-
Posts
9,775 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Waterbrick Down
-
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The faun appears to be made of stone. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric slowly pushes the door open and looks inside. -
Sylph quietly glides into the room ready for the combat training ahead. Alexander walks in moments later decked out in his new Black Knight armor. Both combatants enter the ring and prepare to exchange blows. vs. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 30 (22+7+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 25/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* Power: 31 Defense: 14 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
-
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
There is no answer to Dyric's call, however the door is found to be unlocked. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric raps on the door to 301 but there is no reply. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Nerwen has no issues finding the set of stairs to the third floor and makes her way to the East Wing. -
It's called playing the game in a different way than you do. If Skrall wanted him to change his action, Skrall would have said something about it.
-
Heroica RPG - Expert Job Class Discussion
Waterbrick Down replied to LEGOman273's topic in The Heroica Archive
I think he meant you petrify the ally you're trying to cast stone skin on, in which case, it's a pretty good balance. -
Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
"Namyrra, try and deal with the other rose." Battle Order: Hoke Namyrra Skrall Alexis Stigveladi Nur -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"He mostly goes out at night, but sometimes goes out at day usually wearing a hood. He's something of a loner, doesn't get many visitors. I don't think he and the owner of the inn were on very good terms. He's always tinkering away in there it sounds like and his is the only room we can't materialize into, Stanman thinks he's crafted some sort of etherial jamming device." -
Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
"He's still warming up Hoke, got to lube up the joints with a few less nimble foes first." Skrall gives Hoke a wink. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Do we look like miners?" -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric determines that if the party had had a pickax they could go through the wall. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Sure it's all yours." Spengmore motioned to the plate of food over on one of the tables. Raw Meat - Raises maximum health by 5 permanently. "As for setting us free, if you can think of anything we'd be eternally grateful. We never did find the spook that was supposed to be haunting the place, it was supposed to be a dastardly one too. You know, biblical proportions, cats and dogs living together and all that. Mayhaps if you find this spook, he might have something to do with setting us free." -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Ah, thank you, but the meal was mainly for keeping up appearances. No one's actually really renting this room on the books, but what the cook doesn't know can't hurt him. The guys and I were brought in 6 years ago to deal with a haunting problem, we're sort of like exterminators." "Speak for yourself, I happen to have a degree in parapsychology and psychology..." "Anyways, the job went bad and we somehow ended up on the other side of the mortal realm in various states of mortality. We've really aren't sure where to go or what to do, so we've been hiding out here for the past 6 years." "It's not really all that bad. Sure you end up feeling like the floor of a taxi some days, but we play a little cards, scare off anyone that tries to rent out the room, and just wait and watch the world go by." "I'm afraid our alchemical batteries were transformed into an etherial state, they wouldn't do you much go in the mortal realm. Haven't seen head nor tail of a Wolpertinger, but if you're interested in fire drakes, I know they keep a pair in the basement." -
Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
"I'll take care of the cow, Alexis. Ya want to get one of those bloody bugs? Leave the last butterfly for Hoke to counterstrike." Skrall reloaded and fired a shot at the Mad Cow from the Back Row. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Oh Crube? I don't think so, we've seen him go out in the day light and according to my research vampires can barely stand the sun, much less go at high noon in it. Spengmore by the way." The ghost offers his hand. "And that's Venkler, Stanman, and Zeddtz. We'd really appreciate it though if you kept our staying here a little hush hush." -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric leaps out of the window and straight into an iron grating placed in front of the window in Room 203, he finds entrance will be impossible through that direction and thinks it better to return to the other room rather than risk falling to the street below. In his brief inspection of Room 203 he notes no light is on, but notices a shadowy figure moving about the room, red eyes glaring out the window. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Which room? "Sure, I guess." -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric knocks on the door to the room next to 203 which eerily creaks open. The rogue starts to make his way inside but comes upon a strange sight. "Umm... Can I help you?" -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric fails to note any lock and detrmines that the door must be unlocked from the inside, it appears the party will have to find some other way to get inside. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Dyric can see an imposing metal door still very much blocking their way into the room. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The chains hit the door tearing through the wood revealing an interior metal backing. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
A slight scurrying is heard but still no reply. -
Heroica RPG - Quest #65: Breaking Down the Door
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The party heads to room 203, no one answers their knock upon the door.