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Everything posted by CMP
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Welcome to Ameribricks.com - Major Changes Coming!
CMP replied to Shadows's topic in Forum Information and Help
We need a new month! We'll call it Americanuary! -
"It's true, aye. Be a hero for as long as I have, old man, and I guarantee ya', ya' won't think this kinda thing's as much a joke as ya' do now," finished Atramor, abandoning the overcrowded table and its occupants for the bar.
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REVIEW: 71001 LEGO Collectable Minifigures Series 10
CMP replied to WhiteFang's topic in Special LEGO Themes
The very first Ameribricks Exclusive Review!! Another awesome series and another awesome review, WhiteFang. Disappointed to see the distribution is just getting worse, though. Still, TLG's taking a hint and putting in more of the army builders per box, which I guess is good.- 114 replies
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- Collectable
- Minifigures
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(and 6 more)
Tagged with:
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You're not?
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I wouldn't think so, it's not exactly an instant-KO. But it's Sandy's special, so whatever his decision is.
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Welcome to Ameribricks.com - Major Changes Coming!
CMP replied to Shadows's topic in Forum Information and Help
America in a nutshell. An awesome nutshell. -
That's around the time it would normally be discontinued anyway, I think.
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Eurobricks Mafia II: Mafia School: Day Five
CMP replied to def's topic in LEGO Mafia and Role-Play Games
Don't be hasty, Li'l Hinck. I'll be amazed if we're not already outnumbered today, be careful what information you make public. I've still got vivid memories of EB Mafia I.- 82 replies
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- four townies in a row
- eurobricks mafia
- (and 5 more)
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Your start hasn't ended, then; you still owe people money.
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Atramor chuckled. "Aye. Nobody should be down there anymore. Quite the safety hazard."
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Atramor nearly rolled his eyes as Arthur joined the conversation. "Always out to ruin the fun, huh, mate?"
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"As long as the Hall's around - and its floorboards stay solid - I wouldn't worry about it."
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"Impressive," replied Atramor, taking a sip of rum in amused silence.
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On the black market. Because it's an illegal substance.
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"Do you ever go to dungeons that've already been cleaned out of enemies and loot?"
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Atramor took a deep swig of rum and tilted his head towards the bald raider. "You're gonna be hard-pressed to find anyone willin' or able to go to that hellhole anymore."
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Alternatively you could imbue gems and scrolls into your stuff. AoE Special Skills are usually elemental and/or deal effects, which is most of the damage you will should be taking with your Lucky Die.
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Easter Weekend is over, updates should be a bit faster. I've edited in the damage taken from Counterstrike. Round Two of Jagged Hills Jam Docken is no lunger stunned Althior uses Remedy on Thormanil - (Thormanil is no longer stunned) Thormanil uses Frozen Sabre on Mountain Goat A, back row - Shield: Ravage (37/2 = 19 damage to all enemies, Rattlesnakes and Tygurah stunned, 228 gold stolen) Benji no longer stunned Xander no longer stunned Tygurah and Rattlesnakes no longer stunned Mountain Goat B uses free hit on Docken - (24/2 - 25 = 0 damage) Docken counterstrikes - (29/2 - 4 = 11 damage) Mountain Goat C uses free hit on Althior - (24/2 - 4 = 8 damage) Mountain Goat B is poisoned - (1 damage) Althior hurriedly remedies Thormanil, who miraculously manages to slam his sabre into every enemy, leaving them dazed. The party quickly regroups. Enemies Tygurah Type: Beast/Electric Level: 36 Health: 830/864 Special: Thunderous Roar – Causes 36 lightning-elemental damage and afraid-effect to the target. Drops: Tiger Balm (Grants immunity to all effects for one battle.) Red Rattlesnake A Type: Vermin Level: 24 Health: 469/488 Special: Constrict – The rattlesnake throttles the target, knocking it out after three rounds have passed unless the rattlesnake is defeated before it. The target can only attack the rattlesnake with close-ranged weapons. Drops: Phoenix Essence Red Rattlesnake B Type: Vermin Level: 24 Health: 454/488 Special: Constrict – The rattlesnake throttles the target, knocking it out after three rounds have passed unless the rattlesnake is defeated before it. The target can only attack the rattlesnake with close-ranged weapons. Drops: Phoenix Essence Red Rattlesnake C Type: Vermin Level: 24 Health: 466/488 Special: Constrict – The rattlesnake throttles the target, knocking it out after three rounds have passed unless the rattlesnake is defeated before it. The target can only attack the rattlesnake with close-ranged weapons. Drops: Phoenix Essence Red Rattlesnake D Type: Vermin Level: 24 Health: 469/488 Special: Constrict – The rattlesnake throttles the target, knocking it out after three rounds have passed unless the rattlesnake is defeated before it. The target can only attack the rattlesnake with close-ranged weapons. Drops: Phoenix Essence Red Rattlesnake E Type: Vermin Level: 24 Health: 469/488 Special: Constrict – The rattlesnake throttles the target, knocking it out after three rounds have passed unless the rattlesnake is defeated before it. The target can only attack the rattlesnake with close-ranged weapons. Drops: Phoenix Essence Mountain Goat A Type: Beast/Rock Level: 24 Defence: 4 Health: 511/526 Special: Rampage – Stuns all opponents. Drops: Golden Fleece (Worth 90 gold) Note: Immune to stunned. Mountain Goat B *Poisoned* Type: Beast/Rock Level: 24 Defence: 4 Health: 424/526 Special: Rampage – Stuns all opponents. Drops: Golden Fleece (Worth 90 gold) Note: Immune to stunned. Mountain Goat C Type: Beast/Rock Level: 24 Defence: 4 Health: 398/526 Special: Rampage – Stuns all opponents. Drops: Golden Fleece (Worth 90 gold) Note: Immune to stunned. Party Althior Emorith (And Finnegan) 33 years old male human Level: 26.66 Sage Power: 36 (41 for spells) Defense: 4 Health: 21/37 Ether: 34/34 Gold: 100 GP: 128 Equipment: Twin Sai Blades (WP:10, Dual Strike), Spellbound Gloves (+5 power when casting Spells, doubled if target is weak to Element), Robe of the Elven Necromancer (SP 4), Pointy Hat (+2 maximum ether) Inventory: Dragoro (WP 8), Skeleton Decoy, Potion x6, Tonic x9, Grand Tonic, 2 Nostrums, Mulled Wine, Ether Core x4, Venom x4, Shovel, Bedroll, Remedy x7, Lightning Bomb x3, Smelling Salts x3, Amulet of Elven Horse Rider (Accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), Grand Potion x4, Venom, Skull Shield (SP: 6, immune to darkness elemental damage), Fire Bomb, Bone x2, Water Bomb x5, Smoke Bomb, Black Pearl, Elixirs x3 Bartholomew Docken (Brickdoctor) 32-year old human male, Warden Level 29.66 *Scary* *Immune to Defense Reduction and Fragile* *Afraid* *Second Party Leader* Power: 39 Defense: 25 Health: 58/58 Gold: 46 GP: 126 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary effect; Immune to Defense Reduction; headwear), Heavy Armor (SP: 5; immune to Fragile; bodywear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; handwear) Inventory: White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters; headwear, lent to Thormanil Nihai), Lover's Locket (immune to Enamored; accessory), Potions (3), Grand Potions (2), Health Core, Remedy (5), Deadly Venom (2), Venom (5), Smoke Bomb (4), Grating Stone, Bedroll, Fire Bomb (2), Ice Bomb, Cobweb Cowl (immune to Instant-KO; backwear), Silver Ore, Bone (3), Water Bomb (4), Health Cores (2), Black Pearl, Smelling Salts (2), Aquamarine Benji Carvenhall (Flare) 28 years old male half-elven Warden Level 26.66 *Counterstriking* *Deals Poisoned* *Double damage to Vermin* *Party Leader* Power: 39 Defense: 7 Health: 35/40 Gold: 1 GP: 110 Equipment: Crossbow of the Pongcanis (WP:13; darkness-, ice-, fire-, wind-elemental), Fauxthril Shield (SP:7), Ratmancer's Cowl (The wearer's physical attacks deal double damage against vermin; headgear), Counterstrike Gloves (After the wearer is struck by a Free Hit they counter with strength equal to their level; handwear), Quiver of Poisoning (permanent Poisoned effect; backwear) Inventory: Grogmas Handcannon (WP:12 + the number of the round of battle), 9 Grand Potions, x2 Health Core, x5 Remedy, x4 Phoenix Essence, 4 Meads, 2 Nostrums, 2 Venoms, 2 Smoke Bombs, Pickaxe, Bedroll, Shovel, 3 Bones, Emerald (Wood), Garnet (Earth), Skeleton Decoy, Lightning Bomb, Smelling Salts, Pointy Hat (+2 maximum ether), Fire Bomb, 3 Bones, Wooden Shield (SP:5, immune to wood elemental), Potion, x4 Water Bombs x2, Black Pearl, Aquamarine, Golden Fleece, Topaz Thormanil Nihai (Played by swils) Level 27 Raider *Natural Respite* *Immune to Darkness, Water, Bound, and Slowed* Power: 37 Defense: 3 Health: 20/41 Gold: 2538 GP: 107 Equipment: Frozen Saber (WP: 9; Stuns enemies), Bright Armor (SP: 3, Null Darkness), Aqua Gear (Wearer deals and is immune to water elemental damage),Winged Sandals (Wearer is immune to bound and slowed effects) Inventory: Wyvern's Tailblade (WP: 12, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning), Tongue on a Stick (WP:1, Miss -> "Aim"), 3x Smelling Salts, 2x Deadly Venom, Phoenix Essence, 5x Remedy, Pickaxe, Shovel, Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), 2pc&biscuit, Jinxy Juice (Q35), Amethyst, Grating Stone, 2 Fire Bombs, Milk, Potion x2, Venom x4, Lightning Bomb, x2 Grand Potion, Smoke Bomb x2, Ice Bomb, 2 Bones, Wooden Shield (SP:5, immune to wood elemental), 5 Water Bombs, Mead Xander Unth'or (posades) 24 year-old male human Hunter Level 25.66 *Natural Respite* *Immune to Blindness and Fragile* *Favours Flying and Beast Monsters* Power: 39 Defense: 5 Health: 31/38 Gold: 2 GP: 127 Equipment: Precision Bow (WP:12; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), White Marksman's Hat (1/6 chance to assassinate flying monsters, headwear, borrowed from Barty Docken) Inventory: Golden Handcannon (WP:9; lightning-, light-elemental), Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Aquamarine (Water), Topaz (Lightning) 3 Potions, 2 Grand Potions, 7 Remedies, 2 Nostrums, 3 Smelling Salts, 3 Venoms, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, Silver Ore, 2 Smoke Bombs, Ice Bomb, 2 Bones, 5 Water Bombs, Golden Fleece, Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory), Mead
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That'd be no fun at all. Even Docken gets inflicted with a negative effect every now again. Do you really want to be less fun than Docken?
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Since always. Only shields can be upgraded. It's what keeps them relevant, mechanics-wise.
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You can't upgrade armor, Legonator.
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"Dunno about a parrot. Had enough bites from those damn things. I don't see the point in havin' a pet that thinks your fingers are snacks and is constantly screamin' its head off. Think I'll be just fine by myself for a while."
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Eurobricks Mafia II: Mafia School: Day Five
CMP replied to def's topic in LEGO Mafia and Role-Play Games
Li'l Pandy!! Damn it, she owed me a quarter! ...Oh, and she was also town. Don't worry your sleepy li'l head about it. You're next up on the list. All your worries will end before tonight. I mean, unless you want to try and defend yourself, of course.- 82 replies
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- four townies in a row
- eurobricks mafia
- (and 5 more)
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I'm glad to see that coming up a lot more, optional reputation increases in Quests.