Jump to content

Waterbrick Down

Heroica Master
  • Posts

    9,775
  • Joined

  • Last visited

Everything posted by Waterbrick Down

  1. The trunk, not a fan of consuming someone's laundry, spits the garments back out. There is a rustling in the room as the furniture begins to come to life and the heroes begin to see how the poor gentleman met his end. PREPARE FOR BATTLE! The Enemy: Mattress Mimic *Immune to instant KO* Type: Mechanical Level: 38 Health: 400/400 Specials: I: No More Bouncing on the Bed – The target discovers how comfortable the bed is and falls Fast Asleep. II: Tossing and Turning - Any Heroes currently Fast asleep take 50 Damage and do 25 Damage to the heroes above and below them in the battle order. Used only if any hero/s is/are Fast Asleep. Drops: Fluffy Pillow Treasure Chest Trapper Type: Mechanical Level: 25 Health: 200/200 Special: Hand Caught in the Cookie Jar – The monster bites down on the targets hand hindering its movements and causing the Slowed effect. Drops: 60 Gold Toothy Box Beast Type: Mechanical Level: 25 Health: 200/200 Special: Jack in the Box – The monster frightens its opponent causing the afraid effect. Drops: Nothing Man Eating Cabinet Creature *Immune to instant KO* Type: Mechanical Level: 25 Health: 150/150 Special: Devour – The targets health is cut in half and added to the monsters current health. Drops: Nostrum Armchair Abomination Type: Mechanical Level: 40 Health: 250/250 Special: Pull up a Seat and Stay Awhile – The target get's too comfy in the chair and becomes Bound. Drops: Nothing Flying book (Brown) Type: Flying Level: 30 Health: 80/80 Special: Bad Education – Completely depletes the ether of the target (no effect on targets with no ether). Drops: Tonic Flying book (Black) Type: Flying Level: 30 Health: 80/80 Special: Bad Education – Completely depletes the ether of the target (no effect on targets with no ether). Drops: Tonic Party: Dyric Rone *Party Leader* Male Human Assassin Level 20 2/3 *Immune to Wood, Water, Earth, Ice, Fire, Wind, Lightning, Light, Darkness* Power Bonus: 1 Health: 32/32 Power Bonus: +1 SP: 3 Gold: 115 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, Mead, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Grand Potion, Winged Sandals, Pheonix Essence, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Cynthia's Contract (Quest Item), Diamond Lamp of Summoning Cronk Male Orc Paladin Level 30 1/2 *Counterstriking* *Blessed* *Immune to Blind* Health: 48/48 Power Bonus: +2 SP: 16 Ether: 30/31 Gold: 2 Equipment:, Zoot's Bane (Suitable only for Cronk; WP: 12, Light), Ennoc's Blessing (Shield, SP: 9), Paladin's Armour (Suitable for Paladins, +5 SP, +2 Max Ether), Counterstrike Gloves (After the wearer is struck by a Free Hit, they counter with strength equal to their level), Elaborate Helmet (SP: 2), Ennoc's Gratitude (Artifact, Accessory, User Perma-Blessed and immune to Blind, Requires Light Weapon) Inventory: Beast Skewer (Lance; WP: 12), Twin Broadswords (WP:21, dual-strike, user is unable to use a shield), Flute of the Magi (WP:3, asleep-effect), Bedroll, Shovel, Holy Bomb, 2 Remedies, Bennetton's Seal, Topaz, Health Core, 2 Lightning Bombs, Bloody Pointy Stick (WP: 1), Health Core, Phoenix Essence, 2 Ether Cores, Scroll of Sealing, Big Apple (Permenant increase of Power Bonus by 1), Potion, Ratabor's Rent Money (Quest Item) Nerwen Calmcacil 262 year old female Elven Shaman Level 19 *Immune to Sealed* Health: 36/36 Power Bonus: 0 SP: 3 Ether: 29/29 Gold: 41 Equipment:Magical Staff (WP: 15, Water, Darkness, staff), Robe of the Archmage(SP:3, Max.Ether+5, protects from Sealed, bodywear), White Cloak(+3 Max health; backwear) Inventory:Mourning Star (WP:10, Fire,inflicts fragile-effect; mace), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Shackles of War (prevents anyone fleeing; accessory), Sapphire, Emerald, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, 3 Grand Tonics, 2 Potions, 3 Elixirs, 2 Remedies, 3 Phoenix Essence, Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, 2 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 2 Water Bombs, 2 Dirt Bombs, 2 Air Bombs, Bone, Shovel, Bedroll, Milk (Restores 15 Health and Ether upon consumption), Carrot (Restores 5 Health, 10 to rabbits), Magnifying Glass, Letter of Room 205 Rent Payment (Quest Item), Bent Crowbar (WP: 8, does 3x damage to Mechanic enemies, hammer), Raw Meat (permanently raises maximum health by 5) Xander Unth'or 24 year-old male Human Hunter Level 27 2/3 *Natural Respite* *Immune to Blindness and Fragile* *Favors Beasts and Aquatic Monsters* *Earns Triple Experience* Defense: 5 Health: 40/40 Power Bonus: 0 SP: 5 Gold: 1 Equipment: Precision Bow (WP:19; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect), Heavy Armor (SP:5, protects from fragile-effect), Medal of Glory (Wearer gains triple experience, accessory) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Electro Gear (Wearer deals and is immune to lightning elemental damage, accessory), Aquamarine (Water), Topaz (Lightning) 3 Potions, 2 Grand Potions, 5 Remedies, Nostrum, Smelling Salts, Venom, Deadly Venom, Skeleton Decoy, 2 Phoenix Essences, 2 Smoke Bombs, 3 Bones, 3 Dragon Scales, Mead, 1 Level-Up Mushroom, Chicken Drumstick (Permant HP increase by 1) Party leader, post the order of action. Everyone, post your actions and targets.
  2. Cronk checks the windows, there is a slight draft, but it appears the wind is blowing through the room and out the windows.
  3. I disagree with knock-back otherwise there is no incentive to have a weapon that inflicts such an effect, but I see you're point where it regards the arena. I think this should be full damage instead of half as the distance between combatants is still the same as in case 2.
  4. Round 7 of Sylph vs. Alexander: Sylph Scroll of Blinding vs. Alexander - Success (Alexander Blinded for 4 rounds) >Alexander vs. Sylph - No action Satisfied at chipping away at the black knight's armor one bit at a time, Sylph reads again from his scroll of blindness as Alexander stumbles around haphazardly. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 33 (22+10+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 20/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* *Blinded 3 Rounds remaining* Power: 31 Defense: 14 12 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  5. Nerwen scoops up the magnifying glass and letter, which is indeed written for 120 Gold, and goes over to investigate the barrel and chest. Lifting the lid to the chest, Nerwen catches a brief glance of a row of very sharp teeth. The elf hastily shuts the lid and returns to her companions, whom she starts poking with the end of her staff.
  6. Round 6 of Sylph vs. Alexander: >Alexander vs. Sylph - No action Sylph Scroll of Blinding vs. Alexander - Aim (Alexander: 39+13 HP - (10 damage)= 39 HP - 1SP) Alexander tries to remain elusive from Sylph's aim, but the druid scores a hit with his shrapnel bow, further degrading the black knight's defenses. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 33 (22+10+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 21/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* *Blinded 2 Rounds remaining* Power: 31 Defense: 14 12 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  7. Nerwen sees that the corpse's left leg and arm have been torn off and there is blood everywhere. The man wears a nice suit and a magnifying glass is still clutched in his right hand. The cupboard seems to be an ordinary piece of standard furniture, and the letter is a note entailing the transfer of money from someones account to the inn. Apparently the tenant had been in the process of paying his rent. Nerwen moves over to the bookshelf but only notices a few less known titles on the bookcase.
  8. "Well it seems consensus is for the Corn Maze, I hope someone brought a compass, we may need it." Skrall picked himself up from the grass, shouldered his equipment and led the party to the maze.
  9. Round 5 of Sylph vs. Alexander: >Sylph Scroll of Blinding vs. Alexander - Success (Alexander Blinded for 4 rounds) Alexander vs. Sylph - Hide Alexander readies himself to begin his assault anew, but at that very moment, Sylph finally gets his pronunciation of his scroll correctly and the Black Knight is once again plunged into darkness. Alexander stumbles back attempting to retreat from any incoming attack. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 33 (22+10+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 21/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* *Blinded 3 Rounds remaining* Power: 31 Defense: 14 13 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  10. A slight breeze stirs through the hall, gusting open the door to Room 305. Cautiously the heroes peer inside.
  11. QM Note: Sorry all, I'm in the middle of finals week just before graduation, you'll get a proper update in the next 24hrs. There is no answer to Nerwen's knock on 305.
  12. GM Note: Damage is generally done only taking WP into account, which is why you didn't damage him.
  13. OoC: Sorry CJP, we don't auto-roll in the Arena, keeps it from being abused. Round 4 of Sylph vs. Alexander: >Alexander vs. Sylph - Does Nothing >Sylph Scroll of Blinding vs. Alexander - Failure Sylph again stumbles through the words of his incantation as Alexander's blindness wears off. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 33 (22+10+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 22/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* Power: 31 Defense: 14 13 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  14. "We'll head for that sanctuary up ahead first, break out the picnic supplies, those who have bedrolls can take a rest and then we'll head out from there."
  15. Round 3 of Sylph vs. Alexander: >Sylph Scroll of Blinding vs. Alexander - Failure >Alexander vs. Sylph - Does Nothing Sylph, tries blinding Alexander once again, but fails in his recitation of his scroll. Alexander continues to hold fast behind his shield near the wall of the arena. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 30 (22+7+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 23/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* *Blinded 1 rounds remaining* Power: 31 Defense: 14 13 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  16. While Cronk is able to direct light into the emerald, he ends up blocking light from getting into the other gems, it becomes apparent that the heroes will have to add polished reflective surfaces to their scavenger hunt list.
  17. Cronk manages to only find dust bunnies and what look to be female undergarments, but nothing else is found under the bed.
  18. OoC: I believe there was some milk as well. "Well shall we have our picnic, I see a pleasant spot up ahead." Loot Distribution: Namyrra: Milk Skrall: Phoenix Essence Alexis: Remedy Nur: Raw Meat Hoke: Phoenix Essence Stigveladi: Remedy
  19. Dyric determines that while such items as a shield would be helpful, they would require a little extra polish to achieve the necessary reflectiveness.
  20. OoC: I believe the previous round counts as one of your rounds as you went first. Round 2 of Sylph vs. Alexander: >Alexander vs. Does Nothing Sylph Scroll vs. Alexander - Hit (39+14 HP -(10 Damage)=0 Damage -1 SP) Alexander, the world pitch black to him, stumbles backwards to the edge of the arena trying to stay out of range of the druid. Sylph fires off an arrow from his composite bow, the shaft splintering into the black knight's shield reducing its effectiveness. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 30 (22+7+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 24/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* *Blinded 2 rounds remaining* Power: 31 Defense: 14 13 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  21. Cronk checks the posts and finds that they are firmly secured the floor. Nerwen attempts to focus the scattering to the correct gems, however she seems to be missing a few more parts, perhaps if the party found a few more reflective surfaces, they could focus the correct beams of light into their respective gems.
  22. Round 1 of Sylph vs. Alexander: >Sylph Scroll of Blinding vs. Alexander - Success (Alexander is Blinded for 4 Rounds) Alexander vs. Sylph - Critical Hit Blinded Alexander Dapper Hat - Not Encouraged Sylph, cool as a cucumber, unrolls his scroll of blindness and in a matter of moments the Black Knights vision recedes to nothing. Alexander swings his sword wildly about, but the druid merely keeps his distance from the Elven blade. Combatants: Sylph Solanum (Dannylonglegs) unknown age, unknown race Druid Level 22.66 Power: 30 (22+7+1) Defense: 124 Health: 38/38(21+17+7+1) Ether: 24/25 (5+16+1) Gold: 124 Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1) , Ranger's Quiver (WP +1 to bows and crossbows), 20-20 glasses (headwear, +1 turn of effect for scrolls) Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, 2 Potions, 1 Grand Potion, Venom, Smoke Bomb, 2 Fire Bombs, Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, Floral Bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 6 Bones, Signet Ring, Saber Teeth, Journal of The Bleeding, Sword Helmet (Max. health +1), Tale of the Invincible King, Psych Documents, Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Journal of The Wound, Emerald, Trial Brew x3, Suffering's Journal, Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.),Emerald Hood (SP: 4, headwear, protects from Fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) Level 21 1/3 Black Knight, 20 year old elf male *Immune to Stunned* *Blinded 3 rounds remaining* Power: 31 Defense: 14 Health: 39/39 Gold: 5 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead, Nostrum 2x, Smelling Salts x2, Grand Potion Both of you, choose your targets and the Row from which you want to fight. Also mention if you want to try to flee, heal, or cast a magic spell, or if you want to use an item instead of attacking.
  23. From closest to the window to furthest away, Xander identifies a Ruby, a Saphire, and an Emerald.
  24. OoC: I think we'll auto-roll from here out and let the poison do it's work, JimB. "Alexis, don't even bother. I think our work here is done, we can just let the poison finishes those pesky prickly plants and then we'll divvy up the beef before our picnic." Skrall sits in the back row and does nothing. Battle Order: Hoke Skrall Namyrra Alexis Nur Stigveladi
  25. Dyric can see that each gem is stuck fast in its respective pedestal. Light through the open window dances across the surface of the diamond scattering a myriad of colors across the floor some even reflecting upon the surface of the breast plate. Directly across from the faun, 3 gems are recessed into the wall.
×
×
  • Create New...