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About Nachapon Lego
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One million !! Lego parts stress test in Unreal Engine 5 import
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
Ue5 nanite function just limit just the nuber of difference types of brick, but almost no limit by the quantity of brick to add. It is very digital Lego friendly:D -
FREE Game Download !! (700mb) Brick-Strike 1.6 Dust Map - Modified Unreal Engine 5 sample game Download link of the Google Drive game folder is in this YouTube video description Lego LDD Counter-Strike map MOD build by me (15,000 pcs, it took many days to build, reference using half-life level editor called hammer, about ten years ago) Unreal Engine 5 sample game modified and lego model was imported by me, This mini-game took me only half an hour to make (modify) I just tested with a gtx1650 notebook PC, it runs smooth
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One million !! Lego parts stress test in Unreal Engine 5 import
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
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One million !! Lego parts stress test in Unreal Engine 5 import
Nachapon Lego posted a topic in Digital LEGO: Tools, Techniques, and Projects
Today I made a crazy stress test by importing about one million Lego pieces in UE5.Each bricks are stand-alone edit-able without any merging, and without any polygon edit or polygon reducing. Using mid-hi end gaming PC (vram10 ram32). It had a very low frame rate, but the editor still works. It consumes almost all the RAM, but the gameplay is not working. UE5 crashed in game mode in 10 seconds due to running out of RAM. I will try the gameplay again after I add more RAM. -
MAWLR Fields MOC
Nachapon Lego replied to alienwar9's topic in Digital LEGO: Tools, Techniques, and Projects
16 copies of this MOC in UE5 make the bricks count close to half a million! That consume more than 90% of my 32GB RAM, so I stop adding bricks to prevent passible pc crash. A bit lagging in 4K resolution too. It should get higher frame rate if using ai frame generation function. I will upgrade to 64 GB RAM and try to make one million bricks stress test soon. My pc is a mid-hi end pc, vram10 ram32, 1500 USD +- for now. 8 copies of this MOC in UE5 is smoother. It seems reach 4K 60fps in game. -
[LDD MOC] 71,000 piece, 13-foot Super Star Destroyer
Nachapon Lego replied to Fox Hound's topic in LEGO Star Wars
70,000 LEGO bricks MOC Super Star Destroyer by Thomas Benedikt (in UE5 sample game MOD) -
Mecabricks export model to Unreal Engine 4
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
Cyberpunk City 100,000+ pcs of LEGO high poly bricks in Unreal Engine 5 (mecabricks model) by AmyOakv . Mecabricks Canyon 60000 pcs (x4) by IXProd "Zebra (Non-Commercial)" (https://skfb.ly/otuvo) by Nyilonelycompany is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).- 17 replies
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- Mecabricks
- Unreal
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Omniverse real-time render
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
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Omniverse real-time render
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
Unreal Engine 5.2 sample + Lego -
Omniverse real-time render
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
D5 Render free software -
Counter-Strike de_dust map and CT/T minifig
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
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Omniverse real-time render
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
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Counter-Strike de_dust map and CT/T minifig
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
Lego HQ high poly bricks and minifigures - Counter-Strike de_dust map in UE5 demo game MOD LDD model de_dust map built by me. (in UE5 demo game MOD, player animations WIP) 4K 60 fps on YouTube Please consider support (vote, login require) this projects at URL: http://bit.ly/legoloop. Thank you very much! -
Counter-Strike de_dust map and CT/T minifig
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects
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Omniverse real-time render
Nachapon Lego replied to Nachapon Lego's topic in Digital LEGO: Tools, Techniques, and Projects