-
Posts
9,775 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Waterbrick Down
-
Enson restores the entire party to full vitality before heading back to the laboratory. The lab is a mess, equipment strewn across the room. The doctor lies motionless, his head bashed in against one of the counters. Rex leans against the containment unit, the trident piercing his bloody side. "Hrrgg... Well do you want the good news or the bad news first?" <Oh, thank you kindly, but this mech suit you modified suits me just fine. Perhaps you should don it should we face any more large creatures. What should we do about the rest of these poor creatures? Surely we can't keep them locked up in here.>
- 650 replies
-
Jonk Sleight of Hand Check (DC2) - (1,1,2,5,2) 1 Success The Alarm starts flashing as Jonk opens the cabinet, but it makes no noise.
- 650 replies
-
Jonk heads out to the main hall and inspects the case Jonk Perception Check (DC 2) - (4,4,1) 2 Successes Jonk notes what looks like a security alarm attached to the latch on the case.
- 650 replies
-
Jonk Nature Check (DC 2) - (2,1,2) - 0 Successes Jonk stares at the monster, not quite sure even where a squid's liver might be.
- 650 replies
-
Jonk slides next to Aysu and scores a direct hit on the squid. The cephalopod once more roars in pain as Wollipog is restored to life by Enson's healing powers. With the party secure, Aysu lines up one final shot and sinks a bullet right into through the brain of the monster bringing it crashing to the ground. Round 10 of Calamari Confrontation Jonk moves to D10 Jonk attacks Landsquid - (5,+2) 3 Successes vs. (1) 0 Successes = 3 Damage Wollipog Death Check - (5) Stabilized Enson casts Sustaining Healing - (5,6,+1) 3 Successes = 3 Vitality Restored (-1 Spirit) Aysu attacks Landsquid - (2,5,5,+2) 4 Successes vs. (1) 0 Successes = 4 Damage, KO'd THE BATTLE IS VICTORIOUS (+1 CP to every player) Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 3/27 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 1/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 3/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 5/23Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 1/17Vitality: 2/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) The Menahi, hands on his knees, tries to catch his breath, before shouting over to Aysu and Jonk. "Well now, that was a big one, don't think I've even seen something like that beneath the waves. That was some nice shooting, the names Graw." Wollipog, hops over to Enson. <Thank you Sir Enson, your bravery is unmatched!>
- 650 replies
-
Jonk once more cheers Aysu on as Wollipog strides forward smashing into the squid. Enson continues to meditate in silence as Aysu lands only a glancing blow on the beast. More water tendrils grip and pull at the cephalopod as the Menahi retreats to a more defensive position. With only one target in reach, the calamari crashes down upon Wollipog buckling the power armor under its enormous weight leaving the frog stunned. "I'm out, kill it quick!" Round 9 of Calamari Confrontation Jonk moves to C11 Jonk rallies Aysu - +4 to Next Offensive Combat Check Wollipog moves to B8 Wollipog attacks Landsquid - (6,1,5) 2 Successes vs. (2) 0 Successes = 2 Damage Enson Meditates - (4,1) 1 Success = 1 Spirit Restored Aysu attacks Landsquid - (2,1,1,1,3,5,2,+2) 3 Successes vs. (5) 1 Success = 2 Damage Menahi Prisoner Casts Hampering Hold - (6,4) 2 Successes = Landsquid Restrained (1 Round), (-1 Spirit) Menahi Prisoner moves to B10 Landsquid attacks Wollipog - (1,1,4,6,6) 3 Successes vs. (2) 0 Success = 3 Damage, Unstable Landsquid moves forward - Restrained Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 2/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest Wollipog *Unstable*Vitality: 0/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 0/16Vitality: 2/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Party Ally (Will act in party's best interest) Menahi Prisoner 54 cycles Male MenahiVitality: 1/4Velocity: 1Strength: 3Skill: 1Smarts: 2 Spirit: 0/2Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2 Spells: Elemental Evocation, Mystic BindingCredits: 0Equipment: NAInventory: NA Enemy Landsquid *Restrained (1 Rounds Remaining)* Vitality: 4/20Velocity: 1Strength: 5Skill: 1Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (0) (Adds +1 Skill)
- 650 replies
-
Jonk and Wollipog moves into supportive positions as the squid prepares to charge. Enson calms himself once more as Aysu lines up a tremendous shot on the monster. Water begins to seep from the surrounding walls forming into flowing tendrils that bind the beast albeit temporarily. "I don't think I can hold it for long!" Round 8 of Calamari Confrontation Jonk rallies Aysu - +4 to Next Offensive Combat Check Wollipog moves to B9 Wollipog Defends Menahi Prisoner - +1 to Next Defensive Combat Check Enson moves to A9 Enson Meditates - (4,2) 1 Success = 1 Spirit Restored Aysu moves to C10 Aysu attacks Landsquid - (3,3,4,6,1,6,4,+2) 6 Successes vs. (6) 1 Success = 5 Damage Menahi Prisoner Casts Hampering Hold - (4,3) 1 Successes = Landsquid Restrained (1 Round), (-1 Spirit) Menahi Prisoner moves to C9 Landsquid moves forward - Restrained Landsquid Smashes Containment Unit - (1) 0 Successes = Nothing Happens Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 1/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 1/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 0/16Vitality: 2/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Party Ally (Will act in party's best interest) Menahi Prisoner 54 cycles Male MenahiVitality: 1/4Velocity: 1Strength: 3Skill: 1Smarts: 2 Spirit: 1/2Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2 Spells: Elemental Evocation, Mystic BindingCredits: 0Equipment: NAInventory: NA Enemy Landsquid Vitality: 8/20Velocity: 1Strength: 5Skill: 1Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (0) (Adds +1 Skill)
- 650 replies
-
Jonk takes a running shot at the final tentacle and blasts a crater sized whole through the appendage. Wollipog falls back and encourages Aysu as Enson tries to patch up their impromptu ally. The Menahi grins in thanks for the healing and rushes forward tearing into the beast as Aysu lands her first shot, albeit at extended range. The Landsquid roars in pain and smashes the prisoner bloodying him badly. "Thanks for the healing mate!" Round 7 of Calamari Confrontation Jonk moves to B12 Jonk attacks Tentacle D - (1,+2) 2 Successes vs. (6,3) 1 Success = 1 Damage Wollipog moves to A12 Wollipog rallies Aysu - +1 to Next Offensive Combat Check Enson casts Sustaining Healing - (5,4,+1) 3 Vitality Restored (-1 Spirit) Aysu moves to C11 Aysu attacks Landsquid - (4,1,4,2,+2,-1) 3 Successes vs. (6) 1 Success = 2 Damage Menahi Prisoner Attacks Landsquid - (6,3,6) 2 Successes vs. (4) 1 Success = 1 Damage Landsquid Attacks Menahi Prisoner - (1,4,3,4,6) 3 Successes vs. (1) 0 Successes = 3 Damage Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 0/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 1/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 0/16Vitality: 2/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Party Ally (Will act in party's best interest) Menahi Prisoner 54 cycles Male MenahiVitality: 1/4Velocity: 1Strength: 3Skill: 1Smarts: 2 Spirit: 2/2Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2 Spells: Elemental Evocation, Mystic BindingCredits: 0Equipment: NAInventory: NA Enemy Landsquid Vitality: 13/20Velocity: 1Strength: 5Skill: 1Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (0) (Adds +1 Skill)
- 650 replies
-
Jonk preps for another attack as Wollipog smashes one of the remaining tentacles into pieces. Enson quickly recovers some of his spent spirit while Aysu lines up a debilitating shot on another of the squid's appendages. As the Menahi rips into the Landsquid the monster turns its full attention on the prisoner nearly downing him. "Ouch, not going down yet!" Round 6 of Calamari Confrontation Jonk Defends himself - +2 to next Defensive Combat Check Wollipog attacks Tentacle A - (4,5,5) 3 Successes vs. (2,1) 0 Successes = 3 Damage, KO'd Enson moves to A10 Enson Meditates - (6,2) 1 Success = 1 Spirit Restored Aysu moves to B13 Aysu attacks Tentacle B - (3,2,4,+2) 3 Successes vs. (2,1) 0 Successes = 3 Damage, KO'd Menahi Prisoner Attacks Landsquid - (5,5,4) 3 Successes vs. (5,1) 1 Success = 2 Damage Tentacle D moves to C9 Tentacle D attacks Menahi Prisoner - (2,3,2,5) 1 Success vs. (1) 0 Successes = 1 Damage, Menahi Restrained Landsquid Attacks Menahi Prisoner - (3,1,2,4,1) 1 Success vs. (3) 0 Successes = 1 Damage Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 1/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 1/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 0/16Vitality: 2/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Party Ally (Will act in party's best interest) Menahi Prisoner *Restrained (1 round remaining)* 54 cycles Male MenahiVitality: 1/4Velocity: 1Strength: 3Skill: 1Smarts: 2 Spirit: 2/2Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2 Spells: Elemental Evocation, Mystic BindingCredits: 0Equipment: NAInventory: NA Enemy Landsquid Vitality: 16/20Velocity: 1Strength: 5Skill: 1 2Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (1) (Adds +1 Skill) Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
Jonk and Wollipog find their targets evasive, the tentacles swinging wildly about the hallway. Enson centers himself and with a mighty chop, severs the first of the Landsquid's limbs while the nearby Menahi prisoner crushes another tentacle in his mighty jaws. Ducking and weaving, Aysu takes up a defensive position fending off the advances of another squid arm, though the Menahi and Jonk are not so lucky. The giant creature surges forward crushing the Enchidirus with a sickly pop and drawing near to the heroes' postion. "Come on small fry, bring it on!" Round 5 of Calamari Confrontation Jonk attacks Tentacle B - (2,1) 0 Successes vs. (3,6) 2 Successes = 0 Damage Wollipog attacks Tentacle A - (2,2,6) 1 Success vs. (4,2) 1 Success = 0 Damage Enson attacks Tentacle C - (2,4,+2) 3 Successes vs. (3,6) 1 Success = 2 Damage, KO'd Aysu Defends themselves - +3 to next Defensive Combat Check Menahi Prisoner Attacks Tentacle A - (2,4,5) 2 Successes vs. (3,5) 1 Success = 1 Damage Tentacle A attacks Menahi Prisoner - (3,2,4,4) 2 Successes vs. (4) 1 Success = 1 Damage, Menahi Restrained Tentacle D attacks Aysu - (2,4,4,5) 3 Success vs. (6,3,3,3,5,6) 3 Successes = 0 Damage, Chance for Broken Containment Unit - (3) 0 Successes = Nothing Happens Tentacle B attacks Jonk - (6,6,3,6) 3 Successes vs. (5,2,+1) 2 Success = 1 Damage, Jonk Restrained Landsquid Attacks Enchidirus - (6,4,4,1,4) 4 Successes vs. (1) 0 Successes = 4 Damage, KO'd Landsquid moves South 1 Space Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 0/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 1/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot) *Restrained (1 round remaining)*30-something cycles Male CelestialCharacter Points: 0/16Vitality: 2/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Party Ally (Will act in party's best interest) Menahi Prisoner *Restrained (1 round remaining)* 54 cycles Male MenahiVitality: 4/4Velocity: 1Strength: 3Skill: 1Smarts: 2 Spirit: 2/2Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2 Spells: Elemental Evocation, Mystic BindingCredits: 0Equipment: NAInventory: NA Enemy Landsquid Vitality: 18/20Velocity: 1Strength: 5Skill: 1 4Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (3) (Adds +1 Skill) Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 2/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
MM Note: Everyone still with us? I'd like to run the next round in 24hrs.
- 650 replies
-
MM Note: You are correct. Everyone except Wollipog is Restrained. I’ll fix the stats.
- 650 replies
-
Jonk stumbles around trying to regain his balance as Wollipog swings and misses against one of the tentacles. Enson sensing the precarious position of his toad friend, steps forward and nearly filets another of the appendages. Aysu, no longer restrained, falls back and likewise almost drops another the tentacles to the ground. Badly hurt, the landsquid flies into a rage slamming Aysu, Jonk, and Jenson into nearby containers. Another containment unit is shattered and an aggrivated Menahi crawls out, gnashing his teeth and joining alongside the heroes in their fight. "Yar, let me at 'em!" Round 4 of Calamari Confrontation Jonk recovers from stunned Wollipog attacks Tentacle B - (3,5,2) 1 Success vs. (5,2) 1 Success = 0 Damage Enson attacks Tentacle C - (2,2,+2) 2 Successes vs. (4,3) 1 Success = 1 Damage Aysu moves to C12 Aysu attacks Tentacle C - (2,1,1,+2) 2 Successes vs. (3,2) 0 Successes = 2 Damage Tentacle A attacks Wollipog - (3,2,1,5) 1 Successes vs. (5,+1) 2 Successes = 0 Damage, Chance for Broken Containment Unit - (5) 1 Success = Containment Unit Open = Menahi Prisoner Released! Tentacle C attacks Enson - (5,6,6,2) 3 Successes vs. (2,6) 1 Success = 2 Damage Tentacle D moves to C12 Tentacle D attacks Aysu - (1,2,6,2) 1 Success vs. (2,2,3) 0 Successes = 1 Damage Tentacle B moves to B10 Tentacle B attacks Jonk - (6,1,4,4) 3 Successes vs. (1,2,+1) 1 Success = 2 Damage Landsquid Attacks Enchidirus - (3,6,5,1,1) 2 Successes vs. (2) 0 Successes = 2 Damage Enchidrius attacks Landsquid - (6,4,+1) 3 Successes vs. (2,2,3,4,3) 1 Successes = 2 Damage Heroes Ensonvilterayquis (Enson) (Duvors) *Restrained (1 round remaining)* 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 1/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 0/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 1/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M) *Restrained (1 round remaining)*22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 4/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot) *Restrained (1 round remaining)*30-something cycles Male CelestialCharacter Points: 0/16Vitality: 3/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Party Ally (Will act in party's best interest) Menahi Prisoner 54 cycles Male MenahiVitality: 4/4Velocity: 1Strength: 3Skill: 1Smarts: 2 Spirit: 2/2Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2 Spells: Elemental Evocation, Mystic BindingCredits: 0Equipment: NAInventory: NA Enemy Landsquid Vitality: 18/20Velocity: 1Strength: 5Skill: 1 5Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (4) (Adds +1 Skill) Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle C *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Other Enemies EnchidirusVitality: 2/5Velocity: 2Strength: 1Skill: 1Smarts: 1 Spirit: 2/2Proficiencies: Survival 2, Nature 2, Melee Weapons 2Known Spells: Elemental EvocationEquipment: Sharp Fangs (Standard Melee Kinetic Weapon), Gelatinous Hide (Standard Energy Armor)Drops: MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
MM Note: Someone mind giving Aysu an action since she can move this round?
- 650 replies
-
Jonk crunches down on the adrenaline inducing compound as the world seems to slow. With tremendous speed, the Celestial unleashes a flurry of blaster fire on one of the Landsquid's appendages tearing it to shreds. The familiar plunge in his sense drops Jonk into an almost catatonic state as his allies rally beside him fending off the tentacles. Wollipog and Aysu struggle to land solid blows, but Enson slices and dices, his plasma falchion cutting through the calamari's flesh like butter. The beast roars in pain and manages to smash Wollipog and the newly arrived Frost Hawk, but the chaos continues as an Enchidirus escapes from its nearby pod and joins the fray! Round 3 of Calamari Confrontation Jonk consumes Crescendo Jonk attacks Tentacle B - (3,+2) 2 Successes vs. (2,6) 1 Success = 1 Damage Jonk attacks Tentacle B - (3,+2) 2 Successes vs. (5,3) 1 Success = 1 Damage Jonk attacks Tentacle B - (5,+2) 3 Successes vs. (3,5) 1 Success = 2 Damage, Jonk Stunned Wollipog attacks Tentacle A - (3,5,1) 1 Success vs. (2,5) 1 Success = 0 Damage Enson attacks Tentacle C - (4,2,+2) 3 Successes vs. (4,4) 2 Successes = 1 Damage Aysu attacks Tentacle D - (6,1,2,+2,-2) 1 Success vs. (1,6) 1 Success = 0 Damage Tentacle A attacks Wollipog - (5,2,6,5) 3 Successes vs. (5,+1) 2 Successes = 1 Damage, Restrained Tentacle C attacks Enson - (2,6,4,2) 2 Successes vs. (4,6) 0 Success = 0 Damage = Chance for Broken Containment Unit - (6) 1 Success = Containment Unit Open = Enchidirus Released! Tentacle D attacks Aysu - (3,2,6,1) 1 Success vs. (6,1,6) 2 Successes = 0 Damage = Chance for Broken Containment Unit - (3) 0 Successes = Nothing happens Tentacle B attacks Frost Hawk - (5,6,2,5) 3 Successes vs. (2,4) 1 Success = 2 Damage, KO'd Landsquid Attacks Enchidirus - (1,4,1,5,2) 2 Successes vs. (5) 1 Success = 1 Damage Enchidrius attacks Landsquid - (5,4,+1) 3 Successes vs. (1,2,4,5,6) 3 Successes = 0 Damage Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 3/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 0/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest Wollipog *Restrained (1 Round Remaining)*Vitality: 1/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 5/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot) *Stunned (1 Round Remaining)*30-something cycles Male CelestialCharacter Points: 0/16Vitality: 5/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item) Enemy Landsquid Vitality: 20/20Velocity: 1Strength: 5Skill: 1 5Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (4) (Adds +1 Skill) Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 1/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle C *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 2/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Other Enemies EnchidirusVitality: 5/5Velocity: 2Strength: 1Skill: 1Smarts: 1 Spirit: 2/2Proficiencies: Survival 2, Nature 2, Melee Weapons 2Known Spells: Elemental EvocationEquipment: Sharp Fangs (Standard Melee Kinetic Weapon), Gelatinous Hide (Standard Energy Armor)Drops: MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
MM Note: @Duvors or @Scubacarrot Can you give an action for Aysu?
- 650 replies
-
MM Note: Yes, that'll be your standard action and then you'll get your move. Wollipog strides forward in his new mech and deals a solid blow to one of the tentacles as Jonk's encouragements bolster him onward. Enson, finding himself stuck in place by the giant suction cups on the squid's tentacles, utters a quick prayer of healing patching up a few of his cuts and bruises. Across the hall, Aysu struggles to break free but is unable to muscle her way past the cephalopod's giant appendages. As tentacles swing wildly around the hallway both Wollipog and Aysu are battered about as another crashes into a containment unit setting an angry Frost Hawk free. The hawk attempts to stab at the octopus to no avail as the monstrosity chomps through Wollipog's illusion, no longer captivated by the phony rival squid. Round 2 of Calamari Confrontation Jonk moves to A11 Jonk Rallies Wollipog - +4 Dice to next Offensive Combat Check Wollipog moves to B9 Wollipog attacks Tentacle A - (5,3,2,1,1,4,3) 2 Successes vs. (3,2) 0 Successes = 2 Damage Enson moves to A8 - Enson Restrained Enson casts Sustaining Healing on Himself - (1,2,+1) 1 Success = 1 Vitality Restored (-1 Spirit), Enson no long restrained Aysu attempts to Break Restrained - Aysu Athletics vs. Tentacle Athletics - (1,2,4) 1 Success vs. (4,1,5,1,6,1,4) 4 Successes Tentacle A moves to B8 Tentacle A attacks Wollipog - (3,6,5,3) 2 Successes vs. (1,+1) 1 Success = 1 Damage, Restrained Tentacle C attacks Enson - (2,2,3,2) 0 Successes vs. (2,4) 0 Success = 0 Damage = Chance for Broken Containment Unit - (4) 1 Success = Containment Unit Open = Frost Hawk Released! Tentacle D moves to C9 Tentacle D attacks Aysu - (4,4,1,4) 3 Successes vs. (6,6,3) 2 Successes = 1 Damage, Restrained Tentacle B moves to C8 Landsquid Attacks Illusion - (6,3,3,2,1) 1 Success vs. (NA) 0 Successes = Prompt Disbelief in Illusion - Landsquid Smarts vs. Wollipog Arcana - (6) 1 Success vs. (1) 0 Success = Illusion Dissipates Frost Hawk Attacks Tentacle A - (1,1,+1) 1 Success vs. (5,1) 1 Success = 0 Damage Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 3/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 0/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest Wollipog *Restrained (1 Round Remaining)*Vitality: 2/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M) *Restrained (1 Round Remaining)*22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 5/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 0/16Vitality: 5/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Crescendo, Goldon Scorpion (Mission Item) Enemy Landsquid Vitality: 20/20Velocity: 1Strength: 5Skill: 1 5Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (4) (Adds +1 Skill) Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle C *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Other Enemies Frost Hawk *Immune to Restrained*Vitality: 2/2Velocity: 5Strength: 1Skill: 2Smarts: 1Proficiencies: Acrobatics 2, Melee Weapons 2, Perception 3Equipment: Icicle Talons (Standard Elemental Melee Weapon)Passive Abilities: Flyby - The Frost Hawk may move away from a player without provoking an Opportunistic Attack MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
MM Note: This is an mistake on my part forgetting to note it on your characters, both Aysu and Enson are restrained this turn. @Peppermint_M Please give another action for Aysu.
- 650 replies
-
Jonk rushes into the West Vault to find pandemonium having broken out, two Giant cephalopods crowd the hallway as his fellow heroes fire off blasters and slash with their weapons at the giant beast. Wollipog attempts to blind the creature, but the waving tentacles block most of the frog's magic. Enson is slapped to one side by a tentacle and retaliates with a viscous slash nearly chopping the squid's appendage in half. Aysu fires off shot after shot into another tentacle pockmarking it with blaster marks. Round 1 of Calamari Confrontation Jonk Moves to West Vault Wollipog casts Revealing Light on Landsquid's Eyes - Landsquid's Skill vs. Wollipog's Arcana - (4,1,5,2,1) 2 Successes vs. (5) 1 Success = Nothing Happens Enson moves to A8 Enson attacks Tentacle C - (2,1,+2) 2 Successes vs. (3,1) 0 Successes = 2 Damage Aysu attacks Tentacle D - (1,2,5 4,5,2,+2) 4 Successes vs. (4,5) 2 Successes = 2 Damage Tentacle A moves to B8 Tentacle A attacks Enson - (3,4,1,5) 2 Successes vs. (3,1) 0 Successes = 2 Damage, Restrained Tentacle C attacks Enson - (4,1,2,2) 1 Success vs. (6,2) 1 Success = 0 Damage = Chance for Broken Containment Unit - (2) 0 Successes = Nothing Broken Tentacle D moves to C9 Tentacle D attacks Aysu - (4,2,5,2) 2 Successes vs. (3,3,1) 0 Successes = 2 Damage, Restrained Tentacle B moves to C7 Landsquid moves south 1 space Landsquid Attacks Illusion - (5,4,3,3,5) 3 Successes vs. (NA) 0 Successes = Prompt Disbelief in Illusion - Landsquid Smarts vs. Wollipog Arcana - (1) 0 Success vs. (5) 1 Success = Illusion remains (4 Rounds) Heroes Ensonvilterayquis (Enson) (Duvors) *Restrained (1 Round Remaining)* 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 2/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 1/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 3/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M) *Restrained (1 Round Remaining)*22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 6/6Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot)30-something cycles Male CelestialCharacter Points: 0/16Vitality: 5/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Crescendo, Goldon Scorpion (Mission Item) Enemy Landsquid Vitality: 20/20Velocity: 1Strength: 5Skill: 1 5Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (4) (Adds +1 Skill) Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle C *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 3/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 MM Note: If a Landquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
MM Note: The Squid is not yet in range, so Aysu's attack will not hit. Watching the creature charge forward, Enson calms his spirit briefly in a moment of meditation. Aysu looks to fire a shot off, but finds the cephalopod just out of her range. Wollipog releases a distracting spell, surprised by the sudden appearance of a rival octopus the mosnter screechs and makes ready to slam into the illusion. Round 0 of Calamari Confrontation Enson - Velocity Check - (3,2) 0 Successes Aysu - Velocity Check - (3,2) 0 Successes Wollipog - Velocity Check - (5,3,1) 1 Success Jonk - Velocity Check - (1,3,5) 1 Success Jonk Moves to West Vault - (1 Turn Remaining) Wollipog casts Distracting Illusion - Creates Image and Sound of Enemy Squid (-3 Spirit) Enson Meditates - (5,1) 1 Success = 1 Spirit Restored Aysu stands her ground Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 1/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally) Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 3/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 3/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M) *First Shot Lucky*22 Rotations Old, Female? Adopted Human.Character Points: 4/22Vitality: 6/6 (2 Temp)Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube Jonk (Scubacarrot) *Arriving in 1 Turn*30-something cycles Male CelestialCharacter Points: 0/16Vitality: 5/5Velocity: 3Strength: 2Skill: 2Smarts: 4Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1Credits: 70Equipment: Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes), Archaic Tabard (Standard Kinetic Armor)Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon), Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Crescendo, Goldon Scorpion (Mission Item) Enemy Landsquid Vitality: 20/20Velocity: 1Strength: 5Skill: 1 5Smarts: 1Proficiencies: Perception 3, Athletics 5 Equipment: Landsquid Tentacle (4) (Adds +1 Skill) Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle C *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamoroued, Frightened, Silenced* Vitality: 5/5Velocity: 2Strength: 4Skill: 2Smarts: 0Proficiencies: Athletics 4 MM Note: If a Landquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.
- 650 replies
-
MM Note: @Duvors Feel free to post an appropriate action for Aysu or Wolly, otherwise we'll kick things off here.
- 650 replies
-
"Well it was a personal request by the Archivist. As for Crescendo... I could of sworn I had some in my pocket..." The doctor pauses at the alchemical table before moving to a few of the nearby crates. "A cure for the Kvorvan Plague? You know it's not really a plague right? Some fools dropped in on Kvorva during the local's mating season and got infected. Nasty bit of business that. Ah here we are." The doctor pulls out a red flower and hands it to Jonk, "I assume you'll be needing someone to mix your concoction up, no?" "Yes, a few days ago a scientist hooked up my pod's ventilation to another pod... a dwarf I think. Oh no, oh no, oh no. I can only imagine the suffering... I'm sorry, I'm really sorry, I can't control it you see." <No problem.> As Aysu and Wolly move the pod, the group hears a monstrous screech as a gigantic ancient containment unit sluggishly moves down the track system rocking and shaking under its own weight. Metal bends, the track squeal, and with a mighty crash the pod breaks loose and plummets to the floor smashing open. Out of the wreckage a giant cephalopod crawls out of the twisted metal and begins to charge down the hallway toward the heroes. <Uh oh!> Heroes Ensonvilterayquis (Enson) (Duvors) 60 cycles old male Quo'ri Character Points: 2/26 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 3 Spirit: 0/3 Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1 Spells: Healing Light, Purging Font, Warding Bond Credits: 62 Equipment: Plasma Falchion (+2 Melee Energy), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Inventory: Void Star Hammer (+1 Melee Elemental), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally), Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Quest Item), Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon) Ernest WollipogVitality: 3/3Velocity: 3Strength: 3Skill: 1Smarts: 1Spirit: 6/6Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, ObfuscateCredits: 0Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots) Inventory: Aysu Kundakçı (Peppermint_M)22 Rotations Old, Female? Adopted Human.Character Points: 3/21Vitality: 6/6 (2 Temp)Velocity: 2Strength: 3Skill: 3Smarts: 1Spirit: 1Proficiencies: Long Range Weapons 3, Nature 1, Survival 1Spell: Enhanced VisionCredits: 182Equipment: Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube MM Note: You all have one action before the Landsquid shows up.
- 650 replies