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Everything posted by JimBee
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I still don't get why Fire spells aren't weak to Aquatic enemies. IMO, they should be. It makes sense not only logically, but also within the context of the existing rules (Water spells are strong against Fiery enemies). And Rock enemies are the only type that are resistant to two elements, so why not replace the Ruby's "Doesn't effect" to Fiery and Aquatic enemies?
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
Results of Round 4 of Battle 3: Death's Rose A, Mutterfly A, Splatterfly A, Splatterfly B, Magic Carp A, Magic Carp B vs. Tangleweed B (174 dmg, KO, Namyrra -6 ether) >Bartholomew Docken vs. Gloom Widow B - Hit (10+37 x2=94 dmg, blind) >Johon vs. Gloom Widow A - Damage (0 dmg) >Namyrra Uq vs. Aquaphant - Spell (38+45 x2 x2=332 fire dmg, -1 ether) >Namyrra vs. Tangleweed A - Special Damage (Entangled: all heroes bound) Gloom Widow C, Tangleweed E vs. Docken - Free Hits (3 dmg, 37 dmg dealt) Tangleweed C vs. Johon - Free Hit (0 dmg) Tangleweed D vs. Namyrra - Free Hit (5 dmg) Namyrra's strengthened army swarms a Tangleweed, and nothing but kelp remains. Docken blinds a Gloom Widow, Namyrra scorches the Aquaphant, and another Tangleweed entangles the heroes. Enemies: Aquaphant *Blind for 1 rounds* Type: Beast/Aquatic Level: 41 Health: 874/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A *Fragile for 1 rounds* Type: Vermin/Aquatic Level: 33 Health: 581/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B *Blind for 3 rounds* Type: Vermin/Aquatic Level: 33 Health: 458/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 570/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 229/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 137/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* *Bound* Power Bonus: 0 Defense: 23 Health: 40/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear), • Grand Potions (4), Health Cores (2), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* *Bound* Power Bonus: 0 Defence: 8 Health: 30/52 Ether: 25/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* *Weakened for 2 rounds* *Bound* Power Bonus: 4 Health: 26/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark Undead Magic Carp A Level 66 Dark Undead Magic Carp B Level 66 Dark -
"It does not appear as though these pauldrons will fit our gnome friend here." Hybros nods to Jeaux. "I am ready then. Em, with me." He and the Warden head down the right path.
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I agree with this 100%. It's been a while since I hosted a quest, but if I ever get around to doing it again I'll be keeping this in mind.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
Yep, I forgot. Fixed! Thanks for paying attention, I'm bound to make mistakes. Please just post an action. Sometimes what the other party members are only suggestions, I can't have them control your actions and just assume that you would do what they want you to. Results of Round 3 of Battle 3: Death's Rose A, Nutterfly A, Nutterfly B, Splatterlfy A, Splatterfly C vs. Tangleweed B (53 dmg, Namyrra -5 ether) >Bartholomew Docken uses Health Core on Namyrra >Johon vs. Gloom Widow A - Special Damage (Weeping Thread: 33/2 -20=0 dmg, weakened for 3 rounds) >Namyrra Uq uses Smelling Salts >Namyrra vs. Aquaphant - Raise the Undead (Magic Carps A and B raised) Gloom Widow B, Tangleweed B, Tangleweed E vs. Docken - Free Hits (9 dmg, 37 dmg counterstruck) Gloom Widow C, Tangleweed C vs. Johon - Free Hits (33+25 /2 -20=9 dmg, 9 dmg reflected back to all) Tangleweed A, Tangleweed D vs. Namyrra - Free Hits (17 dmg) Johon remains locked in battle with one of the Gloom Widows, neither keeping an advantage as the spider shoots a weakening thread at the Berserker. Docken heals Namyrra as she buffs herself, and the battle becomes a lot more interesting when she raises two very powerful enemies as undead. Enemies: Aquaphant *Blind for 2 rounds* Type: Beast/Aquatic Level: 41 Health: 1206/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A *Blind for 1 rounds* *Fragile for 2 rounds* Type: Vermin/Aquatic Level: 33 Health: 581/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B Type: Vermin/Aquatic Level: 33 Health: 552/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 607/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 174/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 229/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 174/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* Power Bonus: 0 Defense: 23 Health: 43/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear), • Grand Potions (4), Health Cores (2), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* *Hastened* Power Bonus: 0 Defence: 8 Health: 35/52 Ether: 31/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* *Weakened for 3 rounds* Power Bonus: 4 Health: 26/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark Undead Magic Carp A Level 66 Dark Undead Magic Carp B Level 66 Dark -
"Hmm..." Hybros thinks, and waves his hands between the beam and the floor, and holds them there to block the light to see if anything would happen. "If we do split up, I suggest three balanced groups of two. I will go with Em, Wally can go with the Monk, and Soryx can go with Jeaux. And I am not taking any chances this time." He hands a Phoenix Essence and five Grand Potions and three Health Cores to Jeaux with a stern look, and five potions, five Grand Potions, and five Health Cores, along with his shovel to Wally. He then passes two Health Cores to Monk Pretzel. "I would like whatever you do not use back, eheh..." OOC: Sticky Gloves should be equipped.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: Both Johon's damage taken and mirror damage dealt have been adjusted. -
Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
OOC: Yes, though I'd prefer it if bricksandparts posted. Results of Round 2 of Battle 3: Bloody Bug A, Death's Rose A, Mutterfly A, Splatterfly A vs. Magic Carp B (KO, Namyrra -4 ether) >Bartholomew Docken vs. Aquaphant - Critical Hit (2x10 +37 x2=114 dmg, blind) >Johon vs. Gloom Widow A - Extra Critical Furious Hit (3x15 +27 x2 /2=72 dmg, Fragile for 3 rounds) >Namyrra Uq uses Health Core on Johon Gloom Widow B, Tangleweed B, Tangleweed E vs. Docken - Free Hits (9 dmg, 37 dmg counterstruck) Gloom Widow C, Tangleweed C vs. Johon - Free Hits (33+25 /2 -20=9 dmg, 9 dmg reflected back to all) Tangleweed A, Tangleweed D vs. Namyrra - Free Hits (17 dmg) The heroes score some good hits on the enemies and Namyrra's undead army take down the other Magic Carp, but Free Hits leave the heroes greatly weakened. Enemies: Aquaphant *Blind for 3 rounds* Type: Beast/Aquatic Level: 41 Health: 1206/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A *Blind for 2 rounds* *Fragile for 3 rounds* Type: Vermin/Aquatic Level: 33 Health: 581/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B Type: Vermin/Aquatic Level: 33 Health: 589/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 616/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 211/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 238/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 211/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* *Encouraged* Power Bonus: 0 Defense: 23 Health: 52/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear), • Grand Potions (4), Health Cores (3), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* *Encouraged* Power Bonus: 0 Defence: 8 Health: 5/52 Ether: 36/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* *Encouraged* Power Bonus: 4 Health: 35/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark -
A few quick thoughts on the Baltorok Trilogy: First of all, very nice job on the part of all three QMs. I followed all three quests to some degree (I waited until right before the final battle to read 90), and they all seemed to run smoothly together. Coming from a QM of the Dastan Trilogy, I know that is extremely difficult to do and sync up all of the quests. There might have been some filler here and there, but for the most part I was really impressed. Another thing I'd like to congratulate you on is an interesting and cohesive story - and it made much more sense and felt more thought out than the Dastan Trilogy IMO. I did have a hard time following the plot at times, especially with all of the names. I felt that a lot of the NPCs were unnecessary, like the blind elder orc and the Crimson Crown guy who seemed to play a big part at the beginning of 89, but really had no significance at all in the end. Most NPCs were pretty unique though, and fun to have (in all three quests). This was discussed at great length in the Discussion thread already, but I'd just like to emphasize that I, too, was extremely disappointed in the lack of activity in these quests. This goes across the board: Peppermint M and Sisco in 88, Masked Builder in 89, and Costy in 90. I really felt bad for the QMs and this is something that should not be acceptable at all in this game. That being said, I did really like the character development of those who put time and effort into the quests and played them. Haldor was easily the most interesting (not just because he's gone now, but I liked reading his dialog throughout), and other notable examples include Hoke, Alexander, Dyric, Purpearl and nstickney. I wasn't really sure what to make of the changes for Guts and Nerwen, but I enjoyed reading those posts too.
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"I am not even sure where here is. It may or may not be part of the Zoot's Temple that I was in, but none of this seems familiar..." "You can trust Wally to look out for himself, now that we have freed him." "I think Jeaux is right about the numbers, and what appear to be models of the sun, moon, and our world. I do not know much about the sky, but it seems that the numbers represent positions of the orbs according to their real positions in the sky. Perhaps if we shift them to the final set of numbers, the tower will rise again. For now, though..." Hybros follows the party down the stairs.
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"Indeed... hold on Wally, we will get you out of here. Let us continue, whatever you are doing seems to be working, Jeaux. We should not just leave Wally here." Hybros pushes the brown sphere so that it lines up with the 124 mark on it and the 287 mark on the golden sphere.
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
OOC: I'm really sorry about the slow updates lately, guys. My life has been really busy, but I think after this week it should all slow down. I'll do my best to do daily updates in the meantime. Results of Round 1 of Battle 3: Bloody Bug A, Death's Rose A, Mutterfly A, Nutterfly A, Nutterfly B, Splatterfly A, Splatterfly C vs. Magic Carp A (66 dmg, KO, Namyrra -7 ether) Flutterfly, Mutterfly B, Mutterfly C, Shutterfly A vs. Magic Carp B (28 dmg, Namyrra -4 ether) >Bartholomew Docken vs. Gloom Widow A - Aim (10 dmg) Johon vs. Magic Carp B - War Cry (all allies Encouraged not including undead per the ruling on spirits, familiars, undead, etc. not being affected by positive effects) >Namyrra Uq vs. Aquaphant - Damage (41 /2 -8=13 dmg) Gloom Widow B, Tangleweed B, Tangleweed E vs. Docken - Free Hits (9 dmg, 37 dmg counterstruck) Gloom Widow C, Tangleweed C vs. Johon - Free Hits (38 dmg, 38 dmg reflected back to all) Tangleweed A, Tangleweed D vs. Namyrra - Free Hits (17 dmg) Enemies: Aquaphant Type: Beast/Aquatic Level: 41 Health: 1320/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A Type: Vermin/Aquatic Level: 33 Health: 653/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B Type: Vermin/Aquatic Level: 33 Health: 626/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 625/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Magic Carp B Type: Aquatic Level: 66 Health: 38/66 Special: Splash – Nothing happens. Drops: Ether Core Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 248/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 247/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 248/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* Power Bonus: 0 Defense: 23 Health: 61/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Cobweb Cowl (immune to Sudden Death; Backwear), • Grand Potions (4), Health Cores (3), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 35/52 Ether: 40/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 6/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark -
Hybros thought for a moment. He looked around the room for anything that would indicate the nature of the creatures inhabiting the tower, and a window to see if it was day or night out. "Why do you think they want the Baron so much? Surely they do not need his consent to occupy Zylstra, heheh..."
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
OOC: Sorry, I've been quite busy myself. But yeah I can't send you anywhere until you bold a destination, just for future reference. Johon digs, but doesn't find anything. Docken divides the loot and leads the party to rest at the Central Sanctuary before heading to the Broken Bridge. There, an Aquaphant and other ferocious creatures attack. PREPARE FOR BATTLE! Namyrra - No Luck Enemies: Aquaphant Type: Beast/Aquatic Level: 41 Health: 1320/1320 Special: Rain On Your Parade – Causes 21 water-elemental damage and jinxed-effect to all opponents. Drops: 2 Aquamarines, Aqua Gear (adds water-element to physical attacks and protects from water-elemental damage, accessory) Gloom Widow A Type: Vermin/Aquatic Level: 33 Health: 663/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow B Type: Vermin/Aquatic Level: 33 Health: 663/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Gloom Widow C Type: Vermin/Aquatic Level: 33 Health: 663/663 Special: Weeping Thread – Causes 33 water-elemental damage and the weakened-effect to the target. Drops: 8 Water Bombs Magic Carp A Type: Aquatic Level: 66 Health: 66/66 Special: Splash – Nothing happens. Drops: Ether Core Magic Carp B Type: Aquatic Level: 66 Health: 66/66 Special: Splash – Nothing happens. Drops: Ether Core Tangleweed A Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed B Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed C Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed D Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Tangleweed E Type: Plant Level: 25 Health: 285/285 Special I: Entangled – Causes the bound-effect to all opponents for the rest of the battle unless the effect is remedied or the Tangleweed is defeated. Used only if none of the opponents are bound. Special II: Absorb – Transfer 10 health from all bound opponents to self, regardless of row or SP. Drops: Health Core Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion,Blindness, Poison, Fragile, Fire, Earth, and Wind* Power Bonus: 0 Defense: 23 Health: 68/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (4), Health Cores (3), Remedies (6), Phoenix Essence, Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 52/52 Ether: 51/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, 2x Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 44/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), 2x Remedy, Phoenix Essence, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark -
Hybros nodded. "It seems you are on the right track, Jeaux." He looks around the room for an exit or pathway.
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Hybros narrowed his eyes. "Now is not the time for arguments, Monk." He waved his hand. "How do you know Wally anyway?" He also tries to look at the numbers inscribed on the weapons.
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OOC: Pie, are you sure you wanted to description to say double WP during the day? I would assume it'd be that for night. "Jeaux, perhaps those daggers would be best put in my hands, eheh." "Wally, who has taken you here? Are they like any mortal creatures you have seen before? Is anyone else down here besides the gnomes? Where are we?"
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Yeah, Namyrra has it from Quest 50 and it's an artifact, not a consumable. But I think you're getting the enamored effect confused - it doesn't make you immune to everything, it simply doesn't allow enemies to attack you. If it came down to Free Hits I think the person wearing the Perfume would just avoid all hits, which would be passed to the other party members at their own detriment. Oh, and for the Perfume to actually become effective you'd have to hit the enemy first.
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Hybros nods. "No sense in waiting around, eheh..." Without further thought, he draws Zoot's Reaper and enters the void. OOC: Assuming Hybros ends up in the same place as Jeaux... "Wally, is that you? Do not fear, it is Hybros, and heroes of Heroica. What has happened?"
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The Panama Canal is 48 miles long, no magic involved. And wide enough to fit ships through.
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There ought to be a Low Kingdom's Canal Digging quest at some point. How are people supposed to get to the other side of the world without sailing the opposite direction?
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Isn't the Temple of Zoot the remnants of the city of Mercution, as well? Or am I mistaken on that?
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
QM Note: 2, actually. This is your second battle. -
Hybros nods. "I am ready to go, to Zoot's Temple or wherever this journey may take us. There is a dragon somewhere down here beneath the Hovels, but I do not think he will bother us if we identify ourselves as heroes of Heroica."
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Heroica RPG - Unlimited Quest: Fields of Glory
JimBee replied to Sandy's topic in The Heroica Archive
Results of Round 8 of Battle 2: Bloody Bug A vs. Death's Rose B (6 dmg, Namyrra -1 ether) Splatterfly A vs. Death's Rose B (10 dmg, -1 ether) Death's Rose A vs. Death's Rose B (15 dmg, KO'd, -1 ether) Mutterfly A vs. Shutterfly B (7 dmg, KO'd, -1 ether) Mutterfly B vs. Shutterfly C (7 dmg, KO'd, -1 ether) Mutterfly C vs. Splatterfly B (7 dmg, -1 ether) Shutterfly A vs. Splatterfly B (6 dmg, -1 ether, KO'd) Flutterfly vs. Nutterfly C (8 dmg, -1 ether) Nutterfly A vs. Nutterfly C (9 dmg, -1 ether) Nutterfly B vs. Nutterfly C (9 dmg, KO'd, -1 ether) Splatterfly C vs. Bloody Bug B (10 dmg, -1 ether) >Namyrra Uq vs. Bloody Bug C - Damage Special Damage (0 dmg) >Bartholomew Docken vs. Bloody Bug C - Damage (0 dmg) Johon vs. Bloody Bug C - Extra Critical Furious Hit (KO'd) All hell ensues as Namyrra's undead butterflies attack the living ones. Results of Round 9 of Battle 2: Death's Rose A vs. Bloody Bug B (15 dmg, -1 ether) Bloody Bug A vs. Bloody Bug B (6 dmg, KO, -1 ether) THE BATTLE IS VICTORIOUS! Each hero gains experience and 2 GP. Docken and Namyrra level up! The enemies drop 2 Phoenix Essences and 3 Remedies. Party Leader, please divide the loot. Everyone, please decide a destination (and challenge). Party: Bartholomew Docken, Dragonslayer (Brickdoctor) *Party Leader* 32-year-old human male, Warden Level 37 *Gains Triple XP* *Takes Halved Damage from Free Hits* *Scary* *Immune to Defense Reduction, Removal of Positive Effects, Sudden Death,Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind* Power Bonus: 0 Defense: 23 Health: 68/68 Gold: 416 GP: 9 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune toDefense Reduction, Removal of Positive Effects, Confusion, Blindness, Poison, Fragile, Fire, Earth, and Wind; Headwear), Mail of the Renegade Commander (SP: 3; Damage of all Free Hits is halved; Bodywear),Cobweb Cowl (immune to Sudden Death; Backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Large Water Canteen (Carries 6 portions of water; Accessory), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) • Grand Potions (4), Health Cores (3), Remedies (5), Phoenix Incense, Smoke Bombs (6), Bones (7), Venom, Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer Level 38 *Immune to Sealed* *Gain Triple Experience* *1/6 Chance for Luck* Power Bonus: 0 Defence: 8 Health: 29/52 Ether: 13/51 Gold: 919 GP: 5 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm(SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Bravado Boots (suit: Anyone, 1/6 chance of receiving*Lucky* at start of battle),Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Nocturne Flute (WP:6, asleep effect, instrument), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-,earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory),Amethyst,Emerald,Topaz,Garnet, Diamond,Sapphire,Ruby, Aquamarine, Scroll of Blinding, Scroll of Arc Blinding, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, 5 Potions, 5 Grand Potions, Health Core, Tonic, 3 Ether Cores, Remedy, 2 Phoenix Essence, Phoenix Incense, 6 Meads, 7 Smelling Salts, 8 Nostrum, 3 Ambrosia, Venom, Deadly Venom, 4 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Aeolus Bomb, Agni Bomb, Flash Bomb, Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Naamah’s Hourglass (Randomly causes either hastened or slowed to the target at the cost of 3 ether), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones,Ethereal Cloak (SP:2, Max. Ether +4, backwear) Johon (Bricksandparts) 25 years old male human Barbarian Berserker Level 27.33 *Natural Respite* *Immune to: Fragile/Stunned* Power Bonus: 4 Health: 44/44 Defence: 20 Gold: 2004 GP: 5 Equipment: Gladius (WP:15, suit: Anyone,Darkness, 1/3 chance of causing *Fragile* on succesful hits), Iris Shield (SP: 15; reflects physical damage back to the attacker regardless of row or defense, if the user survives the attack), Heavy Armour (suit: Bararians/Knights, SP:5, *Immune to Fragile*), Hide of The Bleeding (suit: Anyone, +10HP +5ETH for every enemy user defeats), Scarlet Hood(suit: Anyone, pwr:+4, *Immune to Stunned*) Inventory: * Simple Helmet (suit: Anyone, HP:+1), Pseudo's hood (suit: Anyone, Ignores Undead immunity), Quiver of Poisoning (suit: Rangers/Beast Warriors/Infiltrators/Winged Warriors, Causes *Poisoned by 1*using bows/crossbows),Blessed Amulet (suit: Anyone, *Immune to cursed*), Dog Statuette (Rover) (suit: Anyone, SP:+1), Sticky Gloves (suit: Rogues/Beast Warriors, 1.5 multiplier for stealing),Counterstrike Gloves (suit: Anyone, deals damage equal to level when hit with free-hit), Sterile Gloves (Suit: Anyone, *Immune to Poisoned/Bleeding*), Barbarian's Boots (suit: Barbarians/Chi Monks/Beast Warriors, *Restoration*) * Greatsword (WP:+3, suit: Barbarians/Knights/Beast Warriors/Necromancers/Regulators), Focal Staff (WP:+5, suit: Clerics/Mages, Ability: Roll 3 at cost of 5 ether), Stalker’s Mallet (WP:+8, suit: Barbarians/Knights/Harlots, 1/2 chance of causing *sealed*), Lullaby Wand (WP:+6, suit: Mages/Necromancers,Causes *asleep*), Lovelorn Wand (WP:+6, suit: Mages/Necromancers, Causes *enamored*), Scaridy Wand (WP:+6, suit: Mages/Necromancers, Causes *afraid*), Wand of Wrath (WP:+6, suit: Mages/Necromancers, Causes *enraged*), Shield (SP:5), Sword of Decay (WP:8, causes Decaying effect [deals damage equal to 1/4 the power of the original hit for three rounds, does not stack], greatsword), The Muckraker (WP:13, Earth, Water, Wood; causes Weakened; Greatsword), * Potion(s) (23), Grand Potion(s) (20), Grand Tonic(s) (1), Remedy, Mead(s) (10), Smelling Salt(s) (19), Nostrum(s) 19), Venom(s) (3), Deadly Venom(s) (1), Ambrosia(s) (2), Trial Brew(s)(1), Ectoplasm(s) (1), 1 Smoke Bomb * Aquamarine (1), Emerald (1), Garnet (1), Opal (1), Ruby (1), Sapphire (1), Topaz (1), Diamond (2), Amethyst (2) * Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1), Scroll of Frailty (1), Scroll of Weakening (1) * Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1), Water Canteen (2), Magniscope * Blue Rose (Invasion of Luosh), Fifty Shades of Bley (1), Mythril Shard (1) Undead Bloody Bug A Level 6 Dark Undead Death's Rose A Level 15 Dark Undead Flutterfly Level 8 Dark Undead Mutterfly A Level 7 Dark Undead Mutterfly B Level 7 Dark Undead Mutterfly C Level 7 Dark Undead Nutterfly A Level 9 Dark Undead Nutterfly B Level 9 Dark Undead Shutterfly A Level 6 Dark Undead Splatterfly A Level 10 Dark Undead Splatterfly C Level 10 Dark