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Sandy

Eurobricks Fellows
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  1. The weremosquito flinched from Heckz's shouting. "There are nobody's wives in Kabob's delicious kebabs, that I swear! Want to try some? It's just 5 gold a plate." "Just doing some shopping, sahib. What's it to you?" QM Note: The notification also said the black market dealers have been sighted at nights.
  2. So you want a change out of greed. Great... Most classes can't make gold at all. With Harlot, you are guaranteed to get at least some gold from every single battle. What in that needs changing?
  3. QM Note: Like I said, you can freely split up. Just don't come crying to me if you get into a battle against impossible odds. Periwinkle lifted her chin up. "I'd rather be dumb than full of myself." Despite the scorching sun, the tension was chilly as a winter night when the sorcerer and the cleric made their way through the city to the Souk. It was afternoon when they reached their destination. "Get your tummies full with Kabob's kebabs! The secret ingredient will water your mouth!" Besides the loud weremosquito pushing his suspicious meat produces, three merchants were selling their knicks and knacks at the market. The local custom seemed to be that all prices were negotiable by haggling. "My wares are everyday necessities that you just cannot live without!" Akbar’s Exquisite Requisites Potion (Restores 10 health to the target.) Costs 12 gold. Tonic (Restores 5 ether to the target.) Costs 35 gold. Grand Potion (Restores 25 health to the target.) Costs 20 gold. Greater Potion (Restores 50 health to the target.) Costs 36 gold. Elixir (Restores 50 health and 10 ether to the target and removes all negative effects from the target during a battle.) Costs 80 gold. Remedy (Removes all negative effects from the target during a battle.) Costs 21 gold. Neutralizer (Removes all temporary effects from all allies and all opponents.) Costs 75 gold. Phoenix Essence (Revives a fallen ally with full health during a battle.) Costs 102 gold. Smoke Bomb (Allows the party to escape the battle.) Costs 15 gold. Blind Bomb (Deals 5 damage and the blinded-effect to all opponents when used.) Costs 103 gold. Stun Bomb (Deals 5 damage and the stunned-effect to all opponents when used.) Costs 105 gold. Bedroll (Allows the user to rest and regain health and ether in a safe place.) Costs 6 gold. Shovel (Allows the hero to dig the ground in search of a treasure.) Costs 17 gold. Magnifying Glass (Allows the hero to see trap triggers.) Costs 61 gold. "You will find my merchandise superior to everything else here." Fatim’s Wondrous Sundries Grand Potion (Restores 25 health to the target.) Costs 18 gold. Grand Tonic (Restores 15 ether to the target.) Costs 53 gold. Tiger Balm (Grants immunity to all effects - positive and negative - for one battle.) Costs 110 gold. Phoenix Essence (Revives a fallen ally with full health during a battle.) Costs 92 gold. Fenghuang Essence (Automatically revives the target once upon KO for the duration of one battle when consumed.) 242 gold. Venom (Use on a weapon to make it cause the poisoned by 1-effect on any enemy it hits for the duration of one battle, making the poisoned enemy lose 1 health each turn. Several venoms can be used to increase the effect.) Costs 9 gold. Deadly Venom (Use on a weapon to make it cause the poisoned by 10-effect on any enemy it hits for the duration of one battle, making the poisoned enemy lose 10 health each turn. Several venoms can be used to increase the effect.) Costs 80 gold. Minimizing Dust (Deals the minimized-effect to the target, reducing maximum power/level, HP, and ether to 10% of the normal.) Costs 131 gold. Skadi Bomb (Deals 100 ice-elemental damage to all opponents when used.) Costs 140 gold. Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.) Costs 50 gold. Pickaxe (Allows the user to dig through a breakable wall or obstacle.) Costs 24 gold. Magic Compass (Allows the hero to know the right direction.) Costs 118 gold. Mythril (A very rare metal.) Costs 1209 gold. "I can satisfy the needs of even the pickiest customers." Sayid’s Bizarre Bazaar Potion (Restores 10 health to the target.) Costs 10 gold. Tonic (Restores 5 ether to the target.) Costs 32 gold. Grand Tonic (Restores 15 ether to the target.) Costs 58 gold. Greater Tonic (Restores 30 ether to the target.) Costs 84 gold. Remedy (Removes all negative effects from the target during a battle.) Costs 20 gold. Neutralizer (Removes all temporary effects from all allies and all opponents.) Costs 73 gold. Venom (Use on a weapon to make it cause the poisoned by 1-effect on any enemy it hits for the duration of one battle, making the poisoned enemy lose 1 health each turn. Several venoms can be used to increase the effect.) Costs 11 gold. Smoke Bomb (Allows the party to escape the battle.) Costs 10 gold. Confuse Bomb (Deals 5 damage and the confused-effect to all opponents when used.) Costs 96 gold. Heady Perfume (Makes non-humanoid monsters avoid attacking the party unless provoked. Effect lasts for one section of the day before wearing out.) Costs 67 gold. Hexed Idol (Causes the hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use. ) Costs 52 gold. Bedroll (Allows the user to rest and regain health and ether in a safe place.) Costs 5 gold. Shovel (Allows the hero to dig the ground in search of a treasure.) Costs 20 gold. Telescope (Allows the user to see far.) Costs 45 gold. Eyeing through the wares, Heckz saw a notification posted on the wall near the markets. Discovered a new subquest: Abolish the Black Market! Location: The Souk Time: Afternoon of the First Day Influence: 0 Subquests: Party at the Souk: John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 25 1/3 *Jinxed Spells at Double Cost* *Darkness Spells Cause Weakened* Power: 37 (25+12) (Spellpower: 47 (25+12+10)) Defense: 0 Health: 33/33 (5+24+4) Ether: 36/36 (5+24+1+5+1) Gold: 720 Equipment: Solemn Scythe (WP: 12, darkness-elemental scythe, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Phoenix Essence, 3x Mead, 2x Smelling Salts, Nostrum, Smoke Bomb, 2x Deadly Venom, 2x Lovely Perfume (Makes all opponents enamored with the user for 3 rounds when used; consumable), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 43 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm
  4. You haven't even said what in the class needs changing in your mind...
  5. Ellaria keeps rowing. "We are almost to the shore! ...Umm, aren't we?"
  6. IMPORTANT ANNOUNCEMENT! The changes to the job classes will be implemented today, and they will replace the old rules as soon as I post the update.
  7. The trio of heroes walked along the main street - that the signs said to be called Sanctity Street - that stretched through the Holy District until they came to a large building with a carving of a book to indicate it was the library they were looking for. The door to the library was closed, and a pair of Lucustoids were standing in front of it, arguing. "What. Do. You. Mean. You. Lost. It. Fahad?" "I. Swear. I. Had. It. With. Me. At. The. Resort. Falish. I. Must. Have. Dropped. It..." "You. And. Your. Scattered. Brain!" Location: Sanctity Street, Holy District Time: Midday of the First Day Influence: 0 Subquests: Party at Sanctity Street: Eric (Khorne) *Party Second-in-Command* 30 year old norseman Raider Level 27 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 51 (27+22+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 47/56 (10+32+11+2+1) Ether: 33/33 Gold: 340 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x3 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 400 Equipment: Demonic Scissors (WP:21, dual strike, Light and Darkness elemental, Hollow [Potion], dagger), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card Meanwhile at the temple, Periwinkle was waiting for Heckz to make up his mind on where to go next. "Are you always this slow, or is the sun getting to your head?" Party at the Temple of Danab: John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 25 1/3 *Immune to Sealed* *Jinxed Spells at Double Cost* Power: 37 (25+12) (Spellpower: 47 (25+12+10)) Defense: 3 Health: 33/33 (5+24+4) Ether: 36/36 (5+24+1+5+1) Gold: 720 Equipment: Solemn Scythe (WP: 12, darkness-elemental scythe, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Phoenix Essence, 3x Mead, 2x Smelling Salts, Nostrum, Smoke Bomb, 2x Deadly Venom, 2x Lovely Perfume (Makes all opponents enamored with the user for 3 rounds when used; consumable), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 43 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm
  8. "No, the book is titled Phiphty Shades oph Bley. It is a rather... titillating read." "You can bet ya! I just didn't know regular housewives read it, as well." QM Note: Sorry, it was just a typo on my part. You'll get what you're looking for. Please bold your choice where you want to go.
  9. OoC: Here's an avatar for Pegasus, but I haven't made one for the Storm Elemental. Ellaria continued to row.
  10. I don't think it is, even though I do love Nightwish, Evanescence and Within Temptation. The name is actually taken from the ancient Egyptian god Amen-Ra - the reason for which will become evident once you visit the resort. Thanks! I'm a bit intimidated, myself, because all the locations and subquests are a lot to keep a track off. I've drawn inspiration for this quest from the videogames Dragon Age: Inquisition and the demo of Final Fantasy XV, both of which I recently played. We'll just have to see how well videogame mechanics work in the context of this game...
  11. This is a one-off quest, but nothing prevents me or some other QM to host a quest in Salmanda for a totally different reason. Case-in-point, Salmanda was first visited during Quest#14, which was a Ziegfried quest. So yeah, nothing prevents a worshipper of a die to get to the beach resort.
  12. The pictures are brisk and clear, and the special effects and the speech bubbles are well edited in. However, comics are more about showing than telling, and you've done both in this case. It is a waste of space to have a picture of a man getting a rug swept under him and then have a text next to it saying "a rug was swept under him". And you've done the same thing with each picture. The sheer amount of text, although well written, makes the comic a chore to read through - and there's only five different panels of it! Repeating the last panel of the first page on the second page is also a big waste of space. So yeah, cut down the text and give us more pictures - they are the purpose of comics, otherwise it would be just a story with illustrations.
  13. QM Note: You can split up, of course, but there will be battles in certain locations, so do so with caution. Also, if it wasn't obvious, you can only move to adjacent regions on the map, as indicated by the different colors. E.g. from the Holy District you can move directly to the Port, the Souk, the Slums, the Palace District or the Kalakita Bog, but not to the Luxor Dunes or the Shipwreck Shore. You can explore the other locations inside the Holy District within the current part of the day. I also forgot to mention that not resting for two whole days will cause fatigue, that inflicts random negative effects upon the party until they rest. There is a place to rest in almost every district and region, but some of them are harder to get into or more expensive than others. "Let's see... I lost track oph my husband Shariph at the Golden Square by the Port, and our son Phred ran away while I was browsing through the wares at the Souk. I'm so worried about them! We are common islanders in a big city, aphter all!"
  14. Dodewhat?! The beach resort has nothing to do with the Sisters, in any case... It's a friggin' beach resort!
  15. "Ah, I love how the Conclave brings in the tourists! That will be 10 gold, please and thank you!" Heckz paid the cartographer and got a map in return. Not as detailed as advertised, but useful nevertheless. "Can you, really? You are the phirst person to ophpher help!" Discovered a new Subquest! Family Reunion Assignment: “Our phamily came to visit this city all the way phrom the Pharphar Island. Unphortunately I phirst lost sight oph my husband and then my son ran ophph. Please help me phind them bephore anything bad happens to them!” ~Nephri Mimphish, a Pharpharian tourist Reward: “I can give you this book I’ve been reading on the trip, ‘Phiphty Shades oph Bley’.” Party: Eric (Khorne) *Party Second-in-Command* 30 year old norseman Raider Level 27 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 51 (27+22+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 47/56 (10+32+11+2+1) Ether: 33/33 Gold: 340 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x3 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 25 1/3 *Immune to Sealed* *Jinxed Spells at Double Cost* Power: 37 (25+12) (Spellpower: 47 (25+12+10)) Defense: 3 Health: 33/33 (5+24+4) Ether: 36/36 (5+24+1+5+1) Gold: 720 Equipment: Solemn Scythe (WP: 12, darkness-elemental scythe, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Phoenix Essence, 3x Mead, 2x Smelling Salts, Nostrum, Smoke Bomb, 2x Deadly Venom, 2x Lovely Perfume (Makes all opponents enamored with the user for 3 rounds when used; consumable), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 400 Equipment: Demonic Scissors (WP:21, dual strike, Light and Darkness elemental, Hollow [Potion], dagger), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 43 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm
  16. "The Daystar Tower is the abode of the local Circle of Magic. And the Almagesta is the queen of this city-state. So no, I do not think you can just march into those buildings. But as they say where there is a will, there is a way. If you gather enough influence with the citizens, I am sure all doors will open to you." "If only it was that simple. But no, the Eldest Sister is not a literal title, but one stemming from tradition. We are all deemed sisters of the Mother - hence common people call us 'aunts' - and we are naturally led by the eldest sibling. In ancient times, it might have been the oldest among our sisterhood that inherited the title, but oldest is not necessarily the wisest or the most qualified. That is why the Conclave was formed to choose the next leader after the previous one perished. Right now there are numerous candidates among the attendants, but as the Conclave progresses, their number is whittled down up until only the most eligible one remains. I am sure these coming few days will involve a lot of verbal hair-pulling - maybe even literal - but with your help, we can guarantee that the Conclave comes to the right conclusion." "Which is that you are chosen as the Eldest. Got it!" "Good. Now, fly off into the city, my little birds, and find out what you can. Remember, Periwinkle must return to me at least once a day. Otherwise I will have to get worried and send the Vindicators after you. I will see you all later, then." The Revered Aunt Ovelia disappeared into the temple, leaving the party standing in the street under the scorching sun. "Hmm... Did you notice that only four of the five Eubrican Sisters went into the temple? What on earth happened to Aunt Esther?" Discovered Subquest: Missing Sister! ~EXPLORING SALMANDA~ For as long as the Conclave lasts, the heroes can explore the city to find hidden subquests. They can complete subquests to earn influence that allows them to explore further. Each day is divided into six sections: morning, midday, afternoon, evening, midnight, and the small hours. Most places are open and different events take place only at certain times of the day. The party can visit one district of the city or a surrounding region per section of a day, so moving onto another region costs time. Resting consumes one entire section of the day, but different resting places offer varying benefits. Not resting at all for two whole days will cause fatigue, which causes random negative effects to be inflicted upon the party until they rest. Location: Temple of Danab, Holy District Time: Midday of the First Day Influence: 0 Subquests: The party were currently at the Temple of Danab at the Holy District. Moving away from the Holy District would move the time to afternoon. Besides the Vindicators, there was a cartographer and a strange woman standing in front of the temple. "Maps! Detailed maps of Salmanda for travellers! Just 10 gold! Maps of the city, buy one and never get lost!" "Phor crying out loud! Where could I phind them?!"
  17. "Just a day's voyage here-on out *splud*. What comes to this ship's magical properties, *gurgle* *gulp* it is a magic ship because it uses magic *spit*. Did you not see the gem navigator on the front? *slurp* It is what keeps the wind in the sails and the waves steady. *spit* The Flouncy Phoenix never gets stuck in the rut. *gurgle*" On the morning after their last night at sea, the passengers of the magic ship saw the golden domes of Salmanda glisten on the horizon. "Here at long last... I thought the trip would never end!" As the ship got nearer, they could make out the individual buildings by the harbour. "Oh, look! It is all the wondrous places I've read about! That's the Daystar Tower! And the Almagesta's Palace! Can you see the Temple of Danab from here?" "You will have plenty of opportunities for sightseeing, sisters. I do not imagine the next Eldest Sister will be chosen quickly..." Once the ship lowered anchor, Jaws rowed the sisters and their guardians to the port. The first mate seemed relieved to be rid of the passengers for the time being. "I've gotta admit, ye guys did well with the sirens. I'll make sure everyone here knows what you did. It'll be a long time before they dare to harass anyone again after whut happened to their queen... Too bad the sirens are said ta be Neredice's daughters in them shanties. She'll get us on the trip back, I bet yer arses." "Then Eric and I will just kick her scaly butt back to the sea, won't we? But look; so many sisters everywhere!" "Everyone is here for the Conclave. Come along, we have to get to the Temple before it commences." "If ye ever feel the need to visit The Flouncy Phoenix fer any reason during yer stay, I'll be here waiting fer ye from dawn to dusk." The group waved their goodbyes to the fishy first mate, and then followed Revered Aunt Ovelia to the Holy District of the city, joining the steady flow of other Sisters from all around the world going to the same direction. They eventually found themselves in front of a pure white building with tall crystalline windows. A green-skinned Sister was at the door to greet them. "Revered Sister Verdra, it has been a long time. My condolences on losing Eldest Sister Heruba. She was the kindest woman I have ever met." "Indeed. And now you are here to take her place, Revered Sister Ovelia. It will be a tough competition, with so many candidates to choose from." "You wound me, Verdra. It is true I want to continue Heruba's good work, but I do it out of devotion, not self-gain. Just as I am sure you will too, should you get chosen in my stead." "Yikes!" Periwinkle whispered to the heroes. "There's no love lost between those two. It looks like everyone's aiming to become the eldest..." "So, can we get inside already? I'm still feeling wobbly from the trip, so I need to sit down." "And I need to take a piss." "Very well." Ovelia turned to the heroes. "We will not be requiring your services inside the Temple, for we have the Vindicators of Danab to take care of us." She nodded towards the hooded guards standing by the doors. "Thus, you are free to explore the city. I must urge you to keep your eyes and ears open - these gatherings always draw unwanted attention towards our organization. Like I said in Eubric, despite being healers, we are not without enemies. Periwinkle, I need you to go with these men." "But..." "Do not start with me, novice. You know why I chose you to this entourage in the first place. You have no right to speak at the Conclave, so you are most useful outside of it. Listen to the word on the streets, find out all you can about the other candidates, and report back to me every day." "Yes, Revered Aunt. I'll spy the others for you." "No need for such crude words. The Mother has given me a calling, and it is my sworn duty to answer it the best way I can. Now, is there anything else you require to know before we part ways?" Aunts Hymnessamine, Theresa and Zarissa left the party! Party: Eric (Khorne) *Party Second-in-Command* 30 year old norseman Raider Level 27 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 51 (27+22+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Bone Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 47/56 (10+32+11+2+1) Ether: 33/33 Gold: 340 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x3 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 25 1/3 *Immune to Sealed* *Jinxed Spells at Double Cost* Power: 37 (25+12) (Spellpower: 47 (25+12+10)) Defense: 3 Health: 33/33 (5+24+4) Ether: 36/36 (5+24+1+5+1) Gold: 730 Equipment: Solemn Scythe (WP: 12, darkness-elemental scythe, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Phoenix Essence, 3x Mead, 2x Smelling Salts, Nostrum, Smoke Bomb, 2x Deadly Venom, 2x Lovely Perfume (Makes all opponents enamored with the user for 3 rounds when used; consumable), 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 400 Equipment: Demonic Scissors (WP:21, dual strike, Light and Darkness elemental, Hollow [Potion], dagger), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 43 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm
  18. Ellaria uses a Health Core on Atramor before attempting to strike Black Leech H from the back row.
  19. QM Note: I had a busy day and I'm too tired to make a proper update, so the quest will continue tomorrow with the ship finally reaching its destination. Hooray! Sorry, I noticed there was a miscalculation in your health. You get level bonus from every level up, which in your case is 26 currently. The first level is not counted, since it is replaced by the base health.
  20. "Sorry, Atramor, but I can only use items once per turn, but I can also make an additional attack. Alchemy is strange, that way..." Ellaria used Phoenix Essence on Tesni, and then made a daring attack against Blood Leech A from the back row.
  21. QM Note: I'm just going to assume Boomingham targets Sterope from the back row, to keep the quest going. For some reason I thought a boss-level battle would be a nice way to start a quest... I also realized I might have miscalculated Eric's damage output for this whole battle, so I have to apologize for that as well. Results of Round Thirteen of the Battle at the Helm: >Boomingham vs. Sterope - Deflected Damage (Boomingham: damage deflected) Eric vs. Siren Temptress D - Extra Critical Hit/Shield/Shield/Special Damage (Ravage - Siren Temptress D: 105 health-(72x8=576 dmg)=0 health; Sterope: 695 health-(72x8=576 dmg)=119 health) Eric vs. Siren Temptress D Sterope - Steal/Shield (Ravage - Sterope: 119 health-(72x8=576 dmg)=0 health) >Periwinkle heals Boomingham - Heal More (Boomingham: +32 health; Periwinkle: -1 ether) Boomingham manages to deflect the siren queen's attack, leaving an opening for Eric to finally take down the remaining sirens and liberating the ship from the dire strait. THE BATTLE IS VICTORIOUS! Boomingham and Periwinkle earn a quarter of a level while Eric earns a third from the battle. The enemies drop the following items on the deck of the ship: 2x “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) 2x Lovely Perfume (Makes all opponents enamored with the user for 3 rounds when used; consumable) Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear) Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Feather of Flight (Allows the user to flee from the battle when used.) Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) With the ship freed from the ravaging sirens, Captain Squidraken steered it out of the Strait of Seirenes while the passengers recovered. With the ship full of healers, nobody's injuries were permanent. "I am so sorry, my sisters, I should have remained on the deck with you!" "Nah, my Eric and me had it under control. The old guy helped, too. The others... not so much." "The worst is behind us. Salmanda looms ahead..." Party: Eric (Khorne) *Party Second-in-Command* 30 year old norseman Raider Level 27 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* Power: 51 (27+22+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 3/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 47/56 (10+32+11+2+1) Ether: 33/33 Gold: 340 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x3 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 25 1/3 *Immune to Sealed* *Jinxed Spells at Double Cost* Power: 37 (25+12) (Spellpower: 47 (25+12+10)) Defense: 3 Health: 33/33 (5+24+4) Ether: 36/36 (5+24+1+5+1) Gold: 730 Equipment: Solemn Scythe (WP: 12, darkness-elemental scythe, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Phoenix Essence, 3x Mead, 2x Smelling Salts, Nostrum, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 47/47 (7+22+9+3+3+3) Gold: 400 Equipment: Demonic Scissors (WP:21, dual strike, Light and Darkness elemental, Hollow [Potion], dagger), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 31 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 32 (31+1) Health: 39/39 (9+30) Ether: 35/35 (5+30) Gold: 43 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Aunt Zarissa (NPC, controlled by Zepher) 62 years old female gnome Sage Level 33 *Immune to Poisoned and Cursed* Power: 48 (38+10) Defense: 2 Health: 47/47 (9+32+6) Ether: 39/39 (5+32+2) Gold: 376 Equipment: Sense Knocker (WP:20, staff), Sister's Hood (SP:2, immune to poisoned and cursed; suitable to Sisters of Danab only; headwear) Inventory: Opal (Ice), Scroll of Sealing Aunt Hymnessamine (NPC, controlled by Cutcobra) 44 years old female human Minstrel Level 38 1/4 *Hits Restore Ether* *Immune to Poisoned, Cursed, Blinded and Darkness* Power: 48 (38+10) Defense: 2 Health: 57/57 (9+37+11) Ether: 30/46 (5+37+4) Gold: 462 Equipment: Epic Saxophone (WP:10, each successful hit restores 1 ether, instrument), Sister's Hood (SP:2, immune to poisoned and cursed; suitable to Sisters of Danab only; headwear), Blue-rimmed Glasses (Immune to darkness and blinded; suitable to near-sighted people only; accessory) Inventory: Grand Potion, Grand Tonic Aunt Theresa (NPC, controlled by Pyrovisionary) 37 years old female human Witch Level 36 *Permanently Poisoned Attacks* *Immune to Poisoned and Cursed* Power: 50 (36+14) Defense: 2 Health: 50/50 (7+35+8) Ether: 34/36 Gold: 516 Equipment: Merry Whip (WP:14, steals 1 gold upon each successful hit; whip), Sister's Hood (SP:2, immune to poisoned and cursed; suitable to Sisters of Danab only; headwear) Inventory: Scroll of Blindness, Smoke Bomb
  22. OoC: Oh, I missed that. Sorry. Ignore the potion usage, then.
  23. Results of Round Twelve of the Battle at the Helm: Boomingham vs. Siren Temptress D - Deflected Damage/Deflected Damage (Boomingham: no deflection, 56 health+11 SP-51 dmg=16 health+enamored) >Eric uses Nostrum - (Eric: lucky) Eric vs. Sterope - Steal/Damage >Periwinkle heals Boomingham - Heal (Boomingham: +31 health; Periwinkle: -1 ether) Current Weather: Breezy (doubles wind-damage, halves earth-damage) Boomingham gets struck by the last common siren, becoming enamored with her. Periwinkle patches him up as good as she can. Eric consumes a Nostrum to get lucky, but Sterope is too fast for him. Two enemies still remain. Enemies at the Helm: Siren Temptress D *Attacks cause enamored* *Immune to enamored* *Jinxed* Type: Flying/Humanoid Level: 51 Health: 105/935 Special: Love Hurts – Causes 51 damage to all enamored combatants. Drops (varies by roll): 1-3: Lovely Perfume (Makes all opponents enamored with the user for 3 rounds when used; consumable) 4-6: nothing Sterope, the Queen of the Sirens *Attacks cause hexed* *Immune to negative effects and sudden death* Type: Flying/Humanoid Level: 99 Health: 695/1774 Special I: Siren’s Song – Causes confused-effect to all opponents. Special II: Mass Suicide – Makes all confused and hexed opponents throw themselves over the edge of the ship, preventing them from acting. Their allies can retrieve them from the water by spending a turn. Unless they are not retrieved by the end of the next round, they will be removed from battle. Drops: Sterope’s Headdress (Grants the ability to spend a turn to fly out of a battle and return to it later if it is still going; the wearer cannot affect the battle in any way when they are away from it; suitable to winged warriors only; headwear), Feather of Flight, Feather of Lithe, Feather of White Note: Specials alternate. Sterope has a 1/2 chance to fly to the other end of the ship after every round. Party at the Helm: Eric (Khorne) *Party Second-in-Command* 30 year old norseman Raider Level 26 2/3 *Natural Respite* *Evasion* *Immune to Fragile, Weakened, Asleep, Water and Earth* *Hastened* *Encouraged* *Lucky* Power: 50 (26+22+2) Defense: 5 Health: 50/50 (8+7+26+4+5) Gold: 223 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear), Heavy Armor (SP:5, protects from Fragile; bodywear), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep; footwear) Inventory: Weapons: Conspirator (WP:18, causes Blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon) Spell Items: Garnet (Earth) Consumables: Potion, 10 Grand Potions, Health Core, 3 Elixirs, 3 Remedies, Neutralizer, 7 Meads, 6 Smelling Salts, 3 Nostrum, 5 Mulled Wine, Ambrosia, Dragon Scale, Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Fire Bomb, Lightning Bomb, Aeolus Bomb, Bone Lord Lawrence Boomingham (Zepher) 48 years old human Paladin Level 33 2/4 *Immune to Darkness, Fire, Fragile, Stunned, Sleep, Weakened, and Blindness* *Enamored with Siren Temptress D for 3 rounds* Power: 52 (33+14+4+1) Defense: 11 (7+4) Health: 47/56 (10+32+11+2+1) Ether: 33/33 Gold: 340 Equipment: Frozen Saber (WP: 14; light-, ice- and wind-elemental; inflicts stunned; great sword), Round Metal Shield (SP:7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blindness, darkness and fire; accessory), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Scarlet Hood (SP:4, grants immunity to stunned) Inventory: Weapons: Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Scupperer (WP: 17; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; great sword) Artifacts: Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only) Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Emerald Lamp of Summoning (0/3) Consumables: Potion, Health Core, x2 Remedy, Elixir, Phoenix Essence, x6 Mead, x3 Nostrum, Ambrosia, x2 Smelling Salts, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, Hair of the Dog, x2 Grating Stone, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Mythril Shard Tools: Bedroll, Shovel, Pickaxe Periwinkle (NPC, controlled by Khorne) 19 years old female human Cleric Level 30 3/4 *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Enamored with Siren Temptress A for 3 rounds* Power: 31 (30+1) Health: 38/38 (9+29) Ether: 30/34 (5+29) Gold: 43 Equipment: Jaws' Mop (WP:1, double damage against aquatic enemies; broomstick), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm Aunt Zarissa (NPC, controlled by Zepher) 62 years old female gnome Sage Level 33 *Immune to Poisoned and Cursed* *Knocked Out* Power: 48 (38+10) Defense: 2 Health: 0/47 (9+32+6) Ether: 39/39 (5+32+2) Gold: 376 Equipment: Sense Knocker (WP:20, staff), Sister's Hood (SP:2, immune to poisoned and cursed; suitable to Sisters of Danab only; headwear) Inventory: Opal (Ice), Scroll of Sealing Party at the Stern: John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) 32 year old male human Sorcerer Level 25 1/3 *Immune to Sealed* *Jinxed Spells at Double Cost* *Knocked Out* Power: 37 (25+12) (Spellpower: 47 (25+12+10)) Defense: 3 Health: 0/33 (5+24+4) Ether: 20/36 (5+24+1+5+1) Gold: 730 Equipment: Solemn Scythe (WP: 12, darkness-elemental scythe, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: Rawr (WP:9, dagger), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Phoenix Essence, 3x Mead, 2x Smelling Salts, Nostrum, Smoke Bomb, 2x Deadly Venom, 7 Bones, Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly Sgt. Jon McEncy (Pyrovisionary) *Party Leader* 54 year old male human Black Knight Level 23 *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Knocked Out* Power: 48 (23+21+2+2) Defense: 20 (16+4) Health: 0/47 (7+22+9+3+3+3) Gold: 400 Equipment: Demonic Scissors (WP:21, dual strike, Light and Darkness elemental, Hollow [Potion], dagger), Serpenthead Shield (SP:16, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Swift boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding) Inventory: Weapons Wooden Spear (WP:4, wood-elemental spear) Artifacts Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear) Spell Items: Garnet (Earth), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song) Consumables: 3 Potions, 2 Grand potions, Health Core, 4 Remedies, 2 Phoenix Essences, 4 Venoms, Deadly Venom, 3 Smoke Bombs, Sleep Bomb, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 2 Bones, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Tools: Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card Aunt Hymnessamine (NPC, controlled by Cutcobra) 44 years old female human Minstrel Level 38 1/4 *Hits Restore Ether* *Immune to Poisoned, Cursed, Blinded and Darkness* *Knocked Out* Power: 48 (38+10) Defense: 2 Health: 0/57 (9+37+11) Ether: 30/46 (5+37+4) Gold: 462 Equipment: Epic Saxophone (WP:10, each successful hit restores 1 ether, instrument), Sister's Hood (SP:2, immune to poisoned and cursed; suitable to Sisters of Danab only; headwear), Blue-rimmed Glasses (Immune to darkness and blinded; suitable to near-sighted people only; accessory) Inventory: Grand Potion, Grand Tonic Aunt Theresa (NPC, controlled by Pyrovisionary) 37 years old female human Witch Level 36 *Permanently Poisoned Attacks* *Immune to Poisoned and Cursed* *Knocked Out* Power: 50 (36+14) Defense: 2 Health: 15/50 (7+35+8) Ether: 34/36 Gold: 516 Equipment: Merry Whip (WP:14, steals 1 gold upon each successful hit; whip), Sister's Hood (SP:2, immune to poisoned and cursed; suitable to Sisters of Danab only; headwear) Inventory: Scroll of Blindness, Smoke Bomb Skeleton Decoy (Condition: 20/20)
  24. I hate to rain on your parade, guys, but I do not really want this forum to be used for discussion about any sequels or spin-off games yet. Heroica RPG is not finished by far - on the contrary it needs more content - so if people start focusing on other games on the side, this game will die out quickly. So please, lets just focus on this setting and these stories we have yet to tell.
  25. THIS TOPIC IS MEANT FOR DISCUSSION ABOUT THE RULES OF THIS GAME. Please stop using it as a medium for discussing spin-off games and convention bombings.
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