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JimBee

Eurobricks Fellows
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  1. OOC: The SOAH should gain 1/3 WP. "What are these things? No matter, they fall just as easily as any other, heheheh..." Hybros chugs a Grand Potion and swipes at Gnome D again from the front row.
  2. I'm with Flipz on this one. It's not just one simple error on nstickney's part (nor do I blame him, mistakes happen); it's a problem that's become quite apparent recently, especially in the Baltarok trilogy. Plenty of people are inactive or otherwise completely engaged in quests. It's gotten to the point where every single post from a character is "Repeat" or "attack". If you can't dedicate the time or effort beyond that to play this game, then you have no place being on quests. How a QM chooses to deal with inactivity problems is there business, but I certainly would not allow other PC's actions to be dictated by another PC for an extended period of time. As in, most of the quest where said PC does not participate to an acceptable level. Hate to be the advocate here, but this game will not work when only half the people playing participate.
  3. Results of Round 14 of Battle 1: >Docken vs. Archer B - Special Damage (Hail of Arrows: Docken: 0 dmg, Johon: 0 dmg, Namyrra: 1 dmg) Johon vs. Archer D - Extra Critical Furious Hit (15x3 +26 +4 x2=150 dmg, KO'd) >Namyrra vs. Dryad B - Spell (45+36 x2 x2= 324 fire dmg, KO'd, -1 ether) Healer A, Chesire Cat vs. Docken - Free Hits (0 dmg) Healer B vs. Johon - Free Hit (0 dmg) Healer C vs. Namyrra - Free Hit (0 dmg) Namyrra suffers 4 poison dmg More enemies fall, leaving only a few for the heroes left to defeat. Enemies: Bugbear Archer B Type: Beast Level: 9 Health: 60/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 69/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 84/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 104/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad C (II) Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* *Encouraged* Power Bonus: 0 Defense: 23 Health: 66/66 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (4), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Bound* *Poisoned:4* Power Bonus: 0 Defence: 8 Health: 19/50 Ether: 34/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* Power Bonus: 4 Health: 31/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)
  4. "Hm, well good thing we returned here first, eheh." Hybros drew his Sword of Ancestral Hatred and attacked Gnomes D and E from the front row.
  5. Very cool item. I'd really like to see a more offense-based Paladin with this item, considering in normal cases they only have a 1/3 chance to deal any damage. On that note I'd also like to see someone go Warden with a more offense-based style of play, like Osmytr. We've never had a Knight go Warden, which is interesting because all of the Rangers who go Warden do it for the defense boost and Rangers are an offensive class (glass cannon). And unlike most Knight classes, Wardens have 1/2 chance of dealing damage. So if a Warden already had decent SP and invested gold into WP instead, they could be devastating from the back row all while being able to heal themselves with Aura. They'll get faster as Namyrra gains undead, I imagine. And this battle would be half as long if they didn't choose the Death challenge.
  6. Results of Round 13 of Battle 1: >Docken vs. Dryad C - Hit (10+35 x2= 90 dmg, blind) Johon vs. Archer D - Extra Critical Furious Hit (15x3 +26 +4 x2=150 dmg, KO'd) >Namyrra vs. Dryad B - Spell (KO'd, -1 ether) All untargeted enemies vs. Docken - Free Hits (0 dmg, Aura fades) Namyrra suffers 4 poison dmg The heroes gain momentum this round with Docken continuing his barrage of crossbow bolts from behind his shield. Namyrra reaps revenge by scorching another Dryad and Johon strikes down another Bugbear Archer just to see it rise again in perfect health. Enemies: Bugbear Archer B Type: Beast Level: 9 Health: 60/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer D (II) Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 69/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 84/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 104/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad C *Blind for 3 rounds* Type: Humanoid/Plant Level: 16 Health: 95/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* *Encouraged* Power Bonus: 0 Defense: 23 Health: 66/66 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (4), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Bound* *Poisoned:4* Power Bonus: 0 Defence: 8 Health: 24/50 Ether: 35/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* Power Bonus: 4 Health: 31/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)
  7. "Hm, yes, these are the parts to one of those painting devices. Like you said, Jeaux, perhaps it could have taken a picture of what happened if it were disassembled since these incidents, but I doubt it, eheh. It seems like these parts have been laying here since Wally delivered them, like the letter said." Hybros coughs. "Yes, we should move on. Though I would like to check on the Baron again, and ask him about Wally and the shipments in and out of Zylstra."
  8. "Hmm, what is our next move? We can look at these parts here..." Hybros kicked the crate on the shop floor, and bent down to drag it outside. "That is good thinking about the drawing machine, Jeaux, but it does not appear to be here. Perhaps we can return to the Baron to ask him about that and his other purchases. As well as the location of Wally..." "Surface Contact..." he mumbled to himself after seeing the inventory list. "They sound like me..."
  9. OOC: Alright. I usually stick to the 24 hour rule pretty strictly, but I guess I figured Doc would post sooner. Results of Round 12 of Battle 1: >Docken vs. Dryad C - Aura (health doubled, all attacks drawn to Docken) Johon vs. Archer D - Damage (drawn to Docken, 0 damage) >Namyrra vs. Dryad A - Spell (KO'd, -1 ether) All untargeted enemies vs. Docken - Free Hits (0 dmg) Namyrra suffers 4 poison dmg Docken yet again blinds a Dryad with a piercing crossbow bolt, and Johon fells the same Archer again with a swift blow fro Gadius. Namyrra faces the revenge of the Dryad and become tangled in its poisonous vines for a third time. Enemies: Bugbear Archer B Type: Beast Level: 9 Health: 60/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Archer D Type: Beast Level: 9 Health: 75/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer A Type: Beast Level: 7 Health: 69/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer B Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Bugbear Healer C Type: Beast Level: 7 Health: 84/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat Type: Beast/Demon Level: 13 Health: 104/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad B (II) *Blind for 2 rounds* Type: Humanoid/Plant Level: 16 Health: 22/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad C Type: Humanoid/Plant Level: 16 Health: 185/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 35.5 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* *Bound* *Encouraged* Power Bonus: 0 Defense: 23 Health: 66/66 Gold: 416 GP: 4 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (5), Health Cores (3), Remedies (4), Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 36.5 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Bound* *Poisoned:4* Power Bonus: 0 Defence: 8 Health: 28/50 Ether: 36/49 Gold: 919 GP: 0 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones, Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 26.66 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* Power Bonus: 4 Health: 31/43 Defence: 20 Ether: 0/0 Gold: 2001 GP: 0 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (22), Grand Potion(s) (20), Tonic(s) (0), Grand Tonic(s) (1), Remedy(s) (0), Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (2), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1) * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1)
  10. "I do not know how it works, just like I do not know how you work. But it made it possible to paint and write on paper for the Eubric Herald very quickly and efficiently - more than a person could do. Apparently it was in high demand since we had to fight through several secret organizations to keep it safe, heh."
  11. Looking forward to the Grogmas event wrapping up, as well as Quest 100. I doubt 98 will be back in time, but it will be interesting to see it from the sidelines too.
  12. "Ehem, yes, Wally apparently has become more connected with those that make these devices. I have been on a few quests that involved escorting such devices. One was a machine that could play music somehow, and the other was... the one that was mentioned in the letter here. The painting machine. I suppose it came into the possession of Shelby here at some point after we escorted it for Wally and the Eubric Herald."
  13. I'll still need an action and BO from Brickdoctor.
  14. Hybros tosses the Amethyst to Jeaux. "Perhaps you can use this better than I for now."
  15. Hybros peers at the letter that Em was holding. "Open the next one." He returns inside the store in time to see Jeaux cast a lightning spell, exposing the room and the dark patches along the wall. "Humanoid? Could some sort of magic steal these people and leave their shadows behind?" Hybros then checks behind the counter for the device referred to in the letter.
  16. "Aim for those parts over there. I think shiny things make lightning brighter."
  17. Well duh it would be poor taste to just fail the quest(s) on purpose. I was just joking with a scenario that could happen if the heroes on the Baltarok trilogy jumped off the bridge.
  18. I'm not saying your idea wasn't creative, in fact I think it would be a creative ending. The only "real" consequence to you failing the quest would be the loss of a reward. I mean, for story purposes, yeah there'd be a nasty war again, but you could even go the route of your character not really caring.
  19. Meh, that's what I mean about unrealistic use of the Spellcasting trait. All of the heroes and various other characters caught in the middle attempt to outsmart the armies they are trapped between by jumping off the side of the bridge. The fall is greater that 100 feet, with raging rapids and sharp rocks below. The magically-inclined members of the party attempt to summon winds spells that slow the fall, but only manage to postpone their own dooms while the others fall to their deaths. As the mages land among the bodies in the water, they struggle to stay afloat as the treacherous currents try to pull them under. Cinna just manages to spot the bridge collapse. It would appear that the orc grunts, ignorant to the schematic faults of the bridge, took up defense in the tower where they were met by the Kingdoms forces. As predicted, the bridge collapsed under the combined weight of the armies. Cinna witnesses everything fall before drowning. *** The party wakes up, miraculously, on some unknown beach. It would appear that they had failed their quests, and now they would need to find a way back to Eubric...
  20. "Hmm, judging from the way this building is somehow keeping all of the light out, it would appear that you are right, eheh." Hybros shrugs. "Maybe it is just the gnomes' decoration. And I do not know for sure, but perhaps you could use your lightning magic to somehow light this room up?"
  21. Hybros stashes away the pauldrons as well. "...Ehehm, unless anyone can use these... I will just hold onto them for now, eheh..." "Corrupt? Do you mean to say that someone... inside Zylstra, one of their own, is responsible? What evidence do have to suggest that magic involved?" As he spoke Hybros stepped outside with Em to investigate the documents. He looked up to see what sort of light source illuminated the hidden city. He had never thought about it, but they were underground, after all.
  22. Hybros swiftly pockets the rings. "Heheh... I wonder who left those here." He then inspects the shoulder armor on the counter. "Perhaps we should return outside to read those there," he tapped on the envelopes that Em was holding.
  23. Hybros nodded as they departed. He was beginning to find the automaton oddly trustworthy despite barely knowing it, and his previous encounters with such machines. Hybros' eyes adjusted to the darkness, the crimson irises becoming narrow rings a his pupils grew wider. He stepped forward and grabbed what appeared to be two golden rings on a shelf, playing with them in his hands. "Ehem, well Soryx, how long have you been down here in Zylstra? Do you have an idea of the nature of these disappearances, or who might be behind them?"
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