn't realize I was party leader. "Leave Lind to his prospects. Everyone else, size people up to whom you know you can handle. Let's rough them up a bit and see if they change their tune. Thormanil, you want to take grey haired and sullen?" Karie retrieves her Fine-Tuned Guitar and plucks a few strings. "Right, show me what you can do..." Karie focuses her music on Gerald from the back row. Battle Order Lind Thormanil Arx Jinnipher Karie Siercon
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Heroica RPG - Quest #146: Red is the Bloodiest Color
Kintobor replied to KotZ's topic in The Heroica Archive
"We're not here to arm a city that cannot arm itself. What exactly are the villagers going to fight with, pitchforks? Cutlery? Besides, Mayor Morris has told us that these men only occasionally come to shore, and when they do they deploy hit and run tactics, very quick strikes that are used to grab what they can and get out. They mainly attack Tridentia's ships. Why would we focus on arming a village when our focus should be stopping their vessels, and their men, from coming ashore? Warlen, surely you agree with me on this?" -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: K-Nut has informed he he won't be here until Tuesday at the latest. So with that in mind, let's wrap this up. Amber huffs. She seems more irritated than anything. She rolls her eyes and groans. "All this sentimental crap... Fine, I'll surrender." She shoos Vindsval's hand away. " I know when I've been beat at my own game." Amber has joined the party! For peacefully resolving the situation, all party members receive a full level of experience! The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 32 *Immune to Sealed, Afraid, and Doomed* Power: 59 (32+2+25) Defense: 8 Health: 43/43(7+30+5) Ether: 26/36 (31+4) Gold: 861 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed, accessory), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, 2 Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 3 Myrrhs, Mulled Wine, 2 Grating Stones Vindsval Half Born Level: 31 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 56 (31+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 47/47 (9+30+8) Ether: 35/35 (5+30) Gold: 819 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 5X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 4X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir, Mulled Wine, Ambrosia, Myrrh, Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Artefacts: Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* Level, 17 Power, 27 (17+10). 36 against ancient enemies. Defense, 1 (1). Health, 22/34 (33) Gold, 430. Equipped: Fellcrest Hand Axe (WP: 8 throwing weapon. Deals bleeding 5 on successful hits) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear) Inventory; Weapons; Mopagsaber (WP; 12, Ice elemental longsword)Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts;, Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handgear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 55.4 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to IceandDarkness* *Lucky!* *Encouraged* Defense: 12 (2+5+5) Health: 75/75 (5+53+15+1) Ether: 10/92 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handler), Sterile Gloves (Protects from poisoned- and bleeding–effects; handwear.) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 5 Tonics, 4 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 10 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest "So, now what? I'm certain you have friends you wish to say goodbye to, people who you should probably check on in town, loose ends you need to tie up... say, how did you get into Fellcrest anyways? I'm actually somewhat curious." -
Heroica RPG - Quest #146: Red is the Bloodiest Color
Kintobor replied to KotZ's topic in The Heroica Archive
"I'm, um, still not entirely sure what our plan of attack is." Annienal replied, an air of irritation surrounding her. Her lanky arms were resting on the pommel of her sword, not in preparation for battle, but out of desperation for people to listen. "We don't know when these marauders are returning, nor where they're likely to come from other than the sea. We don't have any clear plan besides getting a small, ragtag militia started up that we don't know will actually amount to something. What we do have are four individuals who are capable of fighting, and are capable of defending themselves. We should be training these four instead of focusing on a group of undertrained, um.... well, peasants. Captain, do you have a map to show us where these raiders last came from? If not, is there any area on the island that would allow the pirates to both land their boats and make it to town fairly quickly? If they're using hit and run tactics like I remember you saying, then we could easily set up a trap for them on the beaches and catch them before they land on shore. At least... it seems far less complicated than, um, training villagers and fortifying the village..." -
"That's good to hear. I hope the Guild takes you seriously, considering what you've been through." Karie didn't respond to Punii's inquiries about Masson initially. She nodded her head a few times before speaking. "He's been... alright, I suppose. Better than he was a few months ago." Karie looked behind her to the shadowy figure. She didn't remember him introducing himself. "Him? I don't know what he's about. Why don't you go ask him?"
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The library ghost jump scare was followed up by upbeat music as the crew runs out like a bunch of chickens. Peter Venkman was continually trying to seduce Dana while she was possessed. Gozer's outfit was ridiculously campy, and a name like Gozer the Gozerian? I mean, sure, Ghostbusters works because it takes it's material seriously, but all good comedies do that. The new Ghostbusters is selling itself as a comedy like the original. Would you present to an audience looking for comedy the toned down drama to push the plot forward, or the more emphasized comedy which the audience wants to see if they're going into a comedy film?
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It looks alright. I got a few chuckles out of it, and the trailer was smart enough not to spoil the entire plot of the movie and just give the audience the films basic premise. It looks fun enough. The various ghost capturing devices like the pistols and bear trap were ridiculous, but let's face it, one of the cartoon shows probably did it first. I'm not a huge fan of Paul Fieg, but the movie seems smart enough to not try and make the movie's comedy stem from the fact it's starring women.
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Heroica RPG- Quest #144: The Pen is Mightier than the Sword
Kintobor replied to Kintobor's topic in The Heroica Archive
"A what? I-I'm sorry, you're going to need to be specific. Also, I'm, um, going to need some money to purchase such an item." -
Karie sneered at the group of delegates. It'd been awhile since she'd seen Henry Hinckwell and she had no intention of speaking to him again. Her disposition did soften at the sight of Punii. "Hey, Punii! Long time no see! How's it going?"
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Heroica RPG - Quest #146: Red is the Bloodiest Color
Kintobor replied to KotZ's topic in The Heroica Archive
Annienal didn't say much and merely watched Warlen's discussion with the captain for the time being. -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
Sorrow and Vindsval both open up the chest together, creaking the golden lid open. Inside they find a bounty of loot and items! Extra Loot! -1000 Gold -4 Grating Stones -2 Myrrh -2 Ambrosia -2 Mulled Wines The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 31 *Immune to Sealed, Afraid, and Doomed* Power: 58 (31+2+25) Defense: 8 Health: 42/42(7+30+5) Ether: 25/35 (31+4) Gold: 361 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Red Assassin's Veil (Grants immunity to sealed, bleeding and cursed, accessory), Ruby (Fire), 11 Grand Potions, 2 Health Cores, 2 Tonics, 3 Grand Tonics, Ether Core, 5 Remedies, Neutralizer, Phoenix Essence, 2 Meads, 2 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable), 2 Myrrhs Vindsval Half Born Level: 30 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Attacks Are Poisoned by 1, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 55 (29+24+1+1) Power Bonus +2 (2015 Henry Awards) Defense: 4 Health: 45/45 (9+27+8) Ether: 31/33 (5+28) Gold: 319 Equipment: Bifrost Blades (WP: 12 (24), Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) Poison 10 Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear Inventory: Consumables: 5X Remedy, Potion, 5X Grand Potion, 3X Smoke Bomb, 3X Tonic, 2x Venom (poison -1), 4X Deadly Venom (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, 2X Grating Stone, Bone, Jarate, Geode, Agni Bomb, 2x Venom, Elixir Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Leets d’Loc (WP:9, ice-elemental longsword) Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword) Artefacts: Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass The duo decide to follow Throlar and Althior up to the surface... Meanwhile... "What assurances might that be? What assurances am I exactly supposed to give you? That I'm not going to run away or escape the first moment I get? We both know if you were in a situation where you had a mission to fulfill, and if you were captured, you'd try your damnedest to escape. I know I would. Also, I get flack for calling you "kid" and Althior doesn't? Hypocritical much?" Amber grins at Throlar, clearly trying to get a rise out of him. Sorrow and Vindsval arrive on the scene. "Oh, goodie, more of you have arrived. I'm going to assume Jarret's gone? He was a little too zealous, even for my tastes." -
Heroica RPG- Quest #144: The Pen is Mightier than the Sword
Kintobor replied to Kintobor's topic in The Heroica Archive
"Well, um, I was just wondering if any of you needed supplies? Granted, I can't get them for you immediately, but if any of you need something from the Marketplace, I could probably get it here by the time you finish up in that cave system-place." QM Note: If any of you want items from the marketplace, Ernesto can get those items for you. The items will be given to you once you've returned to Ernesto's house. -
Karie snorts, laughing to herself. "Glass houses, Lind. Need I remind you of your green hat?" Karie grinned. "Thormanil, nice to meet you, too. I feel a little safer knowing someone with some experience with dragons is with us."
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Heroica RPG- Quest #144: The Pen is Mightier than the Sword
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: Bodywear. I'll remedy that when I get a moment. The crab merely looks up at Nerwen before fading away. It seems to disappear alongside the shrinking puddle of water in the bathroom. Thalion peaks through the door, only to find that they are indeed back inside Ernesto's house. The features around the wooden door seemed to slowly be reverting back into Ernesto's house, although it was a rather slow rate. The water surrounding the door disappeared with a loud slurp. Peaking through the front door, the party saw a familiar face. "Er, um, is everything alright in there?" -
Karie pockets the toy kazoo. "I've got a few. Has Immortalis said anything else besides his demands, and where are we to be meeting him?"
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Yeah, that's pretty much what I had in mind, too.
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Karie enters the hall, a toy kazoo hanging out of her mouth as she plays a jaunty tune. She stops playing once she gets close to the party, but keeps it in her mouth, dangling like a loose cigarette. "Morning, everyone. Dragon Lord. Lind. Jinnie. Other people." Karie raises her hand towards the two people she hadn't met before, at least she was sure she hadn't. "I don't think we've met. Name's Karie. I'll be your entertainer for this shindig."