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Waterbrick Down

Heroica Master
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  1. The lock clicks open as the creature steps out taking a deep breath. "There is nothing like fresh air, no? Would you believe I have been in there for the last ten years?" "You would take on the Archivist? Do you have any idea what power they have amassed here? What monsters? What artifacts? Have you seen the vaults?"
  2. The creature seems surprised at Aysu's entrance. "How many of you are there? Has the facility been captured?" Aysu Engineering Proficiency Check (DC 1) - (1,3,4) Aysu spots a padlock on the side of the vessel, a label over the tank reads 3C. "Quite curteous, aren't you? Aside from it being owned by a notorious cabal? The lab has everything needed to disect, preserve, subdue, and catalog doesn't it?"
  3. Jonk approachs the glass, the figure is covered in dark fur with intricate markings on its face. "Jonk is it? Does this arrangement seem one anyone would willingly choose?" Enson slaps fails to rouse Bertram from his sleep. A monitor to the side of the gourney appears to be recording his vitals. "Do you often think medically induced comas can be halted through physical violence?"
  4. MM Note: No problem, Aysu can certainly stay out of the room.
  5. Enson and Jonk steal quietly into the room. Numerous tables covered with equipment and reagents are scattered throughout the laboratory. Cases with specimens and containment units housing artifacts line the walls. A black figure looks up at the heroes entrance, watching them intently. In one corner of the room a familiar dwarf lies chained to a gurney, sleeping.
  6. Aysu Perception Check (DC 1,3,5) - (3,4,5) 2 Successes There is no sound from behind the door with the physical lock. The two steel electronically locked doors have a slight rattling behind them, but nothing discernable. Listening at the unlocked door, Aysu can make out what sounds like snoring.
  7. Enson Sleight of Hand Check to open Felthorn Case (DC 3) - (4,6,5) 3 Successes Felthorn, Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once) Enson Sleight of Hand Check to open Aquin Sword Case (DC 1) - (6,3,3) 1 Success Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Jonk Sleight of Hand Check (DC 5) - (1,3,2,4,5,+1) 3 Successes Jonk attempts to gain access via his lockpicking tools, but the mechanism proves quite difficult and the Celestial fears he may even break his equipment in the attempt.
  8. Enson wanders from exhibit to exhibit inspecting the contents. Akharif Lightning Crystal Shards Classification: Fulgurinium Specification: Rubinite, Tormoulite (top to bottom) Felthorn, Cleaver of Fate Wielded in the Battle of Five Dragons ca -575 DA Tehanuin Empathic Sea Snakes Family: Serpentes Species: Cerebro Hydrophis Tehanuyan, Tehanulan-Tehanuyan Hybrid, Tehanulan (top to bottom) Alurien Fission Fish Family: Clupeidae Species: Fissiparium Original Genetic Source, 52 Generation Clone (top to bottom) *Image missing* Aquin Knighting Ceremonial Blade ca -132 DA
  9. Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 3/21Vitality: 6/6 (2 Temp)Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube
  10. Enson finds the two larger doors to be locked with electronic locks. The door ahead and to the left is shut with a physical lock. The door ahead and to the right is unlocked and from a peek inside looks to be some sort of laboratory.
  11. Aysu Engineering Check (DC 1) - (1,5,1) 1 Success Aysu's experience with scrapping gives her an edge with destroying the firearm as she dismantles its main components. Scarfing down the chicken leg, she finds herself with a light enough pack to gather the remainder loot. With the loot distributed, the rest of the room remained unexplored.
  12. Wollipog cast his spell once more as the Phejharan Gold Feather glances around. <No see herd. Must return.> MM Note: To be clear, while the spell provides translation, it doesn't grant the creature any additional intelligence. MM Note: Same item counts as two. Aysu needs to determine what she'll drop or if she'll equip the Chain Shirt. Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 1/26 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 3/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer?, Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon) Ernest Wollipog (moves with Jonk) Vitality: 1/1 Velocity: 1 Strength: 1 Skill: 1 Smarts: 1 Spirit: 6/6 Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2, Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate Credits: 0 Equipment: Can't carry anything unless modified for size. Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 3/21Vitality: 6/6 (1 Temp)Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon), Plasma Chain Shirt (Standard Energy Armor), Crystal Staff (Standard, Kinetic Melee Weapon) Uncarriable: Translator Cube Jonk (Scubacarrot) *Magical Sight (7 Minutes Remaining)*30-something cycles Male CelestialCharacter Points: 0/14Vitality: 5/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes) Out of Commission Heroes Billeck Wallard (Wolfpackfan99) *Resting*26 Cycle old Male Human Character points: 3/13Vitality: 5/5Velocity: 2Strength: 1Skill: 2Smarts: 2Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2Credits: 25Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit
  13. Correct. Players are certainly free to exchange items or sell items between themselves.
  14. <Oh certainly!> Wollipog meditates to full Spirit and casts Speak with Understanding (-3 Ether) ([6,+1] 2 Successess = 20 Words) <What would you like me to say?> Aysu takes a seat across from the gigantic doors and munches on a snack leaving her refreshed and invigorated. Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 1/26 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 3/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 17 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer?, Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Ernest Wollipog (moves with Jonk) Vitality: 1/1 Velocity: 1 Strength: 1 Skill: 1 Smarts: 1 Spirit: 6/6 Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2, Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate Credits: 0 Equipment: None Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 3/21Vitality: 6/6 (1 Temp)Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 152Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman) Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon) Jonk (Scubacarrot) *Magical Sight (8 Minutes Remaining)*30-something cycles Male CelestialCharacter Points: 0/14Vitality: 5/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 25Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes) Out of Commission Heroes Billeck Wallard (Wolfpackfan99) *Resting*26 Cycle old Male Human Character points: 3/13Vitality: 5/5Velocity: 2Strength: 1Skill: 2Smarts: 2Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2Credits: 25Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit
  15. <Me? I'm just along for the ride and helping where I can. Hero work right? Your guess is as good as mine as to where the horse is from or what we should do with it, maybe some sort of authority on the station?> Jonk finds a few empty cases in the thug's pockets, he figures the hideout probably had a stash somewhere though.
  16. MM Note: Adjusted. <Big place, I wonder what they're doing with all of it?>
  17. MM Note: Free Proficiencies only come on Even Numbers. Investing in Smarts raises it to 3 for Enson. MM Note: So I'm just realizing @Peppermint_M that you probably thought that the letters were in the rows and the numbers were in the columns. That's on me, I'll do a better job of laying things out on future battlemaps. Jonk and Billeck rally together to spur Enson onward as the Quo'ri hustles after the Chimeran. Just as the thug seems to about to make his mistake into the entryway, Enson springs with a mighty leap, plasma falchion swinging overhead. The Chimeran crumples to the ground lifeless from the strike as the room turns quiet. Billeck sits with his hands on his knees trying to catch his breath, he waves his companions on, telling them he needs to rest for a while. Round 8 of Display Destruction Jonk Repositions to B2 Jonk rallies Enson - +4 dice to Enson's next offensive Combat Check Billeck rallies Enson - +2 dice to Enson's next Offensive Combat Check Enson repositions to B4 Enson attacks Chimeran - (5,4,5,5,4,4,2,3,+2) 8 Successes vs. (4,5,1) 2 Successes = 6 Damage, KO'd Aysu Repostions to B5 E2 Aysu Rallies Jonk - Unable, Jonk in B2 Wollipog Meditates - (4) 1 Success = 1 Spirit Restored The BATTLE IS VICTORIOUS! (+1 CP to all Heroes) Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 1/26 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 3/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 17 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer?, Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Ernest Wollipog (moves with Jonk) Vitality: 1/1 Velocity: 1 Strength: 1 Skill: 1 Smarts: 1 Spirit: 0/6 Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2, Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate Credits: 0 Equipment: None Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 3/21Vitality: 6/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 152Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman) Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Baguette (Consumable, Grants +1 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon) Jonk (Scubacarrot) *Magical Sight (8 Minutes Remaining)*30-something cycles Male CelestialCharacter Points: 2/14Vitality: 5/5Velocity: 3Strength: 1Skill: 2Smarts: 4Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 25Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes),Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes) Out of Commission Heroes Billeck Wallard (Wolfpackfan99) *Resting*26 Cycle old Male Human Character points: 3/13Vitality: 5/5Velocity: 2Strength: 1Skill: 2Smarts: 2Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2Credits: 25Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit Loot (Don't forget you can only hold 13 items in your inventory) 120 Credits Archaic Tabard (Standard Kinetic Armor) Crystal Staff (Standard, Kinetic Melee Weapon) Translator Cube Exo-Suit Plasma Pistol (Standard Energy Short Range Weapon) Plasma Chain Shirt (Standard Energy Armor) Crude Machete (Standard Kinetic Melee Weapon)
  18. Hi, @Viper Knight If you're interested in playing, please see the FAQ tab for Character Creation rules. Once you've got that all set, you'll be free to signup for new missions. Feel free to ask any questions about character creation.
  19. MM Note: In lieu of a valid action from Aysu, she will forfeit her turn. Even as the Chimeran slinks amidst the fog, Jonk's enhanced vision easily makes the scoundrel out. The Chimeran barely dodges out of the way of the Celestial's shot, as Enson, inspired by Billeck, rushes forward and nearly cuts the villain in twain. Aysu pauses for a brief moment as the fog begins to dissipate. Sensing his certain defeat, the Chimeran begins to make a dash for the Southern door, though not before unsuccessfully trying to hamper Enson. Round 7 of Display Destruction Jonk Repositions to E1 Jonk attacks Chimeran - (6,+2,No penalty due to vision) 3 Successes vs. (6,6,5) 3 Successes = 0 Damage Billeck repositions to D2 Billeck rallies Enson - +2 dice to Enson's next Offensive Combat Check Enson repositions to C2 Enson attacks Chimeran - (6,2,1,6,+2) 4 Successes vs. (5,2,6) 2 Successes = 2 Damage Aysu does nothing Wollipog Defends Billeck - +1 to Billeck's next Defensive Combat Check Chimeran repositions to A4 Chimeran casts Pulling Point on Enson - (2,2,2) 0 Successes = 0 Damage (-1 Spirit) Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 1/25 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 3 Smarts: 2 Spirit: 3/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2 Spells: Healing Light, Purging Font, Warding Bond Credits: 17 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? Ernest Wollipog (moves with Jonk) Vitality: 1/1 Velocity: 1 Strength: 1 Skill: 1 Smarts: 1 Spirit: 0/6 Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2, Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate Credits: 0 Equipment: None Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 2/20Vitality: 6/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 152Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman) Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Baguette (Consumable, Grants +1 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon) Billeck Wallard (Wolfpackfan99)26 Cycle old Male Human Character points: 2/12Vitality: 5/5Velocity: 2Strength: 1Skill: 2Smarts: 2Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2Credits: 25Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit Jonk (Scubacarrot) *Magical Sight (9 Rounds Remaining)*30-something cycles Male CelestialCharacter Points: 1/13Vitality: 5/5Velocity: 3Strength: 1Skill: 2Smarts: 4Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 25Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes),Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes) Enemies Chimeran Buyer Vitality: 2/10 Velocity: 3 Strength: 2 Skill: 3 Smarts: 3 Spirit: 1/6 Proficiencies: Occult 3, Persuasion 2, Perception 2, Stealth 2, Melee Weapons 1 Spells: Gravity Sink, Sickening Radiance, Transmute Matter, Mystic Binding, Photonic Modulation, Entropic Mending Credits: 100 Equipment: Archaic Tabard (Standard Kinetic Armor), Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Inventory:
  20. MM Note: @Peppermint_M your current action is not valid, please update within the next 6hrs.
  21. Jonk and Enson shout encouragement to their friend as Billeck tries to line up a shot on the shrouded Chimeran. The gunman's shot goes wide left as Aysu charges from behind, but her shot misses going wide right. The Chimeran, narrowly evading death takes a moment to refocus his spirit for another assault. Wollipog casts an aiding spell on Jonk as the celestial's vision is nearly blinded by aethereal glowing around the room. As the celestial's sight is restored, he notes concentrated pulsing of magical energy around several artifacts in the room as well as the caster preparing another spell in the midst of the fog. Round 6 of Display Destruction Jonk rallies Billeck - +4 dice to Billeck's next offensive combat check Enson repositions to E2 Enson rallies Billeck - +2 dice to Billeck's next offensive combat check Billeck repositions to F2 Billeck attacks Chimeran - (2,1,1,4,6,6,2,2,+1,-1,-2) 1 Successes vs. (3,4,5) 2 Successes = 0 Damage Aysu repositions to F3 Aysu attack Chimeran - (2,1,5,+2,-2) 1 Success vs. (6,5,2,+1) 2 Successes = 0 Damage Wollipog casts Arcane Sight on Jonk - Jonk able to see magic (-3 Spirit) - Sword in clear case glows, Phejharian Gold Feather glows, Chimeran caster glows, Crystals in clear case glow Chimeran Repositions to B1 Chimeran Meditates - (4,4,2) 2 Successes = 2 Spirit Restored Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 1/25 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 3 Smarts: 2 Spirit: 3/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2 Spells: Healing Light, Purging Font, Warding Bond Credits: 17 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? Ernest Wollipog (moves with Jonk) Vitality: 1/1 Velocity: 1 Strength: 1 Skill: 1 Smarts: 1 Spirit: 0/6 Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2, Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate Credits: 0 Equipment: None Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 2/20Vitality: 6/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 152Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman) Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Baguette (Consumable, Grants +1 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon) Billeck Wallard (Wolfpackfan99)26 Cycle old Male Human Character points: 2/12Vitality: 5/5Velocity: 2Strength: 1Skill: 2Smarts: 2Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2Credits: 25Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit Jonk (Scubacarrot) *Magical Sight (10 Rounds Remaining)*30-something cycles Male CelestialCharacter Points: 1/13Vitality: 5/5Velocity: 3Strength: 1Skill: 2Smarts: 4Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 25Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes),Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes) Enemies Chimeran Buyer *Lightly Obscured (1 Rounds Remaining)* Vitality: 4/10 Velocity: 3 Strength: 2 Skill: 3 Smarts: 3 Spirit: 2/6 Proficiencies: Occult 3, Persuasion 2, Perception 2, Stealth 2, Melee Weapons 1 Spells: Gravity Sink, Sickening Radiance, Transmute Matter, Mystic Binding, Photonic Modulation, Entropic Mending Credits: 100 Equipment: Archaic Tabard (Standard Kinetic Armor), Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Inventory:
  22. MM Note: I'd like to run the round in the next 6hrs. I do know that might be frustrating for some of you though, so if you'd prefer I'd wait until you're all aligned let me know ahead of that 6hrs. I'd like to strike a balance between speed of updates and alignment on battle plan and prefer to not have 1 player over riding everyone's moves unless that is the group concensuss.
  23. Jonk, undeterred as ever, offers a few pointers to Billeck who lines up a tremendous shot on the Chimeran. Enson quickly moves to Aysu's side and staunches her wound administering a healing potion that restores the markswoman to immediate vitality. With her injuries healed Aysu offers calming reassurances to the monster in front of her and combined with Willipog's soothing words manages to completely calm the beast. The Phejharen Gold feather nuzzles Aysu and simply sits, content to remain out of the fray. The Chimeran, surprised at the extent of the heroes' offensive capability, retreats to the corner of the hall and summons an obscuring wall of fog that makes his shape difficult to pin point. Round 5 of Display Destruction Jonk repositions to G3 Jonk rallies Billeck - +4 dice to Billeck's next offensive combat check Enson repositions to G4 Enson uses Plasma Potion on Aysu - (3,+3) = 6 Vitality Restored Aysu tries something - Assist Wollipog with Nature Check - +1 dice to Wollipog's next nature check Billeck attacks Chimeran - (6,2,4,5,6,2,2,2,1,4,+1) 6 Successes vs. (4,2,2) 1 Success = 5 Damage Wollipog casts Speak with Distance attempting to calm the horse - Nature Check (DC 2) - (1,5,5,2,3) 2 Successes (-1 Spirit) = Phejharan Gold Feather Completely Calmed, removed from Combat Chimeran Repositions to C2 Chimeran casts Obscuring Fog - B1,C1,B2,C2 Lightly Obscured (-3 Spirit) Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 1/25 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 3 Smarts: 2 Spirit: 3/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2 Spells: Healing Light, Purging Font, Warding Bond Credits: 17 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? Ernest Wollipog (moves with Jonk) Vitality: 1/1 Velocity: 1 Strength: 1 Skill: 1 Smarts: 1 Spirit: 3/6 Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2, Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate Credits: 0 Equipment: None Aysu Kundakçı (Peppermint_M) 22 Rotations Old, Female? Adopted Human. Character Points: 2/20Vitality: 6/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 152Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman) Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Chicken Leg (Consumable, Grants +2 Temporary Vitality, Perishable), Baguette (Consumable, Grants +1 Temporary Vitality, Perishable), Laser Phaser (Substandard*, short range energy weapon) Billeck Wallard (Wolfpackfan99)26 Cycle old Male Human Character points: 2/12Vitality: 5/5Velocity: 2Strength: 1Skill: 2Smarts: 2Proficiencies: Coding 1, Explosives 2, Technology 2, Short Range Weapons 2Credits: 25Equipment: Standard Elemental Short Range Weapon, Standard Energy Armor, Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Inventory: Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Spider Bomb (Hampering, Minor, Contained, Chemical, Adhesive), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Energy Cell, Exo-Suit Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 1/13Vitality: 5/5Velocity: 3Strength: 1Skill: 2Smarts: 4Proficiencies: Persuasion 1, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 25Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes),Inventory: 1lb 00 Flour (Consumable, Mission Item), Rime Dirk (Standard Elemental Melee Weapon), Throwing Darts (Standard Kinetic Short Range Weapon), Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes) Enemies Chimeran Buyer *Lightly Obscured (2 Rounds Remaining)* Vitality: 4/10 Velocity: 3 Strength: 2 Skill: 3 Smarts: 3 Spirit: 0/6 Proficiencies: Occult 3, Persuasion 2, Perception 2, Stealth 2, Melee Weapons 1 Spells: Gravity Sink, Sickening Radiance, Transmute Matter, Mystic Binding, Photonic Modulation, Entropic Mending Credits: 100 Equipment: Archaic Tabard (Standard Kinetic Armor), Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Inventory:
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