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Pandora

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  1. "Apologies, Ambassador Luneth. I shall not intrude on your company any further, but thank you for your indulgence" Nyx curtseys once more and makes her way over to the Ziegried clan to stand next to Thothwick. "Sirs, Madams, I... hope very much that you remember me. I am Nyx, a Mage, and a long time ago I visited your great house to help investigate your Matriarch's disappearance. Once more, I am at your service." She just about manages to keep her composure, but all the while she is thinking of how much she could learn from this family, and how much she would have loved to have grown up as part of this family. This great family, with all their knowledge, must be kept safe.
  2. Nyx scans the room and considers that the Hinckwells and Bonapartes are probably who they said they were, and that the Faculty of the Academy probably wouldn't want to talk to a Mage such as her, although they may know something about Steerpike's origins. The Ambassador was telling an interesting story, but had anyone here met him before? Was he who he said he was? "Sir, I must protest that no forgiveness is required for delighting me with tales of your history and heritage, but I am sorry that it is a sad story. I know little at all of the Cult of Azazot; what were their intentions? What is it that they hoped to achieve, if you don't mind me asking?"
  3. Nyx approaches Ambassador Luneth and curtseys politely. "Sir, I am Nyx and I am honoured to meet you. I heard you mention Mercution, and I would love to know more about the great and honourable heritage of the Moone Elves and the sunken Mercution, if you would be so kind as to indulge me."
  4. Nyx checks the wereturtle's instruments for evidence of being mortally dangerous-musical weapons before making her way back to the ballroom floor. "That Phoebe seems nice, might be disappointed in Hinckwell though, from what I've heard." Nyx whispers to Boomigham "And sure, I'll go chat, you just put your feet up. " Nyx wanders over to the gentleman carrying the flower arrangements. "Oh hello" she smiles "don't want to disturb you. Do you need any help putting these on tables? They smell lovely. So, do you often work at these big fancy dinners?" Nyx checks the flower arrangements if she's allowed to place them. "Are you looking forward to hearing Ms Dellamore sing or have you heard her before? Do you know anything about any of the guests, or have there been any... unusual arrangements? Aside from us being here, of course. Say, you don't know where we might get a glass or three of Mead do you, it's ever so thirsty work this." Nyx continues to smile encouragingly.
  5. I assume you're clicking on the pinned topic thread in this forum User Groups and Tags. I've provided the link again, so you should be able to see it, but I don't understand why you can't view the pinned topic. Which 'link' are you clicking on?
  6. Nyx smiles kindly at the serving girl. "Don't worry, we're here to help" she says reassuringly. "Of course Larry dear, but don't drink my mead if this nice chap brings us any. " Nyx wanders over to stage and carefully makes her way up the steps to one side. She approaches the band. "Hey guys, those are some impressive looking instruments." she smiles sweetly and innocently at the were-turtles "So what kind of music do you guys play? I guess you must have been looking forward to playing tonight, huh? And you have Barbariccia Dellamore tonight here too, have you played with her before? What's she like as a person?" Nyx pauses her questioning, not wanting to bombard the band before they can speak, and just stands smiling waiting for some responses.
  7. Number – 70706 Name – Crater Creeper Theme – Galaxy Squad Year – 2013 Minifigs – 2 Pieces – 171 Price – $19.99/ €15.99?/ 12.99? Exact price not yet known. Links: Brickset, Bricklink not yet listed, Peeron not yet listed, LEGO Shop@Home not yet listed. Galaxy Squad (and I really keep wanting to say Galaxy Quest) is the brand new Space theme from TLG, which has been launched in many places to general approval. Unfortunately this is the first Galaxy Squad set I've been able to see up close, as TLG has decided to launch the Winter and Summer waves together in Summer in the UK, but the general feedback from those who got their hands on the Winter wave is that they are enjoying this new theme and liking a lot of the features of the sets. If, like me, you wish to know a little more about Galaxy Squad, then here's a little bit of the story: The Galaxy Squad consists of four colour coded sections: Red (led by Billy Starbeam), Blue (led by Solomon Blaze), Green (led by Chuck Stonebreaker) and Orange (with Jack Fireblade and Ashlee Starstrider - a girl!) and each team also have their own colour coded robot side-kick too. The Galaxy Squad fight the Alien Buggoids and Mosquitoids to stop them from doing... whatever it is they're doing or trying to do, which must be bad because they're bugs, right? So far in the theme the sets have been a mixture of monochrome with single-colour accent futuristic space vehicles, and exotically coloured insect shaped vehicles - a really intriguing combination of builds within one theme. The Green team (and so far as I can tell the teams are only called by their colours) had a large vehicle in the first wave 70704: Vermin Vaporizer, and this set has Chuck striking out in a smaller vehicle against a reasonable large Alien Insectoid vehicle. So, I'm excited for my first opportunity to build one of these sets - let's have a look at it! The Box The colour base for the box is white, reflecting the Galaxy Squad's mostly-white vehicles, but there's a lot of artwork to depict the alien world and its landscape. The Crater Creeper is crawling over the alien rockface, while Chuck zooms in to attack with his missiles. In the top right the alien Buggoid is amusingly 'bursting' out of the box and it's a great touch to bring the alien to life. In the bottom right Chuck looks cool, and confident with his gun. No Buggoids are getting away from him. The back of the box has a 'Tron' style grid overlaid on a background of stars and galaxies in space. There's a great view of the Crater Creeper itself, including lots of insets showing all the playfeatures, including the fact that the Crater Creeper can grip Chuck's pod in its pincers. There's a lot more information here, including a QR code (that I admit I haven't scanned) and in the bottom right a cheery picture of Chuck with a website that doesn't currently work for me (perhaps because I'm in the UK where Galaxy Squad hasn't been released). On the top and bottom of the box you can see better the continuing minimalist white. I think this is a great choice for a colour; it's really clean and fresh. It's unusual to have such an empty colour on such action packed sets, but it allows the actual LEGO to stand out more, and it ties in so well to the white basis of the Galaxy Squad's vehicles. Unusually, instead of using a minifigure, they've chose a raygun to denote scale. I'm not sure how much that helps, but it looks quite stylish. The sides of the box show more clean and contemporary white space. You can just make out four symbols, denoting the four different Galaxy Squad teams, and each team's set has its logo filled out in its team's colour, which is a nice design. The design of the sides are kept sleek, with just a smaller picture of the set from the front of the box. It's a shame they had to include the LEGO club promotional stuff, as it does spoil the aesthetic, but I understand that it's necessary. The Box Contents There are four polybags inside the box, two large and two small, and this is where you first get the sense of the colour scheme for the set. There is also a small sticker sheet, with four stickers, which was in remarkably good condition when I fished it out of the box. You'll see how these are applied later, but they are printed on a transparent base, which makes them slightly less obvious as stickers. The printing itself is fine and clear, so they are the next best thing to actual printed parts. The Instructions Just one instruction booklet; hardly surprising, as it isn't a very big set. The artwork here is the same as for the front of the box, but you can see a bit more of the landscape. It's been mentioned by a few that there's more than a passing "Starship Troopers" vibe to this theme, and it looks like the lime green construction in the background is actually the Buggoid city, not least because you can see the pincers of another Crater Creeper on the horizon. So that sort of implies that the Galaxy Squad have travelled to the Insectoids' world to take them on. Very Starship Troopers... So here's a random(ish) page from the instructions. Firstly, the Tron-like grid background is back, which is kinda retro in a cool way plus there are faint impressions of nebulae too. Secondly, there's a nice cheery picture of Chuck to encourage you while you build. He's also got his green team logo next to him too. Thirdly, at this stage in the build, you can see there's quite a bit of SNOT work and Technic, which we'll see a bit more of later. This isn't just a brick-on-brick build. It could be argued that one of the most useful pages in the instructions is the inventory, so here it is, and if you'd like to see it better then please click on the pic for a link to a larger version. I have spared you the torture of seeing the ignominious "Gagne" child that graces the back cover, and instead I offer you this: the page that shows the complete view of all the upcoming Galaxy Squad sets. If it looks a little pink, that's because it is. It seems that, in Galaxy Squad, pink is the colour of the laser fire from the Insectoids, so there's quite a bit of pink here, as the Galaxy Squad hide behind their set boxes to take cover from the fire. I like the little 'holes' in the scenery from the laser fire too; the artwork as a whole is fun and action-packed. The Parts There are a few parts here that are new to me. It's easy to spot the Hero Factory angled blades in black, and they have only appeared in one Hero Factory set 6228 Thornraxx, before cropping up in Galaxy Squad's 70703 Star Slicer. The light bluish grey 6x6 round plate has only appeared in a few sets before, so it's also not easy to get hold of, as is the trans red windscreen which hasn't been seen since 2003. It's unlikely you'll have many of the dark red curved 2x2 slopes, unless you own a lot of Maersk sets, specifically all four versions of the Container Ship, as those are the only sets it's ever been seen in before. The dark red 4x1 curved slope is a relatively new piece, having debuted in dark red in 2012 in the Ninjago set 9448 Samurai Mech and then appeared in only 3 other sets so far this year. Just next to them, the 2x2 air scoop tops are brand new in dark red for this set. In these bags my eye was certainly drawn to the olive green 1x2 plates. This colour version of this piece is pretty new; it's only been around since 2012, and has only appeared in this colour in 4 sets, 3 of which were pretty large. You can't ignore the only printed piece in the set; the lime green printed 2x2 round tile that's supposed to represent an open insect mouth in the Galaxy Squad sets. It's only appeared in 70700 Space Swarmer, in the sets that have been released so far, and the 1x2 lime green cheese wedge has only ever been seen in 31007 Power Mech before. The dark bluish grey 1x2 modified plate with pin hole is a brand new piece for 2013, however TLG have already made good use of the part, as it's far from rare already, and the two barrel pistol is also reasonably new (2011) but featured in a myriad of sets. Minifigures Here they are, side by side, Buggoid of unknown name, and Chuck Stonebreaker, leader of the Galaxy Squad Green Team! Mr Buggoid manages to look both serious and slightly smiley at the same time, which is really quite a feat. He's looking at you, with his four eyes, from under his heavily fortified forehead. As with any insect-like creature, he seems to have a segmented abdomen, although he also seems to be wearing a very small pair of underpants. Chuck, on the other hand, is wearing his Galaxy Squad standard issue space armour (in green, naturally) which comes with artificially enhanced pectoral and abdominal muscles, decorated with Galaxy Squad logos. Chuck's grin indicates a man used to space-swashbuckling and derring-do, and his scars mark him out as a battle hardened hero. He has a lovely matching helmet, too. The printing here is really very detailed and precise, with good colour choices too and I'm really impressed with these figures. As mentioned, Unnamed Buggoid has four eyes, but all four of these eyes are printed with detailing that really adds another level to this figure. It's only a few dark red spots, but it's such a great detail to really give the figure something extra. At the back, Buggoid has more great printing to show his segmented Insectoid body, and you can see the moulding of the back of the head, designed to fit with this segmentation. The shape of this moulded head carapace fits really well with the design of the Buggoid, and the fact that the hands match some of the printing detail is another great design feature. Chuck also has a detailed back print, that looks very Sci-Fi with an almost mechanical representation of his spine. There's another Galaxy Squad logo here, and you can also just make out the number 30; I confess, I don't know what that means. I assume Chuck's wearing a sort of spacey respirator type thing, which is nicely printed with shiney silver, but does look a bit like Hannibal Lecter's gimp mask. Chuck doesn't look too happy about it. Here you can better see the shape of the Buggoid's head. It's all one mould, not a head with a mask or helmet over it, but here you gain a better sense of the curvature of the carapace and can see the probosces at the front. The Build Having assembled the minifigures, the first thing to build is Chuck's pod. It doesn't look like your usual "spaceship", it's not enclosed (ensuring easy access for fingers) and it's not all sleek and streamlined. It looks a little like an armoured armchair on a circular rug. With guns and missiles. And I rather like that idea, and I also like that it isn't just another pointy little ship. The green team's coloured stripe is effected by an expertly () placed sticker on the front, and the basic colour here is white, with a hint of trans for that clean, futuristic Sci-Fi feel. A view from the back shows that the colour scheme also includes dark green; the curves of which add further to the armchair aesthetic. It's an eye-pleasing colour combination, and it also makes sense from a story perspective too. The control panel of the armchair is effected by another expertly applied sticker, and is also mostly in the green of the green team, and looks suitably impressive as to transform the otherwise boring 1x2 white cheese wedge. Chuck looks both excited and menacing as he chases you down in his floating armchair, and that's really quite an arsenal he's got pointed at you there, too. In fact, from the front, this looks a bit more like a souped-up mobility scooter for people who get annoyed at pedestrians walking too slowly in front of them. The glow of the trans light blue lateral thrusters work nicely with the green-and-monochrome colour scheme. Round the back you can see more of that lovely dark green, and also a flash of blue. Id' love to say this was the impulse core or something, but actually the SNOTage of the lateral thrusters is created by the use of Technic pins (in fact there's quite a bit of Technicy stuff in this set) and that's what's causing the blue. Chuck can't actually lean back in his armchair, as the angle's a little wrong, but then if you're going off to blast Insectoids to oblivion, you probably shouldn't be too relaxed about it. Either that or he needs a space-cushion. As Chuck wobbles and upends his craft, we get an opportunity to see that it does indeed hover, no doubt due to the transperambulation of pseudocosmic antimatter (with apologies to Robert Rankin). This is, however, delightfully represented by four trans blue 2x2 boat studs, and very pretty they look too. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Having happily sorted Chuck's conveyance out (and happily indeed one does), it's time to move onto the main build: the Crater Creeper itself. Earlier on, in the instructions part of this review, I showed you a mid-build picture where I mentioned that there was quite a bit of SNOT work and Technic involved here. You can see that there's a few SNOT brackets already applied to the main build, and there are a lot of Technic bricks, and axles and pins and other Technicyness involved. You can understand how this goes from a bare skeleton to being a large insect-like vehicle, even at this point, thanks to the appearance of some of the Technic angle connectors. A reasonable number of interestingly coloured and shaped parts are actually lost underneath further layers of bricks, plates Technic and SNOT, and the build really does feel like a layering process. So here is our Crater Creeper, in all its red and lime green glory. It really does manage to look like part vehicle and part bug; both mechanical and organic. It looks venomous and sinister and "Creeper" really is the right name for it. The curved lime green piece at the front looks like an insect's carapace, and in armouring an insect it is armouring also an alien vehicle. The pincers at the front are snapped shut thanks to the tension of the colour-coordinated red rubber band, which is the only thing that really looks out of place. If you take the red rubber band off, though, then you can see more of the front of the vehicle. As the pincers open, they reveal the placement of that singular printed round tile, which is nicely positioned on top of four pink 1x1 round plates. The pincers in the open position looks more organic and menacing, but removing the rubber band removes a play feature. By pressing on the Technic axles that are exposed on either side of the front of the model, the pincers will open and close at will and are even able to grab things, including Chuck's pod. Round the back you can see another expertly applied sticker, and that it's been applied to a trans part. The lime green and trans red is an unusual colour combination, but for colouring an alien insect vehicle it's a combination that works well. The curved lime green pieces on the top of the body smooth nicely down onto the trans red shell, and the model looks segmented, just like an insect. Underneath the rear exoskeleton, there's a nasty surprise, though. This is where the Buggoid keeps his blaster, yet it also seems to be integrated into the vehicle as a sting in its tail. You can't even sneak up on it from behind. With Buggoid in the driving seat, the controls (thanks to the last expertly applied sticker) are at his fingertips. From this angle you can see that the model is almost exclusively black, grey, lime green and dark red. There's some nice switching between the colours, and the studs from the front lime green curved 6x2 wedges are nicely balanced by the pattern of the sticker on the rear trans red piece, effectively making the studs themselves part of the design. It would be great to be able to say that the Creeper can walk, or even creep, but unfortunately four of the six legs don't articulate at all. The middle legs are the only ones that do, and you can clearly see the joint here, but unfortunately they only move up and down, not forwards and backwards. This is a bit of a shame, as with all the Technic involved I was hoping for a more dynamic model, but it is not to be. You'll just have to raise the Creeper's middle legs in a menacing way instead. So here we have Chuck and Buggy, reunited again. Really this picture is to show the scale; Chuck looks pretty much outclassed in this encounter, and he seems quite exposed in his little flying pod. I guess, though, that what he lacks in armour is significantly made up for with manoeuvrability, especially considering he can fly and the Creeper can't even walk. At the end of building, as ever there are parts left over, but the leftovers here are quite frugal unless you like Technic pins. Really, though, these represent easily lost parts, but it's always nice to know that there are some things that are supposed to be left over. And a little look at flick-fire missiles. Love 'em or hate 'em, you get two pairs of them in this set, and this picture is to serve as a reminder for those of you who got excited and fired off your missiles never to be found again. This is what they looked like. Conclusion Design: 9/10 The whole style of Galaxy Squad has me absolutely intrigued. I really love the clean white base for the theme, with the single colour accents for the teams, but I also love the exotic colour combinations and use of trans parts for the Insectoid vehicles. There's such great contrast, and I saw that in this set. The little pod is great, and it's not a pointy starship. The larger Creeper looks just like a mechanised insect. I think the design for this theme and this set is pretty much spot-on. Parts: 8/10 There are some newly coloured parts here, and a good amount of parts I wouldn't normally have. Most of them have been used in Action and Sci-Fi sets quite a bit, though, so they may not be all that exciting to the theme's target audience. I suspect that the only printed part will be commonplace within Galaxy Squad sets, so that too is unlikely to be a great draw. There's a good collection of Technic bits and bobs though, especially if that's an area of LEGO you don't usually go for. Minifigs: 9/10 It's not a huge set, and the two minifigs are completely appropriate. They are both brand new to me, and I am very impressed with the level of detail and quality of the printing. Chuck makes a great character, and his face is a great addition to our minifig collection. The Buggoid looks very alien-insecty; who could ask for more? In this size set you only need one of each side, and that's just what you get. Build: 10/10 I had tons of fun with this build. There's very little repetition, and the few steps that are repeated are quite complicated, so they certainly aren't boring. It won't have escaped your attention that there's a load of Technic in this build, and that really isn't something I do much of, usually by choice. I've seen it crop up in some CREATOR and Friends sets before, so it doesn't bother me at all, but I was surprised to actually find it fun. Additionally there's quite a bit of SNOT building here, and layering up the SNOT, too. I enjoyed that part of the build immensely too. There was certainly no brick-on-brick element to this, and that was a pleasant change. Playability: 8/10 With one of each faction (Galaxy Squad and Insectoid) it's easy to create scenarios of fight and escape and peril. The biggest play feature is obviously the gripping pincers, which is fun, but the elastic band required for it does spoil the look of the model a little. Obviously there are flick fire missiles, which will be fun until you lose them, but there could have been an even better playfeature if the Creeper's legs had been articulated. I am aware that that would make this a far more complicated model, though, and this wouldn't be the smallish-sized set that it is. Overall 88% I'm actually surprised at how much I like this set; there's really a lot to enjoy here. The printing on the minifigs is really lovely, and Chuck is a worthy leader of the green team with his debonair smirk and battle-hardened features. The parts selection is pretty good, especially if you're drawn into this theme from others, and the build is superbly enjoyable. Both contraptions can be swooshed to great effect and having two opposing vehicles in one set allows for instant scenario play. It's clear they've thought about the play features, and they haven't just used a few flick fire missiles (although they're still there for the die hard fans), but it would have been even better still if the legs had been better articulated. The whole theme and style of Galaxy Quest is hugely appealing. The clean and modern take on the futuristic nature of the Galaxy squad compared with the bright and vibrant organic aesthetic of the Insectoids is a fabulous contrast. Judging by this set, I'll be acquiring several more of the Galaxy Squad sets when they are eventually released in the UK. Thank you for reading, comments are always very welcome. High-Res pictures can be found on my flickr account. The green team call in reinforcements from the newly-formed pink team to finish off the last Crater Creeper.... ...and with the behemoth slain, they decide to hit the space-pub together...
  8. "Don't worry, just twirl me away at the first sign of trouble and I'll slink off to conjure some incendiaries. And I'm sure your dancing will be fine Larry dear, apparently it's just like riding a horse, you never truly forget. " Nyx turns to Thothwick, seeing his expression. "Hey, you know Larry will soon find some floozy to catch his eye, and when he does you and I will do some damage to the canapés, eh Thothy?" and she smiles encouragingly at him.
  9. Access granted, welcome to the Academy!
  10. Sword of Improbability - on a roll of 7, your opponent turns into a potted geranium, granting all NPCs a nice cup of tea and a trip to the seaside. Then you die. Unless it's Wednesday, in which case you get a cookie.
  11. Nyx, slightly affronted at being ignored by Patricia, mutters a little under her breath before addressing Boomingham "Geez, she's only met me like a bazillion times before, stuck up cow. So Larry.." and she curtseys deeply and gracefully ".. it's to the ballroom with us. Will you dance with me? I reckon we could cut a dash across the floor and make a few monocles pop! "
  12. "Thothy? Oh he's a sweetie; the strong, sensitive type and his fur is so soft I swear he goes to the same bath house as me." Nyx's face darkens slightly "I've fought side by side with him through some of the toughest battles, and he is valiant; willing to step forward and protect others. He does have a mildly annoying habit of disappearing sometimes during a battle, but he's dependable and honourable, and... he's kind, and that matters. A lot." Nyx's gaze shifts to Arthur. "As for him, I find it difficult to talk about him. I'll just get angry all over again. He's selfish." Nyx purses her lips, containing her emotions "He completely ignored all the torment most of us went through on our last quest, and Larry it really was unbelievably tough," the deep wounds are reflected in Nyx's eyes "for all of us, and instead he ranted and raved about himself, and his beliefs, and how he was the victim and... all sorts." she shakes her head "He cannot see past himself, and yet he still wishes to call himself a hero. It seems he's trying, now, but I'm still not convinced." she sighs "Nobody needs a martyr, we just need people we can depend upon in our hour of need." Nyx smiles wistfully at Boomingham. "It's good to be spending some time with you again Larry. I've missed you."
  13. Nyx bows ever so slightly, but gracefully, to Captain Patricia. "Patricia, I am sure you are just as delighted as I am that we meet again for what... the third time?" a naughty smile plays on her lips, but she fails to hide her eye-rolling as Boomingham turns on the smarm. She turns to her fellow heroes. "Thothy and Boomers, it's so good to be working with you again" a wide grin spreads "and... Arthur, yeah, hi, uhm, thanks" the grin fades slightly as she accepts the Scroll of Frailty. She turns sharply. "As to the rest of you, yeah, mess up and I'll make sure you're geography. But I'm sure you'll be just fine, after all you are fellow heroes." Nyx turns to the young female knight. "It's not the yeti you need to worry about here." and she laughs lightly with the merest hint of menace "Here, take my spare bedroll for now, you never know when you might need it" and Nyx adopts an expression of all-sweetness. OoC Updated Stats - Nyx went shopping:
  14. Hello Amte and welcome to EB. Friends is very much based here in Town, but MOCs and topics can also be found all over EB. All of the Friends information can be found in the Friends Hub, right here in Town. If you'd like to discuss the age of the Friends, and how they are able to drive/pilot vehicles, then please join the discussion in this thread, where that very topic is currently being discussed. Otherwise, please keep discussion in this thread relevant to this particular thread, thank you.
  15. It's really cute to hear your daughter's opinions on this set, and I'm sure TLG would find this kind of feedback nice to read too. It's also great to hear you and your daughter like reading the reviews here. I hope you don't mind, but I've edited your topic title to make it slightly less misleading.
  16. Nyx wanders into the Marketplace, refreshed from her time in the bath-house. The hustle and bustle of the city is comforting; the traders shouting their wares, customers trying to haggle their best and people just generally chatting and passing the time of day. Her eyes are wide as she looks at the wares on offer, holding her purse with her 201 gold away from pickpockets, and she is pleased to see Elphaba back once more. First stop, though, is Anwyl's. "Hello" she smiles at the hard working dwarf "I'd like to sell this scrap metal, I believe the going rate is 25 gold? I have some weapons to sell too." Nyx fishes out the Fishstick and her Dawnstar, rolling them over in her hands and remembering the damage she had wrought with them fondly. "I would like to sell this Fishstick, 35 gold I believe, I just don't have the delicate state of mind required. And here, I'd like to sell my oldest and most dear weapon, my Dawnstar II. I believe you'll give me 45 gold for it? Be careful, though, it may look pretty, but it's still razor sharp." A fleeting look of regret passes over her face, but Hel, she needed the money, and now she had (201+25+35+45 =) 306 gold pieces. "Anwyl, I would like you to merge this spare Amethyst with my new staff. I'd also like you to upgrade it to WP14, please." Nyx hands over Zee's Standard, one of her two Amethysts and (50+140) 190 gold gaining an improved Standard and leaving her with 116 gold. She bids goodbye to Anwyl and starts to take in more of the marketplace. What to do, what to do... There are so many things she'd love to buy, but her gold will only go so far. She browses Elphaba's wares, drawn naturally to the bright Ruby, but instead she picks up a Scroll of Sleep, handing over 50 gold as she does so. Sighing, she makes her way over to Portia's and buys three Meads for 45 gold, leaving her with 21 gold.
  17. Nyx sees Boomingham look at the quest board and remembers she'd signed up for a couple of quests. She herself goes to look as Boomingham grins and mumbles his way out of the Hall. "So that's why he's so happy" she smiles to herself "Patricia. And I get to watch it all happen too." She carries on smiling as she makes her way out to the Marketplace. Time for a long honey-soak at the bath house and then a little shopping before setting off for a grand ball and to catch a poisoner.
  18. Back during Summer of Friends last year, we were lucky enough to be allowed to interview the LEGO Friends designers. We asked them about the minidolls as part of the interview, so here are their responses specific to this topic, where it's very clear a lot of thought was put into the design of the Minidolls: If you'd like to read the whole interview, the link is here.
  19. Maybe you are and you just haven't realised?
  20. Hi Sci, although these are pictures of sets already released, we do not ever post pictures marked "Confidential" here on Eurobricks, so I've removed them from your post. Thanks for your understanding.
  21. Nyx looks slightly aghast as Nerwen says her goodbye for another quest. "Aw, nuts" she comments to the table in general as Nerwen moves out towards the door "I really wanted to spend some time with her again." "Take care Nerwen, I hope to see you soon!" she calls after. She turns back to Boomingham: "I'm sitting here pining for the love of my life, and you're more concerned about getting into Patricia's pants? Typical." and she makes a faux sad face, complete with soulful eyes, holding it for a few moments before breaking into a laugh; her first genuine laugh for a long time. "Thank you Larry. The very idea of you and Patricia together... has cheered me up no end." and a mischievous grin appears where there had been an empty expression. "I feel like I want to blow a load of stuff up again, so I think I'm feeling.. better."
  22. The search function is your friend.
  23. "I would seize it, if only the bastard were actually here. That's.. the problem." Nyx sighs. She can't form her thoughts into sentences. This is too difficult to put into words, too big. "It's.. ...to know that somewhere out there is someone who... ...and we connected, I mean really connected... ...and we could be, have been, so incredible..." she looks away wistfully "...but he left, and I would run to him... ...but I don't know where, and if he'd even want me to.. " She trails off, annoyed at the words for failing her, and just gesticulates ineffectively. "Gah!" She tries to turn her thoughts to Patricia, not wishing to embarrass herself further. "Patricia? I'm sure she'd be absolutely delighted to see us both again." at least she'd moved on to sarcasm; better than moping at least.
  24. And that is why he and Nyx are such good friends.
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