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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. Also, if someone wouldn't mind helping me with a banner? GIMP is irritating me.
  2. A notice is pinned to the board. QM Note: Quest will go up shortly.
  3. So no one's been there yet? Awesome.
  4. Quick question: does anyone know which quest the town of Shelbric is in?
  5. Easy, Dragoon's can control a dragon. Other classes can't. Therefore, the character loses their dragon once they leave the Dragoon class. Should they want to return to the class, I'm all for them picking up their old dragon, though.
  6. OOC: Hate to point this out, but Karie isn't Lucky, so she should've done no damage due to her miss. As well, Karie actually poisons Apex tail instead of missing. "Masson!" Karie calls out. "Pull. Yourself. Together! You're going to do something incredibly stupid if you keep being this angry! We need to stay calm and collected, otherwise..." Karie glances over at Erdathcath's body, shivering. She found it hard to stay calm herself, but she had to try. "It's possible to leave left claw B for now, as it'll attack the other limbs. Em, tell me where to go and I'll see it done." Karie demands with conviction. She was seeing this through, no matter what happened now.
  7. Annienal bites down hard upon hearing Linds words and bites her tongue. "Ow! Oh, um... s-sorry, Lind... I was... um... not really expecting that. Um, thank you, that was very kind of y-you to, um... say... I... um, guess." Annienal begins to eat the goat cheese more hastily.
  8. Back in my day I didn't even have control over what my character did when she fought against the party in the snazziest blue outfit ever. Syndicate4Life, brah.
  9. I realize I need a reason to play music from Rainbow Rocks in a quest.
  10. QM Note: Bwahaha! Okay, I'll let that fly! In an act of self defence, Heckz douses himself with his Wicked Perfume, causing Throlar to back away due to it's strong, almost suffocatingly sickening stench. There would be no fight now, but the tension still remained. The party decides to check Rollinger's corpse, to ensure that everything of his was still there and in one piece. As the party enters the common room, they find his body on a bloodied cot, his face deep in his pillow and three wounds in his back. The five items the party was tasked to deliver sit around his bed, almost tauntingly. The stench from the corpse was almost as bad as the odour coming off of Heckz. The deceased paladin's equipment was ripe for the taking... except it seemed as if all his equipment was either made to fit Rollinger or to unwieldily for anyone not trained in how to use it. The party gathers what they can and divides what they can. Rollinger's Equipment -101 Gold -Round Shield (SP: 3) -Grand Tonic -Mead The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* Power: 42 (25+15+2) Defense: 5 Health: 43/43 (8+24+7+4) Gold: 986 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword, Bloodied), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects fromFragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Conspirator (WP: 15, causes Blinded; longsword, Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 5 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Ancient Ritual Goblet (Quest Item) Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* *Humanoid Male enemies enamoured, Humanoid Female enemies encouraged* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 14/32 Ether: 20/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect, Bloodied), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Hastened!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 9/26 (10+11+5) Gold, 1 Equipped; Elven Sword (WP 5, longsword, Bloodied), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Mopagsabre (WP 12, ice elemental longsword) Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.). Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Holy Bomb, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Nostrum, Feather of Flight Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1).
  11. Annienal notice the rogue approach her, feeling somewhat antsy about the individual approaching her. She talks to him in her usual soft demeanour. "Um, yes. And I believe you were Lind?" She sips her wine, looking back between Lind and his cheese. "If you wanted some of my cheese, you could've asked, you, um... you know."
  12. Annienal crumples another piece of parchment and meagrely tosses it onto the floor, adding another piece to the growing pile. It seemed nothing was coming to her, even after having been a part of an investigation involving treachery and poor Fogfarer... she moves the image out of her head and looks back to the witch and the young lord. It was a tragic love story, one that had timeless value, but the images felt fuzzy after so long. One thing kept persisting in her mind, and it was infuriating her that it would not leave her. Closing her book and packing her things, she makes her way to the bar, her throat dry. "I'd, um... like some wine and a bit of goat cheese, please." Annienal begins to delicately slice some cheese as she ponders.
  13. Current Sign Ups for Quest 122: Invasion of the Sheep Snatchers -Darksten, Level 12.5 Ranger (Comrade Commander) -Thalion Dwinlas, Level 31.25 Artisan (-obelix-) -Bobby "Young" Bucks Jr., Level 4 Rogue (Zepher) -Grimwald Gjinko, Level 19.5 Sage (LordoftheNoobs) -Warlen Melimane, Level 8 Mage (The Chosen Minifigure) -William Harkenshire, Level 21.6 Warden (Fred Daniel Yam) -"The Demon Germ", Level 5 Rogue (samuraiturtle) -Lind Whisperer, Level 14.5 Rogue (Lind Whisperer) -Kiray Nastayo, Level 12.5 Knight (KingoftheZempk) -Siercon, Level 16 Battle Mage (Siercon and Coral) -Miderun, Level 7 Barbarian (CallMePie) -Purpearl Berthadhiell, Level 18 Mystic Knight (Purplejellyblob) -Matthais, Level 17 Druid (StickFig) -Mhinak, Level 1 Ranger (Goliath) QM Note: If I missed anyone, let me know. EDIT: Thank you, Flipz.
  14. Throlar picks up the note, it's writing scratched out sloppily and somewhat hard to read. It reads: Drawing his sword, Throlar finds blood dripping from his weapon. In fact, a weapon on all of the heroes was covered in blood... The Party Eric (Khorne) 30 year old Human Nord Level 25. 3 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* Power: 42 (25+15+2) Defense: 5 Health: 43/43 (8+24+7+4) Gold: 986 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword, Bloodied), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects fromFragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Conspirator (WP: 15, causes Blinded; longsword, Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 1 Potion 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 5 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, 3 ElixirVenom, Deadly Venom, Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of White, Raw Meat (Consumable, +5 Max. Health), Ancient Ritual Goblet (Quest Item) Decamon Cards: (N/A) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* 32 year old male human Sorcerer Level: 24 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 14/32 Ether: 20/35 Gold: 641 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect, Bloodied), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom x2, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Wicked Perfume (Makes all male humanoid enemies enamored to the user, but makes all female humanoid enemies encouraged; consumable), Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* *Hastened!* Level, 12.5 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 9/26 (10+11+5) Gold, 1 Equipped; Elven Sword (WP 5, longsword, Bloodied), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Mopagsabre (WP 12, ice elemental longsword) Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.). Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Holy Bomb, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Fire Bomb x4, Smoke Bomb, Deadly Venom, Phoenix Essence, Nostrum, Feather of Flight Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1).
  15. Hey, I don't mind. I enjoyed the interactions while they lasted. Although I still have some more tricks up my sleeve.
  16. 117's party is pretty freaking amoral. Not sure how I feel about this. "He's dead? Awesome, we get cool loot."
  17. The party reawakens back in their rooms, and reconvenes downstairs in the inn's eerily quiet main hall. It seems the bartender is nowhere to be seen, although a note rests at the bar. The party seems ready to go... but where is Rollinger?
  18. I thought Idiot's Array was good. I can understand where people are coming from, but at the same time I can forgive the writer of the episode for having a little bit of slapstick and padding. The ending wasn't that great, but the first half of the episode was solid. Lando was a lot of fun and I hope we see more of him as the series progresses, even for more one shot episodes. I also found the negotiation's with the thugs was pretty fun and surprisingly dark for what Rebels generally tries to target for an audience. That scene makes way more sense if you know that Twilek female's are often sold as slaves due to their beauty, something I doubt kids would get. There was also some surprisingly good lighting this episode. Not my favourite episode, but it was still good. Path of the Jedi, though, was amazing, with a capital a. Path was stellar, in every meaning of the word. It had top notch writing, all around excellent animation, and some unnerving imagery. It wasn't anything too graphic, but the episode was violent enough and scary enough to make Ezra's journey into his fears both griping and entertaining. I love it when writers understand that kids can handle scary situations and death. Kids are intelligent, and they want to be challenged. Star Wars Rebels is going in an incredible direction, and I seriously cannot wait to see what the writers have in store for the season finale.
  19. I'm pretty sure it was sunk when paladins sank it in order to stop the demons that were running rampant in the city. What is Uland today is actually the top of a large mountain and the rest of the continent has sunk, with the exception of a small portion on the other side of the Crystalline Sea. Eubric was built unknowingly above the capitol of the Moon Elves empire, and the Temple of Zoot and Haerasias' Vault still remain in the underground, as well as other Moon Elf structures. I'm pretty sure that's how it happened, although I could be wrong.
  20. Small horses ahead. /)^3^(\

  21. Small horses ahead/

  22. Warning: small horses ahead.
  23. Everything's alright. Sorry for the wait, I've just had to finish up some things with the other PCs and get somethings sorted out, both in the quest and in real life. They'll be an update later today. Also: After all these years, we finally have Sandy produce a winter scene in Eubric! I love it, Sandy!
  24. From second hand sources, yes, but not from Wizards of the Coast. I doubt if Roland wants to make money with Decamon he'd sell singles, because that's not profitable. If you want cards in circulation, you need to bait players into buying more cards, and the only way to do so is to throw them into booster packs. If you want a single card, trade it or buy it off a player. The cards themselves are only given value by the players.
  25. Then what's the point of having a "collectible trading card game" when you can just buy everything you want.
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