Here is the fifth and final version of this truck:
It is a shortbed, 4x4 F-100 with a focus on functionality over performance.
The biggest standouts among the functions are in the drivetrain, which includes an RC clutch, a 4+R RC manual transmission, and manual disconnecting front hubs, as well as the unusual Twin Traction Beam front suspension.
Features:
Aesthetic:
It looks essentially just like my previous F-Series MOCs, which is good enough for me. Unlike other ones, the body could easily be removed!
Opening stuff:
The hood, doors, and tailgate open
Interior:
The interior is fairly detailed, and includes an opening glove box, a working steering wheel, and a gearstick that moves along with the joystick on the remote control
Suspension:
The rear suspension is a simple leaf-sprung live axle, and though it was a touch soft, it was nicely responsive.
The front suspension is the unusual Twin Traction beam design, used on light-duty 4x4 Ford trucks in the '80s and '90s (Maybe a little into the '00s too). It has a long beam connected to each wheel with a pivot point on the far side of the center of the truck. A differential is incorporated into one of the beams, and transfers drive to the other beam through a CV joint. Because of space constraints, I wasn't able to put the shock absorbers in the ideal places, so while the suspension worked, it had more friction than I would have liked.
Manual Locking Hubs:
This is one of two functions in the truck that were new to me, and was quite satisfying!
Real 4x4s generally have RWD/4WD transfer cases, with RWD being used on pavement. This prevents the driveshafts from winding up because of the lack of a center differential, but it doesn't greatly improve efficiency, because the front differential and driveshaft is still turning, because the front wheels are driving it. To gain efficiency and reduce wear, many older 4x4s used manual locking hubs on the front wheels, so that by manually rotating a knob, the front wheels could be disconnected from their axleshafts. Thus, the front driveshaft and differential would not be moving at all. (Such systems have fallen out of favor because of the inconvenience of manually locking hubs. Other solutions have been used since, but I think these are the coolest!)
My solution to model this was to mount the wheel to a small turntable, and then have it driven by an axle through the center. Pushing in the axle caused it to mate with the male end of an old CV joint used for steering, while pulling it out disconnected the hub. The system worked pretty well, except that the wheels continually fell off, because the clutch power of two friction pins (even with bars stuck inside of them) was insufficient to hold them on for long. Still, I loved having this extra level of control over the drivetrain.
Drive:
There was four-wheel drive with two XL motors, and a V8 piston engine was also driven. It drove in all gears, though it struggled somewhat in the higher ones.
Steering:
Steering a Twin Traction Beam axle can be tricky, and this was reflected in the high slack in my system. It used two main links, a linear actuator, a lever, and a PF M-motor, and also drove the steering wheel. There was castor and kingpin inclination, but no Ackermann geometry.
Transfer case:
Another PF M-motor shifted the transfer case through 2H, 4H, and 4L. I even got to use an axle as a gear to drive a 12T gear for the first time in a MOC!
Clutch:
A PF Servo motor flipped a wave selector through a 20:14 ratio to disengage the drive motors from the transmission. Additionally, a 12:36 ratio allowed it to simultaneously flip a switch on. This switch powered a receiver (a 2.4 GHz Chinese one) hidden under the floor, which controlled the two servos used for the transmission. Because of this, the transmission was inoperative unless the clutch was disengaged. Now, a few of you may be wondering how I managed to turn off the receiver. Usually, a receiver runs on the two constant power wires in the PF system, which are not affected by switches at all. What I did was complicated, but it worked. I attached a 20Cm PF extension wire to the battery, attached a 2x4 9V plate to it, and then attached another PF extension wire to that. This brief foray into 9V-land served to entirely wipe out the two constant-power wires (This is why receivers don't work on old 9V batteries). Then I hooked up the extension wire to the switch, which then was able to completely stop all current past it. Then, I used two tiny pieces of aluminum foil pressed between the switch output and the receiver wire to bring power back to the constant power lines by way of the motor wire contacts. (Sort of like how some people would run receivers off 9V battery boxes). I had to be careful that the current couldn't be reversed, but it worked flawlessly once I got it set up. It allowed me to do some cool things. For one thing, after selecting, say, second gear, I could release the clutch, and then move the shifting joystick on the remote back to the center without affecting the model. This allows me to save remote batteries by not having the shifting remote sending commands the whole time. Perhaps even cooler, I could preselect gears opposite of the one it was in! If I were in first with the clutch engaged, I could put the stick on my remote into the second position, then disengage the clutch, and watch it automatically carry out the shift as the receiver came back online!
Gearbox:
The gearbox was a very similar design to the 5+R (R after 5th) designs used in my 9th-Gen F-150 and my Fox-body Mustang, but with a few changes to improve efficiency and a 16T clutch gear put on backwards to prevent fifth from being engaged, making it a 4+R like the real truck. This transmission is unusual in that it really only works well in one direction in half of the gears because of a certain gear meshing (one way, they push into each other, while the other way they push apart). Fortunately, there is a reverse gear, so this can just be seen as an excuse to work the gears more and actually use it! Also, I came up with the medium-friction axle extender setup I shared with @npicard recently over in the Generic Building Help topic, keeping the driving rings from drifting into gear as they would with the smooth 3L extenders, while allowing the shifting motors to fully disengage gears without worrying about the resistance of the ridged 3L extenders.
Anyways, the shifting itself was also improved over the previous designs to minimize interior intrusion. One Servo motor ran a 12T single-bevel gear against a 36T gear that then moved the gearstick from side to side, while another Servo motor ran a linkage under the floor to move the stick forwards and backwards. With a joystick on the remote, this made for convenient and realistic control. I think stick-shift cars in real life are really cool, but over here in Canada they are quite rare! I've only gotten to drive one a couple times off-road in a Jeep YJ, since I can't yet afford a car of my own (well, really it's the insurance I can't afford...). Models like this help me get a bit of that mechanical involvement in a (much) cheaper package.
Overall, I was very pleased with this model! I think it may be the first car I've built with a legitimately strong frame, it looked fair, it drove reliably, and it had a very complex and cool drivetrain.
More images: https://bricksafe.com/pages/2GodBDGlory/ford-f-series-7th-gen