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Heroica RPG - Quest #152: Wine and Di(n)e

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Afraid you are gonna loose?

"No, Mister Strong. You see, intelligent people actually take care of their body and I don't feel like drinking some poison that a random homeless person did. Is that to difficult for you to understand?"

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"No, Mister Strong. You see, intelligent people actually take care of their body and I don't feel like drinking some poison that a random homeless person did. Is that to difficult for you to understand?"

Yeah, because me potato. Torald shakes his head. I understand, but come on, what's the worst that can happen? A little head-ache ain't gonna kill you. Besides, he is going to drink it too, so it's perfectly save.

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Yeah, because me potato. Torald shakes his head. I understand, but come on, what's the worst that can happen? A little head-ache ain't gonna kill you. Besides, he is going to drink it too, so it's perfectly save.

"Oh yes, because he looks perfectly normal..."

Heckz sighs.

"Fine, I'll drink the toxin."

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ivan.png

"Wine?!" Ivan repeats. "We will not be drinking wine. We will drink my own concotion: Vomead. It's a mixture of vodka and mead. And remember, Simon needs to complete thre tasks."

"By heavens, what have We gotten Ourselves into... However, in the court of Heartland, everyone is in a constant state of tipsiness, so We should do just fine with this task. Bring forth the beverage!"

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ivan.png

"Great!" Ivan yells out. "Lysa! Bring me more vodka and mead! Let's see who vomits first from the vomead!"

lysa.png

Oh, Simon," Lysa muters, "what are you getting yourself into?" She ducks behind the counter and brings the bottles and six glasses and a large jug of water over to the table everyone now sits at.

Like a careful scientist, Ivan pours the vodka and mead together into the bottles, stirring them carefully with a finger. He stops, sniffs his finger before stirring a few seconds more. Finally, it is done.

ivan.png

"Now the vomead is ready. Now everyone close your eyes." Once everyone has done so, including him, he says, "Lysa, pour water into five of the glasses and the vomead into one. Nobody is looking right? Good. Now open!" Once everyone opens their eyes, Ivan explains the rules. "There are six glasses, five of them are filled with water. The goal is to drink these and at least one of you must still be standing at the end for me to say Simon here beat me."

Rules:

This is run similar to a battle.

Everyone choose a glass labeled 1-6. The party leader will confirm this by making a "Battle order". Ivan always takes the last glass. A random dice roll decide which shot glass has the vomead.

Five glasses (water) cause no damage. The one that has the vomead causes 1/6 damage to of health, but only non-artefact health.

If a character health hits 0 before Ivan's, they are considered knocked out and will not gain experience.

Health potions are not allowed. However, somas and nostrums are allowed to be taken in leiu of the random chance of drinking vomead. But, drinking a nostrum or soma causes the user to automatically drink the vomead for that round.

If Simon is knocked out before Ivan, the "battle" will still continue. It only ends when either all of the party and Simon is on the floor or Ivan is.

If there are any questions or clarification needed, please ask.

PREPARE FOR... BATTLE?

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 55.6
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Fragile, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 58

Health
: 118/118 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige, +1 Warrior's Tread)

Gold
: 198

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1, footwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Medal of Glory
(Wearer gains triple experience, accessory),
Bone Claws
(+3 WP, 2 SP, hand wear),

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Heavy Armo
r (SP: 5, Immune to Fragile),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Coat Hanger
(Allows for a second body wear, Accessory),
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory)

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 6
*Immune to fragile*

Power:
10
(6+3+1)

Defense:
5

Health:
15/15
(8+5+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

ava-heckz3.jpg

John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 1/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
*

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
35/35
(5+27+4)

Ether:
44/44
(5+27+1+5+1+5)

Gold:
2452

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

19629865404_3247848494_s.jpg

Torald Waruelf
(Alfadas)

20 year old male human Barbarian

Level 11.5

Power Bonus: 7

Defense: 3

Health: 20/20

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 7 Mead , Phoenix essence, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon

19 year old Human male Rogue

Level 8

Health: 13/13

Gold: 2

The Enemy

ivan.png

Ivan the Shotmaster

Level:
17

Health
: 60

Everyone, please choose a glass. Party Leader, please confirm the order.

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Right, let's do this! Torald grabs drink #4

Edited by Alfadas

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Quintessa considered the challenge as good as done.

"We shall take glass number 2, then."

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ivan.png

"Now who's the lucky winner of this round?"

Round 1 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's Vomead! (Torald loses 3 HP; 20-3=17HP)

Ivan drinks #5: It's water!

Everyone downs their drink together. Ivan slams his glass down on the table and calls for another round.

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 55.6
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Fragile, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 58

Health
: 118/118 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige, +1 Warrior's Tread)

Gold
: 198

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1, footwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Medal of Glory
(Wearer gains triple experience, accessory),
Bone Claws
(+3 WP, 2 SP, hand wear),

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Heavy Armo
r (SP: 5, Immune to Fragile),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Coat Hanger
(Allows for a second body wear, Accessory),
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory)

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 6
*Immune to fragile*

Power:
10
(6+3+1)

Defense:
5

Health:
15/15
(8+5+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

ava-heckz3.jpg

John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 1/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
*

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
35/35
(5+27+4)

Ether:
44/44
(5+27+1+5+1+5)

Gold:
2452

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

19629865404_3247848494_s.jpg

Torald Waruelf
(Alfadas)

20 year old male human Barbarian

Level 11.5

Power Bonus: 7

Defense: 3

Health: 17/20

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 7 Mead , Phoenix essence, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon

19 year old Human male Rogue

Level 8

Health: 13/13

Gold: 2

The Enemy

ivan.png

Ivan the Shotmaster

Level:
17

Health
: 60

Everyone, please choose a glass. Party Leader, please confirm the order. If you guys want me to run multiple rounds, let me know.

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OoC: Our choices don't really affect the outcome unless someone wants to use a Mead, so I would run this on auto.

Quintessa takes glass number 2 again.

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Round 2 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's Vomead... again! (Torald loses 3 HP; 17-3=14HP)

Ivan drinks #5: It's water!

Once again the group downs their shots. Another round is poured.

ivan.png

"Don't worry, everything is on me."

Round 3 of Simon's Drinking Misfortune

Hoke drinks #1: It's Vomead! (Hoke loses 18HP; 107-18=89HP)

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Hoke Gains 11HP

Round 4 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Vomead! (Heckz loses 6HP; 35-6=29HP)

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Hoke Gains 11HP

Round 5 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's Vomead! (Torald loses 3HP; 14-3=11HP)

Ivan drinks #5: It's water!

Hoke gains 11HP

Round 6 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's Vomead! (Simon loses 2HP; 13-2=11HP)

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

simon.png

"Oh man," Simon coughs as he finally drinks. "That is some foul stuff!"

lysa.png

"Be careful, Simon..."

Round 7 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's Vomead! (Q loses 3HP; 15-3=12HP)

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 8 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's Vomead! (Q loses 3HP; 12-3=9HP)

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Everyone but Ivan now has some alcohol flowing through their veins.

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 55.6
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Fragile, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 58

Health
: 118/118 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige, +1 Warrior's Tread)

Gold
: 198

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1, footwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Medal of Glory
(Wearer gains triple experience, accessory),
Bone Claws
(+3 WP, 2 SP, hand wear),

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Heavy Armo
r (SP: 5, Immune to Fragile),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Coat Hanger
(Allows for a second body wear, Accessory),
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory)

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 6
*Immune to fragile*

Power:
10
(6+3+1)

Defense:
5

Health:
9/15
(8+5+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

ava-heckz3.jpg

John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 1/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
*

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
29/35
(5+27+4)

Ether:
44/44
(5+27+1+5+1+5)

Gold:
2452

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

19629865404_3247848494_s.jpg

Torald Waruelf
(Alfadas)

20 year old male human Barbarian

Level 11.5

Power Bonus: 7

Defense: 3

Health: 11/20

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 7 Mead , Phoenix essence, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon

19 year old Human male Rogue

Level 8

Health: 11/13

Gold: 2

The Enemy

ivan.png

Ivan the Shotmaster

Level:
17

Health
: 60/60

Everyone, please choose a glass. Party Leader, please confirm the order. I stopped running the rounds in case anyone wanted to drink a nostrum or soma.

Edited by KotZ

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This stuff is bad... eugh... I don't feel so good anymore... Torald keeps on mumbling about random nonsense. He drinks #4 again.

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"To the bitter end!" Quintessa says as she grabs the second glass again.

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Round 9 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's Vomead! (Ivan loses 10HP; 60-10=50HP)

ivan.png

"Finally!" Ivan exclaims as he downs his drink with ease.

Round 10 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's Vomead... again! (Ivan loses 10HP; 50-10=40HP)

Round 11 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Vomead! (Heckz loses 6HP; 29-6=23HP)

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 12 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's Vomead! (Simon loses 2HP; 11-2=9HP)

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 13 of Simon's Drinking Misfortune

Hoke drinks #1: It's Vomead! (Hoke loses 18HP; 107-18=89HP)

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Hoke gains 11HP (is now at 100HP)

Round 14 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's vomead! (Torald loses 3HP; 11-3=8HP)

Ivan drinks #5: It's water!

Hoke gains 11HP (is now at 111HP)

Round 15 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It'sVomead! (Ivan loses 10HP; 40-10=30HP)

Hoke gains 11HP (is now at full health)

Round 16 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's vomead! (Simon loses 2HP; 9-2=7HP)

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 17 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's vomead! (Q loses 3HP; 9-3=6HP)

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 18 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's vomead! (Simon loses 2HP; 7-2=5HP)

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 19 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's Vomead! (Ivan loses 10HP; 30-10=20HP)

Round 20 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's vomead! (Simon loses 2HP; 7-2=5HP)

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Round 21 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's Vomead! (Q loses 3HP; 6-3=3HP)

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

lysa.png

"She doesn't look too good..." Lysa points out the Queen, who seemed to barely be there.

ivan.png

"You people can drink," Ivan says as he pats Q on the back, "I'll give you that."

Round 22 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's water!

Heckz drinks #6: It's Water!

Torald drinks #4: It's vomead! (Torald loses 3HP; 8-3=5HP)

Ivan drinks #5: It's water!

Round 23 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Q drinks #2: It's Vomead! (Q loses 3HP; 3-3=0HP)

Heckz drinks #6: It's Water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

Q slowly sways back and forth and her head slumps forward, hitting the table.

ivan.png

"That's one down! This will be piece of cake!"

Round 24 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Heckz drinks #6: It's Vomead! (Heckz loses 6HP; 23-6=17HP)

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

Round 25 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Heckz drinks #6: It's Vomead! (Heckz loses 6HP; 17-6=11HP)

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

Round 26 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's Vomead! (Simon loses 2HP; 5-2=3HP)

Heckz drinks #6: It's water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

simon.png

"Uh oh, I don't feel so good..."

lysa.png

"Simon..."

Round 27 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's Vomead! (Simon loses 2HP; 3-2=1HP)

Heckz drinks #6: It's water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

Round 27 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Heckz drinks #6: It's Vomead! (Heckz loses 6HP; 11-6=5HP)

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

Round 28 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's water!

Heckz drinks #6: It's water!

Torald drinks #4: It's water!

Ivan drinks #5: It's Vomead! (Ivan loses 10HP; 20-10=10HP)

#2 is not drank anymore

Round 29 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Simon drinks #3: It's Vomead! (Simon loses 2HP; 1-2=0HP)

Heckz drinks #6: It's water!

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

Simon, like Q, sinks to the floor. At this point, the other patrons of the tavern have surrounded the Heroes.

lysa.png

"Simon!" Lysa shouts. She rushes over to Simon and tries to pick him up. She looks up to the remaining people. "I'm going to try to wake him up. You guys can pour yourselves."

ivan.png

"And another one cannot withstand the mighty Ivan!"

Round 30 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Heckz drinks #6: It's Vomead! (Heckz loses 6HP; 5-6=0HP)

Torald drinks #4: It's water!

Ivan drinks #5: It's water!

#2 is not drank anymore

#3 is not drank anymore

And then Heckz passes out as well. It's not looking too good for the Heroes.

Round 31 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Torald drinks #4: It's vomead! (Torald loses 3HP; 5-3=2HP)

Ivan drinks #5: It's water!

#2 is not drank anymore

#3 is not drank anymore

#6 is not drank anymore

ivan.png

"So much closer! Ivan the Shotmaster will reign supreme!"

Round 32 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Torald drinks #4: It's vomead! (Torald loses 3HP; 2-3=0HP)

Ivan drinks #5: It's water!

#2 is not drank anymore

#3 is not drank anymore

#6 is not drank anymore

And then, Torald, too, fell. Hoke, being the last Hero left would have to carry the team.

Round 32 of Simon's Drinking Misfortune

Hoke drinks #1: It's water!

Ivan drinks #5: It's vomead! (Ivan loses 10HP; 10-10=0HP)

#2 is not drank anymore

#3 is not drank anymore

#4 is not drank anymore

#6 is not drank anymore

THE "BATTLE" IS VICTORIOUS!!

Hoke gains 3/5 of a level and reaches his next level. Nobody else does as they were "knocked out".

And then, the last shots are poured,

Both Hoke and Ivan take their last shots. but finally, the alcohol is too much, and falls Ivan the Shotmaster. The surrounding crowd cheers and lifts Hoke up shouting what they believe to be his name: Simon.

A few moments later, after much water had been poured on the passed out others, Quintessa, the real Simon, Ivan, Hekz, and Torald all wake up.

simon.png

"Oh... my head..."

ivan.png

"Now that was a competition." Ivan then goes up to Hoke and places a firm hand on his shoulder after the crowd lets him down. "You, my friend Simon, you are the true Shotmaster. You have beaten me, and per our agreement, I will swear the mead went through the whiskers of my moustache."

lysa.png

"Well... I guess one part of your quest is done."

simon.png

"Thank you, Heroes. One step closer to Rebecca."

lysa.png

Lysa casts her eyes to the ground at the mention of Rebecca. Then as if trying to change the subject, "Alright you who didn't make it drink all of these potions to help you get back your health. I don't want you going out to finish this quest still drunk and weak." She patiently waits for everyone to return to full health.

The Party

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)
*Party Leader*

Human Male Paragon

Level 56.2
*Blessed, Immune: Fragile, Dark, Earth, Fire, Wind / Absorbs Poison / Deals Poison +10 and SP -1, Cursed, Fragile, Dark, Light, Ice*

Power Bonus
: 7 (+2 Grand Zoot's Cookie, +5 Paragon), +3 WP

Defense
: 58

Health
: 119/119 (+10 Knight, +25 Paragon, +55 Level, +2 Chicken Drumsticks, +15 Raw Meats, +10 Helm of Prestige, +1 Warrior's Tread)

Gold
: 198

Equipment
:
Zoot's Order
(WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Ethereal Opal]),
Mythril Buckler
(SP:41, Amethyst, Mythril),
Sven's Heavy Armor
(SP:6, Immune to Fire, Earth, Wind and Fragile),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1, footwear),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Medal of Glory
(Wearer gains triple experience, accessory),
Bone Claws
(+3 WP, 2 SP, hand wear),

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Balanced Main-Gauce
(WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword)

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),
Heavy Armo
r (SP: 5, Immune to Fragile),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Coat Hanger
(Allows for a second body wear, Accessory),
Pugilist Gloves
(+2 to power, immune Weakened),
Shadeaux Cape
(SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.),
Iceborn's Improved Summoning Amulet
(Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory)

Gems
- Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
-
Guffington's Seal
(Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 3x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

ava-quintessa.jpgava-quintessa1.jpg

Quintessa of Heartland
(played by Sandy as a second character)

67 years old human female Barbarian

Level 6
*Immune to fragile*

Power:
10
(6+3+1)

Defense:
5

Health:
15/15
(8+5+2)

Gold:
40

Equipment:
Rolling Pin (WP:5, causes bleeding by 3; club), Heavy Armour (SP:5, protects from fragile, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.)

Inventory:

Artifacts:
Sylvania's Cowl (grants
Animal Talk
job trait, headwear), Pirate’s Patch (protects from blinded; headwear), High Heels (Power +1; suitable for women; footwear)

Consumables:
5x Grand Potion, Potion, 4x Remedy, First Aid Kit (restores full health and removes negative effects from the entire party), Phoenix Essence, 2x Mead, 2x Smelling Salts, 2x Nostrum, 2x Smoke Bomb, Perfume (Can be used on an enemy to make it enamored with its applier), Candycane of Doom (Causes the target to become doomed when used; breaks after 5 uses)

Tools etc.:
Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Bedroll

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John 'Heckz' Brutenhal
, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra)

32 year old male human Sorcerer

Level 28 1/3
*
Jinxed
Spells at Double Cost* *
Darkness
Spells Cause
Weakened
*

Power:
40
(28+12)
(
Spellpower:
50
(28+12+10)
)

Defense:
0

Health:
35/35
(5+27+4)

Ether:
44/44
(5+27+1+5+1+5)

Gold:
2452

Equipment:
Solemn Dagger (WP: 12,
darkness
-elemental dagger, 1/2 chance of causing sealed), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory)

Inventory:

Weapons:
Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Bone Whip (WP:9, damages undead, whip),
Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow)

Artifacts:
Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear),
False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet),
Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)

Spell Items:
Opal (
Ice
), Garnet (
Earth
), Amethyst (
Darkness
), Aquamarine (
Water
)

Consumables:
3x Remedy, 3x Mead, 2x Nostrum, 4x Smelling Salt, 2x Tonic, 2x Phoenix Essence,
Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable),
Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones

Tools, etc:
Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage),
Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

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Torald Waruelf
(Alfadas)

20 year old male human Barbarian

Level 11.5

Power Bonus: 7

Defense: 3

Health: 20/20

Gold: 256

Equipment
:
Sludge Glaive
(
WP:8
, pierces defense and causes either
fragile
or
weakened
; halberd), Tricorne (
SP:3
, headwear; suitable to anyone). Fighting Boots (
Power +5 on the front row
; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.)

Inventory
: ,
Old and Rusty Greatsword
(
WP: 3
), 4 Potions, 7 Mead , Phoenix essence, Tiger Balm, , 2 Venom,
Crocodile Belt
(
Max. Health +2
; accessory.), Fire Bomb,
Spark Hammer
(
WP: 8
Lightning
&
Wood
elemental Hammer.
Double WP against flying and mechanical
),
Shovel, Pickaxe

simon.png

Simon

19 year old Human male Rogue

Level 8

Health: 13/13

Gold: 2

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Torald shakes Hoke's hand. You are the better drinker... Guess I need to train more in the Hall... I got close, but not close enough. And, Heckz, you too are a good drinker, thought you would go down earlier. He pauzes for a moment, still not completely recovered. What's next?

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As soon as Heckz woke up, he wanted to say something, but instead the only thing that came out of his mouth was vomit. For about 10 seconds, he couldn't stop the flow. Not that he didn't want to throw up. Those calories had to go some way or another, he thought.

Now that the sorcerer has recovered, he says the one thing that he thinks will make him look like the true leader of the party.

"What's next?"

He then realizes that both Torald and Hoke already said that.

Copycats...

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