Sign in to follow this  
Nachapon Lego

illusion make by LDD2Povray

Recommended Posts

From topic "LDD2PovRay Talk" page 17.

Because of the point of view of your render, it looks a bit like some kind of optical illusion at first glance :laugh:

Yes, LDD2PovRay can create optical illusions. :sweet:

illusion created by Edward H. Adelson, Professor of Vision Science at MIT.

I remake it by Lego LDD2PovRay.

Lego tile A and B are exactly the same shade of gray.

8414294414_1301a3e3b3_c.jpg

Ldd2PovRay Best illusion 1 by Nachapon S., on Flickr

Edited by bbqqq

Share this post


Link to post
Share on other sites

My eyes do not believe you, but my picture editor does. :laugh:

Well done, very good and probably tricky job to make it like this only by rendering. :thumbup:

Edited by hrontos

Share this post


Link to post
Share on other sites

Wow, that illusions is really convincing. At first, I thought you were playing a silly prank with us Nachapon, but the two tiles are really the same shade. Amazing.

Share this post


Link to post
Share on other sites

Wow, that illusions is really convincing. At first, I thought you were playing a silly prank with us Nachapon, but the two tiles are really the same shade. Amazing.

Thanks, Superkalle. This one also one of my favorate optical illusion. Original pic(3300 x 1536)

8416133175_6e889ac52e_c.jpg

R. Beau Lotto lego remake by Nachapon S., on Flickr

8417284526_1a220718e6_c.jpg

lego rubik by Nachapon S., on Flickr

Edited by bbqqq

Share this post


Link to post
Share on other sites

Not enough parallel with the line formed by the studs, but very nice otherwise.

Since the shrinking is part of the brick position transformation, it is used also by POV-Ray and that's why it gets also rendered like that. Transformations are taken exactly as they are stored in the LXF file.

Share this post


Link to post
Share on other sites

Not enough parallel with the line formed by the studs, but very nice otherwise.

Since the shrinking is part of the brick position transformation, it is used also by POV-Ray and that's why it gets also rendered like that. Transformations are taken exactly as they are stored in the LXF file.

You are right, I didn't fine adjust the position this time. This bug is useful to use with Ldd2povray .

8428825023_8fdb8b15ac_c.jpg

lego illusion 4b by Nachapon S., on Flickr

Share this post


Link to post
Share on other sites

Here we go! :grin:

trii by Nachapon S., on Flickr

Very well done, Nachapon, great work!

I have a problem: I don’t get behind your trick. How did you realize the penrose triangle? It is still a miracle to me. I would highly appreciate if you could let us know and share your technique. I do not assume that you created some special parts.

Regards

Papacharly

Share this post


Link to post
Share on other sites

@Papacharly: Thanks, I'm glade you like them.

Only the triangle was cheat by render twice. Two different L shape models with same camera angle, then combine two images afterward.

Edited by bbqqq

Share this post


Link to post
Share on other sites

Lego smallest stairs illusion 1x1 tiles.

12676517204_0a911d5667_b.jpg

Lego smallest stairs illusion 1x1 tiles by Nachapon S., on Flickr

Brixe63 's Terrasse _ LDD copy, modify ladder top 2

12685727174_280f7edebb_c.jpg

Brixe63 's Terrasse _ LDD copy, modify ladder top 2 by Nachapon S., on Flickr

12697068124_fac212bd14_b.jpg

Brixe63 's Terrasse _ LDD copy _Mr gold MOD by Nachapon S., on Flickr

Edited by bbqqq

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.