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Everything posted by Thomas of Tortuga
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Ch II: Team Simon: Cat B: Dunholt Tower
Thomas of Tortuga replied to Lord Vladivus's topic in Guilds of Historica
Cool tower design! I feel like the tree, while it has some good angles, is too twisted to be really solid. -
Great job on the dual portcullises and the angled towers!
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Ch 2: Team Simon: Cat A: Betrayal
Thomas of Tortuga replied to mpoh98's topic in Guilds of Historica
Nice job on the wall texturing and the foliage! I like those little pine trees!- 24 replies
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- GoH
- Challenge 2
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Ch ll: Team Simon: Cat B: An Unexpected Attack
Thomas of Tortuga replied to Alfadas's topic in Guilds of Historica
Cool scene! The curved arches in the wall are a nice detail to add some depth. -
Really neat castle! I have to mention those trees. They look normal at first glance, but the spindly trunks and the angled leaves add that essential Nocturnus flair.
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Ch II: Team Simon: Cat B: New Fortifications
Thomas of Tortuga replied to Hammerhand's topic in Guilds of Historica
Nice job on the palisade and the landscaping! I think the thin supports look a little too modern. Maybe you could try some 1x1 cylinders instead? -
Ch II: Team DeGothia: Cat A: The Kaliphlin Medical Corps
Thomas of Tortuga replied to Gabe's topic in Guilds of Historica
Really nice work! Even though it's in Avalonia, this is unmistakably a Kaliphlin scene. The ostriches inexplicably fit this scene really well, and the plague mask is absolute genius. In addition, the rocks and the tower are both perfectly sized, and the overhangs are especially nice. -
Ch II: Team DeGothia: Cat A: The Barber Surgeon
Thomas of Tortuga replied to kabel's topic in Guilds of Historica
Very nice! I love the curve on the wagon! -
Ch II: Team Simon: Cat B: Dark Wings
Thomas of Tortuga replied to -Carson Haupt-'s topic in Guilds of Historica
Very nice work! I love the idea of the wooden tower in the ruins of the stone one! -
Ch II: Team Simon: Cat B: The Cunning of the Drow
Thomas of Tortuga replied to Simon_S's topic in Guilds of Historica
The tower design looks really good, and the scaffolding is a nice detail. I think you should have added some brown cones in between the cylinders in the scaffolding, though, to add some extra interest. Nice work! -
Ch II: Team Simon: Cat C: Infiltration
Thomas of Tortuga replied to Infernum's topic in Guilds of Historica
Really nice rockwork around the gate! -
Ch II: DG Collab: Cat B: Evacuation
Thomas of Tortuga replied to Thomas of Tortuga's topic in Guilds of Historica
Thank you! -
Ch II: DG Collab: Cat B: Evacuation
Thomas of Tortuga replied to Thomas of Tortuga's topic in Guilds of Historica
Thank you! I'm glad you like it! -
Ch II: DG Collab: Cat B: The reunion
Thomas of Tortuga replied to de Gothia's topic in Guilds of Historica
Great builds, and really nice conclusion to the story! -
Ch II: DeGothia Collab: Cat B: Drafted!
Thomas of Tortuga replied to Kai NRG's topic in Guilds of Historica
Yeah, I hear you on the no 1x2s On just the log part, I guess it's good enough for UoP Maybe you could link to a picture on Flickr that shows the angle better.- 29 replies
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- Kaliphlin
- Book 2 Challenge II
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Ch II: Team DeGothia Collab: Cat A: Roadblock
Thomas of Tortuga replied to qiadris's topic in Guilds of Historica
That's why they call it a collab.- 22 replies
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- GoH
- Book II Challenge II
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Ch II: DeGothia Collab: Cat B: Drafted!
Thomas of Tortuga replied to Kai NRG's topic in Guilds of Historica
Nice job! I really like the stone blocks in the wall, so +1 for that. Maybe you could use some 1x2 plates at the ends, so that the blocks are staggered instead of being in straight rows. +1 for the stone roof- I like the angles, they go really well together. However, I'm not sure stone was used for roofing in medieval times. Maybe call it shingles instead? The wooden roof seems a little plain to me, however. It changes textures several times, from palisade bricks to angled bricks to palisade bricks again. This could work, but the pattern of the gold studs and the height of the roofline also both change over the door. I feel like this portion just isn't refined enough. +1 on the landscaping- it looks great, although the inclusion of a creek =underneath is ... interesting- 29 replies
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- Kaliphlin
- Book 2 Challenge II
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Ch II: DG Collab: Cat B: Evacuation
Thomas of Tortuga replied to Thomas of Tortuga's topic in Guilds of Historica
Thank you! I am, too Thanks! I have to admit, I took out the wall for some of the shots -
Thank you! I'm glad you like it so much!
- 30 replies
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- Book II Challenge II
- Kaliphlin
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Ch II: DG Collab: Cat C: Defending the Coast
Thomas of Tortuga replied to Kayne's topic in Guilds of Historica
Really nice arch, and good work on the warship!- 39 replies
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- Historica
- Challenge 2
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Ch II: Team DeGothia Collab: Cat A: Roadblock
Thomas of Tortuga replied to qiadris's topic in Guilds of Historica
Nice little scene! I love the lush landscaping next to the road!- 22 replies
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- GoH
- Book II Challenge II
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Ch. II: Team DeGothia Collab: Cat A: Aiding the Refugees
Thomas of Tortuga replied to Gideon's topic in Guilds of Historica
Really nice landscaping and tree design!- 21 replies
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- GoH
- Book II Challenge II
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Ch II: DG Collab: Forest Refuge of the Order of Eden
Thomas of Tortuga replied to robuko's topic in Guilds of Historica
Oh wow, that is a gorgeous tree. I LOVE those creature parts added to the tree, and even more that you worked them into the story. Also, even though there are gaps in the house, it looks really nice in the ramshackle style. The large eves coming over the edges help here, too. The only critique I could think of would be to add a second vine made with the palm trunks to match the first, and to add a few more leaves on top, but with the pieces (I assume ) you had, really nice work.- 30 replies