Zepher

Heroica RPG - Quest #139: Around the World

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"I'll be above. It would be best if we did not make our presence known."

With that, Hoke races up to the battlements, keeping an eye on the crowd as he does his best to conceal himself. Torc eyes him as appears on the battlement. She finds a suitable perch on a tower spire situated behind Princess Ella and in full view of the mob.

Edited by UsernameMDM

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<I'm afraid the time for that is over,> says U'Daras to the little dragon as she swoops by.

From atop the battlements... well, thinks look as bad as Vipera feared. Out of the woodwork comes all of Dastan's disgruntled citizens. Hoke tries to do a headcount, but loses his place somewhere in the sixties.

Inside the doors, Mallelio stands, nearly frozen.

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"This is going to be a massacre," he nearly whimpers. "I do not know what to do. Neither side will stand down."

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"Don't know what to do? We fight. Tarn, Mallelio, remain inside unless the heroes call you. It's unclear how the citizens will react to you." She turns to the heroes and Lady Felix. "Let's move."

The heroes and their companions step outside. Sven stands opposite the princess, leading an enormous group of citizens, and from other alleys more and more protesters leak.

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"...it is our right!" he calls out. "We are allowed to call for it. Good gods, it's even named Right of the People!"

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"Emperor Victor is in no state to fight. He is sick."

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"I don't doubt it. He must have grown weak in his old age if he's naming a U'Kin his heir."

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"Sven, the U'Kin have been citizens of this country long as we have-"

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"What about the Pongcanis?!" growls a bulky Pongcanis, backing up Sven. "Where is our leader?"

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"What about those of us who served?! In the battle of Drakencourt, in many more! Who will we be answering to next? One of the fish faces, maybe?"

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"Dastan for the Dastanians!"

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"If you will not grant us an audience, then we'll take it by force," growls Sven. He turns to his amassing forces. "Leave the Princess alive. Spare all others that you can. If they chose to fight to the death, so be it!"

The heroes back against the palace, forming a protective circle around Ella.

​OoC: Check your stats carefully, I'm pulling them from a bunch of different places.

The Enemies

The Western Front

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Civilian Mob A

*Mob 10*

Level 100 Humanoid (10x10)

Health: 1800/1800 (180x10)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

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Armored Protestors A

*Mob 6* *Immune to Blinded and Sleep*

Level 126 (21x6)

SP: 30 (5x6)

Health: 1260/1260 (210x6)

Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round.

Drops: Mead, Nostrum

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Pongcanis Protestors A

*Mob 5* *Immune to Weakened, Fragile, and Instant Death*

Level 150 (30*5)

Health: 750/750 (150*5)

Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield.

Drops: Trial Brew

The Southern Front

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Civilian Mob B

*Mob 10*

Level 100 Humanoid (10x10)

Health: 1800/1800 (180x10)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

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Armored Protestors B

*Mob 6* *Immune to Blinded and Sleep*

Level 126 (21x6)

SP: 30 (5x6)

Health: 1260/1260 (210x6)

Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round.

Drops: Mead, Nostrum

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Disgruntled Soldiers A

*Mob 4* *Immune to Earth and Negative Effects*

Level 160 (40*4)

Health: 400/400 (100*4)

SP: 80 (20*4)

Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them).

Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)

The Eastern Front

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Civilian Mob A

*Mob 10*

Level 100 Humanoid (10x10)

Health: 1800/1800 (180x10)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

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Pongcanis Protestors B

*Mob 6* *Immune to Weakened, Fragile, and Instant Death*

Level 180 (30*6)

Health: 900/900 (150*6)

Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield.

Drops: Nothing

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Disgruntled Soldiers B

*Mob 3* *Immune to Earth and Negative Effects*

Level 120 (40*3)

Health: 300/300 (100*3)

SP: 60 (20*3)

Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them).

Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)

The Party

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Arthur
Justus Regulus VII
Ziegfried
, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human
*Immune to
Hexed
,
Petrified
,
Minimized
,
Jinxed
,
Stunned
,
Slowed
,
Hastened
,
Blind
,
Confused
, and
Defense Reduction
* *Encouraged*

Power Bonus:
+3

Health:
64/64

Defense:
55

Gold:
1787
(Owed 128 gold by Boomingham)

Equipment:
Dauntlet Index
(WP: 20, doubled against humanoids,
Darkness
-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield),
Tin Armor
(SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear),
Tin Gloves
(Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear),
Shadeaux Cape
(SP:11, Immune to
Blind
,
Confused
, and
Defense Reduction
, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear),
Tin Greaves
(Immunity to
Stunned
-,
Slowed
-, and
Hastened
-effects; footwear),

Inventory:

Weapons:
Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12,
Light
-elemental, has 1/3 chance to cause
slowed
-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes
bleeding-by-5
effect), Stag Antlers (WP:10, grants
Intimidation
; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies,
Lightning
- and
Wind
-elemental; spear), Duplovian Swift Halberd (WP:3, halberd,
stuns
on successful hits, Hollow [Phoenix Essence]),

Artifacts:
Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear),
Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone
),
Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone)
(currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the
Jinxed
effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),
Enchanted Bracelet (Protects from sealed-effect; accessory)
, Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.),

Unsuitable Weapons/Artifacts:
Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is
Jinxed
), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd),
Staff of Ennon - (WP: 5,
Light
-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4)
, Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items
(unsuitable):
Opal (
Ice
), Garnet (
Earth
),

Tools:
Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass,

Consumables:
Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the
Poisoned-by-10
effect for the duration of the battle and the
Confused
effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore,

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Miirym
, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon

Power Bonus:
0

Power:
39

Health:
67/67

Element:
none

Ability: May pay 10 health for a 1/6 chance to make a party member Lucky.

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Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)

Human Male Dragoon

Level 53.2
*Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1,
Dark
, Light,
Ice, Lightning
*

Power Bonus: 4, +4 WP

Defense: 42

Health: 91/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread)

Gold: 1213

Equipment
:
Zoot's Order
(WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only),
Steel Buckler
(SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile),
Pugilist Gloves
(+2 to power, immune Weakened),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory)

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Hollow Flagpole
(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance),

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),

Gems
- Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth)

Scrolls
-

Tools
- Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

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Torc the Adult Brown Dragon

Female Dragon Adult

Level 53.2

Health: 83/83

Element: Fire

Ability: May pay 10 health for a 3/6 chance to make a party member Lucky.

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Hybros
(played by JimButcher)

54-year-old male imp Marauder
*Permanently Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened
,
Poisoned
,
Bleeding
and
all elements*
*Intimidation*
*Gains triple XP* *Party Leader*

Level:
37 3/4

Power Bonus:
+3
*
, +8 in front row

Defense:
0

Health:
63/63
(7+36+15+5*)

Ether:
0/0
(+2*)

Gold:
1691

Equipment:
Mythrilized
Zoot's Reaper
(WP:30, permanently deals
Cursed
and
Poisoned:7
;
longsword, suitable to Hybros),
Sword of Ancestral Hatred
(WP:45.75,
darkness
-,
fire
-,
ice
-,
wind
-elemental, gains 1/4 WP every kill made with it; longsword)
,
Golden Armor
(user is permanently
Hastened
and
Cursed
,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
wood
-,
darkness
-,
light
-elemental, immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
; bodywear),
The Black Hat
(grants
Intimidation
, immune to
darkness
and
Cursed;
headwear),
Medal of Glory
(Wearer gains triple experience; accessory),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

Iustitia
(WP:12, causes
blinded
-effect
;
light
-elemental dagger), Heavy Flail (WP:5, deals
Fragile
on successful hits; mace), Twin Kunai (WP:6, dual strike;
darkness
-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger),
Clock Cog (WP:14; throwing weapon),
Banana Bladerang (WP:9, damage all; throwing weapon)
,
Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear),
Metal Claw
(Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear),
Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear),
Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear)
,
Pugilist's Gloves (Power +2, protects from
Weakened
-effect; handwear),
Alchemist's Cheatsheet
(1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists),
Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves
(immune to
Poisoned
and
Bleeding
handwear),
Dastan Helmet (SP: 4, Immune to Earth)

• Garnet

20x Potion,
23x Grand Potion, 15x Health Core,
Diluted Arc Tonic,
Hyper Arc Tonic,
4x Elixir, 2x
Arc Elixir,
13x Remedy, 3x Neutralizer,
2x Purging Water,
Tiger Balm,
Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out),
2x Last Resort,
11x
Nostrum, 9x Mead,
Soma, 7x Mulled Wine,
2x Cloud of Celerity,
2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle),
Minimizing Dust,
Bad Breath,
2x Wyvern's Breath,
Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver),
4 Smoke Bombs, 2 Holy Bombs,
Demeter Bomb (100
wood
-elemental damage), Rudra Bomb (100
lightning
-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used),
2x Fog Bomb,
Mystic Bomb,
Baffle Bomb, 2x
Bone,
Skeleton Decoy, 4x
Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy)

• Bedroll, Shovel, Pickaxe,
Crystal Ball (Worth 800 gold, 1600 in magic shops)

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Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob)

180 Years Old Female Elven
Mystic Knight

Level 23
*Immune to
Earth
,
Fragile
*

Power Bonus:
4

Defense:
25
(14 + 3 + 5)

Health:
32/32
(Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102)

Ether:
31/31
(Base 5 + 22 Levels + 4 Bonus #102)

Gold:
828

GP:
44

Equipment:
Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to
Fragile
,
suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators)
, Stingy Gloves (Prevents the wearer from having gold stolen,
hand wear), Dastan Helmet (SP: 4, Immune to Earth)

Inventory:

Equipment:
Lullaby Wand (WP:8,
Sleep
effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5,
Darkness
Elemental), Thorny Rose (WP: 17,
wood
-elemental, deals the
Poisoned
by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides
Nimble
Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to
Fire
)

Spell Items:
Ruby (
Fire
), Topaz (
Lightning
), Amethyst (
Darkness
), Sapphire (
Wind
), Diamond (
Light
), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether)

Consumables:
3 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect,
hand wear)

Decamon Deck:
Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5)

Tools:
Bedroll, Shovel, Magnifying Glass

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Natasha, Bearer of the Golden Light

Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky*

Health: 140/140

SP: 40

Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha)

Inventory: None

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Lady Felix
(Controlled by Hybros)

Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10*

Power: 28

Health: 29/29

Gold: ???

Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky)

Inventory: ???

IMG_2509_zpsfc2ihuun.jpg

U'Daras
(Controlled by Arthur)

Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *Reinforced*

Health: 58/58

SP:
12
24

Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage)

Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum

55514cc0-9fca-4504-88e3-08b7b229bfc0_zps6a9e4109.jpg

U'Voros
(Controlled by Arthur)

Level 12.5 Knight

Power:
19

Health:
21/21

Defense:
9

Gold:
37

Equipment:
Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory:
Grand Potion

DSCN0139.jpg

Vipera
(Controlled by Hoke)

Has a 1/6 chance to grant Inspired

Has a 1/3 chance to grant Lucky

AoE attacks and defenses only affect one front!

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Please add the scrolls back into Hoke's inventory:

Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Hoke leaps from the battlements as Torc swoops down from her perch and under him. She flies low towards their companions, and Hoke leaps off, hits the ground gingerly, tucks into a roll, and springs up in front of the party, just a few yards shy of Sven.

He holds out his hand perpendicular to the ground, and Zoot's Order slowly elongates into the wickedly tipped spear yet again. The head is leveled perfectly at Sven's nose.

"If you're going to bark the orders, you should back in up with some bite," Hoke says, eyes lock with the balding warrior.

"Join your ranks, or prove yourself a manipulating coward."

Standing at her full height, her wings spread out wide, Torc bellows out a tremendous roar and follows it with a spray of fire into the air.

Edited by UsernameMDM

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OOC: Hybros should now have 2x Minimizing Dust in his inventory, and he also drank a Mulled Wine. Felix should be Hastened and Lucky

Hybros grimaces. "Again?" This was not a situation he wanted to be in. Yet he felt compelled to follow Natasha into battle. If anyone knew what was best, it'd be her.

Seeming to have no choice but to fight, Hybros popped a Nostrum and drew his weapons. "Natasha, if you have any healing abilities, now is the time."

Hybros swung the Heavy Flail over his head at Armored Protesters A before ducking and stabbing Iustitia at Pongcanis Protesters A. He made sure to keep his distance in the back row.

Lady Felix charges Pongcanis Protesters B, swinging her mace twice from the front row.

Natasha assumes the Ranged battle style, moving quickly on her feet to swiftly strike Armored Protestors B from the front row. However, if there were any severely damaged (less than half health) party members, she would assume a Blessed battle style and heal them from the back row.

Battle Order:

Vipera

Arthur

Hoke

Hybros

Hybros

U'Daras

Purpearl

Torc

Miirym

Natasha

Felix

Felix

U'Voros

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OOC: Arthur should be wearing Hoke's Medal of Glory in place of his Tin Gloves; this means his Defense is down to 49. Will post properly when I'm back on my desktop.

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"Vipera, wish me Luck."

Hoke - Disgruntled Soldiers A, Zoot's Order, Back Row

Torc - Civilian Mob A, Back Row

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OOC: Hey, Zeph, can you list the dragons' future improvement factor in the stats for posterity? :wink:

Arthur stands proud and firm against Disgruntled Soldiers B, stabbing his Dauntlet Index at them from the Back Row. "I fought at Drakencourt, too, you know, and many other battles besides. I protected the Princess there, too, and I'll do it again and again until she's safe from your treachery."

Miirym breathes a blast of smoke at Civilian Mob C from the Back Row, while U'Daras attacks Civilian Mob B from the Back Row. U'Voros does nothing from the Back Row.

Edited by Flipz

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OOC: Purpearl should have SP:24 15+5+4

Purpearl conjures up a darkness spell from the back row and hurls it at Civilian Mob B.

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OoC: Should be fixed. Hybros, I assume the minimizing dust is from the lotto - if anyone else won anything else, let me know! I haven't kept up on it. Also, Hybros, you take a Nostrum and then act... which I'm confused by? Care to explain? I can't even find it as a Marauder skill.

Sven stares at Hoke and Torc with a look of awe for a few moments, and then grins, drawing a fanged dagger.

IMG_2507_zpszjmqa18a.jpg

"So be it. I was a warrior once, and unlike Victor, age has not dulled my sword."

Let's Stop a Riot! Round One

Vipera grants Hoke Lucky - Success

Arthur v. Disgruntled Soldiers B - Jump Hit

Hoke v. Disgruntled Soldiers A - Dragon Aid/Dragon Aid (53-80=0 Damage)

>Hybros drinks a Nostrum

>Hybros v. Armored Protesters A/Pongcanis Protester A - Hit/Damage (Armored Protesters: [5+8+37]-30=20, Fragile) (Pongcanis A: 12+8+37=57 Damage, Blinded)

>U'Daras v. Civilian Mob B - Damage ([100/2]-24=26 Damage, No Deflection)

Purpearl v. Civilian Mob B - Hit ([23+20+4]*2=94, -1 ether)

Torc v. Civilian Mob A - Breath (53 Damage)

Miirym v. Civilian Mob C - Special Damage (+1 Mob)

Natasha v. Armored Protester B - Triple Shot (92 Damage All Southern Front, -30 for Armored B, -80 for Soldiers, Jinx Successful)

Felix v. Pongcanis Protester B - Hide/Hide

Felix v. Pongcanis Protester B - Special Damage/Damage (Hidden)

U'Voros does nothing

The heroes keep their formation tight, but even so, Lady Felix is yanked into the crowd by the Pongcanis and beaten to a pulp. She stares vacantly at the sky, but her body writhes with it's regrowth ability, proving that she'll probably be a-okay. If the heroes can kill the crowd, that is.

The Enemies

The Western Front

IMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpg

Civilian Mob A

*Mob 10*

Level 100 Humanoid (10x10)

Health: 1747/1800 (180x10)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

IMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpg

Armored Protestors A

*Mob 6* *Immune to Blinded and Sleep* *Fragile (3 Rounds)*

Level 126 (21x6)

SP: 30 (5x6)

Health: 1240/1260 (210x6)

Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round.

Drops: Mead, Nostrum

av-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.png

Pongcanis Protestors A

*Mob 5* *Immune to Weakened, Fragile, and Instant Death* *Blinded (3 Rounds)*

Level 150 (30*5)

Health: 693/750 (150*5)

Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield.

Drops: Trial Brew

The Southern Front

IMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpg

Civilian Mob B

*Mob 9* *Jinxed (3 Rounds)*

Level 90 Humanoid (10x9)

Health: 1614/1620 (180x9)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

IMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpg

Armored Protestors B

*Mob 6* *Immune to Blinded and Sleep* *Jinxed (3 Rounds)*

Level 126 (21x6)

SP: 30 (5x6)

Health: 1198/1260 (210x6)

Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round.

Drops: Mead, Nostrum

IMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpg

Disgruntled Soldiers A

*Mob 4* *Immune to Earth and Negative Effects*

Level 160 (40*4)

Health: 388/400 (100*4)

SP: 80 (20*4)

Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them).

Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)

The Eastern Front

IMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpg

Civilian Mob C

*Mob 11*

Level 110 Humanoid (10x11)

Health: 1980/1980 (180x11)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

av-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.png

Pongcanis Protestors B

*Mob 6* *Immune to Weakened, Fragile, and Instant Death*

Level 180 (30*6)

Health: 900/900 (150*6)

Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield.

Drops: Nothing

IMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpg

Disgruntled Soldiers B

*Mob 3* *Immune to Earth and Negative Effects*

Level 120 (40*3)

Health: 300/300 (100*3)

SP: 60 (20*3)

Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them).

Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)

IMG_2507_zpszjmqa18a.jpg

Sven

Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death*

Health: 900/900

SP: 20

Special: Right of the People - Deals earth damage equal to the number of enemies left to the entire party.

Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied.

Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for)

NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately.

The Party

16306387965_97c0811ab4_t.jpg

Arthur
Justus Regulus VII
Ziegfried
, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human
*Immune to
Hexed
,
Petrified
,
Minimized
,
Jinxed
,
Stunned
,
Slowed
,
Hastened
,
Blind
,
Confused
, and
Defense Reduction
* *Encouraged* *Gains Triple XP*

Power Bonus:
+3

Health:
64/64

Defense:
49

Gold:
1787
(Owed 128 gold by Boomingham)

Equipment:
Dauntlet Index
(WP: 20, doubled against humanoids,
Darkness
-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield),
Tin Armor
(SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear),
Tin Gloves
(Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear),
Shadeaux Cape
(SP:11, Immune to
Blind
,
Confused
, and
Defense Reduction
, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear),
Tin Greaves
(Immunity to
Stunned
-,
Slowed
-, and
Hastened
-effects; footwear),
Medal of Glory (Wearer Gains Triple SP)

Inventory:

Weapons:
Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12,
Light
-elemental, has 1/3 chance to cause
slowed
-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes
bleeding-by-5
effect), Stag Antlers (WP:10, grants
Intimidation
; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies,
Lightning
- and
Wind
-elemental; spear), Duplovian Swift Halberd (WP:3, halberd,
stuns
on successful hits, Hollow [Phoenix Essence]),

Artifacts:
Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear),
Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone
),
Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone)
(currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the
Jinxed
effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),
Enchanted Bracelet (Protects from sealed-effect; accessory)
, Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.),

Unsuitable Weapons/Artifacts:
Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is
Jinxed
), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd),
Staff of Ennon - (WP: 5,
Light
-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4)
, Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items
(unsuitable):
Opal (
Ice
), Garnet (
Earth
),

Tools:
Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass,

Consumables:
Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the
Poisoned-by-10
effect for the duration of the battle and the
Confused
effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore,

15149732168_6dfaf8b6d7_t.jpg

Miirym
, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon

Power Bonus:
0

Power:
39

Health:
67/67

Element:
none

Ability: May pay 10 health for a 1/6 chance to make a party member Lucky.

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)

Human Male Dragoon

Level 53.2
*Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1,
Dark
, Light,
Ice, Lightning
*

Power Bonus: 4, +4 WP

Defense: 42

Health: 91/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread)

Gold: 1213

Equipment
:
Zoot's Order
(WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only),
Steel Buckler
(SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile),
Pugilist Gloves
(+2 to power, immune Weakened),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory)

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Hollow Flagpole
(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance),

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),

Gems
- Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth)

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
- Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

16858651466_09a5cf51c9_o.jpg

Torc the Adult Brown Dragon

Female Dragon Adult

Level 53.2

Health: 83/83

Element: Fire

Ability: May pay 10 health for a 3/6 chance to make a party member Lucky.

ava-hybros.jpg

Hybros
(played by JimButcher)

54-year-old male imp Marauder
*Permanently Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened
,
Poisoned
,
Bleeding
and
all elements*
*Intimidation*
*Gains triple XP* *Party Leader* *Inspired* *Lucky*

Level:
37 3/4

Power Bonus:
+3
*
, +8 in front row

Defense:
0

Health:
63/63
126/126
(7+36+15+5*)

Ether:
0/0
(+2*)

Gold:
1691

Equipment:
Mythrilized
Zoot's Reaper
(WP:30, permanently deals
Cursed
and
Poisoned:7
;
longsword, suitable to Hybros),
Sword of Ancestral Hatred
(WP:45.75,
darkness
-,
fire
-,
ice
-,
wind
-elemental, gains 1/4 WP every kill made with it; longsword)
,
Golden Armor
(user is permanently
Hastened
and
Cursed
,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
wood
-,
darkness
-,
light
-elemental, immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
; bodywear),
The Black Hat
(grants
Intimidation
, immune to
darkness
and
Cursed;
headwear),
Medal of Glory
(Wearer gains triple experience; accessory),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

Iustitia
(WP:12, causes
blinded
-effect
;
light
-elemental dagger), Heavy Flail (WP:5, deals
Fragile
on successful hits; mace), Twin Kunai (WP:6, dual strike;
darkness
-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger),
Clock Cog (WP:14; throwing weapon),
Banana Bladerang (WP:9, damage all; throwing weapon)
,
Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear),
Metal Claw
(Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear),
Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear),
Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear)
,
Pugilist's Gloves (Power +2, protects from
Weakened
-effect; handwear),
Alchemist's Cheatsheet
(1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists),
Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves
(immune to
Poisoned
and
Bleeding
handwear),
Dastan Helmet (SP: 4, Immune to Earth)

• Garnet

20x Potion,
23x Grand Potion, 15x Health Core,
Diluted Arc Tonic,
Hyper Arc Tonic,
4x Elixir, 2x
Arc Elixir,
13x Remedy, 3x Neutralizer,
2x Purging Water,
Tiger Balm,
Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out),
2x Last Resort,
10x
Nostrum, 9x Mead,
Soma, 6x Mulled Wine,
2x Cloud of Celerity,
2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x
Minimizing Dust,
Bad Breath,
2x Wyvern's Breath,
Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver),
4 Smoke Bombs, 2 Holy Bombs,
Demeter Bomb (100
wood
-elemental damage), Rudra Bomb (100
lightning
-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used),
2x Fog Bomb,
Mystic Bomb,
Baffle Bomb, 2x
Bone,
Skeleton Decoy, 4x
Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy)

• Bedroll, Shovel, Pickaxe,
Crystal Ball (Worth 800 gold, 1600 in magic shops)

19912982786_7ab06c2762_t.jpg

Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob)

180 Years Old Female Elven
Mystic Knight

Level 23
*Immune to
Earth
,
Fragile
*

Power Bonus:
4

Defense:
24
(15 + 4 + 5)

Health:
32/32
(Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102)

Ether:
30/31
(Base 5 + 22 Levels + 4 Bonus #102)

Gold:
828

GP:
44

Equipment:
Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to
Fragile
,
suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators)
, Stingy Gloves (Prevents the wearer from having gold stolen,
hand wear), Dastan Helmet (SP: 4, Immune to Earth)

Inventory:

Equipment:
Lullaby Wand (WP:8,
Sleep
effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5,
Darkness
Elemental), Thorny Rose (WP: 17,
wood
-elemental, deals the
Poisoned
by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides
Nimble
Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to
Fire
)

Spell Items:
Ruby (
Fire
), Topaz (
Lightning
), Amethyst (
Darkness
), Sapphire (
Wind
), Diamond (
Light
), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether)

Consumables:
3 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect,
hand wear)

Decamon Deck:
Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5)

Tools:
Bedroll, Shovel, Magnifying Glass

IMG_2508_zpsyyy4pxng.jpg

Natasha, Bearer of the Golden Light

Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky*

Health: 140/140

SP: 40

Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha)

Inventory: None

5f057924-84e7-46b5-8b4f-dc62c39ef980_zps82ba12da.jpg

Lady Felix
(Controlled by Hybros)

Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Lucky* *Hastened*

Power: 28

Health: 29/29

Gold: ???

Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky)

Inventory: ???

IMG_2509_zpsfc2ihuun.jpg

U'Daras
(Controlled by Arthur)

Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *Reinforced*

Health: 32/58

SP:
12
24

Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage)

Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum

55514cc0-9fca-4504-88e3-08b7b229bfc0_zps6a9e4109.jpg

U'Voros
(Controlled by Arthur)

Level 12.5 Knight

Power:
19

Health:
21/21

Defense:
9

Gold:
37

Equipment:
Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory:
Grand Potion

DSCN0139.jpg

Vipera
(Controlled by Hoke)

Has a 1/6 chance to grant Inspired

Has a 1/3 chance to grant Lucky

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Hoke grins as Sven steps onto the battlefield. For some reason, he was looking for a fight.

And so was the orb.

IMG_2507_zpszjmqa18a.jpgSven

Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death*

Health: 900/900

SP: 20

Special: Right of the People - Deals earth damage equal to the number of enemies left to the entire party.

Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied.

Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for)

NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately.

Should his Heavy Armor be Immune: Frailty as well?

heroica-heavyarmor.jpgHeavy Armour (SP:5, protects from fragile-effect, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.) Costs 230 gold.

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OoC: Should be fixed. Hybros, I assume the minimizing dust is from the lotto - if anyone else won anything else, let me know! I haven't kept up on it. Also, Hybros, you take a Nostrum and then act... which I'm confused by? Care to explain? I can't even find it as a Marauder skill.

Let's Stop a Riot! Round One

Vipera grants Hoke Lucky - Success

Arthur v. Disgruntled Soldiers B - Jump Hit

Hoke v. Disgruntled Soldiers A - Dragon Aid/Dragon Aid (53-80=0 Damage)

>Hybros v. Armored Protesters A/Pongcanis Protester A - Hit (Armored Protesters: [5+8+37]-30=20, Fragile) (Pongcanis A: 12+8+37=57 Damage, Blinded)

>U'Daras v. Civilian Mob B - Damage ([100/2]-24=26 Damage)

Purpearl v. Civilian Mob B - Hit ([23+20+4]*2=94, -1 ether)

Torc v. Civilian Mob A - Breath (53 Damage)

Miirym v. Civilian Mob C - Special Damage (+1 Mob)

Natasha v. Armored Protester A - Triple Shot (92 Damage All Western Front, *2-30 for Armored A)

Felix v. Pongcanis Protester B - Miss/Miss

Felix v. Pongcanis Protester B - Special Damage/Damage (KO)

U'Voros does nothing

OOC: How many times have you hosted me? :poke: Hybros is permanently Hastened. :wink: Yes the Dust is from the lotto. A Rogue's miss roll is Hide, so Felix should still be up. Did you roll for Natasha's chance(s) to Jinx, and U'Daras' chance to deflect?

Hybros drinks a Mead and moves to the front row to attack Armored Protesters A and Pongcanis Protesters A with the Sword of Ancestral Hatred and Zoot's Reaper, respectively.

Felix and Natasha repeat.

BO TBD.

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OoC: It should, good catch. Thank you. :thumbup:

Oh, duh. That makes sense why you had no smelling salts in your inventory too, which I thought was weird. And it's an item I gave you to top it off. I'll go back and fix the round real quick. :blush:

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OoC: It should, good catch. Thank you. :thumbup:

Oh, duh. That makes sense why you had no smelling salts in your inventory too, which I thought was weird. And it's an item I gave you to top it off. I'll go back and fix the round real quick. :blush:

OOC: And, Natasha targeted Armored B, not A, so Triple Shot and any chances to jinx should be applied to the Southern Front.

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U'Daras wheels and, still from the Back Row, targets Civilian Mob B. Seeing an opening, U'Voros joins Hybros in his attack on Armored Protestors A from the Front Row.

Arthur feels Miirym's smoky breath at his back as he hovers in the air. Unlike his previous attempts, where he'd relied primarily on his Plaything-granted strength to soar, he felt the strength of Miirym's wings beating to keep him aloft. She's growing, getting stronger every day. Hope I can do the same.

Back to the battle at hand. The Dragoon spots his targets, doomed from the moment they'd stepped into his sights. Miirym, too sees the opening, and as she circles she finally drops the Dragoon into position. Arthur lands, his armor and unsolid form absorbing all of the impact, and keeps low to the ground as he shoots forward, turning his vertical momentum into horizontal speed. He draws his arm, spear still in hand, far, far back...and then

, stabbing several soldiers in a single strike. As soon as the three are struck down, Arthur pulls his spear free and twirls it, locking his eyes with the soldiers to the south as if to say "who's next?".

Miirym, impressed with Arthur's battle prowess, manages to breathe her breath at Armored Protestors B from the Back Row, hoping she could spur on her partner to another strong strike.

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As Sven steps into the battle, Purpearl pulls back her shield and stands closer to the party, aware of the potential threat he could deal.

Purpearl repeats

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OoC: I never wrote in an enemy type for the Pongcanis. They are, like all their brothers, beast humanoids.

Let's Stop a Riot! Round Two

Vipera grants U'Daras Lucky - Success

>Arthur v. Disgruntled Soldiers B - Complete Jump Hit ([100+39+3]*2*2=508 Damage, KO)

>Hoke v. Disgruntled Soldiers A - Damage/Special Damage (160/2-42=38 Damage)

>Hybros drinks a Mead

>Hybros v. Armored Protesters A/Pongcanis Protester A - Critical Hit/Critical Hit (([45*2]+37+8)*2*2*2-30=1050) ([60+8+37]*2=210 Damage, Poisoned -7, Cursed)

>U'Daras v. Civilian Mob B - Shield Bash/Shield Bash/Special Damage/Shield Bash (No Effect, No Shield)

>Purpearl v. Civilian Mob B - Damage ([90/2]-24=21)

Torc v. Civilian Mob A - Breath (53 Damage)

Miirym v. Armored Protester B - Breath/Special Damage (39-30=9 Damage)

Natasha v. Armored Protester B - Special Damage/Hit (92-30=62 Damage, Jinxed)

Felix v. Pongcanis Protester B - Shield/Critical Hit ([14*3]+28=70)

Felix v. Pongcanis Protester B - Hide/Special Damage (Hides)

U'Voros v. Armored Protester A - Hit (19*2-5=33 Damage)

Civilian Mob C v. Arthur - 110/2-49=6 Damage

Sven v. Hoke - 102/2-42=9 Damage

Pongcanis A -7 poison

Pongcanis A cursed

The heroes continue to fight all back to back. Purpearl has some trouble holding a crushing mob off, and is almost swept away. Meanwhile, Arthur has similar trouble, overwhelmed simply by numbers. In the end, though, it is Hoke who suffers the worst, dragged out of the tight shoulder to shoulder formation, hurled around by soldiers until he comes face to face with Sven, who stabs him in the gut.

The Enemies

The Western Front

IMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpg

Civilian Mob A

*Mob 10*

Level 100 Humanoid (10x10)

Health: 1694/1800 (180x10)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

IMG_2513_zpsjdr4zozj.jpg

Armored Protestors A

*Mob 1* *Immune to Blinded and Sleep* *Fragile (2 Rounds)*

Level 21 (21x1)

SP: 5 (5x1)

Health: 157/210 (210x1)

Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round.

Drops: Mead, Nostrum

av-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.png

Pongcanis Protestors A

*Mob 4* *Immune to Weakened, Fragile, and Instant Death* *Blinded (2 Rounds)* *Poisoned -7* *Cursed*

Level 120 Beast Humanoid (30*4)

Health: 466/
600
540 (150*4)

Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield.

Drops: Trial Brew

The Southern Front

IMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpg

Civilian Mob B

*Mob 9* *Jinxed (3 Rounds)*

Level 90 Humanoid (10x9)

Health: 1614/1620 (180x9)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

IMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpgIMG_2513_zpsjdr4zozj.jpg

Armored Protestors B

*Mob 6* *Immune to Blinded and Sleep* *Jinxed (3 Rounds)*

Level 126 (21x6)

SP: 30 (5x6)

Health: 1127/1260 (210x6)

Special: Formation - The Armored Protestors deal damage equal to double their level and have doubled SP the following round.

Drops: Mead, Nostrum

IMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpgIMG_2512_zpspzshtcr2.jpg

Disgruntled Soldiers A

*Mob 4* *Immune to Earth and Negative Effects*

Level 160 (40*4)

Health: 388/400 (100*4)

SP: 80 (20*4)

Special: Dragon Knight Strike! - The guards attack in a powerful frenzy, attacking the hero with fire damage equal to their level. They also hit heroes down the battle order with the same attack, depending on how many are left in the mob (i.e. if there is a mob 2, they will hit the hero and then one below them, mob 7 they will hit the hero and then all 6 heroes below them).

Drops: Dastan Greatsword (WP: 10, +2 WP for all other Dastan Equipment), Dastan Armor (SP: 3 Bodywear, Immune to Earth and Fire, +2 SP for all other Dastan Equipment, Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators)

The Eastern Front

IMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpgIMG_2511_zpssgqegagt.jpg

Civilian Mob C

*Mob 11*

Level 110 Humanoid (10x11)

Health: 1980/1980 (180x11)

Special: Rabble Rousers! - The mob gains an additional member.

Drops: 200 Gold

av-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.pngav-pongcanisleader.png

Pongcanis Protestors B

*Mob 6* *Immune to Weakened, Fragile, and Instant Death*

Level 180 Beast Humanoid (30*6)

Health: 830/900 (150*6)

Special: For Tarban - The mob stuns the target and de-equips their weapon/shield. The target must spend the next turn re-equipping them, or switch to a different weapon/shield.

Drops: Nothing

IMG_2507_zpszjmqa18a.jpg

Sven

Level 102 Humanoid *Immune to Negative Effects, Fire, Wind, Earth and Instant Death*

Health: 900/900

SP: 20

Special: Right of the People - Deals earth damage equal to the number of enemies left to the entire party.

Passive Special: People's Choice Award - Any damage to Sven is divided by the number of enemies left on his front before being applied.

Drops: Sven's Dagger (WP: 14, Fire-Earth Elemental), Sven's Heavy Armor (SP: 6, Fire, Earth, Wind Immunity, Suitable for all classes Heavy Armor is Suitable for)

NOTE: Sven does not have to be defeated for the battle to be victorious. In Sven's specials, "number of enemies" refers to all enemies, so each member of a mob is counted separately.

The Party

16306387965_97c0811ab4_t.jpg

Arthur
Justus Regulus VII
Ziegfried
, a Hero Who Is Actually Worth Something (played by Flipz), Level 39 Dragoon, 23-year-old male Human
*Immune to
Hexed
,
Petrified
,
Minimized
,
Jinxed
,
Stunned
,
Slowed
,
Hastened
,
Blind
,
Confused
, and
Defense Reduction
* *Encouraged* *Gains Triple XP*

Power Bonus:
+3

Health:
58/64

Defense:
49

Gold:
1787
(Owed 128 gold by Boomingham)

Equipment:
Dauntlet Index
(WP: 20, doubled against humanoids,
Darkness
-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield),
Tin Armor
(SP:6, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; bodywear),
Tin Gloves
(Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear),
Shadeaux Cape
(SP:11, Immune to
Blind
,
Confused
, and
Defense Reduction
, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear),
Tin Greaves
(Immunity to
Stunned
-,
Slowed
-, and
Hastened
-effects; footwear),
Medal of Glory (Wearer Gains Triple SP)

Inventory:

Weapons:
Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12,
Light
-elemental, has 1/3 chance to cause
slowed
-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes
bleeding-by-5
effect), Stag Antlers (WP:10, grants
Intimidation
; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies,
Lightning
- and
Wind
-elemental; spear), Duplovian Swift Halberd (WP:3, halberd,
stuns
on successful hits, Hollow [Phoenix Essence]),

Artifacts:
Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Sylvania's Cowl (Permits Animal Talk, Headwear),
Noble Mask (Wearer gains gold equal to the number of enemies after each victorious battle; headwear, suitable for anyone
),
Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone)
(currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the
Jinxed
effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),
Enchanted Bracelet (Protects from sealed-effect; accessory)
, Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.),

Unsuitable Weapons/Artifacts:
Weatherfax Broom (WP:25; makes weather forecasts instant instead of being applied at the end of the round; suitable to weather mages; broomstick), Sword of the Vampir (WP:17, user is
Jinxed
), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd),
Staff of Ennon - (WP: 5,
Light
-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4)
, Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items
(unsuitable):
Opal (
Ice
), Garnet (
Earth
),

Tools:
Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass,

Consumables:
Potion, 15x Grand Potion, Tonic, Grand Tonic, 10x Remedy, 2x Elixir, 14x Mead, 9x Nostrum, 1x Ambrosia, 1x Tiger Balm, Phoenix Essence, Fenghuang Incense, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the
Poisoned-by-10
effect for the duration of the battle and the
Confused
effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Love Potion, Grating Stone, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Negative Nelly (Causes 30 damage and jinxed but has 1/6 chance to break whenever used), 2x Silver Ore,

15149732168_6dfaf8b6d7_t.jpg

Miirym
, 8-month-old Dragon hatchling (dragon companion controlled by Flipz), Level 39 Dragon

Power Bonus:
0

Power:
39

Health:
67/67

Element:
none

Ability: May pay 10 health for a 1/6 chance to make a party member Lucky.

hoke_ableword_1b.jpg

Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, and Rock Champion of Decamon

(UsernameMDM)

Human Male Dragoon

Level 53.2
*Immune: Fragile, Weakened, Confused, Sealed, Dark, Lightning / Absorbs Poison / Deals Poison +3 and SP -1,
Dark
, Light,
Ice, Lightning
*

Power Bonus: 4, +4 WP

Defense: 42

Health: 44/91 (+10 Knight, +15 Dragoon, +53 Level, +2 Chicken Drumsticks, +10 Raw Meats, +1 Warrior's Tread)

Gold: 1213

Equipment
:
Zoot's Order
(WP:40; Darkness, Light, Ice, permanently Poisoned-by-3, hits reduce enemy SP by 1; spear, suitable for Hoke only),
Steel Buckler
(SP:31, Darkness-elemental), Heavy Armor (SP:5, immune Fragile),
Pugilist Gloves
(+2 to power, immune Weakened),
Hydra Skin
(SP: 2, wearer gains HP when poisoned instead of losing it, backwear),
Warrior's Treads
(SP:2, Health +1),
Samurai Helmet
(WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),
Electro Gear
(Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory)

Inventory
:

Weapons
-
Vintul
(WP: 16; greatsword),
Gladiator Trident
(WP: 11, causes the Bleeding-by-5 effect; spear),
Wasabi Blade
(WP: 4, Fire-elemental long-sword),
Blade of Tranquility
(WP: 2, deals the Sealed effect, Long-sword),
Glistening Halberd
WP:10 (1/2; chance to caused stunned effect, lance),
Blue Steel Shield
(SP:5, Immune to Blind),
Fang Dagger
(WP:5, double damage to beasts, dagger),
Hollow Flagpole
(WP:11, +3 SP to the whole party whenever equipped, Hollow (Empty), lance),

Artefacts
-
Sharkskin Gloves
(Accessory, provides immunity from water elemental attacks),
Helm of Prestige
(SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),
Sterile Gloves
(Immune to poisoned and bleeding, handwear, suitable for anyone),
Cultist Hat
(damage vs undead),
Sigil of the Cold Circle
- (Raise an Army costs twice as much ether, but raised undead are three times as powerful, accessory, suitable for necromancers),

Gems
- Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Topaz (Lightning), Garnet ( Earth)

Scrolls
- Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep

Tools
- Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Blind Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb

Consumables
- 4x Phoenix Essence, 11x Grand Potion, Health Core, 2x Remedy, 2x Grand Tonic, 5x Ether Core, Elixir, Neutralizer, 2x Ambrosia, Soma, 4x Mead, 2x Smelling Salts, 2x Nostrum, Mulled Wine, 2x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Mythril, Bone, Crystal Ball (Worth 50 gold, 100 in magic shops), Used Summoning Amulet (Worth 25 gold)

Decamon Deck
- Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8)

16858651466_09a5cf51c9_o.jpg

Torc the Adult Brown Dragon

Female Dragon Adult

Level 53.2

Health: 83/83

Element: Fire

Ability: May pay 10 health for a 3/6 chance to make a party member Lucky.

ava-hybros.jpg

Hybros
(played by JimButcher)

54-year-old male imp Marauder
*Permanently Hastened*
*Immune to
Cursed
,
Asleep
,
Blinded
,
Confused
,
Fragile
,
Weakened
,
Poisoned
,
Bleeding
and
all elements*
*Intimidation*
*Gains triple XP* *Party Leader* *Inspired* *Lucky*

Level:
37 3/4

Power Bonus:
+3
*
, +8 in front row

Defense:
0

Health:
63/63
126/126
(7+36+15+5*)

Ether:
0/0
(+2*)

Gold:
1691

Equipment:
Mythrilized
Zoot's Reaper
(WP:30, permanently deals
Cursed
and
Poisoned:7
;
longsword, suitable to Hybros),
Sword of Ancestral Hatred
(WP:45.75,
darkness
-,
fire
-,
ice
-,
wind
-elemental, gains 1/4 WP every kill made with it; longsword)
,
Golden Armor
(user is permanently
Hastened
and
Cursed
,
fire
-,
water
-,
earth
-,
wind
-,
ice
-,
lightning
-,
wood
-,
darkness
-,
light
-elemental, immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
; bodywear),
The Black Hat
(grants
Intimidation
, immune to
darkness
and
Cursed;
headwear),
Medal of Glory
(Wearer gains triple experience; accessory),
Fighting Boots
(Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators and winged warriors),

Inventory:

Iustitia
(WP:12, causes
blinded
-effect
;
light
-elemental dagger), Heavy Flail (WP:5, deals
Fragile
on successful hits; mace), Twin Kunai (WP:6, dual strike;
darkness
-elemental daggers), Hollow Dagger (WP:6, hollow [Phoenix Incense]; dagger),
Clock Cog (WP:14; throwing weapon),
Banana Bladerang (WP:9, damage all; throwing weapon)
,
Spinning Bolas (WP: 5 deals the Slowed effect, but the effect is removed when retrieved; throwing weapon), Skirmisher's Shield (SP:10; shield)

• Sticky Gloves (gains 50% more gold, suitable for Rogues, handwear),
Metal Claw
(Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear),
Baron's Epaulets (Suitable for short heroes, grants Command over short NPCs), Cloak of the Blue Assassin (SP:1, suitable to Rogues; backwear),
Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; backwear)
,
Pugilist's Gloves (Power +2, protects from
Weakened
-effect; handwear),
Alchemist's Cheatsheet
(1/3 chance to make two of the same Mixture on rolls of Shield, accessory, suitable to Alchemists),
Lichen Armor (The wearer’s ether is counted as additional health if health is depleted; suitable to classes with ether; bodywear), Marauder’s Mantle (Grants permanent reinforced-effect, doubling defense; suitable to marauders; backwear), Sterile Gloves
(immune to
Poisoned
and
Bleeding
handwear),
Dastan Helmet (SP: 4, Immune to Earth)

• Garnet

20x Potion,
23x Grand Potion, 15x Health Core,
Diluted Arc Tonic,
Hyper Arc Tonic,
4x Elixir, 2x
Arc Elixir,
13x Remedy, 3x Neutralizer,
2x Purging Water,
Tiger Balm,
Phoenix Essence, 3x Phoenix Incense, Fenghuang Essence (After being consumed, automatically revives the target with full health once when knocked out; cannot revive targets that are already knocked out),
2x Last Resort,
10x
Nostrum, 8x Mead,
Soma, 6x Mulled Wine,
2x Cloud of Celerity,
2x Bravado Brew, Smile of the Gods, Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), 2x
Minimizing Dust,
Bad Breath,
2x Wyvern's Breath,
Gold Ring (Worth 15 gold; can be given to someone to make them enamored with the giver),
4 Smoke Bombs, 2 Holy Bombs,
Demeter Bomb (100
wood
-elemental damage), Rudra Bomb (100
lightning
-elemental damage), Pumpkin Bomb (causes stunned-, poisoned-, asleep-, blinded-, sealed- and confused-effects to all opponents when used),
2x Fog Bomb,
Mystic Bomb,
Baffle Bomb, 2x
Bone,
Skeleton Decoy, 4x
Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy)

• Bedroll, Shovel, Pickaxe,
Crystal Ball (Worth 800 gold, 1600 in magic shops)

19912982786_7ab06c2762_t.jpg

Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob)

180 Years Old Female Elven
Mystic Knight

Level 23
*Immune to
Earth
,
Fragile
*

Power Bonus:
4

Defense:
24
(15 + 4 + 5)

Health:
11/32
(Base 5 + 22 Levels + 7 Health Bonus - 2 Penalty #102)

Ether:
30/31
(Base 5 + 22 Levels + 4 Bonus #102)

Gold:
828

GP:
44

Equipment:
Zelphie's Staff (WP: 20, cannot be imbued with elements, damages undead), Arm Shield (SP:15, shield), Heavy Armour (SP: 5, immune to
Fragile
,
suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators)
, Stingy Gloves (Prevents the wearer from having gold stolen,
hand wear), Dastan Helmet (SP: 4, Immune to Earth)

Inventory:

Equipment:
Lullaby Wand (WP:8,
Sleep
effect), Crimson Arcanon (Wand WP:3), Chaotic Whip (WP: 5,
Darkness
Elemental), Thorny Rose (WP: 17,
wood
-elemental, deals the
Poisoned
by 3 effect, mace), Crescent Shield (SP: 7, halved damage from elemental attacks, shield), Crocodile Handbag (Max Ether +2; accessory), Tunic of Elven Acrobat (+4 HP, Provides
Nimble
Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Aventine's Tricorne (SP: 3, Immunity to
Fire
)

Spell Items:
Ruby (
Fire
), Topaz (
Lightning
), Amethyst (
Darkness
), Sapphire (
Wind
), Diamond (
Light
), Scroll of Confusion, Scroll of Electrical Warding (1/2 chance to make the target immune to electric for the duration of one battle at the cost of 1 ether)

Consumables:
3 Potions, 8 Grand Tonics, 3 Remedy, Tiger Balm, 4 Mead, Ambrosia, 5 Venoms, Deadly Venom, Raw Sushi (Restores 5 Health and 5 Ether when consumed), 2 Tasty Pretzels (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Tinyshroom, 2 Level Up Mushroom, 3 Bone, Skeleton Decoy, Ice Bomb, Enchanted Braclet (Protects from Sealed Effect,
hand wear)

Decamon Deck:
Lucky Rabbit (Icy 1), Scarab (Rock 1), Barghest (Electric 2), Automaton (Electric 5)

Tools:
Bedroll, Shovel, Magnifying Glass

IMG_2508_zpsyyy4pxng.jpg

Natasha, Bearer of the Golden Light

Level 52 Mime *Cannot Mimic Mage* *Nimble* *Lucky*

Health: 140/140

SP: 40

Equipment: Great Golden Sword (WP: 40, Suitable for Natasha), Golden Shield (SP: 40, Has a 1/3 chance to blind enemies who damage the holder, Suitable for Natasha), Prophetess (Non-Artifact, Grants Lucky/Nimble Permanently, Attacks have a 1/3 chance of jinxing, Suitable for Natasha)

Inventory: None

5f057924-84e7-46b5-8b4f-dc62c39ef980_zps82ba12da.jpg

Lady Felix
(Controlled by Hybros)

Level 28.66 Rogue *Genetic Regrowth* *Immune to Instant Kill* *Causes Bleeding -10* *Lucky* *Hastened*

Power: 28

Health: 29/29

Gold: ???

Equipment: Lady Felix's Very Precise Mace (WP: 14, Causes bleeding -10, Suitable to Lady Felix), Eye of the Beholder Amulet (Accessory, Once per quest the hero may re-roll the last round), Hereditary Genetics (Non-artifact, Immune to Instant Kill, Genetic Regrowth [hero regain 20 health on rounds that are multiples of three], usable by Selkreeths only), Notes of the Master Thief (Starts battles Hastened & Lucky)

Inventory: ???

IMG_2509_zpsfc2ihuun.jpg

U'Daras
(Controlled by Arthur)

Level 41.2 Guardian Knight *Immune to Blind and Wind Damage* *Reinforced*

Health: 32/58

SP:
12
24

Equipment: Dragon Knight Halberd (WP: 40, Fire-Light-Wind Elemental), Dragon Knight Uniform (SP: 10, Bodywear, Immune to Blind and Wind Damage)

Inventory: Greater Potion (Restores 50 Health), Military Grade Fire Bomb x2, Mead, Nostrum

55514cc0-9fca-4504-88e3-08b7b229bfc0_zps6a9e4109.jpg

U'Voros
(Controlled by Arthur)

Level 12.5 Knight

Power:
19

Health:
21/21

Defense:
9

Gold:
37

Equipment:
Dastan Halberd (WP: 7), Not-so-fashionable Shield (SP: 7), Secondhand Cloak of Deception (Backwear, Free hits against the wearer have a 1/6 chance to be redirected to a random opponent)

Inventory:
Grand Potion

DSCN0139.jpg

Vipera
(Controlled by Hoke)

Has a 1/6 chance to grant Inspired

Has a 1/3 chance to grant Lucky

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OOC: U'Daras gets four rolls--Lucky versus Jinxed. :wink:

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OOC: U'Voros should have done more damage thanks to Fragile. :wink: Also, isn't Mug x3 instead of x2?

U'Voros, Miirym, and U'Daras repeat. Arthur attacks disgruntled soldiers A from the Back Row.

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Hoke grunts and grits his teeth as he takes blow after blow. He escapes the mob only to spin into Sven's blade. He turns away and stumbles back into formation, frustrated that he has yet to break through his foes' defenses.

"Vipera, give Arthur Luck."

Repeat.

Edited by UsernameMDM

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Hybros attacks Pongcanis Protesters A with the SOAH and Civilian Mob A with Zoot's Reaper in the front row. He then switches to Armored Protesters B (Heavy Flail) and Disgruntled Soldier Mob A (SOAH), in the back row.

Felix attacks Armored Protester A from the front row, then Pongcanis Protesters B from the front row.

Natasha assumes the Healing battle stance and attacks Civilian Mob B in the front row.

"Purpearl, perhaps Natasha can save you that potion."

Battle Order:

Vipera

Arthur

Hybros

Hybros

U'Daras

Felix

Felix

U'Voros

Natasha

Hoke

Purpearl

Torc

Miirym

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