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Maxim I

Eurobricks Grand Dukes
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Everything posted by Maxim I

  1. The ambush is very nicely executed!! Great work with the story telling through pictures and with the cliff!
  2. Great job with the tree! Also very nice minifig posing :D Yeah, the whole world need our Kaliphlin money in order to advance
  3. There is a very markable evolution in your builds since you joined GoH!!! It looks very complete!!
  4. That looks like a very aged tower where every few decades, men build another level :D Very nicely done :D
  5. Nice landscape!! Especially the trees are very nicely done :)
  6. I am following SK. the house is very nice, but the roofing is kinda strange. I like how you had the idea of incorporating the colours of Avalonia, but the result is somewhat strange :)
  7. I was looking to this MOC with my girlfriend a few days ago and she really had to laugh :D congratz on the idea and the execution!
  8. Nice how the towers are angled!! Very nice gatehouse!!
  9. Great job with the texture on the wall !!! :)
  10. Wow, that rockwork is just epic!!! Very nice job on the wall as well :)
  11. Very beautiful house and scene!! +1 for all claims :)
  12. Too bad there is indeed not an overview picture :( But as far as I can see, a very nice MOC!!
  13. Thanks Scaevola! Yeah, my base is not strong enough to easily transport this MoC, that's why there are some tight gaps between bricks. Thanks for the positive feedback Gabe! For the UoP, I claim these credits: "Landscaping: Studs up Rocks (claimed)" + "General: Interior design (claimed)" + "Military Science: fortifications (claimed)" + Geography: mountains (claimed)"
  14. Thanks, there are some more modules like this planned Thanks :D I got some more skeletons left, still wondering what to do with them You never heard about Amenor? The guild of Lord Max Samu (you know, that guy who really hates Avalonia and controls the I.A.M.S.), famous for its slaves and soldiers... Read more about it on the wikia (at Skaforhire: yes I read your post a few months ago about channeling your inner Damaximus... :grin: ). I am in my pj's because I am officially supposed to be somewhere around Eastgate Thanks Thanks Gideon Next time I BL something, I will look out for some other colors and square tiles, thanks for the advice! For the University, I claim these credits with this MOC: "Architecture: advanced windows (claimed)" + "General: Forced perspective (claimed)" + "Culture: Art (claimed)" + "Architecture: roofing technic (claimed)"
  15. Thanks it was fun making it and placing the minifigs For the UoP, DoH: "Hydrology: waves (claimed)" "General: minifigposing (claimed)" "Antropology: life in Avalonia (claimed)" "Antropology: country life (claimed)"
  16. Thanks I love making shields My bad you had to wait for so long Thanks Yeah, we had to promise to keep our slaves back in Kaliphlin... Anyway, I am happy I got my tradepartner back for the UoP, DoH: "Hydrology: still water (claimed)" "Trade And Law: Trade by sea (claimed)" "Antroplogy: Life in Mitgardia (claimed)" "Geography : oceanside (claimed)"
  17. I would like to have the approval of these claimed credits: Builds: advanced placement credits Lake of the Trapped Warriors (september): "Hydrology: still water (claimed)" West Inner Mpya Stedor in a time of celebration (15th of June): "Antropology: City life (claimed)" + "Antropology: Life in Kaliphlin (claimed)" + "Trade And Law: Marketplace (claimed)" builds for UoP/DoH: Everlast, Headquarter of the I.A.M.S. : "Landscaping: Studs up Rocks (claimed)" + "General: Interior design (claimed)" + "Military Science: fortifications (claimed)" + Geography: mountains (claimed)" Mpya Stedor: The Library & Gate of Amenor : "Architecture: advanced windows (claimed)" + "General: Forced perspective (claimed)" + "Culture: Art (claimed)" + "Architecture: roofing technic (claimed)" A MAESTRO Shop in Thorshaven, Mitgardia: "Hydrology: still water (claimed)" + "Trade And Law: Trade by sea (claimed)" + "Antroplogy: Life in Mitgardia (claimed)" + Geography : oceanside (claimed)" Kicking Avalonians (what a nice dream) : "Hydrology: waves (claimed)" + "General: minifigposing (claimed)" + "Antropology: life in Avalonia (claimed)" + "Antropology: country life (claimed)"
  18. Damaximus Builds: advanced placement credits Lake of the Trapped Warriors (september): "Hydrology: still water (claimed)" West Inner Mpya Stedor in a time of celebration (15th of June): "Antropology: City life (claimed)" + "Antropology: Life in Kaliphlin (claimed)" + "Trade And Law: Marketplace (claimed)" builds for UoP/DoH: Everlast, Headquarter of the I.A.M.S. : "Landscaping: Studs up Rocks (claimed)" + "General: Interior design (claimed)" + "Military Science: fortifications (claimed)" + Geography: mountains (claimed)" Mpya Stedor: The Library & Gate of Amenor : "Architecture: advanced windows (claimed)" + "General: Forced perspective (claimed)" + "Culture: Art (claimed)" + "Architecture: roofing technic (claimed)" A MAESTRO Shop in Thorshaven, Mitgardia: "Hydrology: still water (claimed)" + "Trade And Law: Trade by sea (claimed)" + "Antroplogy: Life in Mitgardia (claimed)" + Geography : oceanside (claimed)" Kicking Avalonians (what a nice dream) : "Hydrology: waves (claimed)" + "General: minifigposing (claimed)" + "Antropology: life in Avalonia (claimed)" + "Antropology: country life (claimed)" Claimed Credits: Architecture (2/10) => Apprentice Roofing (1/3) Wall (0/3) Round Walls & Towers (0/1) Roof Rakes (0/1) Windows (1/1) SNOT (0/1) Landscape (3/7) => Apprentice Trees (1/3) Flowers (1/1) Rocks (1/1) Dunes, ice, extreme, sideways rocks (0/2) Hydrology (2/4) => Apprentice still water, flowing water, waves, waterfall, underwater General (3/5) => Apprentice Minifig posing (1/1) Interior (1/1) Forced perspective (1/1) Microscale (0/1) Lighted, movement, mosaics, films (0/1) History (0/3) Military Science (1/4) => Apprentice Battle Scene (0/1) Siege (0/1) Fortifications (1/1) Military Camp (0/1) Trade & Law (2/5) => Apprentice Marketplace (1/1) Manufactering (0/1) Trade (1/1) Arresting, government, courtroom (0/2) Agriculture (0/6) Agriculture (0/3) Animals (0/3) Antrophology (5/5) => Bachelor City, Town, Country, Tribe (2/2) Life in Kaliphlin (1/1) Life in other Guilds (2/2) Geography (2/4) => Apprentice Culture (1/2) => Apprentice Approved Credits: Architecture (0/10) Roofing (0/3) Wall (0/3) Round Walls & Towers (0/1) Roof Rakes (0/1) Windows (0/1) SNOT (0/1) Landscape (0/7) Trees (0/3) Flowers (0/1) Rocks (0/1) Dunes, ice, extreme, sideways rocks (0/2) Hydrology (0/4) still water, flowing water, waves, waterfall, underwater General (0/5) Minifig posing (0/1) Interior (0/1) Forced perspective (0/1) Microscale (0/1) Lighted, movement, mosaics, films (0/1) History (0/3) Military Science (0/4) Battle Scene (0/1) Siege (0/1) Fortifications (0/1) Military Camp (0/1) Trade & Law (0/5) Marketplace (0/1) Manufactering (0/1) Trade (0/1) Arresting, government, courtroom (0/2) Agriculture (0/6) Agriculture (0/3) Animals (0/3) Antrophology (0/5) City, Town, Country, Tribe (0/2) Life in Kaliphlin (0/1) Life in other Guilds (0/2) Geography (0/4) Culture (0/2)
  19. Nice!!! I love how you made the beds with the minifigs in!
  20. Allright, I admit... I really am addicted to your MOC's... I can't stop looking to them... Keep them coming!!!
  21. Very nice MOC!! The house and rockwork is absolutely amazing!
  22. Very nice base! Haha, the face peeping through a gap in the wall made me laugh :D
  23. This definitely belongs on our lay-out at Brickmania Antwerp I love how you incorporated the symbol in the roof! Also very cool minifigs :D
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