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Everything posted by Capt Wolf
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Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Yeah, I should have called that out immediately. My bad. -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
@Bodi and @Captain Genaro, I wanted to call your attention to some special results that I didn't mention in the KPA proper, but are in the notes in the result tables. Four OL ships -- Mr. Twistie, Tartarus, The Taurus, and The Corcel -- were damaged and require repair MOCs before they can sail again. This was part of the GMing process in figuring out the results of the assaults. FYI. -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Thanks! This was a tough one! There's a pic of Bluebeard in this post... ...but at the moment Brickshelf is down and the photo doesn't display. If it's not up soon, I can dig up my original and post it here directly. -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Migery's Revenge and Midas Touch II will abstain from gambling hi-jinks, but the captains of La Contessa de Victoria (Philip Janszen), Far Horizon (Anthony Crol), and Fenris Ranger (gee, I need to come up with a captain for this one) will take their chances at the full Mesabi Landing experience. -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
A KPA addendum. (Hey, it's difficult getting a paper out while there's fighting in the streets!) - page 3 - Oleon Squadron forces Corrish blockade of Nola Mar We have late arriving news from Nola Mar. After the disappearance of Royal Navy Captain Sir Jno. Cooke and the mysterious events surrounding this, a strong Corlander squadron has subjected all vessels leaving from and arriving at Nola Mar to inspections under the authority of our illustrious Grand Admiral L'Olius. However, we have now confirmed that an Olean squadron arrived at Nola Mar, forcing its way past the blockade. We have learned from sources in Westface that, with the Oleon betrayal of Terraversan independence still unbeknownst to the Corrish squadron off Nola Mar, the redcoats decided to retreat under protest to avoid an international incident as the Oleon flagship loosened a broadside and thus signalled its intention to break the blockade by force. One can only speculate how La Royale would have fared, had the Royal Navy had word of the Oleon invasion, as the two squadrons were reportedly evenly matched. What repercussions will this have on OL/COR relations is unknown at this time. By now, it is evident that the uprising in Nola Mar is connected to the Oleon invasion, and little doubt persists that it was part of a general plot to overthrow our legitimate Terraversan government and independence. As to the Corrish captain, we have heard that he was handed over to Oldis as a spy! The KPA editors think a release of Captain Cooke would be the prudent choice, as Terraversa could well use the friendship of a longtime Oleon rival in these dire times. -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Results by owner: Part 1 Part 2 -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Results by destination: Part 1 Part 2 -
Kings Port Advertiser and Ship List (Vol. 5, Issue 4)
Capt Wolf replied to Capt Wolf's topic in Brethren of the Brick Seas
Results by faction: Part 1 Part 2 -
July-September 620. Vol 5, Issue 4 KINGS PORT UNDER SIEGE Bluecoats Land Troops across Terraversa A fleet of 24 ships, under the flag of King Philip of Oleon and flying the banner of Oleonder national hero Sir Admiral Dukesc, sailed into the harbor of Kings Port and opened fire on the multiple fortifications of our capital city without provocation. Three Oleon ships were sunk as the invaders’ fleet closed to trade blows at close range, and our fortresses have taken considerable damage. Under heavy fire, the bluecoats narrowly managed to launch longboats carrying hundreds of men ashore. The local regiment, as well as troops from the royal fortress, have taken up positions around the upper city and government buildings, and have so far kept the bluecoats at bay. But the streets are running red with blood as the fighting is fierce, and both sides appear to have taken considerable losses. Archduke Oldis has put out the call for reserves to reinforce the city, and we hear reports that the native Atwi are mustering their tribes inland. Meanwhile, the Oleonder fleet has anchored at bay and blockaded the port. From elsewhere around the island we have received reports of similar assaults by the bluecoats. Sillithonia is now under Oleonder control, as our man there sends word that nine ships flying the command banner of Admiral Winston decimated the small tower defending the port and landed troops as troops from Nola Mar launched a ground attack on the town guards at the same time. Pilnton has suffered a similar fate, attacked by a fleet of 17 ships under the banner of Commodore la Guffre, although it appears the command may have been too much for him. We hear that the fleet was very disorganized as it approached the batteries and that one ship was lost to fire from Terraversan gunners before the tower was silenced. We also hear that Tarlor has been overrun by bluecoats after 23 ships overwhelmed the small port, but again the Oleonder fleet coordination appeared suspect. Three Oleonder ships were severely damaged when they collided, despite only a single martello tower and no Terraversan ships opposing them. The fleet has anchored off shore. Our man in Tanari reports that Terraversan forces have repelled the invaders there! The firepower of the five Oleonder ships quickly reduced the single defensive tower to rubble, but militia and government forces were able to force the bluecoats back onto their ships, which have departed the port. We hear that bluecoat discipline was minimal, with the invaders acting more like common looters than soldiers. At this time we have not received word from Westface or any news of actions by Grand Admiral L’Olius, but for the moment we hope that the presence of visiting Corlanders in our second largest port means that port is still open. The fate or Terraversan independence is at stake. As our valiant soldiers fight the bluecoats in the streets of Kings Port and across the island, we will continue to gather the news and get it out as long as we draw breath. Events at Sea Sea Rats Raid Stormhaven From Stormhaven we have reports that the notorious Sea Rat black-flagged fleet, now led by Hand of Fate II, raided the Corlander settlement. The raiders outgunned the defenses and made their way in land their marauders easily enough, but local troops put up a stiff defense. Still, the Rats made off with 170 DBs worth of coin and goods. Furthermore, we hear that the pirates captured Gun Sloop No. 2 on patrol from Elizabethville during their escape. Sea Rats Capture Two Eslandian Ships Our man in King’s Harbour sends word that an Eslandian merchant fleet sailed into port and immediately reported an act of piracy. The captain of the Long Beard IV says that the merchant convoy was set upon by a Sea Rat black-flagged fleet near Fatu Hiva. The Greenies tried to outrun the Rats, but eventually had to stand and fight. While the Eslandians sank the Sea Rat ship Black Rat, the pirates were able to capture two Eslandian man-o-wars, Grand Venture and Cannonball, while the merchant carracks Eslandita and Hidalga made their escape. Long Beard IV was able to disengage and escort the merchants the rest of the way to King’s Harbour, while the Sea Rat fleet, led by the Atropos, sailed away with the captured ships. Eslandian officials are concerned about the growing presence of black-flagged ships in the seas south of Celestia and Cascadia. Lotus War Fleet Attacks Carno Supply Ships Our war correspondent in Neustadt reports that a Lotii feet surprised a Carno supply fleet just east of the Carno settlement in the New Haven Sea. A fleet of five ships, led by the war junk Lion, sank the clipper ship Camel and captured the large merchant sloop Chital. Carno officials claim to have damaged the junk Leopard. While conflicts between Lotus and some Halosian forces appears to be winding down, the fight between the Lotii and Carno continues, and all travellers should continue to be wary in the seas around El Oleonda. Lotii Capture Sea Rat Ship? Our war correspondent also sends word that the Lotii are rumored to have captured the Sea Rat sail kart Exocet. A squadron of three Lotii junks was seen north of El Oleonda attacking two Sea Rat vessels fitting the descriptions of Arkham Chaser and Exocet. Later reports say that Exocet was seen in the company of the Lotus junks approaching the island. We have no word on the fate of the cutter Arkham Chaser, but believe it escaped to parts unknown. Pirate Round-Up Corries Capture Bluebeard – Again! Corrie officials in Quinnsville are crowing about the re-capture of the notorious pirate Bluebeard! The HMS Juniper sailed into port with the pirate in chains and his large sloop Indigo in tow. Our loyal readers may recall that the Redcoats previously captured Bluebeard in February of this year, but that he escaped his prison cell in King’s Harbour three months later, before he could be brought to trial. We’ll be watching to see if the pirate can slip his bonds once again, or if the Corries can finally put the noose on him. Greenie Vessel Eludes Bloody Bill From Fuerte Unido we hear that the crew of Consort’s Duty is celebrating their escape from the infamous pirate Bloody Bill. Consort’s Duty was making her way around Isle de Victoria from Puerto Desafio when Bloody Bill struck from the west. In addition to the large sloops Little Scavenger and Cutlass, Bloody Bill counted a captured WTC gunboat among his numbers. This may have hindered his attack, as Consort’s Duty, a cross between a xebec and a junk, was able to outrun the pirate and make it around the western point of the island and to port safely. Satyr Damaged by Captain Gore Our man in Arlinsport sends word that the Corrish xebec Satyr arrived in port visibly damaged. The crew of the vessel was telling the tale of being attacked by the pirate Captain Gore in the vicinity of Baskers Island. The Satyr took heavy damage from the war galley HMS Carnage (a former Corrish vessel), but an opportune breeze gave the xebec the push it needed to escape. Gentleman Privateer Escapes from Eslandian Patrol Our man in Weelond reports that the crew of Myth Chaser encountered the Gentleman Privateer in the vicinity of Berelli. They report damaging the three-masted lugger Audacious and the cutter Maverick. The Gentleman Privateer was easily recognizable in his bowler hat aboard Audacious, and ultimately was able to gain the weather gage and disengage his smaller vessels from the pounding from the Eslandian ship-of-the-line. HMS Ironsides Sunk by Pirate Montroy! Corrish naval authorities in King’s Harbour are sad to report the loss of HMS Ironsides. The storied man-o-war has a special place in the hearts of Corrish sailors across the Brick Seas, having won many significant naval encounters. Alas, the notorious pirate Montroy got the better of her this time. HMS Ironsides was leading a squadron of five ships when they encountered Montroy in the ship-of-the-line Cardinal’s Shadow east of Charlatan Bay. The pirate came under heavy fire, but maneuvered his warship expertly, effectively using HMS Ironsides to shield himself from the rest of the Corrish patrol. A lucky shot from the pirate reportedly set a magazine ablaze, and Montroy was able to make his escape. There was nothing the Corrie crew could do to save HMS Ironsides, although they did prevent an explosion that could have damaged other ships in their fleet. Jolly Rogers Captures Corrish Merchant Sloop From Mooreton Bay the crew of the armed cog Huntress report that they were attacked by the man-o-war Jolly Rogers in the South Prio Sea. The youthful crew of the Jolly Rogers captured the cog Octan Tanker 1 and her valuable cargo of whale oil. Overdue/Missing Our man in Yeldo reports that officials of the Seawolf Shiping Company are concerned that the cog Corland Supplier 2 is overdue in port. Between the heavy storms on her route and known pirates in the area, there is great concern for the fate of the crew. And from Aden we hear that the new ETWC ship WDTPTOE (Why Did They Not Put This Out Earlier) is overdue and presumed lost. We can only hope that, if the ETWC decides to build a sistership of her, they give her an easier name! -page 2- Sea of Storms Lives Up to Name In the Sea of Storms, a vicious system came up from the south and progressed through the islands to the north and then moved as far east as Terraversa. We have word that the Garveyian trader Goldfish was forced into Arlinsport by rough seas and the Namerean trader Nemesis had to divert to Aden. We also hear that the Bluecoats lost some of their invasion force as they crossed the open sea to Terraversa, as our observers report that Executioner, Kuga, and HRS Pride of Oleon are missing from the attacking fleets. We also hear that Le Gros was forced to make port in Eltina before eve making the crossing. Locally, Eslandian galleon The Big Apple was forced to return to Westface, but the cutter The Messenger was not as fortunate and sank before she could return to port. Corrish official also report that the HMS Intrepid is missing, and it is not known if it sunk or was intercepted by Oleon forces. A lesser storm system made its way through the Sea of Thieves: The FTA fleet led by Hades' Tuba sailing out of Charlatan Bay was hit hard, as FTA Fluttering Petal was forced to divert to Leopaldis, and FTA Dusk was driven east to Bastion. From King’s Harbour we hear that the large merchant sloop Thalia, part of our Terraversan national trade fleet, sank before it could reach the Corrish city, and word is that damage it took from Oleon ships as it escaped Kings Port may have led to it being unable to handle the rough seas. We also hear from Elysabethtown that the Eslandian galleon Prince Fernando II was also forced to cut short it trade mission. In the east, only small squalls were reported, but that was enough to throw the WTC Iron Tony far off course, eventually making port at Camp Isaac. Mercantile Report From Breshaun we hear that the crew of the cutter Lark are buying rounds in the local pubs after bringing in 900 DBs for their cargo. We hear that Seawolf Shipping was ecstatic with the haul by the Eliza, garnering nearly 700 DBs for their cargo in Belson, and with the payout for the cargo of Corland Provider 2 in Elizabethville. A Sea Rat trade fleet led by the fluyt The Octopus II, and including the brig Dragon Fly and Margaret, made port in Trador. Between the three of them, we hear that pulled in nearly 700 DBs. The capture of the pirate Bluebeard and his ship wasn’t the only bounty HMS Juniper brought into Quinsville. She apparently also had quite a valuable cargo, netting north of 600 DBs. From Londa we hear that the Mardier trade fleet garnered modest profits there and in Prinport. From Jamestown we hear that the crew of the snow Jon El Flurry were celebrating after a profitable run, and that MCTC officials were generally happy with the profits of the whole fleet, but grumbled about lost revenue due to the Prince Fernando II being diverted by the storm in the Sea of Thieves. Our man in Kieg reports that the black market is booming this month. The Garveyian settlement is a well-known port of call for western pirates. Finally, from Weelond we have a tale of woe about an old man who set out for Bardo in his small fishing boat. He indeed caught a mammoth fish, but it was more than he or his boat could handle. The weather forced him to return to Weelond and, as his catch was too big for his boat, he was forced to leave it in the water and sharks consumed his catch before he could return to port. Notable Events Tortuga Crowns Sand Castle King Tortuga’s sand castle contest attracted beach sculptors from several Halosian nations, and Dr. Thaum has announced the winners. Congratulations to all the creative seafarers who took time out from plying the Brick Seas to re-explore their childhood. Octoberfest Moving East? We expect to learn details about this year’s Octoberfest soon, but the rumor is that it will have a new host settlement. While Weelond residents will celebrate privately this year, we’re hearing that a different Eslandian settlement, somewhere much farther east, will be hosting the public festivities this year. Ships Lost to Davy Jones’ Locker Black Rat (Tom Skippy/Sea Rats) Camel (Carno) Devil’s Barnacle (Oleon) Executioner (Oleon) HMS Intrepid (Flavius Gratian/Corrington) HMS Ironsides (Bregir/Corrington) HRS Pride of Oleon (Oleon) HRS Ville de Granoleon (Oleon) Kuga (Dukesc/Oleon) Le Fougueux (Bodi/Oleon) Thalia (Terraversa) The Ambition (Phred/Oleon) The Messenger (Faladrin/Eslandola) WDTPTOE (ETWC/Eslandola) Ships Captured MOC’d: Exocet (class 1) taken from Professor Thaum by Lotus Corland Supplier 2 (class 1) taken from Brickwolf by Jan Van Sud Octan Tanker 1 (class 2) taken from Brickwolf by Professor Thaum Cannonball (class 5) taken from Eslandola by Professor Thaum/Tom Skippy/Roadmonkeytj Gun Sloop No. 2 (class 2) taken from Elizabethville by Kwatchi/Gulagurag/Sea Rats Un-MOC’d: Indigo (class 3) taken from Bluebeard by Sir Kingston Chital (class 3) taken from Carno by Lotus Grand Venture (class 5) taken from Eslandola by Professor Thaum/Tom Skippy/Roadmonkeytj Known Black Flag Ships Still At Large (all of their crews scoundrels and wanted for piracy) Alexander Apollo’s Mirth AQAR Atropos Audacious Dreamchaser II Enyo Golden Rat Hand of Fate II Hotspur Joker’s Folly Jolly Rogers Komodo Dragon II Lachesis Marvel II Maverick Nightingale Puck’s Jest II Purple Rain Stormbringer II The Andromeda The Drunken Monkey Valkyrie Villain’s Boat Viper Note that Black Flag Sea Rat ship locations are hidden when docked in Sea Rat ports, Garveyian ports, and Barracuda Bay or other pirate hideouts. Result tables to follow shortly.
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New Islands Information Part III: The New Haven Sea
Capt Wolf replied to Ayrlego's topic in Brethren of the Brick Seas
Note that several native tribes have already been encountered on Maldria: here and here and here. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Capt Wolf replied to Bregir's topic in Brethren of the Brick Seas
Ah, but in that case the soldiers and the senate were both Roman. In this case the soldiers are Oleonese and the "senate" Terraversan, so not a proper example. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Capt Wolf replied to Bregir's topic in Brethren of the Brick Seas
I'm not arguing against that point at all! Just pointing out that Oleon's statement is flimsy and could be applied by any faction against any other faction as justification for an unjustified war. -
Brethren of the Brick Seas (BoBS) Intro Thread, Era II
Capt Wolf replied to Bregir's topic in Brethren of the Brick Seas
I would expect nothing less! I totally agree! Well, if you consider that NPC pirates have their location hidden when calling on NPC ports, then presumably if any NPC pirate has ever attacked an ESL ship, his argument must be true! And Terraversa did institute port taxes that applied to all factions. Subsequently ESL and COR endeavored to strike trade deals with Terraversa to avoid the taxes, but OL did not. I guess they prefer to negotiate through strength. I am intrigued that Oleon is so concerned with the treatment of Mardierian shipping... So if Terraversa's Grand Admiral L'Olius were made leader of Terraversa, Oleon would peacefully depart, the tyrant having been deposed? So if any faction sovereign observes abuses within another sovereign nation, he/she can "take action as needed to address and rectify" the problem? I've heard lots of complaints about the Faith. Perhaps someone should do something about that... -
Soon. (Soon-ish?) OOC it should be published normally; IC it will have some problems. Basically, calculating the results of this massive assault is taking longer than the usual MRCA to process, so I wanted to get this special edition out in the normal timeframe so that everyone could know what is happening. No, the KPA will go on, one way or another!
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July-August 620. Vol 5, Special Edition OLEON INVADES TERRAVERSA! Kings Port is shrouded in the smoky haze of battle as a fleet of Oleon’s 25 largest ships sailed into the harbor and opened fire on the port’s fortifications. Five ships that were already here with the RNTC are helping shelter dozens of long boats ferry hundreds of bluecoated soldiers to shore. Flashes of cannon fire from the Oleon ships and the fortresses that protect our city continually illuminate the haze as our local regiments make preparations to repel the invaders. Meanwhile, reports from smaller settlements around the island tell us that at least five other Oleon fleets are openly assaulting Terraversan towns. Nine ships last spotted in Astrapi are bombarding Sillithonia and have sent a battalion ashore. From Tarlor we hear that 24 ships last reported in Breshaun are bombarding the local defenses and landing nearly four companies of bluecoats. Fom Pilnton we have received word that 18 ships out of Granoleon are bombarding the shore batteries. Small squadrons have also opened fire on the towns of Tanari and Nola Mar. In total, we believe nearly 90 ships and possibly a full division of bluecoats – more than 800 men! – are involved in the assault. If you are here on Terraversa, we at the KPA urge all able-bodied citizens to take up musket and blade, whether sword or farm implement, and fight the dastardly bluecoats. Make the beaches, the streets, and the fields run red with their blood! If you are unable to fight, make your way to safer regions of the interior, or to the defenses of Westface. If you are reading this somewhere off the island, then ships from our national trade fleet were able to escape Kings Port harbor and sail past the invading Oleon fleet. Know that the Bluecoats are villainous deceivers. Send help if you can, and protect yourself against similar perfidy! The outcome of these assaults is as yet unknown. We will endeavor to continue publishing as long as we have a printing press, but receiving reports from our far-flung correspondents may be more difficult in the coming weeks. Rest assured that one way or another, we will find a way to get the news to you.
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[GoC] Cavalry Stables, Port Woodhouse
Capt Wolf replied to Ayrlego's topic in Brethren of the Brick Seas
Wonderful build, absolutely top notch! There's lots to like here, but I'll point out the subtlety of the ground detail, and of course the use of yellowed white bricks to advantage. I'm also likely to steal that profile at the ends of the roofs for my own purposes. -
A fun build! The smugglers' wagon with hiding place is neat. Great texture and irregularity to the ground. I love the printed round tile piece for the cut trunks, and the variety of greens in this build is intriguing: lots of olive and bright green, with some sand green as well. I don't think there's a spot of regular green! It fits right in to the Salida Este aesthetic. Well done! Will do!
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Oleon must be venturing out into the MRCA again if they need two commodores...
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Nice sistership vig. I really like the windows (arches on top of rectangular, lots of gold) and the curtains (a bit of a new approach to others seen here, and it is effective). Good presentation all around.
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Captain Cookie’s Pirate Training [Part 7]
Capt Wolf replied to Captain Braunsfeld's topic in Brethren of the Brick Seas
Somebody has been watching Demolition Man! -
Waterfall in the Jungles of Cascadia
Capt Wolf replied to Elostirion's topic in Brethren of the Brick Seas
This is one of the best vegetation builds I've seen. Absolutely amazing! The second pic shows off the waterfall best, IMO. And I'd concur with Kwatchi that a little olive green would have been good, but I can;t complain about the existing color variation with bright and dark greens in addition to the regular green. Awesome MOC! -
Great build, especially considering your piece limitations! Very ingenious. And to secure the safety of more Weelonders, the city has secured a loan to put it back in the black. Absolutely!
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Captain Cookie’s Pirate Training [Part 7]
Capt Wolf replied to Captain Braunsfeld's topic in Brethren of the Brick Seas
Is that a stretched version of the new Creator 3-in-1 Pirate Ship? Those brick-built baboons are very cool. And I love the monkeys and bananas on the sails.