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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
He did have some SP, so that may have softened Fleyra's initial blow.- 343 replies
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
10 damage, I believe.- 343 replies
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Heroica RPG- Quest #78: As Thick As Thieves
Endgame replied to Kintobor's topic in The Heroica Archive
"You're putting your lives at risk just for some absurd revenge plot. I'd highly recommend leaving, before I mow you down. I fire at Geoffrey then Gus, back.- 418 replies
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"You actually think you can stop us? Hah! Foolish girl..." "I will be abundantly clear for you thick skulled pests: We have reinforcements. We have the documents, and we have the man who stole them from us in our clutches. We hold every card in our hand, and have stacked the deck in our favor for every eventuality. If you try to meddle with our affairs, you will die. Can't get much clearer than that, can it? Ho ho ho... But just to prove my point, I guess a demonstration is in order." The Red and Blue Oculoids combine their efforts, both of them diving into the tree on the other side of the bridge. Their inky bodies sink into its large oaken frame, the tree withering almost instantly. Now under Oculoid control, its roots rise from the ground, the towering pillar of wood no longer tethered to the ground. The two demons exit the tree, and in a burst of dark magic, knock it down! The tree topples over the bridge, crushing through its stone structure and shattering it almost instantly. The tree and pieces of stone and wood drift away, even the tree getting swept up in the forest rapids. The Oculoids float to the other side. "There is more of that where that comes from, heroes. A lot more. Now, I will have to be content leaving you morsels behind... But if you'd like to waste your lives in battle, we await, heroes." The Oculoids chuckle as they dissappear deeper into the forest. The bridge forward was now collapsed, its pieces swept away... What will the party do?
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"Think of it as a beacon of sorts... A signal to our wayard brethren. You'll have more than us three Oculoids to contend with, that is for sure."
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Heroica RPG- Quest #78: As Thick As Thieves
Endgame replied to Kintobor's topic in The Heroica Archive
QM Note: Gah, so sorry, everyone! Between hosting CAT, and life, I've negelected to post here for a while. And those dentist appointments were all just for one surgery, dammit. I cringe as Em shambles over to the enemy's side. "I'll save you, Em, but first your slave masters must go." I shoot Geoffrey and then Ivan, back.- 418 replies
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"After some discussion with Werther..." I lunge at Retak Ysp with my dagger, ignoring the shielded Calico for now.- 343 replies
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"And you think we aren't sick of you? I've killed about fifty humans and half as many years." The Blue Oculoid speaks in a chilling voice, not a bit of sarcasm or smug superiority injected into it. "To me, it is just a testament to how close he came to breaking you. Now, believe it or not, we hardly have any time for verbal beatdowns, and definitely not a battle. Although I am simply famished, and could use some souls right about now... No. We are here simply to give you a warning. Have you seen the purple smoke in the horizon, heroes?"
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The Party: Althior Emorith (And Finnegan) *Lucky!* Level 35 3/4 Necromancer *Earns triple XP* Power: 47 (52 for spells) Power Bonus: +5 Spells Defense: 6 (4+2) Health: 45/45 (5+5+Chicken Drumstick (1)+34) Ether: 48/48 (5+5+34+4) Gold: 150 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Dragoro (WP:8, Wand), Skeleton Decoy, Potion x6, Tonic x10, Grand Potion x4, Grand Tonic x2, Ether Core x2, Bedroll, Remedy x9, Mead, Smelling Salts, Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Bone x3, Elixirs x3, Phoenix Incense x2, Dragon Scales, Garnet Lamp of Summoning, Deadly Poison, Grating Stone x2, Tasty Fish Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Lucky!* *Hastened!* Level: 25.66 Power: 36 (24+8+4) Health: 40/40 (24+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 3024 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Venom (2), Mead (4), Smelling Salts (9), Nostrum (11), Trial Brew (1), Grand Tonic, Ambrosia, Grand Potion, Deadly Poison Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1) Quest items: Blue Rose Karie Alderflask (Played by Kintobor) *Party Leader!* *Encouraged!* *Inspired!* 22 year old Human Rogue Witch, lvl 17 Power: 24 (lvl 17 + WP: 7) Health: 23/23 Ether: 12/23 Gold: 77 Defence: 2 Equipment: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level. Coils around the user's arm and mimics a tattoo outside of battle.) by 1. Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Inventory: Grand Tonic (2), Mead (1), Remedy (1), Venom (7), Smoke bomb (1), Pixie Dust (1), Grand Potion (2) Telescope (1), Bedroll (1) Quest Items: Entry 11, Map of Brendenton (1), Spider Coin (worth 1 gp), Forest Journal Aretefacts/Weapons:Heirloom Dagger (WP: 3), Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Lover's Locket (Accessory, Protects from enamoured effect), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf) The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Sexy (WP: 7, Rapier, Disregards SP, usable by Knights and Rogues), Gemstones: Topaz The party guzzles down a cocktail of beverages and devours some Ether Cores, readying themselves for the onsalught of a battle before them. As they walk past the Deep's Pond, the Oculoid's virtiol still fresh in their minds, they can't help but feel a dark sense of foreboding: The purple plumes of smoke seemed to get closer and closer with every step... What were they? After what seems to be an hour of walking, the party reaches the next portion of the forest. The party could hear the bubbling of the rapid moving water, a sturdy stone bridge suspended over the 20-foot plunge into the water below. And, lo and behold, another two Oculoids lingered at the foot of the bridge. The Red Oculoid seems a bit surprised over the hero's apperance, but the Blue Oculoid merely looks at the party in disdain... "Wha-? Heroes...? Here!" "It isn't as prepostrous as you make it out to be, Red. If those fools came my way, I would already be nibbling away at the last morsels of their souls, but... Unfortunately, a meal never idd come my way. Rotten luck, considering I'm starved..."
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There is a little bit of roleplaying integrated into the palm, though. (Kudos to whoever knows what game inspired it. ) Next scene up in a little bit, 79ers! You're nearing the end!
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Karie sections out the loot, picking up the Oculoid Palm. As the other two heroes pocket their portion of the loot, the Palm slithers and coils around Karie's arm, sinking in and mimicking a tattoo. The final clash was near... The party should prepare for their final showdown. QM Note: Feel free to prepare/roleplay... The boss fight is next! The Party: Althior Emorith (And Finnegan) Level 35 3/4 Necromancer *Earns triple XP* Power: 47 (52 for spells) Power Bonus: +5 Spells Defense: 6 (4+2) Health: 45/45 (5+5+Chicken Drumstick (1)+34) Ether: 17/48 (5+5+34+4) Gold: 150 Equipment: Scepter of Divine Affinity (WP:12, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Dragoro (WP:8, Wand), Skeleton Decoy, Potion x6, Tonic x10, Grand Potion x4, Grand Tonic x2, Ether Core x3, Bedroll, Remedy x9, Mead, Smelling Salts, Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Skull Shield (SP: 6, immune to darkness elemental damage), Bone x3, Elixirs x3, Phoenix Incense x2, Dragon Scales, Garnet Lamp of Summoning, Deadly Poison, Grating Stone x2, Tasty Fish, Nostrum Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider Level: 25.66 Power: 36 (24+8+4) Health: 19/40 (24+8+1+7+0) Shield Power: (5+1) Ether: ~/0 Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite* Negative effects: (none) Gold: 3024 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M) Equipment: Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.) Shield - None Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[ Artefact 4 (L30-39) - Artefact 5 (L40-49) - Artefact 6 (L50+) - Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1) Consumables: Potion (2), Venom (2), Mead (4), Smelling Salts (10), Nostrum (12), Trial Brew (1), Grand Tonic, Ambrosia, Grand Potion, Deadly Poison Elements: Aquamarine (1), Emerald (1), Topaz (1) Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1) Quest items: Blue Rose Karie Alderflask (Played by Kintobor) *Party Leader!* 22 year old Human Rogue Witch, lvl 17 Power: 24 (lvl 17 + WP: 7) Health: 12/23 Ether: 14/23 Gold: 77 Defence: 2 Equipment: Oculoid Palm (WP: 11, Whip, successful hits lowers the target's level. Coils around the user's arm and mimics a tattoo outside of battle.) by 1. Ethereal Cloak (SP +2, Max. Ether +4), Catsuit (Wearer has 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits; suitable to women only; bodywear) Inventory: Grand Tonic (2), Mead (2), Remedy (1), Venom (7), Mulled Wine (1), Smoke bomb (1), Pixie Dust (1), Grand Potion (2) Telescope (1), Bedroll (1) Quest Items: Entry 11, Map of Brendenton (1), Spider Coin (worth 1 gp), Forest Journal Aretefacts/Weapons:Heirloom Dagger (WP: 3), Scroll of Newtity (costs 10 ether)(usable by ex-Amphibians only), Lover's Locket (Accessory, Protects from enamoured effect), Trickster's Mask of the Elf (Accessory, changes user's appearance into an Elf) The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Sexy (WP: 7, Rapier, Disregards SP, usable by Knights and Rogues), Gemstones: Topaz
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"You're just killing class by class, systematically, Calico. Not to mention your entire theory falls to shambles because I know my own abilities. " I stab Calico Meatpie (CallMePie).- 343 replies
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Karie once again goes into a berserk frenzy against the Oculoid. She doesn't hold back at all, a rage taking hold over her heart and refusing to let go. She stabs over and over and over - almost dozens of times, it seemed - jets of ink spurting out from every stab. The oculoid recoiled back with every blow, simply laughing under his breath as Karie massacred him. He was too weak to take it, and too willing to resist. After what seems to be a never ending onslaught, the oculoid utters one last sentence, pointing a ragged terntacle towards the skyline: In the distance, the party can see purple plumes of smoke billow from deep within the forest. "Kyah... Kyah heh heh heh HEHEHEHEH... Do you see that, h-heroes? Where there is smoke, there is fire.. and when there is fire, there is a demon fanning it. The f-final battle await, heroes. D-do you think you can handle i-" Karie goes for another merciless stab, the oculoid falling silent as Sexy plunges through him. He looks down at the Rapier for a few moments before bursting in a cloud of darkness, splashes of ink scattering throughout. Karie steps away from the demon's corpse, covered in ink head to toe. Even with the demon destroyed, his foul vitriol remained burnt into her mind... Will the party proceed?
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"You can't be serious. Kill every single magic user?"- 343 replies
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"Then allow me to enlighten you." The demon points a weary tentacle at Karie - it was clear only stab or two would end him... "The Witch here said she was pretty positive she could get laid with you, despite the fact she has a boyfriend waiting for her in Eubric, already willing to marry the witch. If I didn't know better, I'd say she hexed him... Kyah heh heh..."
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"One spell caster. Even the spellcasters who claimed to have done nothing could've switched actions via PM."- 343 replies
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"Need I remind you that your "process of elimination" is completely reliant on whether or not the people with confirmed actions were telling the truth? One lie in the system and the entire thing falls to shambles."- 343 replies
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"I'd be willing to try, but I'm not sure it is within the rules... of reality." "So I'm assuming there is absolutely no defense you yourself would even begin to believe?"- 343 replies
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"Like I said earlier in the game (while I was not under fire), Day 1 I failed to get an action in entirely. And I assume you do not believe my "I can't throw electrical blasts" claim, then."- 343 replies
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"I don't have a mouth, you unobservant brat."
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
"And that possibility no longer remains?"- 343 replies
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
Furthermore, I came out that I had a topaz earlier. Why did nobody bring up their allegations then?- 343 replies
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"Th-that's my arm you're debating over, you little...!" The Oculoid sputters, and takes a deep breath, collecting himself. He looks towards the sun, as if discerning the time. "It seems to be about eleven A.M. Considering I suspect my funeral to be in about two minutes... You have about half a day to marry that boyfriend of yours. Oh, I'm sure he'd say yes if you asked if he would marry you. he's too much of a coward to ask himself right now, kyah heh."
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Heroica RPG - Cruel Angel's Thesis ~ Day Three
Endgame replied to Sandy's topic in The Heroica Archive
Like I said: I am literally incapable of simple spellcasting (shooting blasts of electricity.). Summoning is the only ethereal power I have. That logic in itself was faulty. Why would I make the jump to "kill townie - get townie cred?"- 343 replies