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Scubacarrot

Eurobricks Grand Dukes
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Everything posted by Scubacarrot

  1. I love the dancing shoes, at first glance they don't seem like the best artifact, but I'm pretty sure Guts is the only hero that can act three times in a turn.
  2. Dancing shoes. Guts uses his Grand Tonic on Sarick, then attacks the Zombie Peasant and Revenant Nobility with Fafnir.
  3. Claiming vanilla? His first post on day two.
  4. Say round 1 you would confuse it, and then in round 2 again. At the end of round 2 the effect would last 3 more turns. It does not add up, but it does 'refresh' it. I think.
  5. So we can either lynch someone (realistically) which only contribution has come from stating the same suspicion at the start of the day, and at the end of the day either following a bandwagon or voting for that same suspicion. Doing that is an excellent strategy to hide. You keep a guise up that you are active and have suspicions for a reasonable target. However, If you were so suspicious of him that you wanted to get him lynched at the start of day two and three, I would really think you have either actively tried to convince people of your case. I don't see that from you, at all, Erik. It makes me wonder if you were hiding. Your vote for me could come from lack of comprehension of the goings on, as is a distinct possibility, but I don't think that's a scum tell. I think if anything it speaks FOR you, as a scum would never vote so rash and his teammates would always discourage that sort of thing. The fact that you even consider me in your last defence seems odd. Honestly, if you still think I'm scum, you will still think that when I die and I come up as town. And that goes for everyone. The other one on the table is Stenid. I'm not entirely sure what Patrekr was trying to say with his vote. Stenid has been... voting weird? Or Something? She voted for me, at one point. I don't suspect her at all for that, it was pointless, sure, and not going to change a thing, but knowing the reason why, trust me, it's no evidence of anything What is interesting is the TIMING of that particular vote. It really is. I've said it before, I'm not entirely convinced Hervi INTENDED Gerrid to be lynched. Her vote helped to make that not happen, and where did she vote for before that? Hervi's target. That's very interesting to me. And he's unhelpful, that's an argument, kinda. I think she's more vocal than some here. There are people here I almost forgot where here, Wilhalm, how are you, buddy? Plus, Patrekr, this statement is kinda vague: What does that even mean... So you don't oppose the vote on the table, but you'd risk splitting the vote and getting no lynch at all. Kinda odd, buddy. The other arguments are very unsubstantial to me. Still. We do better to lynch someone. I haven't made it a secret I don't trust Dragmall, at all. It's a distinct possibility I am very wrong about doing so, and my reasons for believing so are highly based on assumptions, so If you were to break out that occam's razor (of +1 fortitude), it would not look well for me, but point is: Erik is Dragmall's target. So yeah. His unvote and revote on day two are the most convincing thing to me so far. He has publicly claimed vanilla, so if we are wrong, it's not a huge loss (Hervi claimed vanilla too.). So I am going to have to Vote: Stemid the Pale(Sandy).
  6. "The slave market? You have evidence to suggest the guards are slaves now? Man. That sucks. That Mortimer's gone is a bummer, found any evidence where he might be? If that map leads to the vault, that's alright, but Mortimer might know crucial information. Finding him should be a priority. We found a place we might be able to use as a hangout spot, but Purple spotted something interesting. Crates marked with symbols that suggest they came from Eubric. He and the Zoe are following that lead. If you've no questions left, I'll give you the location, and check out the house. It's abandoned, and in the middle of the city. Should be perfect. I'll wait here for the others to return."
  7. Updated Party Lord Lawrence Boomingham (Zepher) -Party Leader- Level 19.5 Paladin *Counterstriking* Power: 32 Defense: 7 Health: 41/41 Ether: 13/13 Gold: 150 (Owes 100 to Gurnam) Equipment: King of the Desert (Longsword) (WP: 9, Fire, Darkness, Earth) Round Metal Shield (SP: 7), Hood of Belthazar Bluehood (+4 to Power, -6 to Ether), Counterstrike Gloves (On Free Hits, Deals damage to enemy equal to Boomingham's level) Inventory: , Frozen Saber (WP: 9, stunned effect, Light), Scupperer (WP: 10, Causes Bleeding Effect for 5 Damage until remedied or healed to full health), Shiver (WP: 11, Ice), Shadeux Shield (SP: 5), Dress Uniform (User is encouraged for the 1st round of battle), Bedroll, 5 Bones, 4 Meads, 1 Potion, 1 Phoenix essence, Pick-axe, 1 Grand Tonic, Emerald Lamp of Summoning, Mysterious Map Skrall (Waterbrick Down)*Favors Humanoid Enemies* *Immunity to Slowed and Bound* Level 21.66 Hunter Power: 41 Health: 35/35 Gold: 199 (Owes 125 to Gurnam) Equipment: Leojagd (Greatsword, WP:20, User is Slowed), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies), Winged Sandles (Immunity to Slowed and Bound effects), Lucky Doubloon (Accessory, Grants "Special Guard" Inventory: Hunter's Crossbow (WP:11, +4 vs. Beasts), Heavy Crossbow (WP:8, Knockback), ), Smoke Bomb x1, Grand Potion, Zoot's Plaything, Mead Nyx (Pandora) Level 22.66 Battle Mage *Immune to Asleep and Sealed effects* Defense: 3 Health: 31/31 Ether: 32/32 Gold: 180 (Owes 125 to Gurnam) Equipment: Book of a Thousand Creatures (WP: 13; each hit has a 1/3 chance to summon a creature Edgar to aid the hero), Sandman's Parasol (immune to Asleep) Robe of the Archmagi (SP:3, Max. Ether +5, protects from Sealed-effect) Inventory: Dawnstar II (WP: 9), The Fishstick (WP:7 Double damage while on ships), Shiny Helmet (+1 Max Health), Monkey Bar (all minions, pets, summons etc are Hastened), Healing Staff (WP: 5; healing effect), Wooden Shield (SP:2), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Garnet (Earth), Scroll of Weakening, Mead, Potion, Tonics (2), Grand Tonics (2), Holy Bomb, Bones (5), Ether Core, 2x Bedroll, Bomb XX Atramor Gibbin (CallMePie) Level 22.33 Witch *Deals Badly Poisoned**Counterstriking* Health: 39/39 Ether: 11/20 Gold: 195 (Owes 187 to Gurnam) Equipment:Ratsbane (WP: 10, absorbs 2 health on successful strike, Fire, Ice, Earth, Wind elemental), Witch's Talisman (Poisoned Hits becomes Badly Poisoned Hits), Counterstrike Gloves (When hit by a Free Hit, immediately deals damage equal to level), Marksman's Monocle (Misses are rerolled), Inventory: Explosive Staff – WP: 12 (Does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row)),Ratmancer's Cowl (Deals double damage against Vermin), Sword of Ancestral Hatred (WP: 6, gains 1 WP every kill made with it), Heavy Flail (WP: 5 Fragile Effect), Staff of the Elven Warlock (WP: 5, wood elemental), Topaz(Lightning), Fire Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Dragon Scale (Gives Lucky and Blessed effects on consumption), Strivvian Keystone, Shovel, Pickaxe Ellaria Arbour (Sandy) Level 17 Druid *Immune to Sealed effect* Power: 30 (26) Health: 32/32 Ether: 22/22 Gold: 96 Equipment: Ignis Fatuus (WP:10, fire-elemental staff), Mage's Muffler (protects from Sealed effect) Black Bandana (+3 Power), Inventory: Sylvania's Crossbow (WP:6, wood-elemental crossbow), (Potion, 2 Grand Potions, Tonic, 2 Elixirs, Remedy, Phoenix Essence, Venom, 2 Smoke Bombs, Flash Bomb, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Holy Bombs, Bedroll, Pickaxe, Telescope, Magic Compass , Scroll of Recklessness (Encouraged and Fragile for rest of battle, 5 ether, 50/50 chance), Bone, -1 Cheese, Topaz (Lightning) Rufindel Galadhras (Rufus) Level 14.5 Cleric Power: 24 Defense: 2 Health: 24/24 Ether: 20/20 Gold: 265 (Owes 125 to Gurnam) Equipment: Fauxthril Staff(WP:10) , Warlord's Helmet (SP:2 Grants 'Natural Respite'), Cloak of Chimera (+2 Health, +2 Ether) Inventory: Malfunctioning Staff (WP:12, on succesful attack, has a 50% chance to do half of WP damage to self instead(Ignoring SP and Row)),Potion x2, Remedy x2, Bone x2, Pickaxe, Tonic, Bedroll, Venom, Deadly Venom, Grand Potion, Wooden Shield(SP:2), Orcish Drum (WP: 8), Gold Ore (Worth 80 Gold) The party heads out, closes the door and heads back out the way they came. As they walk, the sun is setting over the water, it's a beautiful sight, had they not a job to do. When they arrive it's much darker outside. To their surprise, only one of the strange soldiers is there. He speaks in a low, raspy voice, and asks: "So, what did ya find out?"
  8. It should! Next round I'll use the Grand Tonic I have on him, if needed.
  9. Can I ask who Bergulf was going to target last night? Bergulf was a solid choice for a scum kill whatever, but still. And why was he not protected?
  10. Look. Somewhere there's at least one scum we can catch. The earlier we get this shout in the open, get everybody involved, the earlier we either get a duplicate roll claim, information that does not match up. Or something along those lines. So we did it Dragmall's way now. And what happened? Exactly jack shit happened. We go for a sheep. That's fine. He's suspicious, has been evading participation, his lynch would be justified. But we have not used the mistakes Hervi made. And we should. To me going with the same town block that Hervi set up is just madness. Sure the town block themselves could figure it out. Possibly. But more eyes see more things. I don't know why you're spewing this nonsense. I don't know why you act like this. You of all people should feel the need to come clean. As I hear it, you were one of Hervi's confidants. You're strategy sucks. And that's all I'm going to say about it. You have the nerve to accuse me? Get real.
  11. "Cinna, could you attack another being? Like say the Spectre or the flying Lich? Nerwen, if you heal me, Skuld can heal the enemy. We need that Witch down. "
  12. I should have dealt more damage, double from encouraged and double from darkness against humanoid/Undead. "Heal me. Someone. Ape, you better protect the girl, if you flip out like that again, the rod falls, and Shaun will be vulnerable! Miss Cinna, find another target if you will, you can deal more damage, and I can finish off both zombies in one go. Put me down in the battle order than whose going to heal me." Guts attacks Revenant Nobility, then attacks the Zombie Peasant. Both with Fafnir.
  13. So you vote for a sheep now. Okay. It worked when Hervi tried it. He has been using his suspicion of Bergulf on any of the days to not have to participate very much. That's one tactic of hiding, I guess.
  14. Atramor tries the first combinations, and nothing happens. When he tries the third, the chest springs open! The party is ready to engage whatever comes out of it... But nothing happens. Inside, the party finds some Gold Ore, a Topaz and another map, that was for some reason locked away. Gold Ore - Worth 80 gold. Mysterious Map - A Map showing a part of the desert. Strivvi is marked, and so is a place in the desert marked by a big X. Topaz - Elemental Gem of Lightning. Please divide the loot.
  15. x2 light against undead, x2 light against Dark, /2 Dark against Dark. So x2. I think.
  16. I don't think the answer has come out, why don't you lay it out for me. Are you listening to yourself. So for the off chance that Hervi has not been clear to his teammembers, which is a ridiculous notion in itself, you want to keep the PR's a secret, so that only the scum and the backstage dancers can know them? By the way, Broadsword is working with you isn't he? Why would he go killing PR's now.
  17. Nyx picks up the bedroll. The "flames" are actually red plumes, and banners, Nyx moves the bookcases, but it only causes more things to fall out of the bookcases. She quickly puts them back and shoves them back. She does not find any digits. Then she examenes the carved block of wood, it features some kind of dragon or snake. It's very old, when she picks it up, dust falls from it. She does find what'she's looking for there. A small but distinct 5 is etched in the wood.
  18. What do you expect me to do? People don't even reply to me in thread. I asked a simple question that someone should know the answer to. No answer. I've given the PR's that Hervi knew about a a chance to come forward and explain shit. No answer. I am trying. But if people want to be dumb. They are dumb, and I can't change that.
  19. Boggart is already covered.
  20. Since everyone is too busy talking behind their secrets about how they can mess up in the most ridiculous way possible (kind of like the dutch railway company, whatever that means). I'm just going to say this: Broadsword Killer, you are the biggest badass in this entire team. If I insulted you in the past, I probably have, I take that back. I have your back. I have this sneaking suspicion the Council or Conclave or whatever are going to try and lynch you, but no! I will not stand for it! Badasses need to stand together. Peace. Out. I know it's supposed to be behind their backs or in secret, but I merged them. Deal with it.
  21. The bottle is the same as the one Boomingham found earlier, filled with water, and stopped with a cork. The red flag implies that Mortimer is a supporter of Maxis. The frying pan is unremarkable, other than it's location. The "black thing" is dirt from the potted plant that fell over. He does not find any numbers. Atramor too manages to steal from the house without too much trouble.
  22. In all the violence flinging around, I barely noticed no one seemed fit to reply to this: Come on Council! Indulge us with your sacred and totally not faulty knowledge.
  23. Behind the scenes. That's funny. Because that worked out real well. Okay, I'm not going to rely on you fools. I'm going to rely on broadsword killer. He helps the town way more than any of you. And he is not even town himself. You are going to mess it up. You don't realize it's possible and even likely there was not just one scum in Hervi's little circle of dumb people? Come on now.
  24. I'll be honest. I like this third party guy. He killed two of the scum for us, if you haven't noticed. The scum themselves killed the other two, honestly. Time to do some work ourselves. I know I'm right. If you don't think so, you need to convince me of your reasoning, because I don't see it. The more we discuss shit, the easier it is to kill scum. It's as simple as that. Or we can just sit back and let third party guy do it. I'd be alright with that.
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