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Everything posted by Thirdwigg
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Thirdwigg's MOCs
Thirdwigg replied to Thirdwigg's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Project Tiffy Continues -
Captain's Hangar
Thirdwigg replied to captainmib's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
What a wonderful design. It is nice to see a X-29 again, and great use of 9394. Very well done.- 20 replies
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Thirdwigg's MOCs
Thirdwigg replied to Thirdwigg's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Instructions for the 8081 RT have been posted. See here at Bricksafe. -
[JFAIR] Spitfire (WIP)
Thirdwigg replied to apemax's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
What are the worm gears for? Flaps? Landing Gear? -
Thirdwigg's MOCs
Thirdwigg replied to Thirdwigg's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Another MOD of 8081. More at thirdwigg.com. The instructions should be posted soon. Also RM8 said I should do a limo. I think I may try that next. -
Member's Websites
Thirdwigg replied to timslegos's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I should add mine as well. Thirdwigg.com Brickshelf Flickr Youtube I hope it helps those looking for ideas. -
Most of my trucks are powered with an XL Motor. Power from an XL, through a clutch, to the wheels does not work If a truck or car gets bogged down. By driving the torque through the differential with the clutch on the side limits slip between the two wheels, and ensures torque will still go to the axle. The clutch is too "soft" to transmit torque on its own. This has been my experience. It worked well on this MOC.
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What do you mean by normal parts? This has all features except for an independent suspension (live axle), but could be adapted to do so with ball joint arms (but not within 3 studs). I have found by letting the differential float, you can get the axle more narrow since you can remove two Ujoints. See here. This has worked well, and can be added to the above idea. What is the width of your vehicle (overall)?
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[JFAIR] Spitfire (WIP)
Thirdwigg replied to apemax's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
If it's helpful, here is my Spitfire. It might help you with construction techniques and scaling. A word of advice, make sure you focus on structures and control placement early, as you will soon run out of room, and things get very heavy very quickly. I am working on another plane, so it will be fun to watch your progress as well. -
Effe's MOC Corner
Thirdwigg replied to efferman's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
The use of the LBG 1x5s at an angle is a great idea to keep the extended outrigger's flex to a minimum. I experienced this problem with my TGS. Great solution. -
Your diversity of MOCs is great. Well done. The buggy is just as a buggy should be; small, fast, long travel suspension, and a sparse bodywork.
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Effe's MOC Corner
Thirdwigg replied to efferman's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Excellent. Very good use of a few parts. -
Live Axle Discussion
Thirdwigg replied to MrNumbskull13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
Version 2.0 is a little cleaner. The motor is in the way to have the 6L Steering link and rack mounted as high as the top liftarm. I'll see what I can do.I can't get a 4x2 L liftarm to mount the steering to the hub as the bottom Double Pin with axle hole keeps my connecting part options limited. -
Live Axle Discussion
Thirdwigg replied to MrNumbskull13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
This is what I have for front steering for a super car. Positive Caster, Kingpin Inclination, and decreasing camber through suspension travel. Still needs some polishing, but the basics are there. I guess you could run a drive axle through it with a CV Joint to help with the change in drive shaft length, though I have not tried it. -
Live Axle Discussion
Thirdwigg replied to MrNumbskull13's topic in LEGO Technic, Mindstorms, Model Team and Scale Modeling
I have been working on some suspension designs for an upcoming supercar. Right now the front has a negative caster angle and a kingpin inclination (though still positive scrub radius), and has decreasing camber as it moves through the suspension travel. I'll try to post something tonight. Also, I have been using more short arm/long arm suspension designs on driven axles, which has been working well.