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Found 406 results

  1. Robert8

    Ideas for a CMFs

    Hello everyone! Welcome to this thread Here you'll find my wishlist for CMFs, which I illustrate with drawings. I'm not a professional designer but an amateur and I do this just for fun. The CMF theme is one of my favorite LEGO themes ever and collecting Minifigures is one of my favorite hobbies. I'm always looking forward to get some feedback which helps me to improve. SERIES A SERIES B SERIES C SERIES D SERIES E SERIES F SERIES G SERIES H SERIES I SERIES J SERIES K SERIES L SERIES M SERIES N SERIES Ñ SERIES O SERIES P SERIES Q ADVENT CALENDAR SERIES R SERIES S SPOOKY CALENDAR ADVENT CALENDAR 2 SERIES T SERIES U SERIES V SERIES W SERIES X --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- So, here is the first wave. Let's call it SERIES A. Hope you'll like it Enjoy exciting, new adventures with Series A of the Minifigures collectibles. This series includes the Gymnast, the Giraffe Suit Guy, the Troll, the Architect, the Southern Businessman, the Crossing Guard, the Town Crier, the Lifesaver Guy, the Piper, the Mime Girl, the Galactic Traveler, the Skydiver Girl, the Robotics Engineer, the Harpist, the Puppeteer and the Organ Grinder. Inside each ‘mystery’ bag you’ll find a minifigure with one or more accessories, plus a display plate and a collector’s leaflet 1. Gymnast Part assorment: New hula hoop piece, the S3 Sumo Wrestler hairpiece, regular head, torso and legs. 2. Town Crier Part assorment: New combo hairpiece: tricorn hat + ponytail, a new handbell, regular head, torso and legs. 3. Crossing Guard Part assorment: The Series 9 Policeman hat recolored in black, a 4L bar, a 2x2 octagonal tile with a clip, regular head, torso and legs. 4. Harpist Part assorment: New harp piece. Padme Amidala's bun hairpiece, regular head, torso and slope 5. Galactic Traveler Part assorment: New molded head: head + bubble combo, ray gun piece, 1x1 translucent stud, regular torso and legs 6. Southern Businessman Part assorment: New 10 gallon hat piece, 2 revolvers, the mustache piece, regular head, torso and legs 7. Mime Girl Part assorment: New hairpiece: beret + hair combo, regular head, torso and legs 8. Troll Part assorment: New molded head, club piece, regular torso and short legs 9. Lifesaver Guy Part assorment: New duck lifesaver piece, Poe Dameron hairpiece, flippers, regular head, torso, and legs 10. Puppeteer Part assorment: New Classic King puppet, new Jester puppet, top hat. Alfred's coattails cloth piece. Regular head, torso, and legs 11. Skydiver Girl Part assorment: S10 Skydiver helmet, parachute pack neckpiece, regular head, torso, and legs 12. Architect Part assorment: Gail the Construction Worker hairpiece recolored, suitcase piece, 2x4 tile, regular head, torso, and legs 13. Giraffe Suit Guy Part assorment: New giraffe mask, new giraffe tail, regular head, torso, and legs 14. Organ Grinder Part assorment: New music box neckpiece. Beret, classic monkey, regular head, torso, and legs 15. Piper Part assorment: Hunter's hat in dark blue, large feather, mouse, short cape, 3L bar, regular head, torso, and legs 16. Robotics Engineer Part assorment: Emmet's hard hat piece recolored, 1x1 round tile (x2), walkie talkie piece, S16 Babysitter's baby recolored, regular head, torso, and legs. And an extra head for the robot with red eyes Extra pic! The little robot's alternate head: And here is the group pic! The color is lavender, of course! This Series A would introduce 14 new moulds: hula ring, harp, duck lifesaver, beret+hair piece, music box, Classic King puppet, Jester puppet, ten gallon hat, tricorn hat+hair, handbell, Troll molded head, Galactic Traveler molded head, giraffe mask and tail Leaflet: Box distribution (60 minifigures) So, that's it for now. I expect to post more of these later this year SERIES B
  2. Cumulonimbus

    [MOD] My digital City vehicles

    Hi all. Until recently I resided only at the EB Technic subforum. For several reasons (which I won’t elaborate here) I’m taking a break from Technic. Instead I found joy in building City vehicles in LDD and improving them as I like. My main motivation is the nostalgia for the times I had a Lego city and some of the vehicle I had a fascination for as a kid. Small disclaimer: This all just for fun, I have no plans for building any of the following vehicles with real bricks. I would like to kick things of with the first series of vehicles: some utility trucks inspired by the cherry picker in the upcoming 60306 Shopping Street set. l liked the proportions, colors and general look of the original, but missed some play value. So I tweaked the nose, modified the cherry picker for bigger range, added outriggers and some tool storage. This is the result, next to its source of inspiration: The ball got rolling and I built two version of this vehicle, a contractor truck towing an air compressor and one featuring a snowplow. When the cherry picker and the contractor are at work it looks something like this: I hope you like them, I'm currently working on another series of vehicles
  3. As a bike lover, I'm so glad that LEGO had released such a beauty beast - Ducati Panigale V4 R. But there are a lot of missing parts, so I'd added the following improvements:- brake levers- front fender/mudguard, but the movement of the forks will be limited- brake calipers- front turn signal lights- solid fuel tank- remove the 2 rubber bands, without loosing their functions- retractable kickstand- move the rear fender closer to the wheel The MOD is posted on rebrickable at https://rebrickable.com/mocs/MOC-62667/ Thanks for watching.
  4. I got my 42123 a month or so ago and while it's a very awesome set out of the boy I knew I had to give it a proper differential. Here's how I did it in LDD: In order to preserve the original engine position the differential is moved back one stud: A pair of 8 tooth gears transfer the power from wheels to the differential: And while I was at it, I also made the steering work using 8 and 24 tooth gears: I plan to make a detailed HOW:TO video tomorrow, so stay tuned. Meanwhile you can download the LDD here: https://bricksafe.com/files/Zblj/42123-differential-and-working-steering-wheel-mod/42123 Differential and Working Steering Wheel MOD.lxf
  5. Decided to finally post all my Jedi Interceptor ETA-2 mods. All were made from either Set 75135, but most were made from set 75281. All the stickers you see were created by me using photoshop.
  6. Hello! Here I want to present you my MOD from the Lego 75318 The Child set. More photos on Flickr album
  7. Richpepperell

    Slave 1 8097 [MOD]

    I love the UCS Slave 1, it has been my favourite OT ship since I owned the Kenner 3.75" version back in the early 80s. Unfortunately, my wallet doesn't love the price and with the amount of other Star Wars sets being released, it's not on the horizon. I'm not sure if the UCS is genuine minifigure scale or not (I'm sure someone's done the measurements), but I decided I actually wanted something that might fit more easily into a diorama, so I decided on a MOD of 8097. I was lucky enough to pick up a set without minifigures for less than £50 on eBay, and only needed one Bricks & Pieces and one Bricklink order to get what I needed (mostly bricks from the UCS). Without further ado, I give you the Not-really-Ultimate, Not-really-Collectors Series Slave 1! The main job was re-shaping the dark red bottom 'skirt' which was far too blocky in the original. This made the top/rounded end 2 studs wider, so a bit of fiddling was needed. I lost the flick fire mechanism, but kept the compartment play features as I felt the fit with the aesthetic and purpose of the craft. A bit of greebling on the fin arms made a world of difference. The 4x6 dark red tile with studs on 3 edges (I'm sure it has a name) actually lies a lot flatter and smoother than it looks here. The outline is not perfect, but I'm pretty happy at this scale. The nose guns are pretty much a copied/scaled down version of the UCS. Flight mode, with Boba Fett at the controls. The underside is pretty much as-was. The removal of the flick-fire rack means the interior is actually pretty empty. I've covered the opening with a small 4x6 hatch for now that may become some sort of removable holding cell. One final shot with Boba Fett scouting for his latest prey. No arm printing? Well, that's for UCS only! All comments and suggestions for improvements gratefully received and acted upon!
  8. As already shown in a preview in my Hogwarts Express Carriages thread, I have completed my rendition of the "Olton Hall" steam locomotive, famous for pulling the Hogwarts Express in the fictional wizarding world of Harry Potter. Here she is in close-up: [ Hogwarts Express by Phil B, on Flickr This is a model that started as a Mod of 75955, but has progressed far enough from the original set that you can call it a MOC I think. Here is a list of all modifications I made: Lengthened the entire boiler by 6 studs and placed the middle section under a one-plate angle to better capture the shape of the real Hall Class. Widened the engine to 7 studs (almost 10 across the pistons and driverods). This allowed me to accurately model the forward facing windows in the cab, and allowed me to create openings for the wheel flanges to accommodate a larger wheel size, Upgraded the wheels to Big Ben XL Drivers and Big Ben Medium pilot truck wheels - I like how they have true spokes vs the printed spokes on LEGO's regular train wheels. The model works with standard LEGO Large and regular train wheels as well. Extended the pipes from the side to around the nose of the boiler. Redesigned the front buffer beam. Gone is the "lock" from the original model, but it features the same details as the real-life Olton Hall. With the change to 7 wide I widened the cab, but kept the original firebox and gauges from 75955, which was quite an "offset" challenge to do. Completely redesigned the tender to house a LiIon LEGO battery box and a Power Functions IR Receiver, though the model can work with PFxBricks as well. The tender is 6 wide, with one pivoting axle and a fixed PF train motor. On the pictures she is pulling my consist of 5 BR Mk I coaches - 2 First Class, 2 Second Class and a combined First Class/Baggage/Brake coach. Each carriage has a fully detailed interior and is 7 wide. Progress on these carriages has been documented in my Hogwarts Express Carriages thread. Here are the picture and drawing I used for inspiration: More pictures of the engine: The full consist: And the coach interiors:
  9. Lego WV Funicular 01 by Loslyn Loslyn, on Flickr Lego WV Funicular 02 by Loslyn Loslyn, on Flickr Lego WV Funicular 03 by Loslyn Loslyn, on Flickr Lego WV Funicular 04 by Loslyn Loslyn, on Flickr Seasons Greetings! Here is my Wintry Funicular Railway. I have re-purposed the Winter Village Train Station as an upper and lower station. The winch and winch housing 'level' of my modular mountain is built mainly from the Friends ski lift. I would most welcome advice on how to improve the funicular carriage, which uses some of the school bus pieces. I have not built a vehicle before, and found the different level axles very challenging, it works ok but is not robust or elegant! Lego WV Funicular 05 by Loslyn Loslyn, on Flickr I am pleased with the open platform in the lower station. The east face of my mountain is a WIP and will include ski runs. Obviously the mountain is vertically challenged! I have rebricked the fire station to make it shorter, and converted Santa's Workshop into a train station.
  10. Horlack Bricks

    My NCS Series Remastered :)

    [NCS] 886 - Space Buggy, Remastered It is my chassis from [NCS] 6802 - Space Probe by changing the rear of the vehicle. Rear with articulated arm, 2 fire extinguishers, ore box, articulated arm control panel, 1 spaceman's hand tools, one antenna, 1 airtank. Front of the buggy with camera, sensors, binoculars, 2 walkie-talkies, a mini-satellite-antenna and control panel. [NCS] 886 - Space Buggy, Remastered by Horlack, sur Flickr [NCS] 6928 - Uranium Search Vehicle, Remastered [NCS] 6928 - Uranium Search Vehicle, Remastered by Horlack, sur Flickr [NCS] 6928 - Uranium Search Vehiclen, Remastered by Horlack, sur Flickr [NCS] 6842 - Shuttle Craft, Remastered A small remastered 6842-Shuttle Craft. Walkie-talkie, camera/weapon (depending on). On the Shuttle : reactors, engines, jet turbine, cannons, 4 front sensors, radiators, small antenna, 2 horizontal ailerons, 2 vertical ailerons, lifters, steering nozzle, rear computer control panel. Basically, I took a bit of inspiration from the Speeders of the Meta-Universe from Starwars. search keywords for all see : "type = speeders" https://www.starwars-universe.com/encyclopedie/vaisseaux_vehicules.php [NCS] 6842 - Shuttle Craft, Remastered by Horlack, sur Flickr [NCS] 462-897- Mobile Rocket Launcher, Remastered The Mythic 462-897 Mobile Rocket Launcher set was too small, so ... I remastered it in 2020 version. I had some difficulty with the Rocket, because I didn't want to use round bricks. I wanted something more elegant with cool building techniques. So I remade the rocket entirely in brickbuild. Ditto for the radar. In short, a little technical originality. I didn't want to be conventional. I used the elements of my old constructions to keep it homogeneous. The radar cockpit rotates 360°, and the radar itself also rotates, 360°. The radar cockpit is quite worked with control screens everywhere, as well as small joysticks. A walkie-talkie, a hammer and an adjustable wrench hang on it. I retake : - The chassis of my [NCS] 6802-Space Probe Remastered - The radar of my [NCS] 452-894-Mobile Tracking Station, Remastered [NCS] 462-897- Mobile Rocket Launcher, Remastered by Horlack, sur Flickr [NCS] 462-897- Mobile Rocket Launcher, Remastered by Horlack, sur Flickr The goal is to remain homogeneous in the architecture. Which is sometimes not an easy task. All the blocks are interchangeable, between all my creations. It's Modular, on a vehicle scale. Details of the rocket. Use of modified brick, by turning them 45 ° in the central body of the rocket, in order to build it "in hexagon" [NCS] 6901 - Mobile Lab, Remastered Always in the spirit of keeping modules of old constructions to reuse them. Just to swap modules, to make another MOC. Maximum standardization. The forward cockpit contains 2 repair utensils. It opens through doors on the side or through the central canopy. It is a resumption of the cockpit of the "1580 Lunar Scout, Remastered", by adding 2 ladders, and by rotating the roof sensors 180 °. The aft cockpit opens by rotating the canopy, or through the roof by eclipsing the radar. It contains 2 levers and 3 control panels which are in height. The chassis is also a recovery. An excavator entirely made in brickbuild. I did not find any existing parts, adapted to the scale of the vehicle, so a brickbuild is needed :) [NCS] 6901 - Mobile Lab, Remastered by Horlack, sur Flickr [NCS] 6901 - Mobile Lab, Remastered by Horlack, sur Flickr Well, I'm pretty happy with the look. I was worried that with my history of taking modules from other builds, it would result in a lousy mobile lab. Overall, "no". I had to be inventive on the rear 4x6 module block part. Once the seat and the astronaut were installed, I found myself stuck putting screens on him! And worse, not being able to get it out of the cockpit, lol Yeah, that's bad! Even blowing up the radar which is made up of 2 modular blocks, there was really little room. in fact, I had it kinda on my own, absolutely wanting a seat, which made it worse in a minimalist space. My neurons have overheated! Hence the idea of putting a canopy at an angle, from the top, to gain length space to take out the spaceman, but also to put control panels on the ceiling. And in fact, without wanting to, I took again in a different form, the horizontal rear opening of the 2 doors of the original 6901, but in a single vertical one at the rear. [MOC] [NCS] 6802 Space Probe, Remastered Bigger on a Buggy chassis with double probes. The robot deserved a 2020 update. :) - Head 3626bpb0034 : Minifigure, Head Alien with Copper Skin and Silver Eyepiece Pattern - torso 973pb1061 : Torso Robot with Silver Rivets - Arm 62691 : Arm Mechanical [NCS] 6802 - Space Probe Remastered by Horlack, sur Flickr [NCS] 6802 - Space Probe Remastered by Horlack, sur Flickr [NCS] 1580 Lunar Scout Remastered I kept the structures of my old creations, to remain homogeneous, and above all to make it "modular". The goal is to make all of my vehicles modular, and interchange the components between vehicles, to rebuild them as they see fit. Structure of the articulated Mini-arm found in, my [NCS] 6841 - Heavy Mineral Detector, Remastered Structure of the bumpers, which can be found [NCS] 452-894 - Mobile Tracking Station, Remastered I put a mini articulated arm at the back, in addition to the 2 mineral containers. The canopy is not green, because I will take over the cockpit structure for another construction. I couldn't put the chassis as low as the original, but overall I stayed in the "spirit" of the little scout utility vehicle. [NCS] 1580 Lunar Scout Remastered by Horlack, sur Flickr [NCS] 1580 Lunar Scout Remastered by Horlack, sur Flickr [NCS] 6841 - Heavy Mineral Detector Remastered I continue my series. I feel hot and boiling there! ☢️ A little Classic-space 6841 Mineral Detector Remastered, only bigger. I have tried to stay true to the functionality and structure of the original. Then added in all directions: Mini-articulated arm at the back, box to store minerals, box to crush minerals and analyze them, communication antenna, walkie-talkies, various small radars / cameras / front detectors at the front of the vehicle, small rock hammer, hand detector (which can be hung on the mini articulated arm) and various control panels. [NCS] 6841 - Heavy Mineral Detector Remastered by Horlack, sur Flickr [NCS] 6841 - Heavy Mineral Detector Remasterised by Horlack, sur Flickr [NCS] 452-894 - Mobile Tracking Station, Remastered Functional quality, of course :). Radar in tow that turns in all directions. The 2 small folding jacks when the trailer is unhooked. (A radar not horizontal, when the trailer tilts, it works much less well!) Radar on the roof of the vehicle which rotates 360 °. I really thoroughly styled this 2nd radar with sensors everywhere and tried to keep "the best spirit" with the 2 round transparent things. [NCS] 452-894 - Mobile Tracking Station by Horlack, sur Flickr [NCS] 452-894 - Mobile Tracking Station by Horlack, sur Flickr
  11. This topic has a lot of photos inside, to make it easier for everyone to see the latest version of my MOD, I have editted this first post to show version 5, 14th Nov 2020. Your feedback is welcome or share your MOD ideas Please! Port View by R Y, on Flickr Bow by R Y, on Flickr Stern Starboard by R Y, on Flickr My Lego collection consisted mainly of SW sets and its MOCs, I was tempted to get the 21322 Barracuda Bay when it came out in April but decided to save up for the UCS A-Wing, which I still haven’t got around to build yet, I have been modify the 75175 A-wing. A-Wing Mod by R Y, on Flickr I wasn’t too keen on the 31109 Creator Pirate Ship when I first saw its photos, especially the brick-built sails. During the Queen’s Birthday long weekend, I was reading posts on OZLUG of buying multiple sets to make it a bigger ship; that grabbed my attention as I mod all Lego sets where possible after I figured out Bricklink. However, at RRP of $160 AUD each, I might as well just buy the 21322 for $300 AUD; then again thanks to OZLUG, I realised that they are $119 at Kmart, meaning $238 worth of investment, no brainer! I quickly read up on reviews from Brickset and Brother’s Brick, how the completely brick-built design is its selling point, instead of using specialized boat hull pieces. My local Kmart had no stock, so I went to the next nearest one, nothing on the shelves again and a store girl told me all they have is already on the shelfs even though the online stock check shows limited availability. Disappointed, I was about the leave the store empty handed before I talked past the customer service counter, there was only one person in line so I decided to wait and check. The service girl was very helpful and checked the stock room for me, it turned out they do have three at the back, which I gladly picked up two; she told me apparently people try to steal Lego all the time, so they keep the good stuff at the back. I had to wait for my baby to settle and sleep before started building that night. As the original model is built in 3 sections: bow with forecastle, waist, stern with captain’s cabin; I decided to build 2 x waists sections and have 3 masts. I always build repetition sections step by step simultaneously instead of finishing one section and start another, personally I find this method quicker. My aim is to stick to the original Lego design and finish the hull asap, redesign the masts into foremast, mainmast and mizzen mast, and use the remaining pieces to touch up and make the 2 waists transition smoothly. 31109 Long Side View by R Y, on Flickr I wanted to rig the ship from the bowsprit to the stern flagpole, I had to move the “Plate Round 2 x 2 with Pin Hole and 4 Arms Up” to the mainmast beneath the lookout so the arms are equal distance to the diagonal spars from the foremast and mizzen mast. I spent more time on the foremast and rigging than any other sections. I tried a few different arrangements before settled down on the current layout, where the rigging goes down to the bowsprit from the upside-down diagonal spar. I used light bluish grey Technic Bush instead of the yellow ones provided. The hose piece is still slightly short and the bowsprit is pulled upwards, but the jib sail hides most of it. Overall, I was happy that I achieved my goal. Masts and Rigging by R Y, on Flickr I added a 1 x 2 red brown plate to each of the gun port openings so they are not too close to the waterline, I initially wanted to add 2 pieces per opening, but they were too high and affected the guns inside. You can tell where each of the section ends with the breaks from the 3027 6 x 16 plate in dark tan secured with 2 x 2 blue round tiles. I made sure the 1 x 4 special plates overlap the gap to secure the sections. The alternating red and light orange strip along the deck worked out perfectly, I was initially worried that I may get a double up of same coloured plates with my MOD. Joins of the Sections by R Y, on Flickr As Lego only gives half the number of guns compare to the gun ports, having 2 sets gives me 4 guns to fill up the front gun deck, squeezed 2 minifigs inside with torches. Gun Deck with Baboon by R Y, on Flickr I plated over the opening next to the gangways on the 2nd waist, to make it look like a quarterdeck, but not really raised due to the limitation of my skills in the mod. I really like the brick-built rowing boat from the alternative Skull Island bult, I made it longer using 2 x 2 slopes at the stern and made other changes as certain parts were already used in the main ship built. I also built a boat rack with 4 cheese slopes and some plates. The rowing boat fills up on the empty quarterdeck perfectly, I really like how it turned out. Rowing Boat by R Y, on Flickr With the 2 sets of 3 human minifigs, I swapped around their outfits, brought in a pair of black legs to swap out the peg leg. Now I have 6 different minifigs, I left out the epaulette for the officer to differentiate him from the captain. a9 by R Y, on Flickr a8 by R Y, on Flickr I built the red/green parrot and blue seagull according to the instructions, again had to use some different pieces due to availability. Lastly, I added the pet baboon hanging off the shroud, it’s a really fun build where its arms and waist are twistable to get a good pose. Baboon by R Y, on Flickr I really liked how this MOD turned out, this is probably the cheapest and easiest way to get a Lego 8-gun full-rigged-ship (three or more masts), even the 21322 only has only two masts. It’s around 58cm long from the tip of the bowsprit to the edge of stern flag, around 36cm tall from the tip of mainmast to the bottom of the hull, 19cm wide at the horizontal spars. With the elongated waist, it makes the forecastle and poop deck seem small in comparison, a bit out of proportion to be honest; but at this stage, I don’t have the skills to design and make them bigger. Side Front View by R Y, on Flickr Top Front View by R Y, on Flickr Back View by R Y, on Flickr
  12. Hi everyone! At last I got my own 31109 which I started building the smalles build first, the 3rd model: Skull Island. I have seen several nice MOCs and MODs around this set so far so I wanted to add one myself. I saw all those left over pieces and so started to build a small pirate ship only by using the left-over pieces. Here is what I came up with: Hope you like it. If someone has a good idea for improvement, then you have to be fast or build your own addition to the island! I want to tear everything down soon to build the 2nd model and then the ship
  13. For over a year I’ve been modifying set 75930: Indoraptor Rampage at Lockwood Estate, and I’ve finally finished it up. I started by completely removing all of the lab parts in the set. I wanted the place to be more accurate to the movie and feel way more like a mansion. Maisie in front of the Agujaceratops skull. The exterior with masonry bricks, a few new windows, a new doorway, and slopes on the roof. While the movie has lion statues, classic baby T. Rex statues take their place here. “Ms. Dearing, you’re early!” Interior overview Lego’s goblets of plants by the entrance were accurately gold, but unfortunately the real pot piece isn’t available in gold as of now. The right and left sides now connect to other rooms on the bottom floor. Sir Benjamin and the Dimetrodon When the chameleon was made in teal was when I barely realized the piece could be used for a Dimetrodon. I wondered if the rubber mohawk piece could be bent into shape and placed on it without glue or such, but in the end I had to cheat by cutting off a bit of it and using some blu-tack to keep the two attached. Iris and the Velociraptor This diorama came first and is what pushed me to get a Dimetrodon for the other diorama somehow. For both it took some effort to use a stick to move and click them in place between the wall and glass panels. Different angles Lounge area, at least one person who lives here has to like tea. Maisie’s room and the Library I debated turning that whole third floor into either Maisie’s room or Mills’ office, but her room had the door and there were enough unique decor ideas that ended up being the telescope, a nightlight, and a green classic T. Rex as a toy. I’m pretty proud of how the center of the middle floor turned out. I used the brown and black furniture to try to cover up as much of the tan wall as possible. The glass vases of plants worked out great. There’s no other piece like that landscape tile so I was very happy that it exists, and it ended up being an unintentionally accurate decoration upon looking at set pictures from the movie’s production designer Andy Nicholson. The ship in a bottle isn't present in the movie but it’s a reference to how there are docks close to the estate. That table is supposed to be the one found in Mill’s office that electronically displayed Isla Nublar and profiles of different dinosaur species. I didn’t think there was any way to represent that, but some friends gave me the idea to use a sticker from the Dilophosaurus outpost set, so that will be something to use eventually. The Indoraptor may be too big, but Blue can somewhat fit through that door and look like she opened it. Mills’ Office Retained that idea of a table and umbrella holder and gave his space a computer with a sticker from 75917: Raptor Rampage. I'll probably replace that map with the one of Isla Nublar printed on it eventually. I used the portraits of Thomas and Martha Wayne from the 1960s Batman set for both hallways. It would’ve been great if they officially had one for John Hammond. The new transparent piece from the DC collectible minifigure series allowed for that ammonite fossil to be displayed accurately. A simple bust build and a drawer with explorer items on top. Just a look at how the hallways now connect the entire bottom floor together. Eli Mills, Sir Benjamin Lockwood, Iris Carroll, and Claire Dearing. Thanks for looking!
  14. [MOD/MOC] Lego City Mars Exploration - Heavy Mobile Lab Built based on 2x 60225 Rover Testing Drive, 2x 60227 Lunar Space Station, 60229 Rocket Assembly & Transport on theme : Lego City Mars Exploration - Rover - Drone - 2 articulated arms: grippers and drill - Radar antenna - Various tools - Spacesuits / airtanks - Scientific analysis equipment - Microscope - 2 retractable berths - Cockpits NCS - Heavy Mobile Lab by Horlack, on Flickr NCS - Heavy Mobile Lab by Horlack, on Flickr NCS - Heavy Mobile Lab by Horlack, on Flickr ============================================
  15. Hi Folks, some weeks ago I presented my Millennium Falcon Moc here on this page. ...but after a while I wasn't completely satisfied with the endresult, so I broke it down (which wasn't easy) and began a rebuild. The new version is larger and I tried to get the outer proportions more like the original Falcon, same with the the interior layout. Length: 58 cm (75257: 44) Width: 40 cm (32) Hight: 14 (14) Weight: 4,1 kg. First some exterior images:
  16. Here is my take on the motorization of the 42110. Basically the whole model was lifted to accomodate the bigger wheel, motors and BuWizzes. Model is powered by a total of 8 motors, 4L motors for RWD, 2L motors for FWD, one servo and one M motor. Total gear ratio is 1:3. It uses custom portal hubs in the front which have a pivot even closer than normal ones thanks to the new rims. Rear uses normal hubs and wheels, since they are sturdier. Axles use the original suspension's upper arms as mounting points along with a pair of 9L links for each axle. The original gearbox is connected to the rear drive, so it works normally. Steering is also connected to the original links, so steerign wheel and HOG also turn when steering Winch is motorized using an M motor. Video coming soon.
  17. Here is my heavy MOD of 2020 set 75968, 4 Privet Drive. The car is a dark blue version of the Anglia in 2018's Hogwarts Whomping Willow set (75953), and fits inside the added garage. Here is the front of the house. I added a visible chimney flue, as I didn't like how the set kept the one hidden inside the wall. The rear of the building features a greenhouse and back door to both the house and garage. The greenhouse folds up and open to get at the inside of it, which at this point holds only a telephone. On the lower floor of the inside is the living room (with record player, couch, and fireplace), kitchen and dining area (stove, sink, table and two chairs). The upper floor features a lamp on a table and a bed. This 1962 Ford Anglia 105E is based off set 75953 (Hogwarts Whomping Willow), but in dark blue. (and no, it does not fly!) The rear trunk opens slightly. Two of this part are missing in dark bluish gray, and four of this part are missing in dark blue to finish the car. The LDD file is available at Bricksafe here. Any thought, comments, complaints or suggestions?
  18. Hello everyone, some weeks ago I bought and downloaded the manual of the classic - and for me best - Z-95 Headhunter of the Designer Moppo (MOC-30461) from Rebrickable (link to the MOC: https://rebrickable.com/mocs/MOC-30461/Moppo/z95-headhunter/#parts). After I had all the parts together and could start building, I soon realized that the MOC was not suitable to be placed next to all the others in my showcase on an acrylic display stand, as the photo of the bottom side shows. In order to present it next to my other models and MOCs, I ordered a suitable Medium Angled Acrylic Display Stand with a 4x4 Top Plate from Wicked Bricks (https://www.wickedbrick.com/collections/vario-display-stands-1/products/small-angled-multi-use-display-stand-for-lego-vehicles), so that I could consider and implement the necessary modification of the original model after receiving it. The idea was to construct an additional carrier and to modify the bottom side of the Z-95 Headhunter accordingly, so that it will fit the model and the display stand at the end. To do this, a sketch had to be made to determine the parts to be ordered. Modification of the Z-95 Headhunter (bottom side). For the necessary modification you need the following parts: (Structure: Designation | part number | quantity | comment) Plate 1x4 2 Knobs | 4599498 | 2 Flat Tile 1x3 | 4558169 | 2 Flat Tile 1x2 | 4211414 | 1 Flat Tile 2x2 | 4211413 | 1 Once you have all the parts together, start by removing the three flat tiles 1x4 from the bottom of the Z-95. The same applies to the Flat Tiles 2x4. At the gained space you attach the above parts from the parts list in the arrangement shown on the photo. This way we realize a mounting possibility for the carrier, which will be built in the next step and serves as a bridge between Display Stand and Z-95 Headhunter. We need the dismantled Flat Tile 1x4 for the carrier, which we will focus on in the next step. The carrier. The carrier consists of two parts. We need the following parts for the carrier Plate 1x4 | 4211445 | 3 Flat Tile 1x4 | - | 1 | From the dismantled parts from above. Half Bow 1x2x2 Inv. | 6144138 | 2 | Half Bow 1x2x2 | 6028813 | 2 | Technic Brick 1x1 | 4211535 | 4 | Plate 1x2 | 4211398 | 2 Profiles Brick 1x2 | 4211383 | 2 | The construction is very simple and can be seen in the following picture. The result. The result is that the carrier sits very firmly on the display stand and the Z-95 Headhunter is also solidly attached to the carrier, so that nothing stands in the way of presenting the model on a shelf or in a showcase. The modification of the underside has been designed so that the hunter does not gain excess weight in one direction or the other to prevent accidental falling. So everyone can decide for himself whether the hunter tilts into a curve, rises steeply or descends. Besides the possibility to show the hunter on a display stand, I also implemented a modification for the attachment of landing supports. The realization is also very easy and fast with a little disassembly and assembly. Here you need - besides the above mentioned modification of the underside - the following components: Technic Lever 3M | 6331723 | 2 2M Cross Axle w. groove | 4142865 | 2 Fric/Stump with cross hole | 4158848 | 1 Fric/Forc with cross hole | 4210695 | 2 Plate 1x3 w/Stub/Along/U.P. | 4210882 | 1 Roof Brick 1x2/45° | 4211614 | 4 Flat Tile 1x2 | 4211414 | 2 Landing skid front. The assembly of the front landing skid is shown on the following photo. In addition, the two Technic Lever 2M, which were originally mounted, must be replaced by the Technic Lever 3M in order to attach the landing skid to the fighter. Landing struts underside. The landing skids of the underside are realized by two Roof Bricks each, which are connected by a 1x2 Flat Tile. Both are then attached to the 1x4 Plate with 2 Knobs on the underside (see above). Just align everything nicely and the Z-95 Headhunter is ready for presentation inside a hangar MOC, since it is now standing on its own landing struts:
  19. gudetamago

    [MOD] B/SF-17 Heavy Bomber

    Hi ! Here's a few mods I've made to 75188 Resistance Bomber in the last few days. I first changed the engines to blue (I swear it seems like blue and orange are ALWAYS reversed on Star Wars vehicles!) I'm not a big fan of stud shooters in most contexts, so I switched the rear cannons out for display ones. I also wanted them to rotate together, which took some figuring out. I couldn't find a way to use friction pins to hold both cannons so I put another axle in with a little gear system like in Slave 1. I went through a few different iterations but this was the most compact solution I could find. I transferred the stickers in the bubble canopies to clear 2x2 slopes, and switched the brackets and tiles for a little more visibility. Shorter wings to be a little more in proportion. The interior was already great, but I tiled over the floor and added a weapons rack. I added a small ladder up to the gunner position and added in some more details and stickered controls by the gunner's hands. You can't really see them in this picture, though. The exterior of the turret is mostly the same but it was a great design to start with! For the cockpit I used a bunch of stickered elements from 75105 (getting slowly disassembled in preparation for the big one!) Snap is piloting for the moment, until we find out what the whole crew will be (probably not a bunch of X-wing pilots !) The rest of the changes are just minor cosmetics all over the hull, but I've already made this too long so here's just two more pictures. I didn't capture everything, of course ! This is a really great set! It looks beautiful and is so much fun. As an AFOL I tend to just display things but it's impossible not to fly this around the room ! Thank you :^)
  20. The upcoming 42082 Rough terrain crane has inspired a whole list of possible improvements because I believe that at this scale some cool functions could/should be modeled (in random order): Two stage outriggers, preferably PF controlled Multiple steering modes (minimal 2: 4WS and front wheel steering) Pendular front axle Luffing jib, folding away against the boom Second winch for secondary hook Replace LA’s which lift the boom with an actuator with a longer stroke for bigger range in the boom angle Cosmetic changes to cabin, engine cover and upper structure to resemble real cranes more like Grove or Terex Some of these are probably overly ambitious and I’m not claiming to be able build all these MODs in one single model, but I am curious to see how far I can take this. My first step is to take a look at possible two stage outriggers. So far I’m tinkering in LDD to find mechanisms for the horizontal stage which are rigid enough to support the Crane and compact enough to fit on both ends of the 42082. I think it must be possible to fit the outriggers in a module measuring 5x7x23 studs. The ultimate goal would be to lift the crane from its wheels, but considering the size and weight of the 42082, I would be happy if the outriggers can simply provide actual support. Progress so far:
  21. I really like this set, and even it has IMO a great gearbox, one of the first things I was thinking of after completing the build, was how to make it RC. I guess most of the six functions are straight forward, but operation of the claw is obviously more tricky. I tried to figure out if it was possible to operate the claw by the hoist string. I realized that it is possible to transfer motion to a pulley in the claw simply by pulling the string on one side of the pulley, and letting out on the other side. The claw should then in theory be kept at the same level, and the motion transfered to the pulley could be used to drive the m-LA. To achieve this, I have used two reels, each of them connected to the ouputs of a subtractor (geared down 1:3 with Z12 and Z36 double bevel gears). If using tracked vehicle implementation of a subtractor as a reference, the "drive" part is done with a M motor driving a worm gear that in turn drives a Z8 spur gear. The "turn" part is done by a XL motor, directly driving the differential housings. I probably could use a L motor as well, thus avoid the coasting of the XL. The string I have used, is simple string for packing purposes. I guess it is better (and more puristic) to use the thick LEGO string, as it looks better, is more solid and no twisting. Problem is, can I get a thick LEGO string that is long enough? Please don't judge from the aesthetics, the main goal for me at this stage was to demonstrate the idea, and I have not put a lot of effort in the looks, or making it compact. Link to video: Here is my own judge for the idea: Pros: IMO it looks more clean than a hanging motor with it's supplying wires. Both hoisting and claw operation may be done simultaneously. Able to operate two functions with a simple string. Adding mechanical complexity to the model, something I like. Cons: The torque delivered to the m-LA is limited, so the grip of the claw is not very strong. It should be apx. equal amount of string on both reals, to achieve claw operation without changing the level of the claw. Claw operation is depending on friction between the string and the claw pulley. If the the claw is resting on the ground or the object it should lift, it will not work. Probably not real-life-like implementation of claw operation. Another idea I have, still not tested, is to convert the hoist string into a closed loop. the claw implementation is the same, with a pulley driving the m-LA. On the tip of the boom, there is a pulley, driven by cross axles from the super structure (the reason for location on the tip of the boom is to reduce length of the string, and number of pulleys, to reduce friction). The hoist may then be done by two pulleys pulled along the boom, towards the super structure. One of the advantages of this implementation, if it works, is that "Con #2" above is eliminated. I don't know if this description makes sense to you, I will try to test this version also. Main problem is, how to make a long, closed loop of LEGO string, without any bumps. I appreciate any feedback, including cons. And I also hope to inspire some of you to come up with a better solution. PS: Somebody who knows how to embed a "visual" youtube link, like most of the others do (I didn't figure out)?
  22. [MOD] Martian Colonization Base, 4x 60227 I transformed the lunar space station into a Martian land base for colonization The blocks / modules are perfect. I also made a small NPU with train part number 55768. It makes excellent glass roof/skylight :) Picture on high quality 4096x3072 on my flickr [MOD] Martian Colonization Base, 4x60227 by Horlack, sur Flickr
  23. Dear All, after so many modding activities regarding the Crocodile it is hard to believe to be able to add something new to it. Don’t know whether this is any “new” – if not, moderators please remove this thread. (Also, please excuse my crappy photography - I am not good at this nor I believe is that tiny camera I have. Also, the LDView screenshots were made without much passion ...) Here it is though: I don’t like blind drivers. (I know that in many cases they are simply mandatory – steamers with more than four driving wheels attached via connecting rods and there we are, particularly on TLG's original curved track. I know only one exception from that: Ben Beneke’s BR23 LEGO replica: This one features 6 driving wheels; they are all flanged and each pair of three wheels is connected using LEGO Flex system parts. In addition, a split center axis is used so that the corresponding center driver is moving inward when going through curves – it is a brilliant solution) With the Crocodile though, the “noses” feature only two drivers connecting via one rod that in addition allows some articulation at the wheel - rod joint. So all-flanged drivers could have worked – unfortunately though, the pivot point of the bogie is not in the center but far out between cab and nose. Blind drivers are thus used accordingly for the pair of drivers closer to the pivot point. And I don’t like them. Particularly because my LEGO layout is rather crowded. So I decided to put some track up the sloped wall – with some curves to see the crocodile meander about – I mean this is what crocodiles do when preying … and then you just see it all the time: The blind drivers are “leaving” the track. Solution: Moving axles, as has been demonstrated in countless contributions here on EB and elsewhere. I decided to articulate the axle close to the cab, which requires narrowing the 4 wide frame – I used a two wide base (three would work as well, but I simply could not figure it out). (Note the red drivers on the side facing away from my chair - will try to get the black ones some other time - do they exist as separate part at all? Need to check) Here are some LDraw screenshots: Also, as friction leading to upward pointing forces goes up quite a bit, I made some room for some "weights", which are required to counter these additional forces. So there are 10 x 1 Euro cent and 4 x 50 cent Euro pieces in each nose, considerably increasing the value of my croc. Without the extra money, each nose weighs about 145 g (not including the pony truck) – with modifications plus the money 210 g. The values of my crocodile is thus retails price + 4 Euros and 20 cents. (Well, I had only 7 50 cent coins that day - the one in the photo is a Swiss coin of almost the same size ...) Further modifications: I simply did not like the coupling offset between noses and cab, tilting the nose downward to the front. This maybe intentionally. But when you look directly at the Crocodile's noses in front of your own nose all day – I had serious sleeping problems. Solution: Not using the 4x4 Technic brick + pin (popping off all the time drove me crazy as well …), but 1x2 plates with tow ball, which conveniently came with the extra 40411 set. That required some modding of the cab frame as well – in addition to the flanges of the new drives close to the cab needing more space for pivoting. So the slopes had to be changed. The color of the axle pins (whatever that color is - sand something) of the pony truck wheels also got me mad. They are partly hidden by the bley 1x2 plates with ladder, but again my eyes are level with the Crocodile … plus I also noticed that on most pictures I found on the web of the II version the “ladder” is missing at all. So I redesigned the truck as well, now featuring a 6L black axle and no ladder. And in addition many of the implementation of previously reported mods: @Sérgio's greebling (soo nice!!!) very slightly modified, and @Sérgio's solution for closing the gap between cab and nose (plus some very minor additions, see pictures above and LDraw files, link below). Want to add the wheel guards as well, as @Sérgio and @Duq have demonstrated. What is that "plate"/slope called, you are using? What else? Ahh – changed the frames to black, as suggested by others. Not entirely because the contrast between the black wheels and greebling is then gone. So I left a few parts in dark bley – simply to show (and: because I did not have them in black). And: I removed all but 2 rubber bands on the cab. None on the wheel of the noses. So here she is: That was it. As usual, I really learned a lot from you guys. Thank you all very much for letting me again dive into the LEGO world of bricks! Forgot: Yes, it negotiates curves (S type) very well. No idea about switches, but my crocodile will only drive back and forth "on the wall", disappearing behind books and magically reappearing … that needs some BLE programming – we will see. In that regard, a lot is going on in the Mindstorms Forum! (Here are the links to the LDraw files (really very rudimentary, just for my documentation. Deep linked - as the folder is not moderated yet http://www.brickshelf.com/gallery/ThorstenB/9VTrain/Crocodile/LDraw/nose_bogie.ldr http://www.brickshelf.com/gallery/ThorstenB/9VTrain/Crocodile/LDraw/ponytruck.ldr) All the best Thorsten
  24. I like to present you my Lego town Steinbruck. The name is from Stein=brick & bruck(old German)=bridge. This is my current layout: My MOC and MOD buildings (more detail pictures in the albums; just click the pictures to get there): I'm planning a car wash for the Service Station and will build it in the next months. I also build digital, but can't afford all of them to build with bricks. Click to album.
  25. I always like to mess around with existing LEGO sets, especially with set 3177 (a.k.a small car). So I discovered a BMW M4 with a trailer made from another BMW M4 cut in half. I used that idea to make this thing: