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Everything posted by Etzel
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"Yes, as priest of the town of Tanco, it is also my duty and privilege to tend to this sanctuary of ours. Of course there is something special about this tomb! Pilgrims travel from far away countries just to visit it and maybe be blessed by the Lightbringer. Numerous are those who have walked away from here much purer in soul and body, and with a power inside them that makes them shine of light. Would you like to pray at the tomb and maybe experience that yourself, young knight?" "What, an orc? Be careful and keep that helmet on! Lord Kapriel hates everyone of your kind! There are quite a few of similar mind in the Order, the loss of the Kingdom of Ennon is a wound that won't heal. Not even after more then 200 years! The role your ancestors played in that still angers Lord Kapriel. But most of us in the spiritual section of the Order has left that behind, and I will be happy to tell you a bit about Miekahl Lightbringer." When the kingdom of Ennon crumbled and fell during the Orcish Invansion 250 years ago, many of its citizens fled to other counties. Many chose to travel over the sea to the Free Island since the orcs didn't have a fleet. Eubric became a center for the people of Ennon in diaspora and they kept their beliefs and religion. After the orc had been defeated by the brave veterans of Heroica, some people of Ennon wanted to return to their homeland. A small group of 15 men, women and children left Eubric on a ship bound for Burping Bay, near what is now the city of Newharbour, at a nice sunny day the following year. They were planning to travel into the lost kingdom of Ennon and rebuild a settlement there. The ship sailed out from the Eubric harbour with good speed and after a couple of days they sighted land. But the Light had different plans for these pioneers, and a storm quickly blow up and tosses their ship all the way to the island of Moone. The sail and the rudder had both been destroyed by the storm and the ship stranded on the west side of the island. The people decided they would stay on this new land until they had made the necessary repairs of the ship and three of the men set out to find locals to trade with. These three were named Sejus, Odam and Miekahl. Sejus was the oldest and wisest, he had been a priest of Ennoc back in Ennon while the kingdom was still alive. After the catastrophic battle at the Elsruhk Gates, Sejus and the rest of the priesthood fled north and then to Uland and Eubric. Odam was a shoemaker, he and his fiancΓ© had fled from Forlaan during the invasion and hidden in the Waldurk forest for several months before fining a way over the mountains down to Draida Bay. There they managed to have a fisherman take them to Eubric. Miekahl was the youngest, just a boy when the orcs came pouring in over the country, pillaging, burning and murdering. He and his family took shelter with the other inhabitants of his village in an old watchtower. But the orcs spared no one and burned down the tower while killing anyone who tried to escape. How Miekahl survived is unknown, but somehow with the help of Ennoc he did. He crawled out from under the burnt ruins of the tower and the cremated bodies of his friends and family. After a long and horrible journey through the devastated country he finally manage to find some other fugitives and together they managed to flee to Eubric. Well there a hard life waited for Miekahl. He lived in the streets and stole and begged to survive. When the pioneer expedition to Ennon were arranged, Miekahl saw his chance and manage to be accepted as one of the members because of his heritage. The men explored the nearest area but didn't find any settlements and decided to travel further into the land. Just a short bit from where we stand now, not more than a stone throw, they came upon a band of raiders. Not knowing the nature of these persons, the three men approached them. The raiders quickly captured them and began questioning them to find out who there were. The three men refused to speak, fearing the raiders would go after the families down at the ship, so the raiders started to torturing them. Sejus was the first one to die by the treatment, his old body couldn't take much more. Odam were almost there too, when Miekahl told the raiders they were treasure hunters searching for a long lost crystal goblet that had amazing powers. The raiders were of course greatly intrigued by this and forced Miekahl and Odam to show them the way the treasure. With no knowledge of the land whatsoever, Miekahl was guided by the sun light and when the sun shined towards a cave in a mountain side he told the raiders that it was the spot. All the raiders rush inside to claim the treasure and was never seen again, but Miekahl and Odam returned to the ship and after some days of hard work, the ship was repaired. The families decided that the time for a return to Ennon had yet to come, the death of their priest Sejus was a sign of that, and returned back to Eubric. When back, Miekahl founded the Paladin Order to gather all the believers of Ennoc in Eubric. Mostly young fighters and pious clergies was drawn to this new establishment and the Order's noble goal became to fight against injustice, taking lesson from episode with the raiders. Miekahl as named High Priest and also High commander of Light and Justice, the only one who has had both these titles. When he grew old and were close to death, he wished to see the island of Moone and the place where he first saw the divine light of Ennoc one last time. He came here and prayed to the Righteous Light and the Light answered. During his last minutes alive, Miekahl was shining as strong as the sun and no one could lay eyes upon him. When his soul left his body the light faded and his companions built this tomb over him at the exact spot that he had first seen the Righteous Light. For all the good he brought to this land, and all the wisdom about Ennoc that he shared with his brothers, he was named Lightbringer and his tomb is next to the Temple of Ennoc the most holy place in the world to us. OoC: Gah, I did not have that prepared. Now sleep.
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OoC: No, it's OK, I got it. Sir Leo will return to the rest of the party later on. The party goes right and find themselves in a very green garden with white flowers on the sides of a paved path. Before them stands a white dressed old man with a staff. "Greetings pilgrims! Welcome to the tomb of Miekahl Ligthbringer."
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"Watch your tongue, young knight! I sure am Lord Kapriel, High Commander of Light and Justice, and you should know better then to speak up to me. You are the reinforcements I sent for? Bah, I should have known not to lay such responsibility on a woman. The High Priestess might know a lot of theology but when it comes to warfare she is no better than a simple bar maid. I don't trust that orc, and I will not have him in my army." "I'm not your friend and will never be, greenskin. Your kind has brought nothing but destruction and chaos to this world. You are creatures of darkness, but the Righteous Light will smite you all! Now hold your tongue or I'll have it cut out!" Lord Kapriel looks at everyone in the party and then points at Sir Leo Aragon. "You there! Come with me and we'll discuss this matter more in detail. You others can wait inside the town, but keep an eye on that orc!" "Soldiers! Regroup inside the gates! Get the wounded to the clerics and go find some food and rest, we might be at it again soon!" While Sir Leo and Lord Kapriel walks away to talk, the rest of the party moves inside the gates together with the soldiers. To the right of them is a small garden and a strange building, to the left is a house that some of the Order's soldiers go into, there is also stairs up to the battlements behind the house. The party can visit any of these places or wait at the gate while Lord Kapriel and Sir Leo discuss.
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Cronk divides the loot and then the party turns to the soldiers at the gate. Cronk (Played by CorneliusMurdock) Level 14.5 Knight Power: 25 Health: 23/23 Gold: 181 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel (Played by soccerkid6) Level 8 Knight Power: 11 Health: 17/17 Gold: 91 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 12 Knight Power: 19 Health: 21/21 Gold: 115 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel, Mead Elgar Gligin (Played by Jedi master Brick) Level 8 Ranger Power: 12 Health: 13/13 Gold: 109 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion (2), Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 14 Cleric Power: 20 Health: 23/23 Ether: 7/19 Gold: 200 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) The leader of the knights at the gate steps forward to address the heroes. "Thank you for your help soldiers! No doubt we would have been able to handle them ourself, but we don't mind sharing the fun. But what is this? A greenskin! Get lost you filthy creature, we don't want any of your kind near us!" The knight spits in front of Cronk's feet and gives him a look filled with disgust. What will the party reply?
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Round Five of Battle at the Gate of Tanco Cronk vs. Mercenary Spear B - Shield (Sentinel) Sir Leo vs. Mercenary Spear C - Shield (Sentinel) Sir Glorfindel vs. Mercenary Spear B - Hit Reckard vs. Mercenary Spear C - Damage Olfrid vs. Mercenary Spear B - Hit >Elgar vs. Mercenary Spear B C - Shield (Triple Shot) Tomas vs. Mercenary Spear C - Damage Cronk and Sir Leo seems nervous about the remaining spearmen and takes a defensive stand. But Sir Glorfindel realizes that they really need to take out their enemies now and does 10 damage to Spear B. Reckard misses his attack on Spear C but Sir Glorfindel stops the counter attack with his shield. Olfrid finishes of Spear B with a stab from his halberd and Elgar shows of his skills again as he lets tree arrows rain down upon Spear C, killing him before any back up has arrived. THE BATTLE IS VICTORIOUS! Cronk, Sir Leo, Tomas and Reckard gains half a level of experience, the rest gains a full level. The enemy drops 450 Gold, 1 Potion, 1 Remedy and 1 Mead. The party: Cronk (Played by CorneliusMurdock) Level 14.5 Knight Power: 25 Health: 23/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel *Sentinel* (Played by soccerkid6) Level 8 Knight Power: 11 Health: 17/17 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 12 Knight Power: 19 Health: 21/21 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 8 Ranger Power: 12 Health: 13/13 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 14 Cleric Power: 20 Health: 23/23 Ether: 7/19 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Reckard (NPC controlled by QM) Level 10.5 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Olfrid (NPC controlled by QM) Level 9 Soldier of the Light Power: 13 Health: 20/20 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health)[/indent] Party leader, how will these goods be divided? 450 Gold Potion β Restores 10 health to the target. Remedy β Removes all negative effects from the target during a battle. Mead - Causes the encouraged-effect, doubling the target's attack power for the duration of one battle. The party advances towards the rest of the enemy but are interrupted by the sound of a horn sounding over the battle field. They then see how the enemy starts retreating away from the gate and soon they have disappeared out of sight. The defending knights are regrouping in front of the gate. What do the party wish to do next?
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How does the Ranger Shield (Triple Shot) work when there less then three targets in the battle? Does all of the arrows goes to the only enemies left or only one of them? Edit: After some detective work I found it. All arrows are directed to the remaining targets. e.g. if one enemy is left all the arrows and damage will hit it.
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Round Four of Battle at the Gate of Tanco Cronk vs. Mercenary Spear C - Miss Sir Leo vs. Mercenary Spear C - Shield (Sentinel) Sir Glorfindel vs. Mercenary Spear C - Critical Hit Reckard vs. Mercenary Axe C - Critical Hit Olfrid vs. Mercenary Spear B - Miss >Elgar vs. Mercenary Spear C - Aim Tomas vs. Mercenary Axe C Spear B - Shield (Miracle) Cronk fails when trying to hit Mercenary Spear C and Sir Leo finds it best to take over the Sentinel position from Sir Glorfindel, who is giving Spear C a large hit (13 damage). Also Reckard get a hit and takes out the last axeman (20 damage). Olfrid isn't as lucky and misses but Elgar aims carefully and hurts Spear C for an additional 4 damage. Tomas receives yet another miracle from Ennoc and heals everyone back to full health. Two weakened enemies left. Can the heroes finish them of before the reinforcements arrive? The enemies: Mercenary Spear B Type: Humanoid Level: 9 Health: 15/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Spear C Type: Humanoid Level: 9 Health: 13/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold The party: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 23/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel *Sentinel* (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 20/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 6/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Reckard (NPC controlled by QM) Level 10 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Olfrid (NPC controlled by QM) Level 8 Soldier of the Light Power: 12 Health: 19/19 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted.
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Thanks for the appreciation guys! My quest is much focused on battles, but so far I haven't really been able to make them that interesting I think (except maybe for the Ant battle ). I hope to change that in a future battle so hang on. The main reason why the quest moves on pretty quick is how fast you guys react on my posts, even though we play in different time zones. Great job!
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Heroica RPG - Quest#15: Hoisting Down the Jolly Roger
Etzel replied to Sandy's topic in The Heroica Archive
"I'm gonna get this rat what it deserves!" Maurice continues his attack on Kitchen Rat (White) from the front row. -
Round Three of Battle at the Gate of Tanco Cronk vs. Mercenary Sword C - Hit Sir Leo vs. Mercenary Spear C - Miss Sir Glorfindel vs. Mercenary Axe C - Shield (Sentinel) Reckard vs. Mercenary Spear B - Special Damage Olfrid vs. Mercenary Sword A - Hit >Elgar is stunned Tomas vs. Mercenary Sword B - Hit Cronk opens up the third round by bashing Mercenary Sword C to bloody pieces (25 damage). Sir Leo's great strike ends when he can't get a hit on Spear C. Sir Glorfindel continues to offer the party protection from the sentinel position. When Reckard attacks Spear B the enemy hides behind its shield and won't take damage next round. Olfrid takes out Sword A with a good hit and while Elgar is stunned, Tomas takes out the last swordsman. Things are looking pretty good for the heroes as the battle continues. Only three enemies left. The enemies: Mercenary Spear B *Protected by shield* Type: Humanoid Level: 9 Health: 15/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Spear C Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Axe C Type: Humanoid Level: 12 Health: 9/20 Special: Sweeping Blow - The Mercenary hits every hero in the front row for 8 damage. Drops: 60 gold The party: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 13/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel *Sentinel* (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 14/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 6/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Reckard (NPC controlled by QM) Level 10 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Olfrid (NPC controlled by QM) Level 8 Soldier of the Light Power: 12 Health: 19/19 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. One of the enemies shouts to his comrades fighting over at the gate: "Hey! We need back up here!" "We have our hands full, you need to hold them of at least 2 rounds more." Defeat the enemy in 2 rounds or less and you win this battle. Otherwise the enemy will be reinforced and the battle will continue.
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Round Two of Battle at the Gate of Tanco Cronk is stunned Sir Leo vs. Mercenary Sword A - Critical Hit Sir Glorfindel vs. Mercenary Axe C - Shield (Sentinel) Reckard vs. Mercenary Spear A - Hit Olfrid vs. Mercenary Spear B - Hit >Elgar vs. Mercenary Sword C - Special Damage Tomas vs. Mercenary Sword B - Hit Mercenary Spear C - Free hit on Cronk Sir Leo continues to do great in this battle and does 25 damage to Mercenary Sword A. Sir Glorfindel goes into Sentinel position to protect the rest of the party next round, while the two Soldiers of the Light help each other finishing of Spear A and damage Spear B for 15 damage. Elgar misses his shot and the swordsman rushes up to him and hits the ranger so hard he gets stunned. Tomas attack Sword B dealing 19 damage and Mercenary Spear C attacks the stunned Cronk (5 damage). Another enemy down, six remains. The battle goes on. The enemies: Mercenary Spear B Type: Humanoid Level: 9 Health: 15/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Spear C Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Sword A Type: Humanoid Level: 10 Health: 10/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold, Remedy Mercenary Sword B Type: Humanoid Level: 10 Health: 16/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold Mercenary Sword C Type: Humanoid Level: 10 Health: 24/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold Mercenary Axe C Type: Humanoid Level: 12 Health: 9/20 Special: Sweeping Blow - The Mercenary hits every hero in the front row for 8 damage. Drops: 60 gold The party: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 13/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel *Sentinel* (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 14/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin *Stunned* (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 6/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Reckard (NPC controlled by QM) Level 10 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Olfrid (NPC controlled by QM) Level 8 Soldier of the Light Power: 12 Health: 19/19 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted.
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OoC: Gah! I had it all written and calculated and then you started to change around! Round One of Battle at the Gate of Tanco Cronk vs. Mercenary Sword A - Special Damage Sir Leo vs. Mercenary Axe A - Critical Hit Sir Glorfindel vs. Mercenary Axe B - Hit Reckard vs. Mercenary Spear A - Hit Olfrid vs. Mercenary Axe C - Special Damage >Elgar vs. Mecenary Sword C - Shield (Triple Shot) Tomas vs. Mercenary Sword B - Shield (Miracle) Mercenary Spear B - Free hit on Cronk Mercenary Spear C - Free hit on Sir Leo The first swordsman is really quick and attacks Cronk as soon as the two sides meet at the field. Cronk is caught of guard but still manage to put up his shield to stop the attack, the force of the hit however is too powerful for him and the party leader gets stunned, missing the next turn. Sir Leo tries to make up for that and scores a critical hit on Mercenary Axe A which knocks the enemy out right away (25 damage). Sir Glorfindel manage to hit as well doing 10 damage against Sword C. Reckard is helped by Olfrid to attack Spear A (18 damage). But Axe C attacks back with a sweeping blow of his axe that does 8 damage to all heroes in the first row, the knights' shields take away some damage though. Elgar uses his best Ranger skills and fires 3 arrows to hit Sword C, Axe B and Axe C, killing of Axe B and doing 11 damage to the others. Tomas finish of the heroes round with healing everyone back to full health. The two untargeted Spearmen gets free hits against Cronk and Sir Leo. Two enemies down, seven still standing. The battle continues. The enemies: Mercenary Spear A Type: Humanoid Level: 9 Health: 12/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold, Potion Mercenary Spear B Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Spear C Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Sword A Type: Humanoid Level: 10 Health: 35/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold, Remedy Mercenary Sword B Type: Humanoid Level: 10 Health: 35/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold Mercenary Sword C Type: Humanoid Level: 10 Health: 24/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold Mercenary Axe C Type: Humanoid Level: 12 Health: 9/20 Special: Sweeping Blow - The Mercenary hits every hero in the front row for 8 damage. Drops: 60 gold The party: Cronk *Stunned* (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 18/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 14/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 6/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Reckard (NPC controlled by QM) Level 10 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Olfrid (NPC controlled by QM) Level 8 Soldier of the Light Power: 12 Health: 19/19 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted.
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Yes, good that you included them in the battle order. I will choose for them after I've gotten all of your actions. So yeah, it's a surprise. But don't worry, I'll chose for the party's best.
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OoC: No one prepared for battle? Well, too bad for you then because here it comes! The party continues and after a turn of the road they can finally see the town of Tanco. However, between them and the town, there is a large army attacking the town gate. Some knights in shiny armour are trying to defend it and archers are firing arrows from the walls. The attacking force is much more numerous then the defenders it seems. The Soldiers of the Light in the party, Reckard and Olfrid, immediately rushes forward to attack against the besiegers and the rest of the party sees no other option but to follow them. They are noticed however, and a part of the attacking army turns to fight the heroes. PREPARE FOR BATTLE! The enemies: Mercenary Spear A Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold, Potion Mercenary Spear B Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Spear C Type: Humanoid Level: 9 Health: 30/30 Special: Shield wall - The Mercenary hides behind his shield, defending himself from any harm next round. Drops: 40 gold Mercenary Sword A Type: Humanoid Level: 10 Health: 35/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold, Remedy Mercenary Sword B Type: Humanoid Level: 10 Health: 35/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold Mercenary Sword C Type: Humanoid Level: 10 Health: 35/35 Special: Massive Hit - The Mercenary's hit lands heavy on the hero, causing the stunned-effect. The target loses its next turn. Drops: 50 gold Mercenary Axe A Type: Humanoid Level: 12 Health: 20/20 Special: Sweeping Blow - The Mercenary hits every hero in the front row for 8 damage. Drops: 60 gold, Mead Mercenary Axe B Type: Humanoid Level: 12 Health: 20/20 Special: Sweeping Blow - The Mercenary hits every hero in the front row for 8 damage. Drops: 60 gold Mercenary Axe C Type: Humanoid Level: 12 Health: 20/20 Special: Sweeping Blow - The Mercenary hits every hero in the front row for 8 damage. Drops: 60 gold The party: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 23/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 20/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 6/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 1 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Reckard (NPC controlled by QM) Level 10 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Olfrid (NPC controlled by QM) Level 8 Soldier of the Light Power: 12 Health: 19/19 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted.
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The extended party continue their journey to Tanco. The road is looking better now, no longer just a path. The party walks until the sun sets. "They are well trained and their numbers have been increasing during the whole conquest here. Many of them carries shields with a dragon on them, that might be their company's sign." Nobody gets any good rest during the night, but the party still sets out at daybreak, eager to get to Tanco as fast as possible. Around midday they hear a distance noise and when moving closer they can catch the sound of screams and clangs of weapons. OoC: I'll have the continuation up tomorrow, need daylight for taking photos.
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Tomas walks up to Old Man Yom who stands leaning on a stick and tries to heal him for 5 ether as the others. But this time nothing happens. "Sorry son, I'm just old. There is nothing you can do about that. I will stay here in the camp with Hulion, there might be other soldiers that will come by here and need help." Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 1/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect)
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Tomas heals Olfrid up to full health and gives him a remedy as well. "Ah, that feels good! Thanks cleric, now I'm ready to join your party heading for Tanco. Olfrid joins the party: Olfrid (NPC controlled by QM) Level 8 Soldier of the Light Power: 12 Health: 19/19 Ether: 2/2 Gold: 0 Inventory: Halberd (WP:4), Shield (SP:2), Helmet (+1 health), Chain mail (+1 health) Tomas receives the gold and the Healing staff from Cronk: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 23/23 Gold: 91 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 6/18 Gold: 110 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 2 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Healing Staff (WP:5, healing effect) Do the party wish to continue and heal Old Man Yom too? OoC: Thanks for letting us know. I should say that I will not have much time this weekend either, so the questing might be a bit slow.
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Heroica RPG - Quest#15: Hoisting Down the Jolly Roger
Etzel replied to Sandy's topic in The Heroica Archive
"Thank you Ennoc, blessed be us who receive your light in this dark place!" Maurice will attack Kitchen Rat (White) from the front row again. -
"Yes, sir. We have Olfrid over here on the stretcher. He had his arm wounded very bad in the battle, I wonder if he'll ever be able to use it again. We might need to amputate it." Olfrid looks to be in lot of pain and when Tomas touches his sweaty face he can feel that the knight also has a fever. A healing of 5 ether would heal Olfrid's arm, but a remedy is also needed to stop the fever. Do you wish to proceed? "About one day of travel from here, if you don't get into trouble on the way."
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Tomas spends 5 ether to heal Reckard back to full health. Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 11/18 Gold: 100 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5) The knight stand up, healthy as ever. "Oh my deepest thanks, dear cleric! I can't wait to return to my brothers and fight along side them. I still got sword and shield, I would never give up them." "Yes, I will! But please, help my friends here as well. We are going to need all our strength I fear." Reckard joins the party, but his actions in battle will be made by the QM. Reckard (NPC controlled by QM) Level 10 Soldier of the Light Power: 15 Health: 20/20 Ether: 3/3 Gold: 0 Inventory: Sword (WP:5), Shield (SP:2), Chain mail (+1 health) Soldiers of the Light is a special class in this Quest. They serve as soldiers in the Paladin Order but are not yet experienced enough to be made Paladins. They are basically knights with a small amount of ether. They can however not use the ether for anything else than healing, and only when they roll a Shield (Blessed Attack) in battle. They also get a bonus when fighting along side other Soldiers of the Light. These are the battle stats: 1. SHIELD: Blessed Attack - The Soldier of the Light hits the enemy with strength equal to their weapon power added to their level. In addition to that they spend 1 ether to heal themselves and any other Soldier of the Light in the party with the same strength as the hit. 2. CRITICAL HIT: The Soldier of the Light hits the target with strength equal to their double weapon power added to their level. 3. HIT: The Soldier of the Light hits the enemy with strength equal to their weapon power added to their level. If there are more then one Soldier of the Light in the party, the strength of the hit increases with +3 for every other Soldier of the Light. 4. MISS: Nothing happens. 5. DAMAGE: The Soldier of the Light is struck by the enemy's normal attack. If there are more then one Soldier of the Light in the party, the damage will be split equally by all the Soldiers of the Light. 6. SPECIAL DAMAGE: The Soldier of the Light is struck by the enemy's special attack.
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Does anyone remember what all the different scrolls that Elphaba sold did? I've kinda forgotten what mine does and I can't find any description of them. Nevermind, I found them in the treasury.
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The battle loot is distributed as ordered. The party: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 23/23 Gold: 101 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Healing Staff (WP:5, healing effect), Potion (2), Bedroll, Pointy Stick (WP:1), Fire bomb Sir Glorfindel (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb, Fire bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 20/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion (2), Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb, Venom Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 16/18 Gold: 100 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5) Hulion the Cleric turns to the party. "Thank you so much! You are quite the fighters, hardly a scratch on any of you! Those shields of yours is broad and thick indeed. Come now, let us go and see what we can do for poor Reckard." The party walks up to the wounded knight in the shelter. "Uuuh, cleric do you have any more of that special tea you gave me earlier. My leg hurts like hell." Tomas can see that the knight is really badly hurt. It's going to cost 5 ether to heal him back to full health. Do you wish to proceed?
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OoC: I guess I missed that too. Fixed now. You go ahead and divide the goods, I'm sure CM agrees with that. Tomas heals Sir Leo back to full health at the cost of one ether. He doesn't need to heal himself since he is already at full health. Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 20/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion, Bedroll, Shovel Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 16/18 Gold: 100 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5)
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Round Seven of Camp Battle Sir Leo vs. Red Snake A - Special Damage Sir Glorfindel vs. Red Snake A - Damage Cronk vs. Lizard A - Critical Hit >Elgar vs. Lizard A Red Snake A - Critical Hit Tomas vs. Red Snake B - Critical Hit >Hulion vs. Red Snake B Red Snake A - Shield (Miracle) Red Snake A - Free hit on Sir Leo The first two knights doesn't have much luck against Red Snake A and both are getting hit losing 3 and 4 health each. Then follows a great strike for the heroes with 3 critical hits in a row, Cronk kills the Lizard (35 damage) and Tomas the second snake (25 damage). Elgars critical hit isn't enough to finish of Red Snake B though. Hulion receives yet another miracle and heals every one back to full health. But the remaining snake comes up and bites Sir Leo right after (3 damage) The enemies: Red snake A Type: Vermin Level: 6 Health: 11/25 Special: Quick attack - Does 6 damage and also gets a free hit at the end of the round. Drops: Potion The party: Cronk (Played by CorneliusMurdock) Level 13.5 Knight Power: 24 Health: 22/22 Gold: 101 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Healing Staff (WP:5, healing effect), Potion (2), Bedroll, Pointy Stick (WP:1) Sir Glorfindel (Played by soccerkid6) Level 6 Knight Power: 9 Health: 15/15 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb Sir Leo Aragon (Played by JediAnakin) Level 11 Knight Power: 18 Health: 17/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion, Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 6 Ranger Power: 10 Health: 11/11 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb Tomas (Played by Captain Tamamoro) Level 13 Cleric Power: 19 Health: 22/22 Ether: 17/18 Gold: 100 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5) Hulion (NPC, controlled by Party Leader) Level 4 Cleric Power: 6 Health: 11/11 Ether: 0/9 Gold: 0 Inventory: Wooden Staff (WP:2), Smelling Salt Since just one enemy remains, the next round will be played automatically: Round Eight of Camp Battle Sir Leo vs. Red Snake A - Special Damage Sir Glorfindel vs. Red Snake A - Hit Cronk vs. Red Snake A - >Elgar vs. Red Snake A - Tomas vs. Red Snake A - >Hulion vs. Red Snake A - Sir Leo gets another bite from the snake, but Sir Glorfindel finish it off with a hit from his ice-elemental sword (18 damage). THE BATTLE IS VICTORIOUS! Sir Glorfindel and Elgar gains a level, the rest half a level. The party: Cronk (Played by CorneliusMurdock) Level 14 Knight Power: 25 Health: 23/23 Gold: 101 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Healing Staff (WP:5, healing effect), Potion (2), Bedroll, Pointy Stick (WP:1) Sir Glorfindel (Played by soccerkid6) Level 7 Knight Power: 10 Health: 16/16 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb Sir Leo Aragon (Played by JediAnakin) Level 11.5 Knight Power: 18 Health: 14/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion, Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 7 Ranger Power: 11 Health: 12/12 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb Tomas (Played by Captain Tamamoro) Level 13.5 Cleric Power: 19 Health: 22/22 Ether: 17/18 Gold: 100 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5) The enemies drop 2 Fire Bombs, a potion and a venom. Party leader, how will these goods be distributed? Fire Bomb x2 β Causes 5 points of fire-elemental damage to all enemies, doubled if the target is weak to fire. Potion β Restores 10 health to the target. Venom β Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn.
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Round Six of Camp Battle Sir Leo vs. Green Viper A - Hit Sir Glorfindel vs. Red Snake B - Miss Cronk vs. Lizard B - Critical Hit >Elgar vs. Red Snake A - Special Damage Tomas vs. Lizard A - Damage >Hulion vs. Green Viper B - Critical Hit Red Snake A - Free hit on Sir Leo Sir Leo opens up the sixth round with a hit on Green Viper A (18 damage) killing it instantly. Sir Glorfindel misses but Cronk bash Lizard B out of the battle (35 damage). Elgar gets hit by Red Snake A (3 damage) and Tomas by Lizard A (8 damage). Hulion manage to kill of the second green viper with a critical hit (8 damage) before Red Snake A gets a free hit on Sir Leo (3 damage). Without the knights focusing on the defence, the battle heats up. 3 enemies left. The enemies: Lizard A Type: Fiery Level: 8 Health: 28/50 Special: Burning Breath - The lizard's hot breath does 8 damage to all in the front row. Drops: Fire bomb Red snake A Type: Vermin Level: 6 Health: 25/25 Special: Quick attack - Does 6 damage and also gets a free hit at the end of the round. Drops: Potion Red snake B Type: Vermin Level: 6 Health: 1/25 Special: Quick attack - Does 6 damage and also gets a free hit at the end of the round. Drops: Nothing The party: Cronk (Played by CorneliusMurdock) Level 13.5 Knight Power: 24 Health: 22/22 Gold: 101 Inventory: Zoot's Bane (Long Sword) (WP: 11, Light Damage, suitable for Cronk), Sword of Bashing (WP: 5), Mockthrill Shield (SP: 4), Healing Staff (WP:5, healing effect), Potion (2), Bedroll, Pointy Stick (WP:1) Sir Glorfindel (Played by soccerkid6) Level 6 Knight Power: 9 Health: 15/15 Gold: 1 Inventory: Ringil a sword (hollow blade [potion], Ice Elemental WP:3), Lion Shield (SP:2), Bedroll, Potion (3)(one in sword), Ice bomb Sir Leo Aragon (Played by JediAnakin) Level 11 Knight Power: 18 Health: 14/20 Gold: 25 Inventory: Burning Draken Sword (WP:7, Fire elemental), Pongcanis Shield (SP: 3), Potion, Bedroll, Shovel Elgar Gligin (Played by Jedi master Brick) Level 6 Ranger Power: 10 Health: 8/11 Gold: 19 Inventory: Mockthril crossbow (WP:4 Lightning elemental), Smoke bomb, Bedroll, Remedy (2), Orc venom, Potion, Ice bomb Tomas (Played by Captain Tamamoro) Level 13 Cleric Power: 19 Health: 14/22 Ether: 17/18 Gold: 100 Inventory:Shadeaux Staff (WP: 6), Gold Staff (WP: 4), Pongcanis Staff (WP: 5), 2 Potions, 3 Remedies, 2 Bedrolls, 2 Tonics, Bone, Grand Tonic, Fire Bomb, Shovel, Mead, Venom, Smoke Bomb, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5) Hulion (NPC, controlled by Party Leader) Level 4 Cleric Power: 6 Health: 7/11 Ether: 0/9 Gold: 0 Inventory: Wooden Staff (WP:2), Smelling Salt Party Leader (or the substitute), choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted.