Jump to content

evancelt

Pirate Regulator
  • Posts

    2,323
  • Joined

  • Last visited

Everything posted by evancelt

  1. Magnificent colors and action everywhere! Awesome job!
  2. Thanks! The monk mouse is wearing a 'plague doctor' robe as a habit. It is a custom piece from BrickWarriors. I figured the brown variant looked like a monk habit. Thanks! Thanks! A while back I ordered all the yellowish green elements I could find, an the katanas were one of the only pieces out there
  3. Thanks! The mouseheads are the best I've seen! They are from a company named Crazy Bricks. If they are your thing (or you think they might be fun), you should grab some of the heads from their website. They are much cheaper than the full figs and will likely sell out in the next week or so.
  4. After receiving the distressed badger and hearing his tale, Abbot Gersey sends warrior mice out to aid in his search for his daughter. Weasels had been spotted near Loamhedge a fortnight earlier and the abbot has his suspicions they were behind the badgermaid's disappearance. ---------------- This build started as a chance to play around with light lime alongside yellowish green and lime in the base. Planning to display it at some upcoming CoWLUG shows alongside some Mouse Guard builds from other LUG members.
  5. Changed up the passenger car design a bit Needs a motorized brake car / caboose next
  6. Worked on a building for the layout yesterday, with a moving dog playing fetch
  7. "Anti-Imperialists" Putting together some barbarian soldiers for an upcoming CoWLUG collaboration. Longships are based on ones designed by Jonas Kramm and bricks_fan_uy.
  8. Lots of good details in the compact space! I really like the flagpole with string attached to it. Those perfect caliber muskets look great! I agree with Bregir that things seem a bit square, but that doesn't detract from the story and feeling of the build. A for GoC from me
  9. Fastest way Ive found to remove print is an electric eraser made for arts and craft. They spin small pencil erasers around like a drill bit - very rapid removal!
  10. I've seen these on AE as well. I'm going to get some to try out. Since they are static voltages, looks like you can get three "speeds" (5v, 9v, 12v) I'm a big fan of using USB because extension wires are so cheap that I don't mind leaving them embedded in MILS plates
  11. Hoping now that @CapOnBOBS is back posting builds that means there is a return of leadership!
  12. Thanks @ScotNick and @SD100 - I tried a few more things this evening to get it to work First, I tried replacing the full axles with half-axles to allow the wheels to spin independently. This helped a little, but it still didn't make the curves. Next, I tried replacing the technic flex with a pair of 13L liftarms and it still didn't make the curves. So I tried taking the outer piston rod off, and it made the curve. So then I tried adding back the technic flex on one side only using 3/4 pins to connect it, and it didn't make the curve. However, once I replaced the 3/4 pins I was using with full pins, it did make it (using the technic flex). I believe the 3/4 pins weren't allowing for enough lateral movement. So currently I only have the piston rod on one side and only the blind driver is a full axle, but that will be good enough for a show! Thanks
  13. Thanks @Ayrlego!
  14. Agreed - thanks a favorite for me too!
  15. "Imperialists" Putting together some Roman soldiers for an upcoming CoWLUG collaboration. Inspired by a recent build by Hunter Erickson.
  16. Thanks @LEGO Train 12 Volts & @Brick86! It'll get incorporated into a mountain range as part of an upcoming western display
  17. Thanks guys! I'll give your suggestions a try later this week and report back what works! Some other thoughts I had were: 1) adding rubber bands to one side's wheels to allow the other side to slide more freely or 2) swapping the flanged wheels from the back or front with the middle blind wheels to shorten the wheelbase that is in catching on the track corners.
  18. Hi all - I am working on a Thomas TTE MOC based on @ScotNick's design. As I was building out some passenger cars for it yesterday I decided to try running the Thomas MOC on some 9V track. I positioned the trains as such: Thomas --> Passenger --> Passenger --> 9v motor (caboose location) When the technic flex wheel connectors are in place, it bogs down in the corners of a R40 loop. With the wheel connectors removed it makes it through. I tried with the passenger cars removed and it happens in that case as well. The wheel connectors are offset 90 degrees on the two sides of the train as I've read that would help. I can just remove the technic flex cable at shows to run the MOC, but is there a way to keep it on the train and have it successfully make the corners? Would a more rigid wheel connector function better? Thanks!
  19. Started on some passenger cars for Thomas to pull
  20. A whisky distillery has been built in Wullham, large factory, BricksByPidy
  21. Excellent job @Bricksbypidy! I love how the lavenders that you integrated into the landscape make it look all highland-y. I will license this as a large factory for Wullham, which should be the final license needed to move Wullham up to the next town size! Thanks Make sure you fill out the build submittal form so that you get some build DB during the next accounting!
  22. Thanks! I think it is a fun greenish color, too. Looking on Bricklink looks like the light lime came from some 2005 Belville sets
  23. Excellent job @Bricksbypidy! You captured @Ayrlego's architecture from the Queenston barracks build nicely and added some great figure posing!
×
×
  • Create New...