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Everything posted by KotZ
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I'm both. I've always been both. When I was younger it was maybe more MOC side, but I've always liked keeping sets together. Minifigures are a bit more loose, especially if I have multiple copies of specific minifigures, like Darth Vader or Exo-Force characters, for example. Then those sigfigs or generic figures when I was a kid and played all the time. As I've gotten older, I love keeping sets together, mainly because most of the sets I buy now are Modulars, iconic ships like the Slave I, etc. I ad tubs of loose bricks I had gotten from older cousins when I was younger to build MOCs. That's since grown into just ordering parts online for MOCs, be it ones I'm actively working on or just to have loose pieces for when an idea hits. Mostly I do digital MOCs now because I just don't have room in my place to store anything. I think generally people fall into one side or the other.
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Nice build! What silly looking hats though
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Wonderful work!
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Heroica: Glory Amongst The Stars RPG - Game Development
KotZ replied to Waterbrick Down's topic in Heroica! The RPG!
I think this is the way to go, or at least trending in that direction. And Nature and Technology can then also still be used as base skills of roleplaying. Say you're skilled in nature due to playing with magic that way, but you have a point in Technology for the more techy aspects your character runs into. -
I like that new cinema. The colors really pop. Although shouldn;t the bench be facing the other way?
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That bucket carrier is going to give me nightmares with his twig arms. Great work on all of them, though! And as much as I'm a yellow-headed guy, they do look great as fleshies.
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Maybe he has a plan to lower crime in LEGO City or build some infrastructure.
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I'm not sure, but governors (in the States) have historically. Great, now I'm thinking of LEGO City political party/campaign sets.I can already see the slogans: "Let's build a new future."
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Just give me Waluigi, some Koopas, and the Kongs,and I'm happy.
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You keep reeling me back in with these. It's like an addiction.
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Thanks, guys! one of my builds last episode, but it happens. And I agree, I'd love for something like a website to showcase the MOCs.
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Heroica: Glory Amongst The Stars RPG - Game Development
KotZ replied to Waterbrick Down's topic in Heroica! The RPG!
I think it would, as you'd have to sift through everyone else's posts. Spoiler tags in the quest thread worked fine for me. -
As a kind of dumb, joking-but-also-serious answer: money. But in all reality it's a really great partnership for LEGO. We can argue about there being too many licensed themes or whatever, but teaming up with one of the most recognized and celebrated names in the video game/tech world is a giant boon. Mario and it's characters are very loved (I personally find the games other than Mario Kart and Smash Bros boring) and there's numerous properties they can do, from Super Mario to Luigi's Masnion to hopefully Mario Kart. People seem to have been clamoring for this type of license for years, and it could pay off. There's a good amount of set varieties they can do based on the various worlds in the games. This also (hopefully) opens the door to other Nintendo properties like Zelda, which could help scratch that Castle itch a lot of people have. Then there's the tech side. LEGO has been working into media more and more over the past few decades. Obviously their console games are loved. They've got LEGO Heroes Legacy or whatever was just released. AR apps are being pushed. Teaming up with an actual video game company could help get their games (both mobile and console) even more love.
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Oh I know you do. And I've got one against you, Karen.
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Great game, Darkdragon, and funny (and accurate) video! No worries, no grudges or thoughts about vendettas. It happens in a game.
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Also, could they be Duplo sized?
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I don't know why they would make something like those figures to throw us off a trail, even if it's just a few figures. I think Monkey Kid will still happen, we're just getting conflicting reports fed to us.
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Heroica: Glory Amongst The Stars RPG - Game Development
KotZ replied to Waterbrick Down's topic in Heroica! The RPG!
B - Hexagonal could work, but it seems more on the complex side, which I was under the assumption we were trying to limit, in mechanics at least. Also, for those who aren't photoshop/technically inclined, a simple excel sheet can help show where characters are. D - I really do think spells will be the most complex thing we have to work out. Is there an idea of "schools" of magic that could work? Dragon Age: Origins had linear spell trees that sometimes were upgrades. Total War: Warhammer has its Lores that have just a variety of spells in each "school". E - I prefer OoC inside the thread, partially because I'm used to it. If we have two threads dedicated to a quest, one for the actual quest and one for OoC, it will clog the forum up real fast, especially if there are multiple threads people are posting in, from two or three quests happening at the same time, the market, the central hub, etc. -
Gah! I knew we should've axed Riker early!
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Heroica: Glory Amongst The Stars RPG - Game Development
KotZ replied to Waterbrick Down's topic in Heroica! The RPG!
Alright, here are my thoughts for this test quest. Thank you, Endgame, for hosting. This might be my first or second Endgame quest, honestly. Your storytelling, of course, is fantastic. Story: With this being a low-stakes test quest, as others have said, there's not too much to comment. You did make it very in depth for what it was, intriguing. We look back at H1 early quests, and those were quick, simple stories. Heroica/RPGs on EB have come a long way since 2011. Wow, it's been that long. Party: I think everyone here is a great sport, even when it did get (somewhat) heated at various points. I myself wasn't as active as I should have been (totally my fault, and I apologize). Everyone else's activity was fairly high. I'm not totally miffed about how long the quest took, partly because this is a test quest, and a fairly involved one at that. As I stated above, Heroica quests became longer and more complex as they went on. I do think as we get more test quests to specifically try out specific things, we'll move faster. If/when this game becomes officially started, I think new/old players will be active, especially if the world (as in the universe outside of the quests) is engaging. I do like how Classic_Spaceman was involved as a newcomer. The rest of us were vets of H1 and I can definitely tell we were used to the meta of that game. That being said, I started to shut off during the all bold, long passages. And as everyone else spoke, I found little to say, although that definitely is my fault. It was wall of text for me and when everything was bolded, it became difficult to tell what truly was important. It's partially the reason I use italics during non-dialogue and bold for actions. I do think when it comes to H2.0, we should have some sort of standard of text, be it italics or colors and bold only for actions. We tended to get sidetracked with talking with everyone and arguing and doing everything possible rather than sticking to the path, which may have made the game more complex in this test. Characters: I'm only going to speak for Kleeck and NPCs on this one. I liked Kleeck and figuring out how to play him, which was very different from Kiray for me. NPCs were memorable and good. Nice work, Endgame. Combat: I love the grid system. I love how versatile it is, and I'm already thinking of ways to add terrain or line of sight. What i don't like (or didn't understand) was the melee system, and honestly the dice pool still confuses the hell out of me. I need to spend a good few hours studying it to wrap my head around it. Spells I think I grasped towards the end of the quest. Proficiencies: I like proficincies for this system, but as samurai-turtle said, I think they need to be defined a bit more clearly, although that will come with testing. -
[OL - Challenge III - Cat A] Seeing the Sights
KotZ replied to KotZ's topic in Brethren of the Brick Seas
Thanks all! -
Heroica: Glory Amongst The Stars RPG - Game Development
KotZ replied to Waterbrick Down's topic in Heroica! The RPG!
I'll have my thoughts up either tonight or Sunday, depending on how today goes. -
Kleeck studied the little creature. "This one will certainly grow to be big in the future." He beak turned into a smile.
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Why is LEGO so hesitant about bringing back classic themes?
KotZ replied to Lego David's topic in General LEGO Discussion
Realistic space is. As soon as we see aliens, it will be it's own true subtheme. -
I'm actually enjoying this game. It's fun and silly, and there's some actually funny jokes in their on occaision.