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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. Generally the larger group stays in thread, and individual stuff goes PM.
  2. Karie looks at the situation grumbling to herself. She was hoping for something less time wasting. "Son of a- Jinnipher, help me move this beam. Now!"
  3. Battle Order: >Althior vs. Spider Mob (Wind)- Crit/Crit (35x2+53x2=246. Spider Mob KO'd!) >Vindsval Eats a Banana. (Om nom nom! That was delicious! Full health restored. Bleeding removed) >Sorrow vs. Bloody Bug Mob B A (Fire)- Meditate (+1 Ether) Throlar vs. Blood Bug Mob A- Aim (12+1x2= 26 damage) > Carrion Squirrel Mob A vs. Althior (30/2-15=0 damge) > Carrion Squirrel Mob B vs. Vindsval (30/2=15/2=8-4=4 damage) >Rat Mob A vs. Sorrow- (36/2-8= 9 damage) Rat Mob B vs. Throlar- (36-6=30 damage) Althior: -5 health Carrion Squirrel Mob A and B: -22 health Althior sends another powerful gust of wind towards the spiders, causing them to disappear on the breeze, while Throlar pokes one of the mobs of bugs with his spear. Sorrow and Vindsval chill out for a bit; with the necromancer meditating and the witch munching on a healthy and delicious banana. The rat's swarm again, and the squirrels continue to choke on Vindsval's poison. The battle continues! Carrion Squirrel Mob A *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 205/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 205/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob A *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 228/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 18 (6x3) Health: 144/198 (66x3) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Big Rat Mob A *Mob 5* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 7/37 (32+5). Gold, 30. Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 37/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 55 (30+2+33) Defense: 8 Health: 31/41 (7+29+5) Ether: 32/34 (30+4) Gold: 802 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* *Bleeding! 5* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 54/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Party Leader, Please Determine Battle Order. Everyone Else, choose an action.
  4. Karie nods towards Skrall. She then moves towards Jinnipher, looking serious for once. "If you want to go out and find this person, we better do this quick." She places her Paper Doll on her person, replacing the Mage's Muffler. "Well, you know this place so well, so lead the way."
  5. Need an action and Battle Order from Sorrow, then I can move this along.
  6. So shiny. Really hits the nail on the Black Knight class, and it really uses the gold well in Kiray's original design. The blue really helps add to it. Lind do you want me to take a crack at building you an assassin figure? I don't got a whole lot of pieces on me, butt I can try.
  7. Nessa. I miss Nessa.
  8. "You're recklessness is going to get you killed quicker than you realize." Karie exclaims, realizing that reason is something Jinnipher probably lacks in favour of impulse. "Um... yeah, I'm afraid, but unlike you I'm intelligent." She turns to the rest of the group. "Look, if Jinnipeher's not going to back down, I'll go with her while you guys get to Cenauri. As much as I think she's a little twerp, I don't want to see her dead, and I'm powerful enough to ensure she at least doesn't get herself hurt."
  9. Squee! I was considering using the stocking piece but I couldn't find it! Thanks a ton, Sandy, I'm going to whip that up into an icon immediately!
  10. Please, for the love of Ennoc, will someone please make a Minstrel based of off Dr. Frankenfurter from the Rocky Horror Show. Cool! Thanks, Sandy!
  11. "That's assuming Cenauria is still standing. King Faust didn't seem to optimistic about our situation, and he said he has no idea about his kingdom's standings. I don't care what we do, but whatever it is, let's do this quick. I'd prefer not running into a big, ugly dragon. I've probably run into worse things, but a dragon's still pretty high on the list of things I'd prefer not running into."
  12. She's a minstrel. She can't use swords. Or daggers. Or anything really except instruments.
  13. So the general consensus is the hair needs to be changed and there needs to be more stuff. I can strap the guitar to Karie's back with the clay or something, but I'll have to look around for some sort of a hair change and the inclusion of more... stuff. If anyone else has stuff to say, I'd like to hear it. I mean, this is what Karie's going to look like until I retire her or switch to Rogue Thief for a few quests (which I doubt).
  14. Sorry, was working on the round and didn't see it. Fixing it immediately. EDIT: Should be fixed.
  15. Battle Order: >Althior vs. Spider Mob (Wind)- Special Damage/Damage (40/2-15=5 damage) >Vindsval vs. Squirrel Mob A and B- Poison(Squirrel Mob A and B poisoned 11) >Sorrow vs. Bloody Bug Mob B A (Fire)- Hit (25+30x2=110 damage. -1 ether) >Throlar vs. Blood Bug Mob A- Crit. (12x2+15=39 damage) >Rat Mob A vs. Althior (36/2=19-15=4 damge) >Rat Mob B vs. Vindsval (36/2=19-4=15 damage) Althior: -5 health Vindsval: -5 health Carrion Squirrel Mob A and B: -22 health Despite landing multiple successful hits, the mass of vermin continue to batter away at the party, leaving Vindsval bleeding and bruised. The squirrels seem to be wreathing in pain due to the poison, and a few of them drop dead. The battle continues... Carrion Squirrel Mob A *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 227/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 5* *Poisoned 22* Type: Vermin/Dark Level: 30 (6x5) Health: 227/245 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob A *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 254/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 18 (6x3) Health: 144/198 (66x3) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Itsy Bitsy Spider Mob *Mob 5* Type: Vermin Level: 40 (4x5) Health: 214/240 (48x5) Special: Cobweb – Causes the bound-effect Drops: nothing Big Rat Mob A *Mob 5* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Bleeding! 5* Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 8/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Defense: 8 Health: 41/41 (7+29+5) Ether: 32/34 (30+4) Gold: 802 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 65 (30+2+33) Defense: 1 Health: 19/41 (7+29+5) Ether: 38/38 (30+5+3) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* *Bleeding! 5* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 59/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Party Leader, Please Determine Battle Order. Everyone Else, choose an action. QM Note: If updates become delayed, blame Hearthstone.
  16. I don't own the Black Widow Hair Piece (nor any Marvel sets, so don't suggest any pieces from that line) and I don't believe I have the star cape anymore. The Red Harrington hair was a piece suggested and I did try it and I simply didn't like the hair head combo. It made her head look as if it was angled and it looked way too flamboyant, even for Karie. I don't know how I feel about a cape, too, but I'll try it. I also want to stray away from the ponytail. As much as I love that piece, and as much as it symbolizes Karie, she's a different person than the one who stepped into the hall three years ago, and I think a hair cut is in order for her. I can stick a fedora onto her person, though. Thanks for the opinions, and keep them coming! I'd love to hear some more before I settle on something final.
  17. So despite getting some decent ideas from all of you for Karie's Minstrel look, none of them clicked with me. They were all either way too out of character, or just didn't meld together right. So after some thinking, I present Minstrel Karie. The main inspiration was 20's lounge singers and a bit of the Blues Brothers thrown in for good measure. Thoughts?
  18. "Oh, then I'm certain you know all about me." Karie replies, acting smug and mischievous. "Trust me, being little miss Lone Wolf is only going to isolate you from others. Seems to be a commonality between elves- er, no offence, Warlen. You seem pretty cool. Oh, and I guess Flynn over here to!" Karie snickers to herself, still finding amusement out of Lind's botched elf disguise.
  19. "Pfft. That's the most backwards logic I've heard in awhile. I was born in the Hovels. Do you think I want to go back there because that's where I was born? Is that a place to call "home"? If Moone isn't the place for you, then it's definitely not your home." Karie replies.
  20. Nope. You rolled Poison, which is your 4 roll, so you only dealt the 11 poison effect to each mob. Your weapons don't get used in that roll. Will fix that.
  21. QM Note: Just rolled. The mob is not cursed. As for future rolls, the effect does apply to the whole mob. And yes, Bleeding does stack, like poisoned.
  22. Battle Order: >Althior vs. Spider Mob (Wind)- Damage/Crit. (35x2+53+10x2=266 damage. -1 ether... although it doesn't matter since you're permanently transcended ) >Vindsval vs. Squirrel Mob A and B- Poison (Squirrel Mob A and B poisoned 11) >Sorrow vs. Rat Mob A (Fire)- Damage (36/2=18 damage. -1 Ether.) >Throlar tosses an Ice Bomb (All enemies take 10 damage) Bloody Bug Mob A vs. Althior (24/2=12-15=0 damage. Bleeding 5) Bloody Bug Mob B vs. Vindsval (24/2=12-4=8 damage. Bleeding 5) Rat Mob C vs. Sorrow (36/2=18 damage) Althior and Vindsval: -5 health Squirrel Mob A and B: -11 health The battle against the insect begins with a gust of wind by Althior, picking up a large portion of the spiders and flattening them against the floor. Vindsval sends some of his poison around, while Throlar chucks a chilly bomb into the horde of rodents and insects. Sorrow seems to get the worst of it, as a swarm of rats begin to crawl into his clothes and gnaw away at his bony body. Meanwhile, Althior and Vindsval get sucked upon by Bloody Bugs, who begin to bleed them dry. The battle continues... Carrion Squirrel Mob A *Mob 6* *Poisoned 11* Type: Vermin/Dark Level: 30 (6x5) Health: 249/270 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Carrion Squirrel Mob B *Mob 6* *Poisoned 11* Type: Vermin/Dark Level: 30 (6x5) Health: 249/270 (45x6) Special: Bone Gnaw – Causes 30 damage and fragile-effect to the target, and restores 30 health to self. Drops: Bone Bloody Bug Mob *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 254/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Bloody Bug Mob B *Mob 4* *Attacks cause bleeding* Type: Vermin Level: 24 (6x4) Health: 254/264 (66x4) Special: Leech – Transfers 6 health from the target to self regardless of row and SP, and continues to do so automatically at the end of each round until either the target or the Bloody Bug itself is defeated. Drops: nothing Itsy Bitsy Spider Mob *Mob 5* Type: Vermin Level: 40 (4x5) Health: 214/240 (48x5) Special: Cobweb – Causes the bound-effect Drops: nothing Big Rat Mob A *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom Big Rat Mob B *Mob 6* *Immune to poisoned* Type: Vermin Level: 36 (6x6) Health: 290/300 (50x6) Special: Foul Bite – Causes poisoned by 1-effect to the target. Drops: Venom The Party Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5). Gold, 30. Equipped;Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Inventory; Weapons; Elven Sword (WP; 5, longsword), Mopagsaber (WP; 12, Ice elemental longsword). Shields; None. Artifacts; Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear). Consumables; x2 Potion, Remedy, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used). Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2). Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 25 witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Bleeding! 5* Power: 37 (25+12) (+10 to healing) Defense: 4 Health: 28/41 (9+24+8) Ether: 15/29 (5+24) Gold: 102 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poisoned 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 6X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,3X Smelling Salts, 2X Grating Stone Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll and Shovel Sorrow(Endgame) 428 years old undead Necromancer Level 30 *Immune to Light and Blinded* Defense: 8 Health: 41/41 (7+29+5) Ether: 33/34 (30+4) Gold: 802 428 years old undead Necromancer Level 30 *Immune to Sealed, Afraid, and Doomed* Power: 65 (30+2+33) Defense: 1 Health: 19/41 (7+29+5) Ether: 38/38 (30+5+3) Gold: 2317 Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 2 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, and Slowed* *AbsorbsEarth**Immune to Ice and Darkness* *Lucky!* *Bleeding! 5* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 68/73 (5+52+15+1) Ether: 58/88 (5+52+15+10+4+2) Gold: 905 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald (Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 10 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 12 Meads, 5 Smelling Salts, Smoke Bomb, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.) Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used) Party Leader, Please Determine Battle Order. Everyone Else, choose an action. QM Note: Just because the door is blocked by wood, doesn't mean you can't flee. I'll not this just in case.
  23. Karie snaps her mirror shut and gives the captain an annoyed look. "Such is the cost of standing out in a crowd. Unless I was in a mob of clowns. And I hate clowns just as much as I hate ships." Karie remarks. "I'm ready for food whenever. I'll have you know I may be skinny, but I have the appetite of a horse!"
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