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Everything posted by Brickdoctor
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Jedi Temple Mafia - Sign Up Thread
Brickdoctor replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
I meant throughout the whole game. That depends entirely on whether or not Shadows is playing, too. -
Heroica RPG - Quest #28: The Breakthrough
Brickdoctor replied to Waterbrick Down's topic in The Heroica Archive
"I think we're done here, right, guys?" -
Heroica RPG - Quest #28: The Breakthrough
Brickdoctor replied to Waterbrick Down's topic in The Heroica Archive
I hand 1 Grand Tonic to Nur, 1 Grand Tonic to Lawrence, 1 Grand Potion to Jess, and keep 1 Grand Potion for myself. I will examine the mug and bottle on the shelf, and if I have not searched the crate and chest, I will do so. -
Heroica RPG - Quest #28: The Breakthrough
Brickdoctor replied to Waterbrick Down's topic in The Heroica Archive
OoC: MegaBlokin' MegaBloks, that was a lot of Shields. I hand 1 Venom to Jess and 1 Venom to Lawrence, and then I return to searching the crate, barrels, and chest, being careful not to step in the big hole Jess made and not to fall through the floor. -
Jedi Temple Mafia - Sign Up Thread
Brickdoctor replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
Well, as long as you aren't so cautious that you don't PM anyone.That doesn't work too well. -
Is that the guild's first WC Top? And if I were you, I seriously would've sold it for 7 Life. WC Tops are something of a luxury item that don't have that great of an extra bonus. If you can't afford to replace it, go with Old Tops.
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I think the first requirement is that you have created a major recurring faction, and then you also have to have a good idea of how to balance enemies. On that note, I wasn't sure if I was going to bring back the Brobric Elves, but now I'm considering having them return as a rival faction to the Lions.
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What else? Loot and XP.
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Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:Bah, retcons! I miss Fallenangel. No, it will not. The heroes of Q17 received good reputation with the Hinckwells. -
Great! Welcome! The two are myself and Skipper. I might be able to get on; not sure. What's your in-game name, and do you know which server you're on?
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Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note: In light of the recent revelation of the coming Expert Classes, if the heroes succeed in this quest, all party members will gain a good reputation with the Lion Knights, in addition to the promised monetary reward. -
Really? You had Elvish? It's worth ~50 Def! Is this the first guild death with a WC Top?
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Jedi Temple Mafia - Sign Up Thread
Brickdoctor replied to Masked Builder's topic in LEGO Mafia and Role-Play Games
I know. There's no such thing. The Infinities series is N-canon. -
How to upload from Flickr to Eurobricks
Brickdoctor replied to Gregorovich's topic in Forum Information and Help
All images show up when you preview the post. -
How to upload from Flickr to Eurobricks
Brickdoctor replied to Gregorovich's topic in Forum Information and Help
You've got the wrong URL. Have you tried following the instructions here? -
I agree, especially when you're giving out gems, but, unfortunately, I don't think there's a rule against it.
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Results of Round Three of Aragon vs. Carvenhall: Leo Aragon concedes the battle. >Benji Carvenhall vs. Leo Aragon - Miss Leo, deciding that you cannot win the fight, you admit defeat. Benji Carvenhall is victorious! Both combatants do not gain XP and have their Health fully restored. Consumed items are not replaced, so update your signatures accordingly. Combatants: Leo Aragon, Level 16 Mystic Knight (TheBoyWonder) Power: 22 Health: 32/32 Ether: 16/16 Defense: 5 Gold: 25 Inventory: Draken's Ice ( WP: 6, Hollow Blade, Ice Elemental ), Paladin Shield (SP: 5), Emerald (Wood), Ruby (Fire), Garnet (Earth), Topaz (Lightning) Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 31/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed
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GM Note:Uh, if you want to, there's no rule that says you can't.
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LEGO Star Wars 2012 Pictures and Rumors
Brickdoctor replied to XimenaPaulina's topic in LEGO Star Wars
Judging by the dimples on the side, I'd say it's this one. -
Results of Round Two of Aragon vs. Carvenhall: >Benji Carvenhall vs. >Leo Aragon - Miss >Leo Aragon vs. >Benji Carvenhall - Great Spell (6*2/2=6 Fire Elemental Damage) Leo, you continue your roll as Benji's next shot misses behind you, and as you see him reloading, you run towards him and launch a mighty spell that slams him into the wall of the Arena. The battle continues... Combatants: Leo Aragon, Level 16 Mystic Knight (TheBoyWonder) Power: 22 Health: 27/32 Ether: 15/16 Defense: 5 Gold: 25 Inventory: Draken's Ice ( WP: 6, Hollow Blade, Ice Elemental ), Paladin Shield (SP: 5), Emerald (Wood), Ruby (Fire), Garnet (Earth), Topaz (Lightning) Benji Carvenhall, Level 16 Warden (Flare) Power: 26 Health: 25/31 Defense: 0 Gold: 214 Inventory: Crossbow of the Pongcanis (WP: 10; Darkness Elemental, Ice Elemental), Armor of the Draugr (+2 max Health), Pickaxe, Bedroll, Shovel, Grand Potions (2), Potions (6), Venom (3), Remedies (2), Meads (2), Smoke Bombs (2), Smelling Salts, Jo-no Tree seed ~~~~~ Both of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, move, heal, or cast a magic spell, or if you want to use an item instead of attacking.
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Awesome. Minstrel and Dragoon probably fit my character best, but I'll see what the stats are before making a decision.
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Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:I'm glad. I was afraid that it would be too complicated. I'm assuming you meant to move Pike D and Knight B to the south-west, not the south-east. If that's not what you meant, let me know. QM Note:No problem; we were all having them. You instruct the troops to spread out and search the area. "This terrain could prove difficult if we have to do battle." Allies: Lion Knights A, Level 4 Mounted (lead by Capt.JohnPaul) Power: 4 Health: 10/10 Defense: 2 Passive Special: Mounted units can act twice in a Round. (move two hexes, move one hex and attack, or attack twice) Lion Knights B, Level 4 Mounted (lead by Dharkan) Power: 4 Health: 10/10 Defense: 2 Passive Special: Mounted units can act twice in a Round. (move two hexes, move one hex and attack, or attack twice) Lion Pikemen A, Level 3 Footsoldiers (lead by Capt.JohnPaul) Power: 3 Health: 10/10 Defense: 1 Passive Special: Footsoldiers gain a +1 Power flanking bonus whenever their target is adjacent to one of their allies. Lion Pikemen B, Level 3 Footsoldiers (lead by Capt.JohnPaul) Power: 3 Health: 10/10 Defense: 1 Passive Special: Footsoldiers gain a +1 Power flanking bonus whenever their target is adjacent to one of their allies. Lion Pikemen C, Level 3 Footsoldiers (lead by Dharkan) Power: 3 Health: 10/10 Defense: 1 Passive Special: Footsoldiers gain a +1 Power flanking bonus whenever their target is adjacent to one of their allies. Lion Pikemen D, Level 3 Footsoldiers (lead by Dharkan) Power: 3 Health: 10/10 Defense: 1 Passive Special: Footsoldiers gain a +1 Power flanking bonus whenever their target is adjacent to one of their allies. Imperial Pikemen A, Level 2 Footsoldiers (lead by Waterbrick Down) Power: 2 Health: 9/10 Defense: 1 Passive Special: Footsoldiers gain a +1 Power flanking bonus whenever their target is adjacent to one of their allies. Imperial Pikemen B, Level 2 Footsoldiers (lead by Flipz) Power: 2 Health: 10/10 Defense: 1 Passive Special: Footsoldiers gain a +1 Power flanking bonus whenever their target is adjacent to one of their allies. Lion Crossbowmen A, Level 3 Ranged (lead by Waterbrick Down) Power: 3 Health: 10/10 Defense: 0 Passive Special: Ranged units can fire over obstacles or other units to attack enemies up to two hexes away. If their target is two hexes away, they cannot take Damage. Lion Crossbowmen B, Level 3 Ranged (lead by Flipz) Power: 3 Health: 10/10 Defense: 0 Passive Special: Ranged units can fire over obstacles or other units to attack enemies up to two hexes away. If their target is two hexes away, they cannot take Damage. Party Leader, choose the order of actions. All of you, choose what action(s) each of your units will perform. -
That's a tough one. My second favorite Advanced Class is Druid, and it's accessible to me......probably either Paladin or Sage. The former is tanking at its best, and the latter is a very nice balance of offensive and healing power.
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Heroica RPG - Quest #31: Lions and Lambs
Brickdoctor replied to Brickdoctor's topic in The Heroica Archive
QM Note:A hex may only be occupied by one unit at a time. Out-maneuvering your enemies isn't much of a challenge when you can just send in the Stack of Doom. -
Heroica RPG - Quest #28: The Breakthrough
Brickdoctor replied to Waterbrick Down's topic in The Heroica Archive
Gingerly stepping through the mess of water and dead rodents, I reacquire my target of Big Rat A, firing my Mockthril Longbow from the Back Row. Order of Actions: Bartholomew Docken Lord Lawrence Boomingham En Sabah Nur Jess Islanti Haldor Skovgaard