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Everything posted by CMP
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I said 'by default' as in specifically suitable for artisans.
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It's not suitable for Artisan by default and it doesn't really fit the idea of the Sticky Gloves. Unless something changes, I don't think so.
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Imbuing items with effects yourself almost never happens. The ones in existence today are pretty much entirely from drops.
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I think the most gold anyone has ever had at once was maybe 3000. You're better of saving your money and buying Mythril Shards from other heroes.
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Shields don't start with no shield power.
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Heroica RPG - Quest #114: The Tale of the Sea Fiend
CMP replied to CMP's topic in The Heroica Archive
"As many as you can. Melville'll be giving you the details on what you're doing - I don't know myself. I don't hear anything about tentacles or the like if that's what you mean. Most survivors are too traumatized or startled to remember just what it looked like. Maybe if you could find one you could ask them more." "Nope. Heard from one of the soldiers that washed up that his ship put up a fight, but it hardly slowed the thing down. Nothing's invincible though. All you need is patience and big guns to kill something." "Like I said, southern bit of the Crystalline Sea. Southeast of the Free Islands, off the north coast of the Lane down by Mistaria. Ships have been making long detours around Uland, between here and Dreida Bay, but that route's always been risky with the pirates about, even once a few of you heroes helped old Reno put a bullet in Jolly Roger's head. Spent a few years patrolling there myself. Merchants keep going that way and soon there'll be more pirates there than we have ammo."- 336 replies
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"I'm with Bobby. Sometimes you don't have the luxury of being 'nice' when you're trying to carve a life for yourself. We'll have a chat with the villagers when they get back, but as far I can tell, they have nothing to be sorry for. You want to live in the dirt and eat twigs and leaves, fine, but you're in no place to pass judgment on them based on what they do for a living, you undead-dredging sarkuun," snapped Miderun viciously.
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Heroica RPG Quest #112: The Lion, the Wretch, and the Warlord
CMP replied to Brickdoctor's topic in The Heroica Archive
"Pretzel, you've got plenty of tools. Use one of 'em." -
Heroica RPG - Quest #114: The Tale of the Sea Fiend
CMP replied to CMP's topic in The Heroica Archive
Lane glanced between the party and the distant Fort Bonaparte, jerking his head towards the rowboat. "Climb in, I'll tell you what I know on the way." No time was wasted embarking the boat. Within seconds the sun started to rise. Came minutes the heroes started to float; soon Fort Bonaparte had doubled in size. "Dunno where it came from. Maybe from the North. They have all kinds of sea beasts. For the past few weeks something big has been taking out ships in the sea south of here. It's indiscriminate. Independent merchants, Hinckwells, damn well-armed Bonapartes frigates, fishing vessels. Those targets don't add up, so it doesn't seem like pirates. Aside from that, there are handfuls of survivors. They talk about some scaly monstrosity devouring their ships in mouthfuls, entire men swallowed whole like breadcrumbs. Legends are one thing, but I've seen some of those survivors. are brought to ruin. The look in their eyes - there's no faking that." Lane spits whatever was in his mouth into the ocean as he rows ceaselessly. "I don't know what it is, but it's just asking for trouble. Four people isn't going to be enough to bring it down. Not if they've been attacking ships of this size. Whatever you're getting into, you're going to need a lot more to get out of it in one piece...anything else you need to know about it?" The Party Kiray Nastayo (KingoftheZempk) *Immune to Fire* *Lucky* *Party Leader* Level 10 Knight Power Bonus: 0 Defense: 5 Health: 19/19 Gold: 6 Equipment: Fleuret (WP:9, longsword, borrowed from Mizuki), Orcish Shield (SP: 4, double if user is a greenskin, borrowed from Mizuki), Flameproof Armor (SP:1, immune to Fire; bodywear, suitable for anyone), Loaded Die (Gives holder the Lucky-effect, accessory, suitable for anyone, borrowed from Mizuki) Inventory: Sword of the Kin (WP:3), x5 Potion, Banana (Restores full health when eaten), Chaotic Bomb (Causes 100 elemental damage to all opponents), Bedroll, Mediocre Pongcanis Brew (Encouraged + Enraged), Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Sleep Bomb (Deals 5 damage and the Asleep-effect to all opponents when used.), Remedy, Dragon Scale, 2x Nostrum, x3 Fire Bomb, x4 Venom, Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Scutum Shield (SP:3; shield) Mizuki Kimura (zakura) *50% More Gold Stolen* *Death Mask* *Hastened* Level 24 Assassin Power Bonus: 0 Defense: 0 Health: 34/34 Gold: 18 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3, headwear, suitable for assassin), Quickdraw Quiver (Gives wearer the Hastened-effect, backwear, suitable for rangers) Inventory:, Fox Tail (user not affected by opponent's positive effects), 20 Venoms, 8 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1 Think Jeeax Scales, 1 Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect; spear), Tonic, 3 Potions, 1 Weak Potion 1 Fire Bomb, 2 Chicken Drumsticks, 2 Elixirs, 2 Deadly Venoms, Neutralizer, Weak Regeneration Potion Actaeon Artus (Actaeon) *Immune to Bound and Slowed* Level 6 Ranger Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 50 Equipment: Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow), Greaves of the Aubergine Dragoon (SP:2, protects from the Bound- and Slowed-effects. Footwear, suitable for anyone.) Inventory: Smoke Bomb, Potion x2, Remedy x2, Bedroll, Scroll of Frailty, Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.), Trial Brew, Dragon Scale, Mead, Smelling Salts, Venom x2 Francis Barkley Level 5 Power Bonus: 0 Defense: 3 Health: 10/10 Gold: 17 Equipped: Training Bow (WP 4), Tricorne (SP:3) Inventory: 3 Potions, smokebomb, bedroll, mead, longbow (WP 3) venom, Lustrous Cloak (1/6 chance of dodging damage rolls and free hits. Suitable for rogues, artifact, backwear), grand potion, grating stone, Top Hat (WP: 14, 50/50 chance of dealing the stunned-effect, retrievable, borrowed from Mizuki), Sylph Shuriken (WP:12, wind elemental, retrievable, borrowed from Mizuki)- 336 replies
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Heroica RPG - Quest #114: The Tale of the Sea Fiend
CMP replied to CMP's topic in The Heroica Archive
"Yep," replied the man. "Captain Pierce Lane, Bonaparte navy. For the time being at least. Last job I had with heroes ended with me losing one of our ships. Wasn't your fault, and it was an old ship, but it was enough so that the brass keeps me on a tight leash these days." Lane shrugs. "Now they're just keeping me from doing my job. Hell, I haven't been out in the open sea in weeks. They finally let me captain a boat again and it's this tub taking you guys out to see the Vice Admiral." He kicked the side of the rowboat to make sure she wouldn't sink the moment they set foot in it. He then stepped back, and eyed the gear being passed around. "Pretty blades, but do you even know what you're going up against here?"- 336 replies
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Heroica RPG Quest #112: The Lion, the Wretch, and the Warlord
CMP replied to Brickdoctor's topic in The Heroica Archive
"They can brew stuff with this...?" mumbled Atramor, lifting a strand of the vines with the Pheles Kris briefly in interest. He then merely shook his head, moving to P8. "Dyric, Namyrra, get behind these crates. Monk, you're with me." -
The candle in the center of the table flickers briefly before it grows into a stable and formidable size. Four acquaintances gather around the light as the wind rattles the shutters and the soft rain pattered on the windows of the inn. The building was silent that evening, except for the individuals gathered around the bar and the lone barkeep overlooking his establishment. A well dressed yet pasty looking man stands up from his seat, pipe in hand, and raises his voice to his compatriots. "Good evening, I'm glad you made it here safely," he speaks as a hush descends the inn, "now then, who would like to start us off this evening? No need to be shy, we don't haven't all night." A somber woman in violet garb nods and steeples her fingers. "I indeed have a tale to tell, Lucas, but 'tis not for this hour of night; she is still too young, and the candles yet burn too brightly. Perhaps another has prepared a more suitable tale?" A man draped in white takes a drag from his noxious cigar. The others in the Society were unsure how he stomached the tobacco - it smelled positively poisonous. "Oh, come now, Mallora. Always so rigid in your storytelling, always so dedicated; perhaps to a fault, if you were to ask me. Midnight has descended, and you'll be telling your story to the same night sky I am. Although, I must agree about the candles. I have half a mind to snuff them out." The door opened, the volume of the soft, pattering rain increasing momentarily, and shut. A Sharkling, attired in common robes and with a purse dripping a substance that could not positively be identified as blood in the flickering candlelight, made her way to the table. The old crone cackled in a voice analogous to a roc's talons being scraped across a large boulder. "And miss the horror on your faces at my tale of woe? No, the light reminds us that there is darkness out there, a darkness filled with the unknown and the improbable. I do not mind telling my tale, but I divine Val is eager to share hers. Aren't I right Hellsinger?" The last figure, a woman hooded in black, glanced sideways, eyes surprisingly sharp with that makeup they sat under, and her painted lips rose into a grin at the Sharkling and the rest of the Society. Her fingers curled around the lethal-looking instrument in front of her, as though resisting the urge to play. "Uplifting as ever, my jovial troupe. But of course you're right, I've a tale to tell. A grisly one, of a ferocious beast; of its reign of fear and of how it fell." "Takes more than the night sky and some sadness to scare someone, dear Carlotta. Isaac. Sometimes all you need is a good rousing bloodbath of a story. I like to think I'm the foremost authority on those here." The woman winked unsettlingly to nobody in general. "Submitted for the approval of the Midnight Society, I call this little piece....The Tale of the Sea Fiend." --- Six Weeks Prior --- The yellow-gray sky was a drab start to things. Only the old sailors were up this early. While the seagulls cry, no worker yet sings. The ones they all pass by seem rather surly. The four willing heroes stepped onto the dock. Both boat and sea churned like the foulest of stews. Near both was a man who stood stout as a rock; "Just four then, huh - guess I could think of worse crews." The Party Kiray Nastayo (KingoftheZempk) *Immune to Fire* *Party Leader* Level 10 Knight Power Bonus: 0 Defense: 4 Health: 19/19 Gold: 6 Equipment: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Scutum Shield (SP:3; shield), Flameproof Armor (SP:1, immune to Fire; bodywear, suitable for anyone) Inventory: Sword of the Kin (WP:3), x5 Potion, Banana (Restores full health when eaten), Chaotic Bomb (Causes 100 elemental damage to all opponents), Bedroll, Mediocre Pongcanis Brew (Encouraged + Enraged), Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Sleep Bomb (Deals 5 damage and the Asleep-effect to all opponents when used.), Remedy, Dragon Scale, 2x Nostrum, x3 Fire Bomb, x4 Venom Mizuki Kimura (zakura) *50% More Gold Stolen* *Death Mask* *Hastened* Level 24 Assassin Power Bonus: 0 Defense: 0 Health: 34/34 Gold: 18 Equipment: Dual Gladii (WP:12, Darkness and Light elemental, dual-strike), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Death Mask(Increases assassination chances to 1/3 when the target’s health is lowered to 1/3), Quickdraw quiver (*Hastened*) Inventory: Loaded Die(*Lucky*), Top Hat (WP: 14, 50% Stun chance, retrievable), Fox Tail (user not affected by opponent's positive effects), Orcish Shield (SP:4, double if user is a greenskin), Fleurut(WP9), 20 venoms, Sylph Shuriken (WP:12, Wind elemental, retrievable), 8 Nostrums, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, 1 Think Jeeax Scales, 1 Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Gladiator Trident (WP:11, causes bleeding effect; spear), Tonic, 3 Potions, 1 Weak Potion 1 Fire bomb, 2 chicken drumsticks, 2 Elixirs, 2 deadly venoms, Neutralizer, Weak Regeneration Potion Actaeon Artus (Actaeon) *Immune to Bound and Slowed* Level 6 Ranger Power Bonus: 0 Defense: 2 Health: 11/11 Gold: 100 Equipment: Sanctified Rito Bow (WP:6, doubled against Flying enemies; bow), Greaves of the Aubergine Dragoon (SP:2, protects from the Bound- and Slowed-effects. Footwear, suitable for anyone.) Inventory: Smoke Bomb, Potion x2, Remedy x2, Bedroll, Scroll of Frailty, Stun Bomb (Deals 5 damage and the Stunned-effect to all opponents when used.), Trial Brew, Dragon Scale Francis Barkley Level 5 Power Bonus: 0 Defense: 3 Health: 10/10 Gold: 17 Equipped: Training Bow (WP 4), Tricorne (SP:3) Inventory: 3 Potions, smokebomb, bedroll, mead, longbow (WP 3) venom, Lustrous Cloak (1/6 chance of dodging damage rolls and free hits. Suitable for rogues, artifact, backwear), grand potion, grating stone Welcome to the Quest. If anyone's stats seem out of order just mention it. Make sure to visit the Marketplace beforehand if needed and note any last minute purchases. Feel free to chat amongst yourselves/with this fellow, we'll start once everyone checks in.
- 336 replies
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An unshaven man in a somewhat disheveled Bonaparte uniform appeared, chewing on something loudly. He scratched his chin as he examined the quest board, crossing out the majority of names on the list and leaving a message carelessly scrawled down below it, and walking out. Chosen Heroes for Kiray Nastayo, Level 10 Knight, Party Leader Actaeon Artus, Level 6 Ranger Mizuki Kimura, Level 24 Assassin Francis Barkley, Level 5 Ranger Go to the docks by the lighthouse and I'll take you to the Vice Admiral --- Lane
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That's not roleplaying, that's kind of a rule change. Weapon suitabilities are important when you get into Advanced and Expert Classes, they can't really be changed on a whim or else it'd be pointless.
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Miderun remained standing, arms crossed. "I'll have a chat with them when I get back. That still leaves the issue of the angry necromancer stealing corpses and using them as tools."
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Good to see you back, Vash. Quest 100 is coming to a head, and Quests 104, 108, and 109 are all interesting reads.
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Current Sign-Ups for Kiray Nastayo, Level 10 Knight Actaeon Artus, Level 6 Ranger Mizuki Kimura, Level 24 Assassin Warlen Melimane, Level 6 Mage Heckz Brutenhal, Level 23.66 Sorcerer Francis Barkley, Level 5 Ranger Bartholomew Docken, Level 46.4 Warden Throlar Wineghilm, Level 12 Knight Sign-Ups close in 24 hours
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Miderun nudged the captain's body into one of the empty graves, then ran the blade of her axe against the stone to create a spark and light the body aflame before heading off after the party.
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The only one he hosted in Dastan.
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Miderun shook her head, clearing up her confusion easily now that the monk was dead - though she was disappointed to have missed the chance to take him out herself. "Of course.." Her gaze drifted towards the captain. "Vind, see what you can do for this guy. I...think he's trying to tell us something."
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Heroica RPG Quest #112: The Lion, the Wretch, and the Warlord
CMP replied to Brickdoctor's topic in The Heroica Archive
Loot Atramor - Pongcanis Spear, 10 gold Dyric - Pongcanis Crossbow, 15 gold Namyrra - Pongcanis Shield Pretzel - Ranger's Quiver, 45 gold Atramor wipes the blade of the Pheles Kris off on one of the corpse's coarse fur, then (from a distance) glances over the ivy to see if it's growing any useful herbs or flower for venom or potions. -
Miderun does nothing, still dizzy. "Hold on, hold on, I just need a second, I can still get him!"
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Indeed. What a piece of junk.
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You could probably just roll this round automatically with Benji, Vindsval, and Bobby all attacking the Monk. It's a common thing when one or two enemies at extremely low health remains and no heroes are in danger of being KO'd.