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"Lesser? Bitch."
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"Whose in the running for, you know, taking over?"
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
I fixed Ellaria's Ether, Roots of Life costs 1 ether every time it is used. Results of round 9 of Yoren's Square Survival: Skrall vs. Nightmaster - Aim/Critical Hit - 12 + 2 x 2 x 2 x 3 = 168 - 160 = 8 Skrall vs. Nightmaster - Damage/Damage - Skrall takes 100/2-8 = 42 damage Atramor recovers from stunned. Atramor (chaotic) vs. Nightmaster - Pessimism/Pessimism - Nightmaster is immune to negative effects, nothing happens Boomingham vs. Nightmaster - Meditate/Damage - No deflect, 100-10, Boomingham is knocked out. Nyx vs. Nightmaster - Greater Spell - 15 x 3 + 31 x2 x2 = 304 - 160 = 144 Ellaria heals Skrall - Shield Roots of Life/Heal - Skrall healed, Boomingham revived. Ellaria heals SKrall - Special Damage/Greater Heal - Skrall Healed The party fights valiantly, but do not manage to kill the Nightmaster. "A coward? That's rich coming from the warriors that strike true against streetrats armed with scrapmetal. You caused a bloodbath here, heroes. But don't fear, Strivvi won't care about the people of Yoren's Square. We'll see each other soon, I'm sure." With that, the Nightmaster throws a smokebomb, after the smoke clears, he is gone, and it is clear the party is victorious! Atramor, Ellaria, Boomingham and Nyx gain experience, Skrall gains triple experience due to his medal. Skrall gains health through natural respite. The party's positive effects fade. It seems like the party has got some loot to worry about, especially since none of the enemies except the Nightmaster managed to flee. Loot: Obsidian Spear (WP: 9, brittle, black glass spear that has a 50% chance of breaking upon thrown, retrievable) x7 Knife (WP: 5, a simple, metal, dagger style weapon) x5 Cutlass (WP: 6, slightly rusty, but servicable sword) x2 Hair of the Dog (3 swigs, each swig grants doubled health and power for one battle, can be used multiple times, but not in combination with mead and mulled wine, and not outside of battle) 60 gold Spear (WP: 4, a wooden spear, completely unremarkable polearm) x2 Darksteel Dagger (WP: 12, deals Blinded Effect, high quality Strivvian darksteel dagger, perhaps purchased, probably pinched) Mead Nostrum Handaxe (WP: 5, good for chopping) Phoenix Essence Deadly Venom Tonic Silver Anvil Voucher (A voucher written in Strivvian in big curly letters that looks like it´s good for something) The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31.25 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 42/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 2/3 *Immune to Sealing, Poisoned and Bleeding* Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 12/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30.25 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 1/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* Level: 30.5 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 39/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 34.5 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* Power Bonus: +2 WP Defense: 8 Health: 48/48 Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 2 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Blind Fury -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 8 of Yoren's Square Survival: Atramor (chaotic) vs. Goon - Pessimism/Deflected Damage - Deflect! Atramor (chaotic) vs. Goon - Special Damage/Hit - Atramor stunned and bleeding. Skrall vs. Goon - Shield marking the favoured/Critical Hit - Goon dead. Where a bunch of street rats made no challenge to the party, this one put up a fight, But Skrall finally manages to finish him off. Only the Nightmaster is left now... For the first time since calling his minions to arms, he speaks up. "It seems I underestimated you, Heroes. You're stronger than any of us anticipated. Even after you conveniently ended up here, by me. No more games. Allow me to test your strength by myself." The Nightmaster, sips from some potion, jumps down, Spear in hand. It seems his goal is not to defeat the heroes... Then... what is he after? The Enemy: The Nightmaster *Immune to instant kill**Immune to negative effects and consumables* LUCKY, DOUBLE INSPIRED, DOUBLE Reinforced Level 100 Humanoid Health: 2600/2600 Defense: 160 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect. Drops: Obsidian Spear, Nightmaster's Garb Passive: Will flee in one round. The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED, STUNNED, BLEEDING 5. Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 47/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. -
"Nice sword, mate. Where'd you get yourself one of those?"
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Guts walked up to the human leader. "Hail friend. I'm with you. What do you want us to do when we get inside?"
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 7 of Yoren's Square Survival: Atramor (chaotic) vs. Goon - Pessimism/Damage - No effect, Blinded Atramor (chaotic) vs. Goon - Damage/Hit - No effect, Blinded Skrall vs. Delinquent - Aim - Delinquent dead. Skrall vs. Delinquent Goon - Aim/Damage - No effect, Blinded Boomingham vs. Goon - Meditate/Critical Hit - Nothing happens Nyx hits Atramor with Healing Staff - Damage/Damage - Nothing happens Ellaria vs. Delinquent Goon - Shield Roots of Life - Atramor Healed by 12 + 3 + 26 = 41 Ellaria vs. Delinquent Goon - Aim - 12 damage to Goon. Somehow the heroes do not manage to finish the last enemy off. Free hits: No Free hits The Nightmaster throws a spear at Skrall, he takes 25 damage. An Obsidian Spear is added to the loot pile. The Nightmaster makes Goon Hastened. Goon suffers damage from poison. The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Goon LUCKY, HASTENED Level 40 Humanoid Health: 380/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 52/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. -
"Why are you here?"
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 6 of Yoren's Square Survival: Atramor (orderly) vs. Brute - Hit Brute dead., 30 + 31 = 61 x 2 x 2 = 242 dual strike damage to Criminal Atramor (orderly) vs. Criminal - Shield Inner Conflict Health halved 156/2= 78 Skrall vs. Criminal - Aim - 12 + 2 x 2 x 2 x 3 = Criminal Dead Skrall vs. Criminal Vagabond - Shield Marking the Favoured - Already favoring Humanoid, + critical hit, Vagabond dead. Boomingham vs. Goon - Shield Guardian Angel/Damage - Nothing happens Nyx vs. Cutpurse - Greater Spell/Special Damage - Cutpurse dead. Ellaria vs. Delinquent - Special Damage/Shield Roots of Life - Skrall Healed Ellaria vs. Delinquent - Shield Roots of Life/ Critical Hit - Nothing happens The heroes are slaughtering the people of Yoren's Square. Free hits: No Free hits The Nightmaster throws a spear at Atramor, he takes 50 damage. An Obsidian Spear is added to the loot pile. The Nightmaster makes Goon Lucky. No effect, already lucky. Some enemies suffer damage from poison. The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Goon Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, LUCKY Level 40 Humanoid Health: 393/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Delinquent Blinded, Sealed, Asleep, Confused (1 rounds) Poisoned, ENCOURAGED Level 40 80 Humanoid/Plant Health: 315/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 11/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. -
"Are there any other ways in?"
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"Hmpf. Perhaps that's Bastala's way of avoiding war... Hoping the humans won't raze a city that's filled with their own. Dyric, if you plan on paying these fools, do it. Perhaps you people need to work on personal hygiene before complaining about being jobless. And construction. Look at this barricade! I could jump through that big hole. The spikes are all facing different directions... If you want to stop a charge, have them facing forward. And you're standing in front of it, that doesn't work. I could kill you before your structure is ever a problem for me. Practice, become better, and employment will come to you. "
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 5 of Yoren's Square Survival: Atramor vs. Brute - Shield - Brute's health halved, Atramor now orderly Atramor vs. Criminal - Damage - Nothing happens, blinded Skrall vs. Rogue - Special Damage - Nothing happens, Sealed Skrall vs. Rogue - Critical Hit - Rogue down Boomingham vs. Bandit - Hit - 49 x 2 x 2 x 2 = 392 damage. Bandit dead. Nyx vs. Bum - Greater Spell/Greater Spell - 15 x 3 + 30 + 1 = 76 x 2 x 2 x 2 = Bum dead Ellaria vs. Delinquent - Damage/Damage - Nothing happens, blinded Ellaria vs. Delinquent - Shield/Special Damage - Nothing happens, everyone at full health The heroes continue dealing efficiently with their enemies, while they are still under the effects of Ellaria's bombs. The heroes wonder what will happen when only the Nightmaster remains standing? Free hits: No Free hits due to blinded & asleep The Nightmaster throws a spear at Skrall, he takes 25 damage. An Obsidian Spear is added to the loot pile. The Nightmaster makes Goon Lucky. Some enemies suffer damage from poison. The enemies are no longer fragile. The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Cutpurse Blinded, Sealed, Asleep, Confused, (2 rounds), Poisoned Level 40 Humanoid Health: 195/400 Defense: 0 Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it. Drops: Cutlass, 10 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Goon Blinded, Sealed, Asleep, Confused, (2 rounds), Poisoned, LUCKY Level 40 Humanoid Health: 395/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Delinquent Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, ENCOURAGED Level 40 80 Humanoid/Plant Health: 316/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe Vagabond Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, Level 40 Humanoid Health: 398/400 Defense: 0 Special: Pin: Stuns the target and all free hits are directed to the target Drops: Phoenix Essence Brute Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, Level 40 Humanoid Health: 199/400 Defense: 0 Special: On the horns: The hero is stunned for three turns. Drops: The Silver Anvil Voucher Criminal Blinded, Sealed, Asleep, Confused (2 rounds) Poisoned, Level 40 Humanoid/Fiery Health: 398/400 Defense: 0 Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn. Drops: Tonic The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 61/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 40/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. -
"What's up with kids these days. Seriously? Everyone seems to be in such a rush to get themselves killed. It's ridiculous." Guts complained.
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"Why, are you thinking of paying these clowns?"
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Guts still intimidating, unsheathed Lifestealer, and pulled his big fire bomb from a pocket. He held them in front of him, as if intrigued by the items. "How about you shut up right now and I won't relieve you dull grey fools of several unused bodyparts. I have been patient with you up to now. Let us through now and we will leave it up to Bastala how to deal with you, if not, you're dead meat right now. If this shithole of a city has any form of guardforce, when they'll come running, they'll recognize Olmstyr. Now, what's it going to be?" Guts spat at the feet of the halfling and the cyclops. "Come back later. Don't get involved." Guts quickly took a Nostrum, Smelling Salts and Mead, in part to taunt, in part to prepare for any sort of battle.
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Guts, intimidating, and very, very annoyed: "Maybe you can see the blood clinging to my coat. Maybe you can see the right hand of one of your clanleaders, Olmstyr. We've just come back from a Mazdagashrock. Are you going to let me through or am I going to get annoyed?" The raider's hand moved almost casually on Lifestealer, but his face was one and all frustration. They didn't have time for this, nor did Guts have patience even if they had.
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"We don't have time for this. Let's go."
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Sorry, I fixed it, I rolled a 6, so it doesn't have an effect. -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 4 of Yoren's Square Survival: Ellaria throws Pumpkin Bomb. Skrall vs. Outlaw - Hit - 24+2+33 = 59 x 2 fire x 2 Ice x 2 fragile x 2 Encouraged x 3 focus = 2832 damage) dead Showoff Atramor (orderly) vs. Bandit - Shield Internal Conflict(Bandit's Health halved, 397/2) Atramor now Chaotic Boomingham vs. Outlaw Wretch - Hit - 49 x 2 x 2 x 2 = 392 damage. + 15 tick damage. Nyx vs. Bum - Damage/Special Damage - Bum no longer stunned. Skrall vs. Outlaw Felon - Hit 12+2+33 = 47 x 2 darkness x 2 fragile x 2 Encouraged x 3 focus = 1128 damage) dead Atramor (chaotic) vs. Goon - Chaotic Strike - (Random enemy = Hoodlum, 15x2x3 + 31 = 121 x 2 x 2 = 484 damage, Hoodlum KO'ed), Dual Strike, Rapscallion takes 484 damage, dead. Ellaria vs. Delinquent - Shield Roots of Life / Aim (Skrall healed to full health) Skrall causes the Outlaw's head to explode, this has an effect, as seemingly no new enemies are there. Boomingham and Atramor also manage to take out enemies. The heroes are cleaning house. Free hits: No Free hits due to Guardian Angel The Nightmaster throws a spear at Nyx but Boomingham's Guardian Angel protects from harm. An Obsidian Spear is added to the loot pile. The Nightmaster Encourages Delinquent. Some enemies suffer damage from poison and bleeding. Wretch succumbs. No new enemies join the battle! The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Cutpurse Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile Level 40 Humanoid Health: 196/400 Defense: 0 Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it. Drops: Cutlass, 10 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Rogue Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile Level 80 Humanoid/Demon Health: 563/567 Defense: 0 Special: Overwhelm: Unequips all artifacts from the target. Drops: Spear Goon Blinded, Sealed, Asleep, Confused, (3 rounds), Poisoned, Fragile Level 40 Humanoid Health: 396/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Bandit Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Fragile Level 40 Humanoid Health: 197/400 Defense: 0 Special: "Nick": Hits the target equal to his level, and has an additional 1/3 chance to instantly take the hero out. Drops: Knife Passive: If at less than 10% Health, will flee the battle and take their loot with them. Bum, Fragile Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid Health: 399/400 Defense: 0 Special: Insane Ravings: Confuses and Seals the target Drops: Knife Delinquent , Fragile Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, ENCOURAGED Level 40 80 Humanoid/Plant Health: 317/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe Vagabond , Fragile, Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid Health: 399/400 Defense: 0 Special: Pin: Stuns the target and all free hits are directed to the target Drops: Phoenix Essence Brute Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid Health: 399/400 Defense: 0 Special: On the horns: The hero is stunned for three turns. Drops: The Silver Anvil Voucher Criminal Blinded, Sealed, Asleep, Confused (3 rounds) Poisoned, Level 40 Humanoid/Fiery Health: 399/400 Defense: 0 Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn. Drops: Tonic The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Chaotic* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 61/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY HASTENED Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 1 Pumpkin Bomb (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED LUCKY Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 41/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 94/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury Party leader, please give a battle order, everyone state your actions. -
I got mine today as well, thank you very much, Copmike!
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The latter.
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Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 3 of Yoren's Square Survival: Ellaria uses Smelling Salts on herself. Ellaria uses Scroll of Arc Frailty - Success, All enemies except Nightmaster fragile, -15 ether Skrall uses Jinxy Juice on Ruffian - Ruffian Jinxed (?) Atramor uses Nostrum on Nyx Nyx vs. Ruffian - Greater Spell/Special Damage/Spell Counter/Spell - WP: 15 x 3 +30 +1 x2 x2 x2= 608 Damage, Ruffian dead Boomingham vs. Outlaw - Shield Guardian Angel QM Note: What. Atramor (orderly) vs. Lowlife - Rally - 15x2 + 31 x 2 x 2 = 244 Damage, Lowlife dead, dual strike, 244 damage to Scoundrel, Scoundrel dead Skrall vs. Outlaw - Damage - Guardian Angel protects from damage The heroes start making serious progress. Somewhere, the heroes can hear the faint sound of breaking glass. The heroes wonder what it means? Free hits: No Free hits due to Guardian Angel and Rally The Nightmaster throws a spear at Ellaria but Boomingham's Guardian Angel protects from harm. An Obsidian Spear is added to the loot pile. The Nightmaster Hastens Wretch. Some enemies suffer 1 damage from poison. Criminal and Brute join the battle! The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Cutpurse Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, Fragile Level 40 Humanoid Health: 197/400 Defense: 0 Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it. Drops: Cutlass, 10 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Rogue Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, Fragile Level 80 Humanoid/Demon Health: 564/567 Defense: 0 Special: Overwhelm: Unequips all artifacts from the target. Drops: Spear Goon Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, Fragile Level 40 Humanoid Health: 397/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Bandit Blinded, Sealed, Asleep, Confused (1 rounds) Poisoned, Fragile Level 40 Humanoid Health: 397/400 Defense: 0 Special: "Nick": Hits the target equal to his level, and has an additional 1/3 chance to instantly take the hero out. Drops: Knife Passive: If at less than 10% Health, will flee the battle and take their loot with them. Hoodlum Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned, Fragile Level 40 Humanoid Health: 397/400 Defense: 0 Special: Hit and Run: Hits the target equal to his level, takes half the target's gold, and leaves the battle. Drops: 50 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Outlaw Blinded, Sealed, Asleep, Confused, (1 rounds) Poisoned, Hastened, Fragile Level 80 Humanoid/Beast/Dark Health: 564/567 Defense: 0 Special: Ravaging Slashes: Deals damage equal to his level times the amount of people in the back row. Drops: Spear Bum, Fragile Level 40 Humanoid Health: 400/400 Defense: 0 Special: Insane Ravings: Confuses and Seals the target Drops: Knife Wretch Hastened, Fragile Level 40 Humanoid Health: 400/400 Defense: 0 Special: Special Talent: Weakens, Poisons for 10, and causes the target to be afraid. Drops: Knife Delinquent , Fragile Level 40 Humanoid/Plant Health: 318/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe Felon , Fragile Level 40 Humanoid Health: 400/400 Defense: 0 Special: Abuse: Weakens the target and causes them to be unable to use consumables for the rest of the battle Drops: Knife Rapscallion , Fragile Level 40 Humanoid Health: 400/400 Defense: 0 Special: Unsanitary Strike: Poisons the hero and the heroes up and down in the battle order for 10. Drops: Deadly Venom Vagabond , Fragile Level 40 Humanoid Health: 400/400 Defense: 0 Special: Pin: Stuns the target and all free hits are directed to the target Drops: Phoenix Essence Brute Level 40 Humanoid Health: 400/400 Defense: 0 Special: On the horns: The hero is stunned for three turns. Drops: The Silver Anvil Voucher Criminal Level 40 Humanoid/Fiery Health: 400/400 Defense: 0 Special: Firebreath: Sets everyone in the row of the attacker ablaze, dealing 50 fire damage and Burning them for 5 damage every turn that increases by 5 every turn. Drops: Tonic The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 61/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Nostrum, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 18/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 2 Pumpkin Bombs (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 41/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury The heroes can hear footsteps coming from the stairs out of the square... And there's no reason to think they might be friendly. Also, not all the enemies joined the fray yet. Likely there will be new enemies joining every round. Party leader, please give a battle order, everyone state your actions. -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
It happened. -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Of course not. It lasted a full round. It's three rounds, not four. -
Heroica RPG- Quest #96: Tying up Loose Ends
Scubacarrot replied to Scubacarrot's topic in The Heroica Archive
Results of round 2 of Yoren's Square Survival: Ellaria vs. Delinquent - Hit/Damage- 41 x 2 = 82 damage Skrall takes a Smelling Salts Skrall vs. Outlaw - Special Damage - Sealed/Guardian Angel protects from harm Boomingham vs. Outlaw - Shield Guardian Angel Atramor (orderly) vs. Lowlife - Hit - 15x2+31 = 61x2=122 Damage, Lowlife wakes up, Dual strike + 122 damage to Lowlife Atramor (orderly) vs. Lowlife - Damage - Blinded/Guardian Angel protects from harm Nyx vs. Bum - Damage - Guardian Angel protects from harm Despite the fact that they have an angel up, the heroes inflict minimal damage, and even more enemies join the fray... Free hits: Wretch vs. Ellaria - No damage, Guardian Angel Ruffian vs. Skrall - No damage, Guardian Angel All other enemies targetted or incapacitated. The Nightmaster throws a spear at Boomingham but Boomingham's Guardian Angel protects from harm. An Obsidian Spear is added to the loot pile. The Nightmaster Hastens Outlaw, already hastened - no effect. Some enemies suffer 1 damage from poison. Rapscallion, Vagabond, and Felon join the battle! The Enemies: The Nightmaster *Immune to instant kill**At a bad angle, untargettable, doesn't get hit by area of effect* Level 100 Humanoid Health: 650/650 Defense: 40 Special: Javelin Joust: Deal a hit to ALL enemies equal to the target's SP, if the Nightmaster has allies present, he also grants one of them a positive effect Drops: Obsidian Spear, Nightmaster's Garb Passive: The Nightmaster does not deal free hits. Instead, at the end of the round, he throws a spear at the enemy party, rolling dice, that person in the battle order get hits for 50 damage ignoring defense (but taking into account row) Every Round, the Nightmaster calls forth help to replenish his allies, until all of them are defeated. At the end of every round, he also grants one ally one of the Hastened, Lucky and Encouraged effects. Lowlife Blinded, Sealed, Confused, (1 rounds), Poisoned Level 40 Humanoid/Beast Health: 154/400 Defense: 0 Special: Hair of the dog: Doubles Health and Level. Can be used multiple times. Drops: Hair of the Dog Passive: If at less than 10% Health, will flee the battle and take their loot with them. Scoundrel Blinded, Sealed, Confused, (1 rounds), Poisoned Level 40 Humanoid Health: 98/400 Defense: 0 Special: Bottle Smash: Breaks a bottle over the hero's head, causing them to be confused. Drops: Cutlass Passive: If at less than 10% Health, will flee the battle and take their loot with them. Cutpurse Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned Level 40 Humanoid Health: 198/400 Defense: 0 Special: Disarm: Disarms the hero, causing them to have to use another weapon or spend a turn retrieving it. Drops: Cutlass, 10 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Rogue Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned Level 80 Humanoid/Demon Health: 565/567 Defense: 0 Special: Overwhelm: Unequips all artifacts from the target. Drops: Spear Goon Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned Level 40 Humanoid Health: 398/400 Defense: 0 Special: Vital hit: Stuns and causes the target to bleed for 5 each turn until remedied or healed to full health. Drops: Darksteel Dagger Passive: If at less than 10% Health, will flee the battle and take their loot with them. Bandit Blinded, Sealed, Asleep, Confused (1 rounds) Poisoned Level 40 Humanoid Health: 398/400 Defense: 0 Special: "Nick": Hits the target equal to his level, and has an additional 1/3 chance to instantly take the hero out. Drops: Knife Passive: If at less than 10% Health, will flee the battle and take their loot with them. Hoodlum Blinded, Sealed, Asleep, Confused, (1 rounds), Poisoned Level 40 Humanoid Health: 398/400 Defense: 0 Special: Hit and Run: Hits the target equal to his level, takes half the target's gold, and leaves the battle. Drops: 50 gold Passive: If at less than 10% Health, will flee the battle and take their loot with them. Outlaw Blinded, Sealed, Asleep, Confused, (1 rounds) Poisoned, Hastened Level 80 Humanoid/Beast/Dark Health: 565/567 Defense: 0 Special: Ravaging Slashes: Deals damage equal to his level times the amount of people in the back row. Drops: Spear Bum Level 40 Humanoid Health: 400/400 Defense: 0 Special: Insane Ravings: Confuses and Seals the target Drops: Knife Wretch Level 40 Humanoid Health: 400/400 Defense: 0 Special: Special Talent: Weakens, Poisons for 10, and causes the target to be afraid. Drops: Knife Delinquent Level 40 Humanoid/Plant Health: 318/400 Defense: 0 Special: Chop, Chop: Cuts at the target's legs with a poisoned axe, dealing poison for 10 and binding and slowing them in place. Drops: Handaxe Ruffian Level 40 Humanoid Health: 400/400 Defense: 0 Special: Overdose: If the target has any buffs, deals damage equal to level and poisons them for 10, if not, buffs them with Encouraged. Drops: 1x mead, 1x Nostrum Felon Level 40 Humanoid Health: 400/400 Defense: 0 Special: Abuse: Weakens the target and causes them to be unable to use consumables for the rest of the battle Drops: Knife Rapscallion Level 40 Humanoid Health: 400/400 Defense: 0 Special: Unsanitary Strike: Poisons the hero and the heroes up and down in the battle order for 10. Drops: Deadly Venom Vagabond Level 40 Humanoid Health: 400/400 Defense: 0 Special: Pin: Stuns the target and all free hits are directed to the target Drops: Phoenix Essence The Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 31 *Immune to Fire, Water, Lightning, Wood, Earth, Wind, Light, Darkness, Poisoned, and Doomed* *Negative Effects Last One Round* *Battle Style: Orderly* HASTENED Power: 51 (31 + 20) Defense: 26 (4 + 6 + 4 + 12) Health: 61/61 (7 + 30 + 12 + 6 + 6*) Gold: 41 Equipment: Pheles Rod (WP: 20, user has a 1/2 chance to generate an Aura, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Amulet of the Court (Suitable for anyone, negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Rat's Hide (Suitable for anyone, SP: 4, backwear), Galactic Armor (Suitable for anyone, SP: 6, +6 max health, immune to fire, earth, wind, light, darkness, and doomed, bodywear), Helmet of Azzurat (Suitable for anyone, SP: 4, immune to poison, headwear) Inventory: General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Desert Cloak (Suitable for anyone, immune to fire, backwear), Sylvania's Cowl (Suitable for anyone, grants Animal Talk, headwear), Pickaxe, Shovel, Agni Bomb, Ambrosia, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Elixir, Gaia Bomb, 3 Grand Potions, Health Core, 3 Mulled Wines, Neutralizer, Nostrum, Phoenix Essence, 2 Smelling Salts, Smoke Bomb, Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies) Ellaria Arbour (Sandy) 22 years old female human Druid Level 26 1/3 *Immune to Sealing, Poisoned and Bleeding* LUCKY Power: 41 (26+12+3) Defense: 3 Health: 42/42 (9+25+7+1) Ether: 33/38 (5+25+5+1+2) Gold: 198 Equipment: Ignis Fatuus (WP:12, fire- and lighting-elemental staff), Black Bandana (Power +3, pirate lingo; headwear), Robe of the Archmagi (SP:3, Max Ether +5, protects from sealing; bodywear), Sterile Gloves (immunity to poisoned and bleeding, handwear) Inventory: Weapons Sylvania's Crossbow (WP:8, wood-elemental crossbow), Pan Flute (WP: 7, instrument), Wizard's Staff (WP:1, fire-, wind-, water- and earth-elemental staff), Artefacts: Tricorne (SP:3, headwear), Ranger's Quiver (WP: +1 to bows and crossbows. Suitable for rangers, beast warriors, infiltrators, and winged warriors), Spirit Robe (Renders wearer invisible to the enemy for the first three rounds of battle so they do not take free hits; backwear) Spell Items: Scroll of Inspiration (Inspired for rest of battle, 10 ether, 50/50 chance) Scroll of Sealing, Scroll of Frailty, Scroll of Weakening, Serenade of Water (Causes Water damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Battle Song) Scroll of Arc Frailty (50/50 chance to inflict the fragile-effect to all enemies for ether equal to the number of enemies)(Borrowed) Consumables: 3 Potions, 2 Grand Potions, 4 Health Cores, 6 Tonics, 6 Grand Tonics, Ether Core, Elixir, 2 Remedies, 2 Neutralizer, Tiger Balm, 1 Phoenix Essences, 2 Meads, 1 Smelling Salts, 1 Nostrum, 2 Soma, Ambrosia Deadly Venom, 2 Smoke Bombs, Flash Bomb, 3 Fire Bombs, Ice Bomb, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, 2 Pumpkin Bombs (Causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.) Tools: Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) Level 30 Paladin *Immune to Darkness-, Fire-elemental; Immune to Fragile, Sleep, Weakened, and Blindness* *Pierces SP From Front Row* *SP Ignored From Back Row* ENCOURAGED Power: 49 (Level 29 + WP: 14 + Power Bonus: 5) Power Bonus: 5 Defense: 10 (SP: 7 + SP: 3) Health: 53/53 (Base HP: 10 + Level bonus: 39 + Class bonus: 11 + Permanent bonus: 3) Ether: 29/29 (Base Ether: 0 + Level/Class bonus: 29) Gold: 176 Equipment: Scupperer (WP: 14; Darkness-, Fire-elemental; inflicts Bleeding (-5) and Poisoned (-10); great sword) Round Metal Shield (SP: 7), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Fragile, Sleep, Weakened, and Blindness; Immune to Darkness-, Fire-elemental; accessory), Counterstrike Gloves, Mopag Helm (SP: 3; headwear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle)*Pseudo's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Lullaby Wand (WP:6, Inflicts Sleeping Effect) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear) • Garnet, Sapphire, Amethyst • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, Bolero Of Fire (Cause Fire damage equal to the minstrel's level to all enemies per round for as long as the song is sung. Costs 10 ether per round. Minstrel Song) • Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Milk, 4x Mead, x2 Nostrum, Ambrosia, x2 Smelling Salts • Bedroll Nyx (played by Pandora) 19 years old Female Human Battle Mage *Natural Respite* *Immune to Fire, Darkness, Earth, Wind, Poisoned, Confused, Hexed, Sealed, Asleep, Fast Asleep* ENCOURAGED Level: 30 1/4 Power: 46 (WP 15 + Lvl 30 + 1 [High Heels]) Defense: 8 ([Robe of the Archmagi + Bright Polish] 4 + 4 [Helmet of Azzurat]) Health: 41/41 (Base 5 [Mage], +29 [per level], +5 [Advanced Class], +2 [Grand Zoot's Cookie]) Ether: 41/42(Base 5 [Mage], +29 [per level], +1 [Advanced Class], +5 [Robe of the Archmagi], +1 [Doomshroom] +1 [Doomshroom]) Gold: 382 Equipment: Zee Standard (Staff, WP: 15 Ice, Light and Darkness Elemental, Necromancers Raise Enemies with 2 extra levels), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect), Mirage Cloak (Immunity to Fire-, Darkness-, Earth- and Wind-elements and confused- asleep- and hexed-effects), High Heels (+1 Power), Helmet of Azzurat (SP:4, immune to poisoned, headwear).[/color] Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero), Lullaby Wand (WP:6 Sleep effect), Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)), Healing Staff (WP: 5), Dagger of the Blue Assassin (WP: 4, Aims become Hits). Sandman's Parasol (Immune to Asleep and Fast Asleep effects), Monkey Bar (all minions, pets, summons etc are Hastened), Chef’s Apron (Bodywear, Immunity to Fire and Poisons), Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to Fire and Lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to Fire-, Earth- and Wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory). Ruby (Fire), Diamond (Light), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Aquamarine (Water), Opal (Ice).Scroll of Sealing, Scroll of Arc Sealing, Scroll of Blindness. 3 Meads, 2 Nostrums, Smelling Salts, Ambrosia, 4 Deadly Venoms, 4 Phoenix Essences, 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), Potion, 3 Tonics, 2 Grand Tonics, Ether Core. Fire Bomb, Smoke Bomb, Rudra Bomb (100 Lightning Elemental damage to all opponents), Skadi Bomb (100 Ice Elemental damage to all opponents), 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies). Skrall (Waterbrick Down) 81 year old Male Ogre Hunter Level 33.75 *Favors Ancient and Humanoid enemies* *Immune to Fragile, Blinded, and Confused* *Gains 3x experience* ENCOURAGED+INSPIRED+HASTENED Power Bonus: +2 WP Defense: 8 Health: 69/94 (47x2) Gold: 207 Equipment: Hunter's Crossbow (WP:12/24 vs. Beasts, fire, ice, wind, and darkness-elemental), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Medal of Glory (Wearer gains 3x experience from fights, accessory) Inventory: Composite Bow (WP:12, ignores SP, light, lightning, water, wood, and earth-elemental; bow), Wooden Shield (SP:5), Lucky Doubloon (Grants "Special Guard"), 9 Smoke Bomb, 2 Dirt Bombs, Fire Bomb, 5 Water Bombs, Lightning Bomb, Minimizing Dust, 4 Bone, 6 Venoms, 2 Deadly Venoms, Potion, 3 Grand Potions, Phoenix Essence, 6 Phoenix Incenses, 3 Meads, 2 Nostrums, 1 Smelling Salt, 1 Titan Heart (Grants encouraged- and inspired-effects when consumed), 1 Deluxe Skeleton, 1 Remedy, Jinxy Juice, Blind Fury The heroes can hear footsteps coming from the stairs out of the square... And there's no reason to think they might be friendly. Also, not all the enemies joined the fray yet. Likely there will be new enemies joining every round. Party leader, please give a battle order, everyone state your actions.