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Everything posted by Waterbrick Down
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"Do you know how long I've waited for this, Doc?" "Oh I can only imagine." Doctor Ivam exits the containment unit strolling around the lab from table to table. "Wyrmsfoot hmmm? Stem, root, seeds? Why don't you humor me a little as to your need?" The Kvorvan looks frightened. "You mustn't open the pod. Yes, it is the phase of my Glömerörum. Please I can't control it." Enson Engineering Check (DC 1) - (5,6,1,+1) 3 Successes Enson notes the ventilation on this containment pod contains a significant number of filter units.
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"Are you really so naive to think a sadist like him will help us?" "You can refer to me as Doctor Ivam. As for our security system, well I doubt you'd be coming back here if you weren't in some sort of trouble." Jonk Persuasion Check (DC1,3) - (6,1,1,1) 1 Success "Oh I'm supposed to trust you'll talk me up while trying to kill my boss? Yeah, I'm going to need more assurances than your word. Let me out of here as a show of good faith and we'll see what sort of help I can give." "And give you free reign of your lab?" "What is a doctor without his tools?"
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Enson remarks as a rather large gantry crane detaches itself and speed off down the hallway for the landsquid. The Kvorvan request, while made second actually arrives first. "Please, no more. I can't take it anymore!" MM Note: Stat change noted. Jonk and Rix return to the laboratory and find the doctor still sitting in the containment unit. "Well, look who's returned. Bite off more than you could chew? You know you've only got a little time left right? The Archivist was entertaining a rather high profile client today, I'm sure his meeting will finish soon enough." "Do we really need him alive? How about intact? Fingers, toes, could those be optional?"
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MM Note: You are correct. I'm fine with the swap prior to the check. "You'd like the good doctor retrieved?" Enson focues his mind and expressly remembers the four ingredients: Ground shards of Rubinite Akharif Lighting Crystal Melted silk of a Juvenile Female Araneidae Umbra Clavipes Crushed petals of Recivic Wyrmsfoot Boiled liver of an Aquin Land Squid A quick search of the database reveals that the Land Squid is still in the West Vault, however the three other ingredients are listed as already retrieved. Looking the dwarf over, Enson surmises that the infection is likely 75% advanced. Jonk acesses the database oncemore.
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Heroica: Glory Amongst The Stars - General Discussion
Waterbrick Down replied to Waterbrick Down's topic in Heroica! The RPG!
Happy 1 year anniversary folks! Look forward to more updates throughout the week! -
"Mwwaww!" The figure vomits a nearly flourescent slime over the front of the container. <Well that is unsettling.> Enson Medicine Check (DC 3,5) - (6,4,6,2,1,6,+1) 5 Successes Enson finds his magical casting inadequate to relieve the dwarf's symptoms. The Quo'ri recalls a scroll he had once studied on the Kvorvan Plague. Originiating on the proto-planet of Kvorv, the inhabitants reproduce asexually once a year via the release of spore clouds. After first contact with other species it was found that the spores produced an acute malady where in the Kvorvan biloogy attempted to co-opt its host with monstrous results. Most cases resulted in the death of the host within a few days, survival rate was low without the applicaiton of a particular fungicide that would render the spores sterile. Unforutunately the fungicide required a number of extremely rare ingrediants from across the arm. Rix shakes his head with a sorry tone while inspecting the dwarf. "I'm assuming you were hoping for something different?"
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Aysu Perception Check (DC 3,5) - (4,6,4,+1) 4 Successes Aysu notes that at least the 1 and 5 have some wear, but can't be sure if those are the only digits used in code. Jonk directs the system to retrieve the storage unit. A motorized hoist speeds off down the hallway on a servo driven gantry and a few minutes later swings a sickly chamber into view.
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Aysu and Enson head for the East Vault and are met with a similar set of blast doors and a security keypad.
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Jonk manages to change the passkey without any issues, he then delves further into the archive.
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"Perhaps a little chaos then? If there are as many guards as the doc was saying, why not give them a distraction?"
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MM Note: Thanks for your patience folks, just got back. Should be smooth sailing from here on out. Jonk Nature Check (DC 3) - (4,6,4) 3 Successes Jonk manages to corral the scorpion into a smaller cage for transport, though it is quite feisty. Returning to the vault he tries the code SNAKE Enson Persuasion Check (DC 2 1) - (5,1,3) 1 Success "But... Jippo... Please make sure he's ok... if somethin' else were to happen to him... I don't know what I'd do with myself." The young dwarf offers his arm to the Ornithun for support. "I'll... I'll see what I can do. Don't think it'll be easy. If the Archivist has been operatin' here for a while, I'm sure they've got ways of keepin' things quiet." Bertram gives one last look back toward the party before leading the Ornithun out of the hideout. <I don't like tapping into people's thoughts, a bit to unfriendly, but I can if needed.> "Isn't that what I was saying earlier? Cause some havoc? What do you think I spend most of my time in my pod thinking about?"
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Enson Medicine Check (DC 1) - (5,2,2,4,2,1,+1) 3 Successes The Ornithun is on the thinner side, her plumage dull most likely from her storage conditions. As Enson interacts with her he notes that she is mute having had her tongue cut out. Enson Nature Check (DC 2) - (4,5,3) 2 Successes Upon studying the gaseous being for a while, Enson realizes that this must be a Quarm in it's natural form.
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Jonk Perception Check (1,3) - (5,6,4,6) 4 Successes The Celestial rummages around in the lab. He finds a few scattered notes about the Golden Scorpion identifying it as a Bicuvian Gilded Sleeper whose distilled venom can create a poison highly resistant to magical cures. A number of other lab-books compile the doctor's notes on a tremendous number of the collection's specimens. Jonk finally unearths a note about needing to update the archive's server passcode system: Jonk ducks into the secret passage following it to another hidden entrance outside the warehouses and back to the storeroom they had invistigated earlier.
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The voices pause for a moment and then continue, this time further away. "Perhaps someone could try hacking the machine?" <Or maybe we investigate other places for more information?>
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MM Note: Just a headsup folks, I'll be leaving on vacation tomorrow evening through Monday and the cabin I'm staying at always has a sketchy cell signal so updates might be sparse. Enson Melee Weapon Check (DC 3) - (5,4,3,2,6) 3 Successes The Ornithun scoots to the back of the cell as Enson's weapon digs into the containment unit. Sparks fly and a putrid smell of burning materials fills the air. After a few minutes Enson saws a hole big enough for the captive to escape her prison. The Ornithun looks quizically at Enson before giving a curt bow. "..."
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The source of the voices are not visible. Looking further down the hallways, Enson notes that the paths eventually splinter into many side aisles.
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The three containment units in front of Jonk read: 27X, 14B, and 120T from left to right.
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Jonk tries to key in numerical entries, but the passkey errors. It seems the code was alphabetical.
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