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Khorne

Eurobricks Fellows
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Everything posted by Khorne

  1. I will not forget again! I swear on the Rogue class ! Aaaand, I'll have to try and add in Mulled Wine for taste and efficiency. Too bad Raiders ain't the golddiggers they used to be, otherwise I'd buy Mulled Wine and other consumables like crazy! Do I feel Monk Pretzel's dislike for Eric and Barbarians in general seep through here a bit? Yes, that is the case here. I was genuinely under the impression I could take all three at once, because I vaguely reminded doing so. But when Kintober told me I couldn't, I remembered Eric took the consumables mostly before the battle, while I thought he did it during. It's aaaall good now, though.
  2. Eric wiped away some blood coming from his mouth with the back of his hand. He grunted and then leapt at the enemy again. Eric attacks Zombie Paladin Commander A from the front row twice, using Godricsleif.
  3. I can't? Clearly it's been a while since I last played . In that case: Eric takes only Smelling Salts and then throws a Diseased Silver Fish Wing at Zombie Paladin Commander A from the front row. The battle order remains the same.
  4. Do you have any more pictures of the Kaliphlin Kontor? I like the look of it, but I can't seem to find more photos in your flickr set of Thorshaven.
  5. Eric dug his feet in the snow, steadied his stance and braced himself for the coming onslaught. Preparing to face an overwhelming amount of foes, he smiled and took a Mead, Smelling Salts and Nostrum. In one quick motion he then took one of his Diseased Silver Fish Wings and threw it at Zombie Paladin Commander A from the front row. Althior attacks Zombie Paladin Spearman A from the back row with a light spell. Violet attacks Zombie Paladin Skirmisher A from the front row with her Wooden Shovel. Battle order Eric Eric Avalanche Althior Violet Throlar Undead can't be harmed by normal weapons, but Trollsbane also deals elemental damage, so you're fine.Throlar, however, will have to equip his Mopagsaber.
  6. The Nord cast an vicious glare in Throlar's direction. "Then perhaps I should be party leader, just to teach you some humility and loyalty towards your superior." He then turned to the yeti and eyed him suspiciously. Not a moment ago, the creature had pledged his allegiance to Eric and now he already retracted his vote. Eric wasn't sure what to make of the yeti's decision, but wouldn't let it get to him. He remained frigid and reluctantly gave in. "Fine. If that's the choice of the warparty, then the mage is elected as leader." His icy eyes then went from the yeti to the dwarf once more as he sneered. "Still, the dead one comes with us, though. The party leader has spoken on that matter." So I'm party leader now until K-Nut is back?
  7. Arrogant and stubborn as the Nord was, Eric wanted to refuse the undead's offer at first. After all, he was certain he needed only his trusty blade Godricsleif to get the job done. But doubt overcame him and weakened his resolve regarding the matter. What if this was a test by the gods? What if they had chosen to give Eric a new chance, just like he had given himself a new chance to prove his worth? After all, Death and Undeath were the dominions of the Ice Mother, the godess Helvetia. Perhaps she spoke to Eric under the guise of this creature and helping Violet would be furthering the goals of Helvetia, thus increasing Eric's standing with the godess once more and so good fortune would return to his life. He grinned and pondered the thought. He stood silent for a while before he replied. "Aye. I have no problem with you fighting alongside us. Just don't steal too much of my kills". As he spoke the last words, he pointed his thumb at his chest for emphasis. Eric was somewhat doubtful of his choice and a display of arrogance served to ease the minds of his companions. They should not see the inner turmoil that stirred the Nord's soul. Hearing the priest speak, Eric then turned to McReary. As a boy, Eric learned the runic script and believed he'd do a better job at opening the door than the father. Stepping closer towards the crypt, he said: "Do you want me to open the door?
  8. Wow! That dwarven statues is amazing! Great job there. Minor point of criticism, though: the hands look kind of tiny compared to massiveness of the legs and overall look of the statue. As I've said, consider this nitpicking . It doesn't detract from the overall build at all, it's just something I've noticed. Again, great job!
  9. "Your heart?" Eric was confused by the words of Violet, though he did his best not to let the others notice. "Why does an undead need a heart?" he scoffed. "Whatever magic that's keeping you alive kind of takes away the purpose of having a heart, doesn't it?"
  10. "Lousy cemetery if you ask me." Eric shrugged. "I don't really have any further questions to ask these guys. We'll get to know more of this situation if we head to the crypt."
  11. Eric raised an eyebrow at the sight of the skeletons. "What kind of cemetery is this? None of the dead seem to be dead at all, he wondered. Putting the thought aside, he adressed the skeletons: "Is there anything you can tell us about the undead paladins roaming the cemetery? Something you might've heard or noticed?"
  12. "I have crossed paths with some Undead before, but fighting the living dead hardly makes up most of my fighting career." Eric rolled his shoulders and cracked his knuckles. "Anyway, I do know from experience even those risen from the grave can be put back in for good. Everything ends eventually." The Norse warrior laid his greatsword across his broad shoulders. For a brief moment he was silent and then asked the yeti: "Where do you hail from, Snjókall? Do you call the North your home, as well?"
  13. Eric looked down at the extended paw, but didn't give any impression that he'd actually shake it. He didn't move a muscle, but dryly stated: "You're right, Snjókall. We haven't met, so I'm not quite your friend. Don't think too much of yourself, you've yet to show me any value." The Nord grinned. "If your time in Vártland were the worst three weeks of your life, then you just don't know have to have fun or you went to the wrong places." Eric sighed, annoyed by the apparent ignorance of his current environ on the subject of death and funerary rites. "Your Titaani beliefs are obviously wrong, Dwarf. Everybody knows the way you die and the method of burial practice have an effect on your ability to reap the fruits of a glorious afterlife or none at all."
  14. Eric frowned. He could hardly believe this old priest survived a year in the North. The Norsemen weren't particularly known for their hospitality towards foreigners, especially those who bring with them false gods and seek to spread the ways of said deities. As such, the father's statement had piqued the Nord's interest. He nodded towards the priest. "What brought you North, priest?"
  15. Stats are good! Thanks for having me. Eric looked at the others chosen for this quest. He hadn't seen any of them before. Except the mage, or whatever he was - definitely something with magic, though -; he vaguely remembered having seen him a long time ago in the Hall. Eric guessed the smallest one of the group was a dwarf, although there was a distinct lack of beard to support this conclusion. The other warrior was a Snjókall, a Snowman. Of that, Eric was certain. He saw enough of those back home. His mother even used to own a coat made of fine yeti hair. A valuable trinket that only the wealthiest can afford or whose elements only the bravest could procure. The presence of the yeti made him smile faintly. It had been a while since he last thought of his mother. The Nord raised an eyebrow as Father McReary explained the situation. He chuckled and smirked. In an unmistakeably Norse sing-song accent he spoke: "You mean you didn't cremate those paladins once they died? I thought paladins were somewhat of heroes over here and was under the impression you'd at least grant them the honour of setting free their souls by burning the bodies. No wonder you've got an Undead situation here. If the fallen are not chosen to feast and fight with the gods, you burn them, otherwise their spirits are stuck and will be driven mad by the Eternal Darkness in which you force them to live, thus creating violent Undead who turn on their former brethren." His face turned blank again, with a hint of arrogance. He faintly shook his head. Silly Southerners and their weird traditions, no wonder this city is rampant with problems.
  16. The tall blond Raider stepped into the Marketplace. It had been a while since his last visit, at least when it came to Guild-related purchases. His pockets were laden with gold and his fingers itching to spend it. Fabian Sell: Sticky Gloves (+250 gold) Buy: nothing Total gold: 869 Anwyl Sell: nothing Buy: - Remove Topaz (-50 gold) - Add Topaz to Godricsleif (-50 gold) - Upgrade Godricsleif to level 22 [- 630(200+210+220) gold] Total gold: 239 Portia Sell: nothing Buy: - Remedy (2x) (-20 gold) - Nostrum (2x) (-70 gold) - Mulled Wine (2x) (-110 gold) Total gold: 39 gold Low on gold coins, but stocked with provisions, Eric then left the market and made his way to McReary's chapel.
  17. Just as Eric was about to leave the Hall and head to the Market, he noticed an Orc stumble in. Curious to see what the Orc's business here was, the Nord followed in his wake. Eric was pleased to see he had been chosen as one of the heroes for this new quest. Pleased, but not surprised. He just knew he'd get chosen. After all, who'd pass up one the chance to add one of the infamous Norse warriors to their party. He grinned. He felt good, because he knew he was good. Confident, Eric retraced his steps and left the Hall for the Marketplace, looking smug as ever. Soon, he'd feel the thrill of battle once again. The cries of the fallen would echo in his ears and their warm blood would spray across his face. Blood for the gods. Blood for his blade.
  18. This is a great topic! The roof techniques are all interesting, but I'm still wondering how some of those roofs connect to the rest of the build. I'd love to see some "interior" shots or construction shots of some MOCs that clearly show how the roof is attached. Do you use those 1x2 hinge bricks? Or clips? Or does the roof just 'sit' on the structure without any connection at all? Enlighten me, please! It's not a question aimed at one person, but rather a general question fitting with the topic . I just always struggle when I get to the phase where I have to add the roof to the rest of the MOC. Seems kind of silly, I know, but still..
  19. Thanks! Someone has to stand up for Reno's ideals, right!?
  20. OOC: Long post. I wanted to shed some insight where Eric's has been all this time. A red sun slowly rose over Eubric, it's glistening sunbeams reflecting off the snow which covered many a Eubrican roof. Pushing away the white sheets of the bed, Eric sat up. He strapped on his leather pants and put on his boots. Sitting on the edge of the bed,the Nord reached for a bottle of mead that stood upon a barrel at the side of the bed. He tried taking a swig of the sweet brew, only to find out he had emptied it the night before. Or at least one of the many nights before. "Figures, empty...", Eric grunted silently and rolled his eyes. Angrily he put the bottle back. The loud thud provoked some motion on the other half of the bed. The sheets moved and still half asleep a red-haired woman emerged, dressed in Eric's oversized tunic. She put up a loving smile and lay her hand on his shoulder. "Bad night again?" she asked. A bad night indeed. One of many. Ever since his last Quest nearly a year ago, Eric's life spiralled downward. Aiding Reno in his quest to take over the Bonaparte family and free the Crystalline Sea had been the first time in a very long while that Eric had truly found a goal in life again. But the pirate failed in his scheme and Eric was partly responsible for the failure. The Northman had sworn his loyalty to the man and had failed. Now, Reno's brother Nemo was in firm control of the family once more and Eric's chances of finding some form of redemption for his actions and earning a way back home grew ever slimmer. It was as if the full weight of the world rested upon his shoulders. They were broad shoulders, but even the hardiest of men can crack. Ever since he was banished, Eric had to forsake his principles time and time again. It was getting more difficult each time to stay true to himself and the values of his people. The feelings of loneliness and guilt festered in his soul and chilled the fire burning in him. The woman crept closer and now lay her arm across his chest. Gently she rested her head on his shoulder. A faint smile came to Eric face. Mariel had been the one bright side all this time. The friendly waitress had taken a liking to the Nord Raider during his last Quest. She reminded Eric of someone back home, from during his time in Vartland. The waitress was sort of simple in spirit sometimes, but kind of heart. Mariel doesn't even mind when Eric mistakenly calls her "Astrid". But not even her warm, loving embrace, nor her scent or Mariel's ginger hair could fill the emptiness inside the Nord. Still, despite that, Eric felt obliged to look after her. For Reno's sake, because he had failed him. He looked after Mariel, because he had to abandon Astrid long ago. Mariel didn't fill the emptiness, but at least she made it bareable. So, Eric got up and put on his gear. He slung Godricsleif, his trusty greatsword, across his back. Sloppily, Eric put his long blond hair in a topknot - strands of hair still dangling at the side of his face. His hair had grown long and his stubble more prominent, his cocky grin had turned into a sly scowl. Perhaps his looks had changed, but deep down Eric was still Eric the Northman, the proud warrior from Vartland, searching for redemption. He was the one to bring down the Bonapartes, because he owed it. He owed it to Reno and he owed it to himself. So, Eric kissed Mariel a hearty goodbye and left the Merry Mermaid, ready to rekindle the burning flame in his heart and drive away the emptiness. Determined, the Nord strode to Heroica Hall. Once there, he signed up for Quest 94. He was out of practice and could use some violence. As usual, he then walked over to he bar and ordered a drink. After all, it had been since last night since he last had one.
  21. Sorry for the late reply! I read your post a while back, but never got around to saying "thanks for posting" . Anyways, cool stuff right there . A while back I spoke of having vague ideas forming for a Quest up North and to prove that I am actually trying to do something with it, here's a test best for some scenery. I mainly built it to see what colors I'd use to portray the North. As you can see, I'm in desperate need of more white tiles and slopes, though . Picture quality is kind of low as I made it with my iPhone, but good enough to show the build!. Also, I got to say I just loooove Olive Green . Plus, here's some concept art of a Nordic vitki I made a while back . (spoilered both images so I wouldn't clutter the topic) But, sadly, as I've said, I don't think I'll host any time soon in the future, though . Still, as you can see, the idea hasn't left my mind yet!
  22. Hi all! First off, happy New Year to everyone. I hope you had a good time. I've been lurking in the shadows now and then and reading some of the quests and I've got to say I really, really love the Baltarok trilogy going on right now. I have things I'd like to say about those quests. I've put everything in a spoiler, so people actually participating in the quest may choose to ignore it, thus not spoiling the other quests of the trilogy for them . I often frequent this subforum when I have the time, because I just loving reading and seeing all of the quests. Sadly, I don't think I have the time to fully participate again. I'd hate it if I were to drop-out during a quest again like I did in #42 (I think). Also, I'm kind of stuck on where to go with Eric character-wise. Even though I definitely don't have the time (nor actual experience) to host a long quest in the (near) future, I have been working on ideas for a quest that would take place up in the real North, in the world of the Vikings. Yesterday I watched Valhalla Rising (again, for the gazillionth time) and series like History Channel's Vikings just really put me in the mood to get RP'ing again and working on scenery and storylines for a potential quest. I'd love to really delve into their world someday, there's just some much I'd like to share about the Heroica Nords. Like why Vikings respect Vampires so much (like Haldor RP'ed several times), their relation - or rather emnity - with the Nôrns, maybe even some more heroic myths about their gods or champions. But right now, doing that is but a dream sadly (damn you lack of time!). Maybe one day though...
  23. It was a great quest, short but strong! As always, the scenery was amazing (especially that pub) . I wished I would've been able to participate more towards the end, but I've got mumps (or whatever it's called in English) and I really had to force myself to log on and think about my actions while I'd rather be in bed and sick it out. But that's totally my issue and nothing any of you could've done something about .
  24. "For the sake of the word 'Free' in the name 'Free City', let's hope your husband doesn't get back to his old self." Eric annoyedly remarked. Despite his old outward appearance, the bald raider acted like he were some child with parental love issues, constantly seeking acknowledgment to make up for the attention his parents, or whoever used to take care of him, had never given him. He just couldn't seem to let any opportuniy go by without making a remark, to show off his perceived "higher" moral ground. Eric decided to ignore the old raider. Giving him attention is what he wants and as with little children, Eric believed that ignoring him would take away his pleasure at proviking in order to stand in the spotlights. Eager to leave the fortress, Eric listened closely at what Hestia then had to say. "You will never be my leader. As for your brother-in-law, his only crime was that he dreamt to change this rotten House and clean things up." the Nord spat angrily. He paced off, his mind wandering. The Bonapartes must fall and he'd love to be the one setting to torch to their House and dance in its ashes.
  25. Eric chuckled gloomily. "I forfeited my right to share in the spoils when I stepped down from the fight." He thought that was the most obvious action considering the events, but apparently the Elf needed it spelled out for her. Did it really cross her mind to reward someone who didn't give it his everything to win the battle, someone who even turned from a fight. Inside, he mocked the very thought. How ridiculous! If a man wants something, he fights and takes it or finds other ways to procure the things desired, obviously. Only the weak live from charity. The Nord watched Guts pry out the odd eye Reno had. Right now, the thing he'd want to do most was show Godricsleif through the back of the old raider's skull. The man annoyed the living hell out of Eric. Nerwen, however, seemed to respect the guy, so apparently the character had to have something of worth, but Eric hadn't found out yet and probably never would. When Guts flashed the symbol on the eyeball, Eric recognized it immediatly. The Trident. It was the same symbol the automatons and scientists at Jolly Roger's Grotto wore. "That's the symbol of the Trident Company. They make all kinds of sickening stuff, bunch of degenerates."
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