Rijkvv

Eurobricks Knights
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About Rijkvv

  • Birthday 11/08/1988

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    Trains

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    rijkvanvoorst@live.nl
  • Website URL
    http://bricksafe.com/pages/Rijkvv
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    rijkvanvoorst@yahoo.com
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Profile Information

  • Gender
    Male
  • Location
    Netherlands
  • Interests
    castles, big sailing ships, motorsports, military, trains

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  • Country
    The Netherlands

Recent Profile Visitors

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  1. While I wasn't a fan of the looks to begin with, realizing how scarce the functions are make me feel miserable for not buying 42009 when I had the chance. Speaking about looks I do think the well-praised 8460 also has strange dimensions. But that set made up for it by having everything engineered as you could wish for: gear-driven turntable, functional outriggers et cetera. As for the modding argument: if you put on enough time and/or parts you can make any set perfect. But there's a difference between adding a few flex hoses to the Volvo excavator to get rid of the ugly pneumatic hoses (for example) or having to basically redesign a set to make it decent.
  2. Is this self-supporting, or does it rely on baseplates? That was the main reason for me to come up with my idea, but yours look way better. Definitely something to keep in mind if my own idea isn't what I want it to be.
  3. Going totally 8-wide would be a bad move. While it looks more realistic, it also means everything has to be stretched to have decent dimensions. So I think it'll be much more than a 25% increase. IIRC I once read in Railbricks that it was close to 100%, so double the parts. I rather see they keep the sets affordable, we can build something realistic in any scale anyway.
  4. As I stated previously I do want to build the track first, so that I can see if my train designs can negotiate everything and be stable as well. There were fine examples in this topic about curves and switches, but I couldn't really find anything about inclines. So I decided to try something myself, and if that wouldn't work to ask advice. That being said, I am curious what other designs you came up with. Maybe nothing too special, just a diagonal piece of track, but it was a bit puzzling because of the geometry. It still may not be 100% "in system" but I'm pretty sure if it can work in LDD, then the tolerances in real life are big enough to properly align everything. One wish I have for my future layout is that it'll be easy to set up or to take apart to store it away, and thus I tried (as far as that goes with digital designing without physically be able to test it) to create an incline that didn't need baseplates or big structures, I only used the baseplates as a measuring tool. The yellow incline takes 80 studs to rise 10 bricks, the blue one takes 64 studs. I use three mixel joints at the hinge points, with a plate 2 x 2 with towbar at the bottom. That towbar is slightly longer, thus creating the angle. I hope that'll give a good result, as in keeping its shape when a train moves along the track.. It does create large gaps between the sections though, and I have yet to find a way to fill them with the blue incline.
  5. Wear on the track, I haven't thought about that. I should take that into account as well. I'm kinda hesitant to use any non-Lego stuff. I'm quite a bit of a purist, I even consider building Masao's old curves as to not stress the elements. I think about remodel this into a three car train. That would give much more room to fit the equipment and to fit proper tyres, although one of the main issues is the height of the battery box. A more traditional "city" design could lead to more room in the height of the train, but I'm not confident in my designing abilities in those yet. I can use my fantasy more freely with a space design I think.
  6. Thanks guys! I hoped my pictures last week would give a bit of an insight, but here you go: The idea is that every car rests on one side on a wheel with tyre, and on the other side on a pin joiner (in pink here for clarity) that is attached with some frictionless pins. Looking at a view straight from the front or the side, those pin joiners and tyres are placed in such a way that the cars should be level. I had done this with a smooth ride through curves in mind. Because of available space and desired aesthetics I came up with this idea, otherwise I would've gone with one of the proven solutions shared here (which I already partially did with the drivetrain, Masao Hidaka came up with that idea). I have no intention to re-invent the wheel. Weight might become an issue. I tried to place bricks and plates as logical as possible, and I tried to avoid it becoming top-heavy. But I have to build the complete train in real life to test that. The technique and things like the long nose on inclines I could possibly test with a simple test vehicle. Time to order parts I guess.
  7. Finally I have designed something that looks like a monorail. Well, the train itself that is. For some reason LDD wouldn't let me place the seperate parts. Designing digital makes it unclear if my build is rigid (though I tend to over-engineer, even creating trouble with my assembling my signpost a while ago ). But this also has to run, and being able to take curves and preferably also inclines. Considering I don't have any experience whatsoever regarding building monorails, I hope I didn't put all that effort in a flawed concept. I'm curious what you guys think.
  8. Very nice creation. Clearly an upgrade of the '90s sets, while still being recognizable as M-Tron. I took my first steps in trying to create a monorail. I took the diagonal motor idea from Masao Hidaka, but altered the connection and used a Technic liftarm connection. TECHNIC pin joiners which should be able to roll. Since this gives less traction I hope it'll provide a smooth ride in corners. The diagonal motor should provide a low center of gravity. I do hope that I can put enough weight above the weel, so that it'll provide sufficient traction. I have no idea about the looks yet. I do like the retrolook of several monorails that I've seen already, but I'll try to not just copy-paste it. :D But first I better get this thing working.
  9. While I liked the colour scheme of your previous (Futuron) monorail, I think this looks much better. Less blocky. I like it.
  10. Rijkvv

    [MOC] Whitcomb CP1300 - Diesel

    Nice locomotive! Clearly recognizable as a Whitcomb (though this type was new to me). I'm not sure about those blades on the front though. I assume you used those to get the colours without relying on stickers? I think they disrupt the shape too much, and would use nothing at all or stickers myself (and I'm a sticker hater).
  11. Rijkvv

    Train doors.

    I liked it as a kid, got it for my birthday and it was my only train for a long time. Maybe because I do look to Lego stuff different now. I did sell my "Shuttle Express Trein" (how it appeared in the Dutch 1996 catalog) to a fellow trainhead and I believe a Eurobricks member as well, but so far I don't miss it. And yeah, I built that rail-layer plenty of times!
  12. Rijkvv

    Train doors.

    I don't see why they don't use doors. Maybe they're too stingy for official door pieces. Then still, I think the 7938 passenger train from 2010 would've been a great train set with a few alterations that I think wouldn't have driven up the price that much: -a decent platform, missing from train sets since the Metroliner in 1991; -windows (the train windows should've been available with the Emerald Night the year before. And add windows to the driver car, that would still look better than black panels) -either doors, or facade of doors. With the 7938 as an example it seems to me it looks a lot like a modern regional train. Those trains often have doors in different colours. So the designers don't even have to use some offset or weird Saturn V-like techniques, they only need to stack bricks in a different colour, say white for example. I'm sure there are plenty of ideas to implement doors that are still easymode to put them in official kits. Those were not trains, but pieces randomly stacked on top of a train motor.
  13. Rijkvv

    [MOC] The Texas Eagle

    A beautiful train you built there, nice to see a livery less common among MOC's. The cars seem to be at scale as well, or did you use selective compression?
  14. Rijkvv

    FS Wagons

    Nice coaches you've build there. Do they have an interior?
  15. Rijkvv

    Kls flat car

    Thank you. Here is a picture of the real thing. If the wheels didn't have to pivot, I would've taken that challenge.