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heyitsdisty

Eurobricks Vassals
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Everything posted by heyitsdisty

  1. - A revamp of set 8257 with a lot more punch. - -
  2. I'm assuming the answer is no, but can we make a water ride with real water?
  3. Fighting crime with dusty wheels. (Seriously, these things pick up so much dust, and it's so stubborn trying to remove it!) This was originally going to be either a Drome Racers car or an Ultra Agents car, but it ended up as a Batmobile. Shoutout to a friend for supplying the minifigs.
  4. https://soundcloud.com/hi-guys-its-disty/powerless-wip Back again with another bonkle-inspired music composition. This one is a bit more cinematic - it's intended to convey the Toa Nuva's sense of impotence, frustration and shame at losing their elemental powers during the Bohrok Kal saga. This was originally created for the Tales of the Amaja collab album, but I chose not to submit it for the final tracklist. https://bioniclefanmusicteam.bandcamp.com/album/tales-of-the-amaja
  5. Made for the collab album Tales of the Amaja: https://bioniclefanmusicteam.bandcamp.com/album/tales-of-the-amaja Fun fact: the syncopated sample near the end of the song (where Panrahk and Vorahk appear at the end of the video) is a chopped-up vocal sample from the Bionicle promo CDs.
  6. So both categories are the Galidor Free-Build? ;)
  7. Don't worry, none taken! :D The video doesn't even show it running at full speed! Any faster than that though and the whole crane assembly tends to pull itself out of the motor's axle hole... :S Thanks everyone for the kind reviews!
  8. Incredible work. From the functions down to the superb aesthetics and even the presentation of the video, this is definitely one of the best Technic creations I've ever seen.
  9. This looks great! I like how you've managed to pack a lot of different functions into a relatively small vehicle. The extending/retracting hull is especially cool.
  10. 12. The Crimson Demolition-Mobile Entry name: The Crimson Demolition-Mobile Short summary of the functions: Independent left & right drive with skid steering, illuminated headlights and spinning demolition crane. Images: Embedded video: Link to the discussion topic:
  11. I've updated the original post with the completed video! @Doug72 The side panels are Hero Factory chest armour pieces that later appeared in Bionicle and other constraction sets (https://www.bricklink.com/v2/catalog/catalogitem.page?P=90652&idColor=5#T=S&C=5&O={"color":5}) and the pumps are from Bionicle dart launchers (https://www.bricklink.com/v2/catalog/catalogitem.page?P=61810&idColor=5#T=S&C=5&O={"color":5}) @HorcikDesigns Sadly the springs are just for show. ;)
  12. I've now updated the post with pics of the finished build. Thanks to everyone who offered their help on the steering issues!
  13. Unfortunately I can't remove the tyres as the XL motor is too low to the ground. I'll see if I can get bigger hubs, though!
  14. Would switching to L motors for the drive help? It is indeed part of the wacky function. ;) The XL motor is probably overkill for the function, but I only have the three motors in my collection. All will be revealed soon!
  15. UPDATE 12/10/17: Here's the video: UPDATE 9/10/17: Here's some pics of the completed model! After buying some bigger wheels and a set of L-motors, it turned out simply changing the batteries got the steering working... >_> Video coming soon!
  16. Hey, it's me again with another question! (Sorry...) I'd like to post a WIP of the entry I'm working on to request advice, and then post the finished creation it its own entry topic later. Is it frowned upon to post a WIP topic and a separate entry topic? Do I have to keep WIP pics and pics of the finished build in the same topic?
  17. Is there any limit on the amount of non-Technic elements (ie traditional System bricks) we are allowed to use? (I'm assuming that's what the 'Model Team style building is allowed' rule is referring to?)
  18. Apologies if this has already been answered, but does the wacky function need to be independently controlled, or can it be linked to the drive and/or steering mechanism so it activates when the vehicle moves?
  19. Since TC11 concluded, I've been wanting to have another go at building some more Technic battlebots. Robot combat fans will probably be able to guess what I'm planning to build from the video above - but I could really use some input from the Technic community to help me make it more efficient/less sucky. The video doesn't show it particularly well, but there's a motor driving a worm gear, which in turn drives a gear wheel, which in turn drives the sequence of gears connected to the pivoting arm, which drive the chain connected to the saw blade. Most of the gears on the arm are attached with friction pins and serve as clutch gears, allowing the motor to drive the saw once the mechanism has fully extended/retracted. So here's how I want to improve it: - I generally want to shrink the mechanism down, especially the width. It's 10 studs across and I definitely want it to be narrower. - Is there a way of modifying the mechanism so the saw starts spinning as soon as the motor switches on? - Ideally I'd want the saw to only spin in one direction (don't mind which one though). Am I right in thinking I can achieve this with a differential? And if so, how exactly? - The saw piece itself isn't ideal, since it only has a pin hole and it's a little too small for the MOC I'm planning. Are there any disc pieces out there with axle holes that could pass for a saw? They'd need to be available in grey/silver or similar too. - If there are any better mechanisms/techniques that'll achieve the same result (ie arm slowly moves but doesn't stall the motor when fully extended/retracted, saw blade moves fast, whole thing is run using only one motor), I'd be interested to hear about them. Any advice you can offer will be much appreciated. Thanks!
  20. Thanks for the positive reviews! It's interesting you say that - I was told they looked like eyes back when they were on the top of the MOC, which is partly why I moved them to the back. I don't mind though - maybe the cuteness can distract the opponent. ;) Thanks for your vote! There were a lot of solidly-built entries and I'm not sure the old disc would have fared too well, but I think the speed and maneuverability would have been able to outpace quite a few of them. :)
  21. So first off, thanks to everyone who voted for my entry in TC11! There were some amazing entries, so I'm very satisfied with 8th place. ^_^ As promised in my original topic, here's an upgraded version of THUMPER for you (complete with a much better video):
  22. I'm probably in the minority here, but I'd like to see some realistic 'fantasy' sets (eg anti-grav racers, futuristic cars, maybe mechs) alongside the usual replicas of real-life vehicles.
  23. Thanks everyone for the positive reviews! DrJB got it in one - it's an arm piece from Bionicle figures (specifically Pohatu Phantoka). Hope it comes in useful Braker! :) I do have the original Manas torso bricks, but I'm not sure if they're still in a working condition. I'll see if I can dig out some extra batteries and do some testing for you. By the way, does anyone know if the Spybotics remotes work with Power Functions? I used to have them but they seem to have gone missing. Yeah, the back is pretty ugly. I've mainly posted it here to give a little insight into where the motors/battery box/gears are. I'm thinking of building an upgraded version of this someday, and if I do the back is the first thing I'll be fixing. ;)
  24. Great work. The spinner weapon looks really nasty - I didn't realise the hooks were metal until I saw the video! I like the Carbide/Cobalt-esque armour too. My only complaint is that movement seems a bit slow - I think other entries in the contest could probably escape the spinner and attack from the back? Good luck in the contest!
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