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Everything posted by Daiman
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I haven't read back on all the comments (but will) In the case of COOSUU I think that simply implying a name choice would be irrelevant to the designs submitted. The final product would be decided by TLG and naming it goes along with that. We all love the designs submitted and by re badging the whole thing the 'Space Marine' argument becomes moot. This in particular fits in well with their fractured developments in the space theme and presents yet another faction in the realization of a multiverse in which it happens, can I use the term Multiverse... I shudder to think that this popular design sense submitted in the appropriate manner has been shut down because TLG considers it competes with or compromises their existing plans for the space theme, at least without being open about it. That all said I am still a big fan of 'Space Marines' and TLG and am keen to hear on future developments if they're are any...
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LOL Pooping Santa... Just kidding , nice build and still it makes me laugh. Nice one.
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Ha! Miney Craftmas to you too... You better hang this one on the tree this year it's awesome...
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Absolutely perfect
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Here you go... The title is 'Directions from here.'
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' Ok Hulk... I'll ace the cloak, you go run the bath'
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Try this one if you like...
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Oww, my head hurts... Everything is great on this one.
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Take off your mask, this is a great little MOC...
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Very nice indeed, how about highlighting the angled plates around the cockpits with extra light gray.
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Rufus's 375 Yellow Castle Restoration Project
Daiman replied to Rufus's topic in LEGO Historic Themes
I was of similar age when I received this for xmas. I still have most of the figs in a very reasonable condition and the castle bricks are mixed in with my partners school lego. Hmmm...maybe I'll dig them out. Great job. -
[MOC] Z-95 Headhunter Starfighter (set 9493 build)
Daiman replied to billdeen's topic in LEGO Star Wars
I really must take another look at these guys...a good rendition. -
A nice job on this build and good to see some activity in the Star Wars forum.
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[Software] LDD2PovRay
Daiman replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Thanks for the analysis on this one. It seems like the LDD team took a shortcut here. Removing the tiling sure helps with the creation of leg element decals at least in a predictable manner. One other thing which I would assume is unavoidable is that the generation of the bevel emits the decal information and just uses the leg color. So far I have a custom file which doesn't render bevels onto the legs and all looks fine. Not asking for a fix on this one just a little clarity for my own information as to how it is computed. -
[Software] LDD2PovRay
Daiman replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Once again thanks for the quick update, unfortunately the mapping is still translating incorrectly. See attached. -
[Software] LDD2PovRay
Daiman replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Many thanks I'll give it a whirl... -
[Software] LDD2PovRay
Daiman replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
When I render figs with texture on the front and side legs I get a repeat of the decal some two thirds of the way down instead of covering the whole leg as it would in LDD. Can I fix this in the .pov file or is it a software glitch ? -
LDD MOC: Ruined house
Daiman replied to Just_a_man's topic in Digital LEGO: Tools, Techniques, and Projects
I like this, would love to see some sort of temporary tarp over one section though I'm not sure how many cloth bits are in LDD. -
[Software] LDD2PovRay
Daiman replied to Superkalle's topic in Digital LEGO: Tools, Techniques, and Projects
Can the 'Oily' effect be programatically blurred after it is processed but before it is rendered ?? -
Custom Minifigure Designs?
Daiman replied to Climperoonie's topic in Digital LEGO: Tools, Techniques, and Projects
I am in the middle of testing out the LDD to PovRAY working cycle from a recent front page article to see some of my own designs better rendered. One thing I noticed on the test run is the ability to replace the decals on your LDD model with your own with a click or two in the converter. The downside seems the render time but I did a minifig in around seven minutes. Go to the site on the page article and download the converter then download Povray 3.7 beta. If you haven't used it don't panic they all work together pretty well. Make a fig in colour with a decal on the torso and save it as a file. Close LDD. Open up the new fig file in LDD2Povray to generate a Povray file. In the decorations tab select custom and scroll to the one you wish to replace. Replace with your own file. After the converter has made the povray file it will ask if you want to open Povray and render it. Say yes and wait. Not the quickest way to get the feedback your after but you may end up with a very pretty prototype image. Good Luck. -
I just think these are fantastic, really nice job. A chibi trench to follow??? I have always felt that the chibi style more suits our pal the minifig moreso than the current 'tru to scale' models produced.
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Your images just make me want it more...
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Not to start a debate and with the best intentions but proves is a strong word...suggests is more accurate and already implied in my post. Although the set Pre Viz is a recent release on the shelves it was announced back in February and has been on display since then. I would suggest that the recent article that the photo is from has not.
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Now as for the eagerly awaited Rancor pit, well it obviously butts up the the bottom of the palace and with sliding trapdoor many Oolas will be lost. I was confused as to the vertical gate being covered over by the upper section of the palace preventing it from raising and then slapped myself when I remembered that the wall behind Jabba swings out to make room. As for the tower on the side t is clipped on and so is removed easily. There is no facility to clip on a lower section below this and the slope above the people gate suggests no lower addition to the tower. It could however serve as inspiration for kids to build their own portion and that is one thing I think a lot of kids miss out on these days. I know a lot who are more content with just the pre fabrication of the sets and don't inquire their imagination at all with lego which is a shame. There is definately a hinge along side the gate at the back probably to ease play but also makes it possible to expand on the set for a larger pit experience. Now all we need is a massive lego hill to put this all in...