Zepher

Heroica RPG - Quest#88: Fathers and Sons

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Jess changed her action accordingly and attacked Baltar from the front row.

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Round Seven Bridge Base Skirmish

Hoke v. Baltar - Critical Hit (([(16+4)*2]+[29+4])-10=63 Damage)

Jess v. Baltar - Shield (564164: Dyru C Assassinated, 40 Gold Stolen)

Nerwen uses Phoenix Incense

King Speros v. Baltar - Critical Hit (([20*3]+51)-10=101)

King Speros v. Baltar - Critical Hit (101)

Tesni v. Baltar - Damage (Negated)

Benji v. Baltar - Hit (35-10=25)

Hamilton v. Dyru A - Special Damage (Negated)

Prince v. Baltar - Damage (Negated)

Grizzly v. Baltar - Hit (([12+55]*2)-10=124)

Free Hit

Negated

Dyra A -4 health due to poison

The party gathers behind Nerwen's new guardian angel and wallops Baltar good. Jess exhibits the benefit of having an assassin along and finds a nice place for her sword while one of the Orcish warriors is busy being unable to hit the party.

The Enemies

c6e1b3b6-64d1-4856-884e-fbb92028ac60_zps7083e095.jpg

Baltar the Ajtak

Level 90 Humanoid *Immune to Fire, Ice, Darkness, Weakened, Asleep, Stunned, Blinded, Sealed, Jinxed, and Instant Kill* *Encouraged (1 Rounds)*

Health: 276/1800

SP: 10

Special I: Frontal Charge - Summons 2 more Orcish warriors to the battle.

Special II: For Tarok's Grace - Baltar becomes encouraged for 3 rounds.

Special III: For the Good of the Clan - Baltar deals 100 damage to himself to heal all his allies for 100 health.

Drops: Orcish Barbed Shield (SP: 10), x6 Mead

NOTE
: Specials are chosen at random.

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 373/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 376/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 322/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-4 Poisoned*

Health: 625/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 742/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
4

Defense
:
25
30

Health
: 48/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
398
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 51/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
5
8

Health:
32/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Provoked v. Dyru A (2 Rounds)*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense*

Power
: 76

Power Bonus
: 5

Health
: 85/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *Encouraged*

Power
: 67

Health
: 6/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead
Edited by Zepher

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Jess resumed her attack of Orc Dyraztir A from the front row.

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Amethyst (Flagpole), Orc Osh C, Back Row

Battle Order:

Hoke

King Speros (Baltar, Back Row)

Hamilton (Drya B, Back Row)

Jess

Tesni

Benji

Nerwen

Prince (Dryu A, Back Row)

Grizzly (Dryu B, Back Row)

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Benji, Tesni and Speros are all still listed with 0 health.

The Ajtak is no longer made fragile. I can do that.

Nerwen uses scroll of Fragile on the Ajtak.

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The Ajtak is no longer made fragile. I can do that.

Nerwen uses scroll of Fragile on the Ajtak.

"Agreed. Use your scroll after my attack."

Battle Order:

Hoke

Nerwen

King Speros (Baltar, Back Row)

Hamilton (Drya B, Back Row)

Jess

Tesni

Benji

Prince (Dryu A, Back Row)

Grizzly (Dryu B, Back Row)

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OoC: How many more rounds is Baltar encouraged? It can't still be 3 rounds...

Also, could someone use a nostrum on me? I'll pay you back.

Benji attacks Baltar from the front row, hoping to finish the orc off.

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OoC: Thanks for the catch, Chromeknight, and yes, you're right Flare - originally the special damage Hamilton rolled was on him and the encouraged got renewed... but then I realized he was provoked so could only target the Dyru. It has been fixed along with your healths!

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OoC: Thanks for the catch, Chromeknight, and yes, you're right Flare - originally the special damage Hamilton rolled was on him and the encouraged got renewed... but then I realized he was provoked so could only target the Dyru. It has been fixed along with your healths!

Isn't this the last round for Baltar to be Encouraged?

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Round Eight Bridge Base Skirmish

>Hoke v. Osh C - Hit ([4+4+2+29]*2*2=156)

>Nerwen uses scroll of Fraility on Baltar - Failure (Roll of 4, -1 ether)

>King Speros v. Baltar - Hit ([20+51]-10=61 Damage)

>King Speros v. Blatar - Hit (61 Damage)

>Hamilton v. Dyra B - Shield Bash (No Damage)

Jess v. Dyra A - Critical Hit (6: No Assassination, [([14*2]+19)*2]-3=91, +1 Poison)

Tesni v. Baltar - Special Damage (For Tarok's Grace - Baltar Encouraged 3 Rounds)

Benji v. Baltar - Hit (([16+35]*2)-10=92)

>Prince v. Dryu A - Hide

>Grizzly v. Dryu B - Damage (KO)

Free Hit

Negated

Dyra A -5 health due to poison

The enemy's strength is clearly flagging. Benji attacks from the front row with a ranged weapon for reasons quite frankly unknown. The Grizzly Armored Man (known by some now as GAM) falls to a powerful attack and Jess just keeps on poisoning someone showing the QM how much he likes the new poisoned ruling.

The Enemies

c6e1b3b6-64d1-4856-884e-fbb92028ac60_zps7083e095.jpg

Baltar the Ajtak

Level 90 Humanoid *Immune to Fire, Ice, Darkness, Weakened, Asleep, Stunned, Blinded, Sealed, Jinxed, and Instant Kill* *Encouraged (3 Rounds)*

Health: 62/1800

SP: 10

Special I: Frontal Charge - Summons 2 more Orcish warriors to the battle.

Special II: For Tarok's Grace - Baltar becomes encouraged for 3 rounds.

Special III: For the Good of the Clan - Baltar deals 100 damage to himself to heal all his allies for 100 health.

Drops: Orcish Barbed Shield (SP: 10), x6 Mead

NOTE
: Specials are chosen at random.

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 217/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 376/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 322/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-5 Poisoned*

Health: 529/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 742/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
4

Defense
:
25
30

Health
: 48/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
398
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 51/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense*

Power bonus:
0

Defense:
5
8

Health:
32/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Provoked v. Dyru A (2 Rounds)*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense*

Power
: 76

Power Bonus
: 5

Health
: 85/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *KO'd*

Power
: 67

Health
: 0/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead

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Nerwen turns the scroll around. Clearly it was upside down. She hadn't failed at scroll rading this much since she started reading them.

Nerwen uses scroll of frailty on The Ajtak.

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OoC: Oh, I thought Benji was still in his beast form :wacko:

Benji repeats his attack from the back row.

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Nerwen turns the scroll around. Clearly it was upside down. She hadn't failed at scroll rading this much since she started reading them.

Nerwen uses scroll of frailty on The Ajtak.

"Mayhaps there is a better course for your action as it seems the brute may fall with another solid blow."

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OoC: Oh, I thought Benji was still in his beast form :wacko:

Benji repeats his attack from the back row.

You got knocked out. :wink:

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Nerwen nod at Hoke's words

Thank you Sir Ablesword. You are right as always.

Nerwen delivers a solid blow to the Oshuultar from the front with her staff.

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Round Nine Bridge Base Skirmish

>Hoke v. Osh C - Special Damage (([40+29]/2)-30=5 Damage)

>Nerwen v. Osh C - Damage (40/2-8=12 Damage)

>King Speros v. Baltar - Special Damage (Frontal Charge: Osh D and Dyra C join the battle)

>King Speros v. Blatar - Already Noted

>Hamilton v. Dyra B - Critical Hit (([13*2]+42)-3=31 Damage)

Jess v. Dyra A - Hit (5: No Assassination, ([14+2+19]*2)-3=67, +1 Poisoned)

Tesni v. Baltar - Shield (All Encouraged)

>Benji v. Baltar - Hit (KO)

>Prince v. Dryu A - Critical Hit (([[14*2]+24]*2)-5=99)

Free Hit

Dyru B v. Hoke - No Damage

Dyra A -6 health due to poison

Benji finally downs Baltar with a arrow in the gut that is just too painful to continue with, but not before the Orc can call for some reinforcements. The battle rages on.

The Enemies

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 217/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059565463_224b5594d9_t.jpg

Orc Oshuultar D

Level 40 Humanoid

Health: 900/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 277/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 291/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-6 Poisoned*

Health: 456/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 742/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir C

Level 25 Humanoid

Health: 900/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
4

Defense
:
25
30

Health
: 43/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Encouraged*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
398
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 51/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense* *Encouraged*

Power bonus:
0

Defense:
5
8

Health:
20/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Provoked v. Dyru A (1 Rounds)* *Encouraged*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged*

Power
: 76

Power Bonus
: 5

Health
: 85/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *KO'd*

Power
: 67

Health
: 0/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead

OoC: If you want, we can auto-run a bit now that there's not an encouraged Baltar to radically change things. Just leave general instructions. Peppy, I understand you're busy, but checking in once every day shouldn't be too challenging. :thumbup:

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Yes, please auto-roll. :thumbup: If Jess finally kills this one, just have her attack the lower-leveled enemies.

Jess repeated her attack.

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Nerwen heals herself.

I will heal each of you in turn.

Auto roll AI

1. After shield rolled (or Hamilton's shield also) attack highest health enemy

2. Heal hero with lowest health,

3. If no heroes hurt heal NPC with lowest health.

4. If no party hurt, attack highest health enemy.

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again I apologise for patchiness, but my latest MOC is due for delivery later today and so I'll be busy helping Mrs. Chromeknight for a while. If I miss an update, that's why. MDM has control if needed. I'll let y'all know details when arrived.

Also thanks for the well wishes re anniversary, we did have a nice time! And even got to celebrate a 5-0 ashes series.

Nerwen speaks to the orcs before them. Your captain is dead, your comrades bodies lie on the ground. Lay down your arms.

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Benji targets whichever enemy that has already not been targeted from the back row. If all enemies have been targeted then he will attack the enemy with the most health remaining.

OOC: Any overkill gold? :sweet:

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OoC: Alright, auto-rolling is a go! I will try to stick to the guidelines as best as I can. I may not be able to run all the rounds all at once, but I don't need you to check in if everything looks the same - though of course I'd appreciate it. :sweet: Benji, I owe you 38 gold, it's added to your count now, I'm terrible at running battles. :laugh:

Round Ten Bridge Base Skirmish

>Hoke v. Osh C - Critical Hit (([4*2]+29])*2*2=148)

>Nerwen heals Nerven - Failure (Roll of 6)

King Speros v. Osh D - Armistice

King Speros v. Osh D - Negated

>Hamilton v. Dyru A - N/A

Jess v. Dyra A - N/A

Tesni v. Dyru B - N/A

>Benji v. Dyru B - N/A

>Prince v. Dryu C - N/A

Free Hit

Dyra A -6 health due to poison

Only Hoke manages to land a hit before King Speros calls for a regrouping and the Orcs take the opportunity to do the same.

The Enemies

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 69/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059565463_224b5594d9_t.jpg

Orc Oshuultar D

Level 40 Humanoid

Health: 900/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 277/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 291/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-6 Poisoned*

Health: 450/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 742/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir C

Level 25 Humanoid

Health: 900/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
4

Defense
:
25
30

Health
: 43/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Encouraged*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
436
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 51/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense* *Encouraged*

Power bonus:
0

Defense:
5
8

Health:
20/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Provoked v. Dyru A (1 Rounds)* *Encouraged*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged*

Power
: 76

Power Bonus
: 5

Health
: 85/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *KO'd*

Power
: 67

Health
: 0/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead

Round Eleven Bridge Base Skirmish

>Hoke v. Osh C - Damage (40/2-30=0 Damage)

>Nerwen heals Nerven - Shield (Guardian Angel

King Speros v. Osh D - Special Damage ([40+51]-10=81 Damage)

King Speros v. Osh D - Special Damage (Already Noted)

>Hamilton v. Dyru A - Critical Hit ([([13*2]+42)*2]-5=105)

Jess v. Dyra A - Lethal Aim (6: No Assassination, [14*2]-3=25 Damage, +1 Poison)

Tesni v. Dyru B - Special Damage (Provoked v. Dyru B)

>Benji v. Dyra B - Special Damage (Osh D protected next round)

>Prince v. Drya C - Hit ([38*2]-3=73 Damage)

Free Hit

Dyra A -7 health due to poison

Both sides feel their strength flagging, but the Guardian Angel swoops down to aid only one side.

The Enemies

11059565463_224b5594d9_t.jpg

Orc Oshuultar C

Level 40 Humanoid

Health: 69/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059565463_224b5594d9_t.jpg

Orc Oshuultar D

Level 40 Humanoid

Health: 900/900

Special: Valokuul – Orc Oshuultar charges his target, dealing damage equal to their combined level.

Drops: 10 gold

11059487206_483f9f7112_t.jpg

Orc Dyruultar A

Level 30 Humanoid

Health: 172/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059487206_483f9f7112_t.jpg

Orc Dyruultar B

Level 30 Humanoid

Health: 291/600

Defense: 5

Special: Tan ir Zar – Orc Dyruultar goads the hero into a duel. The hero becomes
Provoked
, causing them to be unable to target any other enemy for the duration of the next three rounds.

Drops: Potion

11059524024_3bb486693e_t.jpg

Orc Dyraztir A

Level 25 Humanoid *-7 Poisoned*

Health: 411/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir B

Level 25 Humanoid

Health: 742/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

11059524024_3bb486693e_t.jpg

Orc Dyraztir C

Level 25 Humanoid

Health: 900/900

Defense: 3

Special: Sty ir bal! – Orc Dyraztir rushes to defend another random soldier, protecting them from damage and negative effects for the duration of the next round.

Drops: Remedy

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 29.33 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+5 Defense* *Encouraged*

Power Bonus:
4

Defense
:
25
30

Health
: 43/48

Ether
: 18/29

Gold
: 328

Equipment
:
Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory
:
Vintul (WP: 16; greatsword)
,
Warrior's Treads (SP:2, Health +1)
, Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Counterstrike Gloves,
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), 2x Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, 2x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed),
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 35 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Encouraged*

Power:
51
(35+16)

Defense:
9
12
(3+6)

Health:
61/61
(6+34+15+6)

Gold:
436
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Tricorne (headwear, SP:3), Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (9),
Potion,
Remedy (5), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (4), Mead (4), Mulled Wine (4), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 32 3/4 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Encouraged* *Provoked Dyru B (3 Rounds)*

Power
: 59

Power Bonus
: 0

Defense
:
14
20

Health
: 51/51

Gold
: 1436

Equipment
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 23.66 Paladin
*Immune to Sealed*
*+3 Defense* *Encouraged*

Power bonus:
0

Defense:
5
8

Health:
20/44

Ether:
32/34

Gold:
295

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), Shield of the Red Lizard (SP: 2, Immune to Blind), White Cloak (Max HP +3; backwear)

Inventory:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory)

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Copy of Eubric herald (inspired and transcended, one battle), Grand potion, Phoenix Essence, Venom

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 19.5 Assassin
*Immune to Weakened Effect* *+3 Defense* *Encouraged* *Inspired*

Power Bonus
: 2

Health
:
31/31
62/62

Defense
: 3

Gold
: 201

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 2 Meads, 3 Grand Potions,
Dragonfire Stew (Gives the consumer the
encouraged
and
inspired
effects for the duration of one battle), Mulled Wine, 11 Potions, 11 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy

a3501f92-2af4-44f7-b269-8eac02552cbe_zps9489be9c.jpg

General Hamilton

Level 42 Guardian Knight *Immune to Fire, Ice and Blinded* *Reinforced* *+3 Defense* *Encouraged*

Power
: 55

Health
: 64/69

Defense
:
7
20

Gold
: 20

Equipment
: Lizard's Tongue (WP: 13, Fire-Elemental, Longsword), Shield of the Red Lizard (SP: 2, Immune to Blind), Armor of the Red Lizard (SP: 3, Immune to Fire and Ice)

Inventory
: x1 Nostrum,

95126e79-3241-4d01-9fda-d28bb4cad8be_zpsd0e9db8d.jpg

King Speros

Level 51 Paragon *Immune to Fragile* *+5 Defense* *Encouraged*

Power
: 76

Power Bonus
: 5

Health
: 4/85

Defense
:
5
10

Gold
: 0

Equipment
: Axe of the Four Boulders (WP: 20, Duel Strike, User cannot wield a shield), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x1 Fire-Distilled Brandy, x1 Phoenix Essence

6ca550cb-7a69-48eb-849e-abea5142c6be_zpsfee827ad.jpg

Prince Frederick Speros

Level 24 Black Knight *Immune to Ice, Darkness, Poisoned and Instant Kill* *+3 Defense* *Encouraged*

Power
: 38

Health
: 39/39

Defense
: 3

Gold
: 528

Equipment
: Dirk (WP: 14, Dagger/Longsword), Prince's Cape (Immune to Ice and Darkness Elemental Damage, Immune to Poisoned and Instant Kill)

Inventory
: x2 Mead, x2 Flame-Distilled Brandy, x1 Remedy

085580c5-5f5b-4b41-8287-857be9e00450_zps1da534c1.jpg

Grizzly Armored Man

Level 55 Beserker *Immune to Fragile* *+3 Defense* *KO'd*

Power
: 67

Health
: 0/72

Defense
:
5
8

Gold
: 70

Equipment
: The Steel Stone (WP: 12, Earth Elemental, Greatsword), Heavy Armor (SP: 5, Immune to Fragile)

Inventory
: x6 Mead

OoC: Next few rounds in about five hours.

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