-
Posts
310 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Sentinel_Brix
-
MYSTERIES: Introduction and Rules
Sentinel_Brix replied to MKJoshA's topic in Mysteries: A Star Wars Role-Playing Game
True. I should have said, it's just not worth the effort (Not very Jedi-like, I know ) -
MYSTERIES: Introduction and Rules
Sentinel_Brix replied to MKJoshA's topic in Mysteries: A Star Wars Role-Playing Game
Technically we maybe still could reach Rorgam but that would require like 400 Points from M11 or P7. --> that's impossible. -
MYSTERIES: Introduction and Rules
Sentinel_Brix replied to MKJoshA's topic in Mysteries: A Star Wars Role-Playing Game
Thanks Another question: since the DS basically took away any chances for a late LS charge to P10 - with a tactical maneuver Grand Admiral Thrawn would be proud of - we are basically just curiously watching. Does the DS need to take P10 completely to trigger... something at Rorgam? By the way, since we are not so many players now, how about you @MKJoshA join in building too? It got to be itching you in the fingers, ain't it? And there is enough space for stories in this big galaxy -
*Your entry has earned 16 XP + 3 bonus for a total of 19 XP (S:5, T:4, A:4) Raiders of the Lost Art - A Star Wars Mysteries Story Chapter Overview with Link: Dramatis Personae: ******* Chapter 13 - ART Attack! << to previous chapter After Bolt and wounded Xher have been almost arrested, Rox and the Republic cavalry came right in time to save the day at Old Kaadu Corral Road. The Imperial ambush failed and Rox and his team rescued the Republic agents… » Rox, old lad! That was good timing! We owe you! Look here, my green friend is wounded. She needs medical help immediately! « » Good to see you alive, Bolt. We have some Bacta with us, no worries. She will be fine. « » What are you doin’ here so far away from the Republic? Not that I complain… « » We currently use to operate behind enemies' lines. After we handled some troubles on Dagro we moved here to gather intel. In the meantime we contacted the local rebel cell, trying to spark a rebellion. Seems like you set a new tone! « » Gngh, what’s that rattling sound?! « » ART incoming. Get cover!!! « » ‘The hell is that? « » XR-45 ART - Anti-Riot-Tank. From the old republic days. They were actually decommissioned. The Imps called them the ‘Assimilator’ and used them against smaller riots. Here it seems they changed the non-lethal shock-canon with a heavy blaster canon though! « » Rebel intruders! Your little uprising is over! Surrender immediately or you will be decimated! « » Guess what? No! « » Troopers! Charge! « The Republic agents are in trouble, with the ART putting them under heavy blaster fire! But suddenly the tides turn... » Assimilate this! « » Rietta?!? Where did she come from?! What a blast! The tank’s done! « » And the people of Shag City also have something to say! « Indeed, by helping the old man and his niece back at market square, Bolt and Xher sparked an uprising! The riot sets the whole city ablaze and soon there are fights against the occupants everywhere. Finally, Len’ya arrives with the swamper ferryman… » Bolt, Xher, Rietta, do not hang behind and jump on board! We should waste no more time! « » Hey Mr. Bothan! What about the intel you said you have for me? « » Ah General! There are some inconsistent reports coming from the Mandalorian Sector. Remain stand-by please. I will contact you about the details via Hypercomm soon... « to next chapter >> ****************** Hello and thanks for reading! Thanks to General Rox and his team everything turned out well in the end, didn't it? Thanks for allowing me to feature your sigfig here @Yperio_Bricks Here you find some additional images of the XR-45 ART Anti-Riot-Tank, also known as 'Assimilator'. Pun with the title of my story intended! The vehicle is the build to be scored in this entry as the street has been featured already in chapter 12. The ART is based on the XR-85 from legends continuity. I knew it only from the old 'Rogue Squadron 3D' video game, where they were pretty small - smaller than an AT-PT. In other media they are actually described as extremely large moving turrets, as @Yperio_Bricks pointed out to me! So I changed a little bit the focus during building and customized it to fit into the street fight scene and it became my creation, the XR-45. I introduced a driver for the tank, as it looked better, where the XR-85 is a droid tank. Hope you like it!
-
MYSTERIES: Introduction and Rules
Sentinel_Brix replied to MKJoshA's topic in Mysteries: A Star Wars Role-Playing Game
Um... could you please confirm the standings regarding square L9? Have the 2x from the M4-24 cross-over as well as the bonus for the starfighter been counted in? I had 3 mocs there in the last judgment phase. Thanks. -
Yes! You remember our discussion about bonuses, right? I light-heartedly wrote as an exaggeration that including a character wearing an antique golden lightsaber in every built (e.g. generic Ajunta Palls Sith lightsaber) was maybe not enough to get the bonus. It was you who replied to do exactly that Anyway, regarding your actual build here, I was instantly remembered of that, because you have actually built a terrific lightsaber that I consider perfectly suitable for the bonus! I thought you even did this on purpose in the light of our talk about lightsaber hilts. Absolutely! The opposite is the fact. I'm complimenting your build! I'm sorry there is so much lost in translation here, apparently
-
This is an awsome build, @Professor Thaum Wonderful scenery. It's so peaceful and one can feel the harmony you are describing there. Easily the best entry I've seen from you (so far) here. I also like the story arc. The lightsaber hilt is great and how you combined it with the underground, it's perfectly convincing If the hilt (ehrm is this not a reference to the Ajunta Pall hilt, anyone? ) is not worth the artifact extra points, then I don't know.
-
Terrific build. I'm impressed with how well you interpreted the description of the cityscape built into the rocks and the jungle on top. Special thanks that we could make this collaboration happen and Rox and company are part of the 'Raiders of the Lost Art' story now. Indeed a great experience! It makes the game and galaxy really feel alive.
-
Thank you very much I'm having more and more fun with the action scenes. Skoova Stev's talking is recited from the Jedi Survivor video game I really appreciate you participated in this cross-over. There is definitely more to come. And I'm especially happy for your praise towards the world as it is a non-canon planet, coming from my own Star Wars stories.
-
*Your entry has earned 17 XP + 3 bonus for a total of 18 XP (S:6, T:6, A:5) Raiders of the Lost Art - A Star Wars Mysteries Story Chapter Overview with Link: Dramatis Personae: ******* Chapter 12 - Gunfight at Old Kaadu Corral << to previous chapter It's just another day in Shag City, the realm of notorious gamblers, slavers and black market merchants. Amidst various districts, infamous for their lawlessness, there are a few places of peace and harmony like Old Kaadu Corral Road. In earlier days, the swamp-proven mounts from Naboo have been used by prospectors but the corral was removed long ago. Today, the road is comprising workshops, apartments and - most prominent – a temple dedicated to a Mon Calamari deity. No one, the temple warden included, knows what dark twist this day might bring... » Let's take cover behind that thruster block! « » Just wanted to say, you nailed it as an Imperial Colonel! « » Thanks but now they are nailing us down! More Troopers incoming! « » Dank Farrik, they don't do things by halves this time! Len'ya! Where are ya?!? « In the tavern, not far away… » Ma bantam ol' mum dubbed me Skoova Stev. Skoova the fisher am I. [...] So there we were! Four Quarren spears, each wi' a mind tae make a masterpiece out o' ma wee rubbery head [...] « » That's most interesting, please do go on... « Meanwhile the gunfight rages on... Xher and Bolt repel the charging Stormtroopers, but they do not expect another threat having a high ground on them… » Gotcha, Rebel scum! « Mar'Cato, the imperial sharpshooter has the agents in his crosshair... » Ugh!!! « » Xher!!! « » Rwaaaahhh!!! Take this! « » Hey, Black Sun. Come on! Don’t flake out! You gonna be good… « Ughn… no worries. I’m not going to die easily, fossil! « » Hey, listen: you know what's funny? My wallet's gone! « … But suddenly: » Surrender immediately! « ... to next chapter >> ********************************** Hello everyone reading. I hope you enjoyed the action-stuffed chapter today! Special thanks to @Eternal Maul for borrowing sharpshooter Mar'Cato for this scene. (Don't worry, he'll be alright ) Here are some additional impressions of the Old Kaadu Corral Road before it gets devastated :
-
[MOC] "I've been waiting for you, Obi-Wan"
Sentinel_Brix replied to Max_Lego's topic in LEGO Star Wars
Very nice reenactment of the scene, great lighting and a very heartwarming tribute overall R.I.P. JEJ PS: I could imagine that seeing the duel first time was mind blowing. Of course the filmmakers want to beat themselves in any sequel. It's just natural. For me, the most compelling lightsaber duel is the one from Episode I. That was incredible, seeing it back then PPS: another unpopular opinion: *whispers* I enjoyed the Acolyte (mostly because of the good worldbuilding) It had some ups and downs I admit though -
What a beast! And a great solving of the built-up tension from IV. The little Genian-Raptors following Koko is a lovely scene. And then comes the apex predator unless there is no bigger creature looming elsewhere to pick up the leftovers when Koko is done with it It's a very star wars-y story arc so far with the barren planet, the mystic antique temple and a great beast to include some action!
-
This is a very cool, micro-designed shuttle! It's a great approach to use something one has a general sense of size off to put the whole scenery into perspective. The colums as a repetitive design in this story arc in different sizes really nicely connect the different chapters! Great to see the dark side striking again
-
I really like the mood you caught here. I feel the tension and discomfort of the people who need to pass the check point. The scene gives the impression it's post order 66, right? The ground work looks cool and the concrete seems like it's suffocating the nature around. A site of desolation. The fence from the grid plates is a nice addition to increase the sense of oppression. This build would do really well for the Mysteries-RPG! Just replace the Clones with Stormtroopers to match the era and it's perfectly fitting. I would suggest you re-post it there with these tweaks. It would be well deserved points for your faction!
-
*Your entry has earned 15 XP + 3 bonus for a total of 18 XP (S:5, T:5, A:5) Raiders of the Lost Art - A Star Wars Mysteries Story Chapter Overview with Link: Dramatis Personae: ******* Chapter 11 - Encounter at Skoova's << to previous chapter After their arrival in Shag City, Ward Len'ya leaves the others for a mission of his own. His destination is a little tavern named Skoova’s, at the outskirts of the busy town … » Hey furhead! You know this one? A Bothan walks into a bar. He dies. « » Dengar. If it were all about humor, you'd be the best bounty hunter in the galaxy. « » Grr. What do you want? You, walking in here... That is no coincidence, right? « » Funny and smart! You were working for Big Momma recently *. « (* see the story by @Jody Meyer ) » So? « » I have an important message for her. I need you to deliver it. « » Playing messenger is below my standards. « » I didn't know you had any. Anyway. It's a fair deal: I got credits, you have a fast ship and Momma trusts you enough to listen. « » Hmm. I'll consider it... « » Hey! There seems to be gunfight at the main road! The Empire is rolling out some heavy equipment! « » Oh, I have a bad feeling about this... « to next chapter >> **************************** Hello everyone! Welcome to Chapter 11 of RotLA. The premise for this vignette and Len'yas encounter with Dengar was that it should be in some kind of rustic tavern with a fish tank, inspired by the Saloon from the Jedi Survivor video game. One thing led to the other and suddenly I was working on a minifig version of Skoova Stev. So it became his bar on Aetwelt. I hope you like it. Sentinel_Brix Additional images here:
-
How the tides turn. Months ago we were agile, rebelling and fighting the Empire - now we are lazy bureaucrats! Your build and the scenery is amazing! The snow is very, very convincing and the scene has so much tension! One can feel the cold breeze, even without the fx. Great start to a new arc and I can't wait to see how this evolves. And I really love the title
-
Also here thanks for the feedback. I think I get your point on the walls. Curved, sloped bricks snotted just look so much more natural, just seeing it in e.g. the mando mayhem intro by @Yperio_Bricks. I'll try to get and do some of these parts next time Ah feels good that the gag with the Jeopard made you laugh
-
Oh no, my lovely blue base plate! Just kidding. Thanks for the feedback! I understand your point here and from the Corellia moc. It's a tradeoff. I'm aware of great water effects e.g. by @n1majneb with his ungraceful exit but transparent tiles add up! Right now I have basically none. But I found some good offers and will try to collect some. Next time maybe the water will look different. What? The swamper ferryman is awsome! Again, just kidding