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Waterbrick Down

Heroica Master
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  1. MM Note: Fixed. By cure are you using one of your Nanite Elixers? MM Note: The points were a left over from the balance calculation. As I've mentioned to the group in the other quest, you can attack with intention to deal non-lethal damage. Just let me know that in your descriptions.
  2. Sorry a bit of an overwhelming schedule at the moment, I should have time to give everything a good look this week.
  3. “Understood. I’ll get you that bag and ensure the authorities are notified about the situation.” “Yes, fresh plasma potions for each of you. I’ll fetch those also. There are two Quaarm on board, do you think one of them was mixed up in this stowaway business?”
  4. "Um... sure thing." Yelana goes rummaging through the bin. She doesn't find any marked with M-Tek logo's, a few cases are locked shut but none appear of a suspicious nature. "Oh my that is... dreadful! Right away, I'll be back in a few minutes. Perhaps I contact the authorities to meet us at the station?"
  5. MM Note: Alright folks, we've hit 48hrs, go ahead and put some actions out there even if they're more rambling ideas. @Khorne you're totally within your rights to strategize as a fellow player even if Felix is stunned currently.
  6. The heroes hear a knock on the baggage car door. "Everything alright in there folks, is it safe to come in?"
  7. MM Note: Good catch, 10 Credits are available as well. Yelana Medicine Proficiency Check (DC 1) - (4, 3, 2) 1 Success Yelana is able to stabilize the Abam easing him to sleep, he remains knocked out but no longer dying.
  8. Valesia smiled at Rachel, "My pleasure Ms. Rachel, glad to have been a help. My fine Mr. Grumble, I'll take you up on that drink as soon as I return from helping Mr. Rainlight with Mr. Hugo. I'm ready whenever you are Mr. Rainlight." The Cladrasith gave a friendly nod to her companions. "It sure was delightful workin' with ya'll. Hope we can do it again sometime." OoC: Thanks for running Kintober! I'll have more to share in the Mission Master Lounge.
  9. Abam still seems out of it, barely holding onto consciousness. "Hhhnn?" MM Note: Energy in this case. The examples listed are just that, they aren't restricting and I think an argument could be made that some weapons could be portrayed by multiple damage types. All that matters is the actual stats. Zaria Kanara (Kintobor) 226 Year Old Female Elf Character Points: 1/11 Vitality: 6/6 Velocity: 2 Strength: 2 Skill: 2 Smarts: 1 Spirit: 1/2 Proficiencies: Athletics 1, Religion 1, Melee Weapons 2 Known Spells: Warding Bond, Solar Flare Credits: 0 Equipment: Power Khopesh (Standard Kintetic Melee Weapon), Dune Sea Armour (Standard Kinetic Armour) Inventory: Plasma Potion, Repeating Slug Thrower (Standard Kintetic Long Range Weapon) Soren Aeolus (The Legonater) 31-year-old male Human Character Points: 1/11 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 0/2 Proficiencies: Arcana 1, Insight 1, Piloting 2, Short-Range Weapons 1 Credits: 10 Known Spells: Elemental Evocation, Entropic Mending Equipment: MK-12 personal handgun (short-ranged standard energy weapon) Inventory: Farsight Goggles, Hacking Chip, Vibro-Knife (Melee Standard Energy Weapon) Yelana Fennix (Classic_Spaceman) Unknown age Female Human. Character Points: 1/11 Vitality: 6/6 Velocity: 2 Strength: 2 Skill: 3 Smarts: 2 Spirit: 1/1 Proficiencies: Artillery Weapons 1, Perception 1, Deception 1, Arcana 1 Credits: 0 Known Spells: Obfuscate Equipment: Modular Sniper Rifle (Calibrated Energy Artillery Weapon), Farsight Goggles Inventory: Plasma Potion, Cloaking Generator
  10. "You will not stop... us..." Agent Lars draws his weapon and the creature in the tank begins to emanate a sense of dread over the storage annex. Felix goes rigid as the monster attempts to take over his mind. PREPARE FOR BATTLE! Initiative: Polaris - (4, 4) 2 Successes Felix - (4, 4) 2 Successes Varen - (5, 2) 1 Success Agent Lars - (3, 5) 1 Success Tank Creature - (2) 0 Successes The Party Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle) 15 cycle old female "Chimeran" Character Points: 2/12 Vitality: 7/8 Velocity: 2 Strength: 2 Skill: 2 Smarts: 2 Spirit: 0 Proficiencies: Medicine 1, Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: none, Credits: 10 Equipment: Mecha Strike (standard, kinetic, melee weapon) Inventory: Nanite Elixer (2x), Stun Sword (Standard Elemental Melee Range Weapon) Varen Nastayo (KotZ) 26, Male, Human Character Points: 2/12 Vitality: 4/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 0 Proficiencies: Culture 2, Deception 1, Insight 1, Persuasion 2, Long Range Weapon 1 Known Spells (if applicable): Credits: 55 Equipment: Lawyer's Rifle (Standard Long Range Energy weapon), Translator Cube Inventory: 1x Essence of Glibness, 1x Essence of Intellect, Ion Repeater (Standard Energy Long Range Weapon) Felix Mao (Khorne) *Mission Leader* *Stunned* 37 Cycles Old Male Chimeran Character Points: 3/12 Vitality: 5/5 Velocity: 3 Strength: 1 Skill: 2 Smarts: 2 Spirit: 1 Proficiencies: Short Range Weapons 1, Insight 1, Coding 1, Survival 1, Nature 1 Known Spells: Enhanced Vision Credits: 0 Equipment: 'Old Reliable' Plasma Handgun (Standard Short Range Energy Weapon), Hacking Chip Inventory: Plasma Potion (1x), Cloaking Generator The Enemy Possessed Agent Lars Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 1 Spirit: 2/2 Proficiencies: Melee Weapons 2, Persuasion 1, Religion 1 Spells: Purging Font, Solar Flare Credits: 0 Equipment: Plasma Rapier (Standard Energy Melee Weapon), Blast Plating (Standard Energy Armor) Inventory: Standard Issue Peace Keeper (Standard Kinetic Short Range Weapon) Tank Creature *Large*† Vitality: 10/10 Velocity: 0 Strength: 2 Skill: 1 Smarts: 2 Spirit: 3/3 Proficiencies: Occult 3, Persuasion 1, Deception 1, Insight 1 Spells Known: Gravity Sink, Entropic Mending, Meditate Credits: 0 Equipment: Piercing Mandibles (Standard Kinetic Melee Weapon), Impenetrable Carapace (Padded Kinetic Armor), Terrifying Presence (Tool, On their turn enemies adjacent to the Tank Creature, must succeed on a Opposed Smarts Check or be Frightened for the remainder of their turn) Inventory: None †Large enemies take up multiple squares and there space may not be moved through. MM Note: To be clear, there are ways to snap Felix out of his stunned condition, I'll let you strategize on them
  11. Round 6 Zaria moves to B2 Zaria vs. Maba - (3, 2, +1) 1 Success vs. (5, 3) 1 Success = 0 Damage Soren casts Elemental Evocation - (4) 1 Success = 1 Damage (-1 Spirit) Yelana vs. Maba - (6, +2, -2) 1 Success vs. (6, 4) 2 Successes = 0 Damage Stowaway Maba moves to E2 Zaria vs. Maba (Opportunistic Attack) - (4, 4, +1) 3 Success vs. (3, 3) 0 Success = 3 Damage Stowaway Maba vs. Zaria Quickly repositioning herself into a defensive position, Zaria interposes herself between the stowaway and her companions, swinging her khopesh threateningly. Soren releases the last of his magical reserves in an icy blast nearly downing the Tvilgard. Yelana tries to find an opening in the foray, but her shot goes wide as she attempts to avoid hitting her own companions. Maba attempts to roll away to setup a better shot with his rifle but Zaria catches him with the blade of her weapon removing his head. THE BATTLE IS VICTORIOUS! 1 Character point to each hero Zaria Kanara (Kintobor) 226 Year Old Female Elf Character Points: 1/11 Vitality: 6/6 Velocity: 2 Strength: 2 Skill: 2 Smarts: 1 Spirit: 1/2 Proficiencies: Athletics 1, Religion 1, Melee Weapons 2 Known Spells: Warding Bond, Solar Flare Credits: 0 Equipment: Power Khopesh (Standard Kintetic Melee), Dune Sea Armour (Standard Kinetic Armour) Inventory: Soren Aeolus (The Legonater) 31-year-old male Human Character Points: 1/11 Vitality: 5/5 Velocity: 2 Strength: 1 Skill: 2 Smarts: 2 Spirit: 0/2 Proficiencies: Arcana 1, Insight 1, Piloting 2, Short-Range Weapons 1 Credits: 10 Known Spells: Elemental Evocation, Entropic Mending Equipment: MK-12 personal handgun (short-ranged standard energy weapon) Inventory: Farsight Goggles, Hacking Chip Yelana Fennix (Classic_Spaceman) Unknown age Female Human. Character Points: 1/11 Vitality: 6/6 Velocity: 2 Strength: 2 Skill: 3 Smarts: 2 Spirit: 1/1 Proficiencies: Artillery Weapons 1, Perception 1, Deception 1, Arcana 1 Credits: 0 Known Spells: Obfuscate Equipment: Modular Sniper Rifle (Calibrated Energy Artillery Weapon), Farsight Goggles Inventory: Plasma Potion Loot: Cloaking Generator Plasma Potion Repeating Slug Thrower (Standard Kinetic Long Range Weapon) Vibro Dagger (Standard Energy Melee Weapon) While Maba's head lies lifeless on the floor, Abam begins to stir. "Nnn..."
  12. Sorry I couldn't help but think of this
  13. "Valesia, sir and we did strive to keep things peaceable. It's awf'ly kind of you to help Mr. Hugo out."
  14. MM Note: Sorry I missed this it looks like I posted right when you did. "Indeed... long separated... now made whole." Polaris moves next to the tank as well. Presence Smarts vs. Polaris Smarts - (6, 1) 1 Success vs (3, 4) 1 Successes A painful pressure begins to build in Polari's mind as if something is trying to worm its way inside. (1 point of Damage) Polaris Ursaring [with M.I.L.E.S.] (samurai-turtle) 15 cycle old female "Chimeran" Character Points: 2/12Vitality: 7/8 Velocity: 2Strength: 2 Skill: 2Smarts: 2Spirit: 0 Proficiencies: Medicine 1, Melee Weapons 1, Nature 1, Short Range Weapons 1, Spells: none, Credits: 10Equipment: Mecha Strike (standard, kinetic, melee weapon)Inventory: Nanite Elixer (2x), Stun Sword (Standard Elemental Melee Range Weapon) Varen Insight Proficiency Check (DC 1,3) - (5, 5, 5, 5) 4 Successes "What is there to tell... we are now one... your friends will soon be... as well... the fools that brought us here... graced us with an opportunity... we had yet to discover... ourselves... They sought control... but in so doing... will lose it..." Varen discerns that while the Thudaal or whatever is speaking through him is telling the truth, the motives may be more manipulative and neffarious. Presence Smarts vs. Varen Smarts - (1, 2) 0 Successes vs (3, 5) 1 Success The pressure builds on Varen's mind as well, but just as it swells he is able to push back and the pressure lessens the force seeming put-off. "Why do you resist the Collective... all will be well... when we are one."
  15. The Thudaal turns to Felix's companions. "No you mustn't... we cannot go back to sleep... He is only resisting the Collective... he will soon see the truth..."
  16. Felix Insight Proficiency Check (DC 1, 3) - (5, 5, 5, 1) 3 Successes As Felix listens to the Thudaal he is certain that he is not communicating only with Lars. "Indeed... a fortunate one... together after so many eons." Felix Survival Proficiency Check (DC 1, 3) - (3, 5, 6, 5) 3 Successes A sense of growing unease and dread builds in Felix as he draws closer to the tank, a painful pressure building in his mind and permeating through his body. Presence Smarts vs. Felix Smarts - (5, 5) 2 Successes vs (2, 1) 0 Successes
  17. It always astounds me how far rendering has come. I like the mix of the differing architecture styles and the ship reminds me of some of the old Space Police II designs which is nice to see. If you're ever looking to take part in a new Sci-Fi story, the Games section has a Sci-Fi/Fantasy roleplaying/collaborative story game currently running: Heroica: Glory Amongst The Stars. You can play as an individual character or run missions that are more expansive scenarios for other players all with the goal of creating a cohesive world and storyline with multiple contributors.
  18. Valesia dusts herself off, "Don't you worry your pretty little head there Ms. Rachel. The chute is unclogged and we've managed to identify a potential new tenant for the hall. This is Hugo, he was originally sent down there by a Mr. Georgi, but couldn't help but feeling compassion for the furry critters that had made their home down there. Now seeing as how this fine gentlemen had no ill intent for anyone, we took it upon ourselves to ensure he and his fuzzy compatriots could be relocated to a more suitable location that wouldn't cause undue harm to any parties. We suggested perhaps a small area of the basement removed from any unwelcome visitors. Perhaps the rats themselves could aid in the disposal of the garbage from around here, a sort of natural recycling system as it were. They do seem to have some intelligence about them."
  19. "We were simply part of the security patrol assigned... Lupin could not have known our... connection... they were fools to tear us from our... home... But now that we are whole... it has worked out for the... best." MM Note: Feel free to continue trying to puzzle the scenario out via dialog, don't forget you have skills that can be used as well to learn more about the situation.
  20. "Why would we... attack you? We have achieved... unity... what is left but to add... to the collective?"
  21. Valesia curious to see the results of their efforts, waits for the explosion before experimentally throwing a bag of trash down the chute to ensure its uncloggedness.
  22. "Lupin's work was completed... before we arrived..." The Thudaal looks to the tank. "It is us... but now that you have freed us... it is no longer... needed..."
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