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TheBeeze

Special Themes Moderator
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Everything posted by TheBeeze

  1. Campaign is closed. Thank you to everyone who submitted builds!
  2. WOW dude that is awesome! Very cool! I am shocked at the angled tiles on the wings, I didn't know those existed.
  3. Whoever has the highest scoring build for CP7 will win. Staff members are not eligible for it.
  4. Great Brick War Prize Pack by Jesse Beeze, on Flickr Great Brick War Prize Pack by Jesse Beeze, on Flickr Courtesy of our Sponsor Minifig.cat
  5. Filace CP6- November Naval Base Map Name: Studica Grid: D10 With the search for the WMD throughout Xenor underway, COAC and RON forces went off to search the sites provided by the SoF. Captain Beeze and his unit were tasked with investigating a Naval Base on the islad off the coast of mainland Xenor. Designated: November With a full scale Naval battle happening at the main Dockyard, Captain Beeze's team slipped south to a munitions and storage facility where intel indicated a WMD would most likely be found. The team approached the base using a PT Boat. 20180415_220653-01 by Jesse Beeze, on Flickr Immediately upon pulling in the docking area, the defending troops sprang into action and started firing on the boat. 20180415_214200-01 by Jesse Beeze, on Flickr 20180415_220641-01 by Jesse Beeze, on Flickr 20180415_220903-01 by Jesse Beeze, on Flickr The team returned fire on the dock with their mounted 30mm, M60, and M249 Machine Guns. 20180415_221011-01 by Jesse Beeze, on Flickr They pulled the boat closer to the dock and started to unload their team to move up and assault the warehouse. 20180415_221346-01 by Jesse Beeze, on Flickr The team started taking fire from a covered 50 Cal. position 20180415_214236-01 by Jesse Beeze, on Flickr So they returned fire of their own with an HE Round from an M79 and destroyed the sandbag bunker. 20180415_222855-01 by Jesse Beeze, on Flickr Two of the team swept in and raked the bunker with fire to make sure nothing was missed. 20180415_223239-01 by Jesse Beeze, on Flickr The team made their way to the sliding ware house doors and prepared a flashbang for breach. 20180415_223623-01 by Jesse Beeze, on Flickr 20180420_223557-01 by Jesse Beeze, on Flickr The team breached the warehouse as soon as the flashbang went off. 20180420_223925-01 by Jesse Beeze, on Flickr Hearing the battle outside beforehand, the defenders inside the warehouse were ready for the team and mostly unphased by the flashbang. 20180420_224712-01 by Jesse Beeze, on Flickr 20180420_224628-01 by Jesse Beeze, on Flickr 20180420_224405-01 by Jesse Beeze, on Flickr 20180420_224558-01 by Jesse Beeze, on Flickr The team started to overwhelm the Xenor forces and take control of the warehouse. 20180420_225005-01 by Jesse Beeze, on Flickr 20180420_224414-01 by Jesse Beeze, on Flickr When the firing stopped and the team signaled that it was clear they realized that one of their own had been hit. Captain Beeze was down and required an immediate MEDEVAC if he was to survive. The team radioed the MEDEVAC and tried to treat his wounds as best as they could until help arrived. They would have to wait until then to search the facility for WMD. 20180421_123126-01 by Jesse Beeze, on Flickr
  6. Of course you can. Enjoy!
  7. Welcome aboard. Start by doing a thorough read over of the rules. You will need to do some basic builds and earn some points before you can jump right into using vehicles. Look at other's prior builds. Your team should add you to their chat soon to include you in the next campaigns planning. From there, enjoy yourself and don't be afraid to ask questions. Best of luck and happy building!
  8. Yes welcome and good luck on country selection
  9. I thought it would be worth noting that this will be my last campaign as a player. Balancing my duties with running the game while also being able to contribute to Filace and the COAC is challenging. Given the depth of the game and where we are going, it is increasingly difficult to remain neutral in dealing with both aspects. Those of you who were here in the very beginning know that my intention was actually to not participate as a player, but a little push was required to get things off the ground. That said, I think we are in a good position now and I look forward to spending more of my time growing this game (and section more) .
  10. Dead line has been extended (1) Week. Updated above.
  11. Nice idea. Special OPs missions are unlockable by rank right now. But we have something up our sleeve that you may like. @LegoRacer1 experimental weapons could be an option. Thanks guys, keep the ideas coming.
  12. We are working on a new revamp to our point system courtesy of some recent player feedback. We are going to be introducing some new things that can be done by using the points you've earned to purchase in game perks. These will range from things you can use in a campaign to aid your team, to propaganda, to perks for you as an individual player. We would like some ideas. What would you like to be able to purchase with your points?
  13. @Connor Querin, @SkyPie, and @Merc4Hire have been removed from the roster due to inactivity.
  14. Just a reminder we still need you to make an AAR Post.
  15. We have recently been discussing the game and getting player feedback in the COAC Chat. There is a point I would like to address publicly. The staff and I welcome an open discussion on the topic: On one hand, a number of you have asked us to create maps and provide more specific details on the game. On the other hand, you ask for more power in the players' hands to drive the game and be creative. You see the contradiction here right? We are trying to find a balance with this but it seems like no matter what we do we can't seem to make everyone happy. We provide rough guidelines in hopes that players will be creative and take the ball and run with it. We don't want everyone building the same city or being tied to restrictive guidelines. We want people to have the ability to be creative and do what they feel like within our guidelines. Yes this is a game, and yes we play along a story line; but the underlying purpose of what we are here for is to build what we want to build and find enjoyable. The more restrictive we get with details and guidelines, the more people we will turn away. Take a look at the rule set in BOBS and see if that's something that you would want to just jump into. They are constantly caught up in fighting over rules and finding out ways to keep people building creatively and not just for points. I am trying to avoid over regulation here.
  16. #10 & #5
  17. OOooOOooOps. We're trying to get it posted today.
  18. Annnnnnnnnnd we're done. Thank you to those who have participated. Information on scoring and judging will be posted later on.
  19. Minifigcat one of our sponsors.
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