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Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Pupearl attempts to assist Cinna, but the opal remains only responsive to one user. "Can't say I've ever seen a conjoining spell like that, but at least it was worth a try." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Cinna's power begins to pulse through the opal as a bridge of ice begins to form across the gap. Finally the task is complete though Cinna stands exhausted leaning on Mauyrl for support. A path leads across to the other side of the river just barely wide enough for Nagure to traverse, however it is obvious that the bridge will require widening if the wagon is to come across. Glup gives a low whistle. "Now that's some impressive wizarding!" Cinna the Dark (darkdragon) *Party Leader* Level 26 *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 12 Health: 45/45 Ether: 0/39 Gold: 135 Equipment: Mauryl (WP:19 + Darkness, broomstick), Turtleshell Shield (SP:12), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 2 Ether Cores, 5 Grand Potions, 5 Remedies, Elixir, Phoenix Essence, 5 Meads, Smelling Salt, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Remember if you would like to do something, you'll need to bold it. -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Purpearl observes a somewhat strong current, though doable for a strong swimmer. The mage gauges the depth of the river at perhaps 25 feet. -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Baradock, notes one or two boulders near the shore on his side of the river. The cliffs on the other side of the river have plenty of boulders strewn about. -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"They're pretty territorial, I doubt they'd see any reason to come over to this side." As the heroes watch, they note even more harpies are starting to make their way over to the cliff the heroes seem to be fighting on. -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Friends of yours I assume? We still have the problem of the river, 'twould take us several hours to make it to the bridge and back to their location." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Perhaps..." "Hold up folks." At this point the party was following the great river south towards the bridge when Boris pointed across stream. In the distance, the heroes noted the gleam of steel, and the faint shouts of battle. A familiar banner waved in the wind and a monstrous reptile could be seen along with a few elves defending themselves against an assault of winged creatures. There was no doubt that the party's fellow members of Heroica were striving valiantly though difficultly against mounting odds. "Look like harpies and a whole flock of 'em at that! Nasty creatures, quite territorial." -
Well we already knew that Endgame's just a computer, so I don't think there would be any shock in knowing Sandy is a real person just like the rest of us. So with 91 just about done, does that mean Strivvi 2 is on it's way?
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Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Boris made a few a while back for a show we were putting on. Not sure if they could be used as weapons, but I wouldn't want to be in front of one when they went off." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Well not real flowers, but they look like flowers, blooming across the night sky in gigantic explosions." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Well stick with us, and I'm sure you'll get your fill of sights to be seen." "Most definitely the first time I witnessed sky flowers." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Ah, the circus is the variable melting pot of talent as well as races, somewhat like your organization from what I've heard about it. Mercutio's Smile has long been a home to the down and out performer, the odd recluse, or the bordering on insane genius who has the gift of gab. The troupe spans back nigh no fifty years, though none of the original members are still around. I've been with 'em for about 10 years now, met up with them in Duplovia." "That was one of the most beautiful descriptions of love that has ever graced my ears. Even if you may have been raised among humans, you have learned to observe the ways of the world and the hearts of mortals just like your fellow kindred." Nelyvn paused at the question regarding his past "Where to begin, well 350 years ago I was once considered the greatest contortionist and acrobat upon the whole Crystaline sea. Still am if you ask anyone in the troupe. Those were such glorious days, the applause, the autographs, the fan-mail and then it happened. I should have known the day would come when I'd push myself to far. My greatest stunt yet, walking across a tightrope stretched across the entirety of Draida Bay during a hurricane! I'd made it easily half way across that fateful day when I came to the stunning realization that I had no clue how to swim. Never in my entire career had I waded through anything greater than waist deep. I panicked, I scrambled, and the next thing you know, splash into the drink. Didn't take too long till I was swimming with the proverbial fishes. And there is where I stayed for nigh on 300 years all corpsified on the bottom of the bay. Then out out of the blue one day, my eyes snap open, I start spurting out water and find myself on the shore, with a vacationing family of necromancers smiling down at me. We chatted for a while, find out they were on Holiday and were treating the kiddos to some fun when they came upon the grand idea of raising the famed Nelvyn the magnificent from the bottom of the bay. I thanked them kindly, put on a rather miserable show, being a little rusty and sorts, and then bid them good day. I wandered from there for another 45 years trying my luck at performing in villages and such, but I met with torches and pitchforks for the most part, on account of the whole undead thing. About 5 years back or so I finally came across the Mercutio's Smile and they've been my family ever since. Since then, I've learned it ain't so much the card's you've been handed in life, so much as how you choose to play with them." "Ah, an adventurer then as compared to a warrior. Nothing is like the adrenaline of something new, something dangerous, something untried, something uncharted or unattempted! If you ask me, there's nothing more perfect for someone like yourself than the circus. Traveling from place to place, meeting new folks, seeing the wonders of the world that most people only dream of." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The orc looks at the mystic knight for a long while, "Very well, I will listen to the reasoning of the magic user, though I think it is foolish to discuss this any further." The party is joined shortly by the rest of Mercutio's Smile as well as Baradock and Nagure. "Ah, you found our flighty friend." "Of course we did, thanks to the clever thinking of Miss Berthadiell." "Alright, Romeo." Grishnod steps forward to address Boris. "The armored mage, tells me you were hired to break me free from that outpost. You have a limited amount of time to explain why, before I take my leave." The magician seems a little flustered at the orc's brashness but answers, "Ah, yes. Well you see my dear chap, our most excellent services have been acquired by individuals of a most lofty and ideal nature in order to perform a little under the table political negotiating of sorts. In a round about way..." "To the point magic man." "Oh blast it! Your clan captured King Valentino of the Red Lizard Kingdom a while back. We busted you out so we could take you back to Baltarok to exchange his life for yours. You make any wrong moves on the way there and one of these mages will roast you like fried Aepyornis!" "Thank you Glup." "So it is from one captivity into another. Well as I do not intend on dying anytime soon, it appears I have no choice but to comply with your demands. Though my honor does bid me inform you that should I ever see chance to achieve my freedom, I will take regardless of any kindness showed now or in the interim of our journey. I take it you mean to make for the bridge?" "Of course and we'd best get going too, we'll soon enough have Four Boulder patrols as well as Fire Nords to watch out for." The group loads into the wagon as Borris stirs the draft horses into action, Cinna and Grishnod sitting behind him. "Shouldn't be too long of a trip assuming we don't run into any trouble. No clue on the state of construction on the bridge though, we may have to get across the river by ferry. Sorry we all had to start off on the wrong foot with all the misunderstandings and all." Glup turns to Matthias and Baradock, "That was quite a bit of shooting and smashing back there at the fort, seems you two have seen quite a bit of action before." Nelvyn pulls up a barrel and sits next to Purpearl, "Well glad, Boris and green and grumpy were able to straighten all that out. Can't say all this behind the scenes and sneaking around is what I'm used to, but I suppose enjoyment of a circumstance is based solely upon the ones one finds themselves with. So you are an elf, I am... was an elf." Nagure and Dreyrugr find themselves next to Mirona, "Can't say, you two don't look out of place. Not everyday, you see a vampire out and about in the sun, nor a Yeti far away from a mountain top." QM Note: Feel free to roleplay with any of the NPC or amongst yourself on the journey to the bridge, we're now just in a holding pattern for another quest. -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"I prefer to choose my own company and I consider myself is plenty enough. Plus, seems like you still aren't telling me everything and nothing you've said has convinced me it's worth sticking around to find out. So again, I'll be saying no to traveling together and will take my chances on my own." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"You'd best get your story straight, one of you is talking about restraints, the other friendly companionship. You make it sound like our meeting was coincidence elf, while the armored one seems like you were hired for the job. Considering you seem more interested in retaining me than just seeing me free, I have to assume you have some ulterior motives of which you'd rather not mention. I was merely a trophy of a raid the Nord's had on our coastline, nothing more, nothing less, seems you may be wanting to make me some sort of trophy yourselves. I'm sure the Nords will be after us equally though, considering the number you left slaughtered in their fort. As I said, the bigger the group, the easier it will be to track us down. Besides, I have lived a child of the wastelands all my life, you all seem more at home in a tavern than the wilderness, I think I might have some advantage." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The orc slowly begins to remove his cloak. "And if I should choose not to?" -
Round 14 of Avalanche vs. Throlar: Avalanche vs. Throlar - Hit (Throlar: 12+5 HP-(7 Damage)= 10 HP) Avalanche vs. Throlar - Special Damage Throlar vs. Avalanche - Sentinel Avalanche attempts one more strike but barely manages to scrape the dwarf before Throlar returns to his defensive stance. Both combatants are breathing heavily, sweat adorning both of their brows. The smell of blood and perspiration hangs on the air. Simultaneously, both fighters drop their weapons and call a truce. NO ONE IS VICTORIOUS! Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 20/20 (12+7+1*) SP: 5 Gold: 130 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) vs. Throlar Wineghilm 134 year old male Dwarven Knight Level, 9 Power, 14 Defense, 5 Health, 18/18 Gold, 407 Equipped; Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory; Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence.
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Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
The orc bares his teeth. "Restraints? So from one bondage to another is that it?" -
QM Note: Please note that that would be a concession not a draw, unless Lord Duvors agrees.
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Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Matters little to me, why you broke me out. You provided no explanation and you apparently were not from the clans. A group is easier to catch than a single individual, thus I will continue on my own to my home land." Meanwhile back at the wagon. "We'd best make after them, everybody load up." -
Round 13 of Avalanche vs. Throlar: Throlar vs. Avalanche - Hit (Avalanche: 11+5 HP-(14/2=7 Damage)=9 HP) >Avalanche does Nothing >Avalanche does Nothing Throlar manages to give Avalanche a nasty cut on the arm before the yeti retreats to the back row. Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 9/20 (12+7+1*) SP: 5 Gold: 130 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) vs. Throlar Wineghilm 134 year old male Dwarven Knight Level, 9 Power, 14 Defense, 5 Health, 12/18 Gold, 407 Equipped; Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory; Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence. Each of you declare an action and which row you are performing it from.
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Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: We have a brief pause, in order to come alongside another of the quests. I'll have a filler up tomorrow. A few of the heroes take off after Grishnod with Nelvyn leading the way. Matthias manages to intercept a starling and is able to get enough information as to the orc's general direction. After a while Matthias, Cinna, Purpearl, and Dreyrugr come upon the orc. "Lost already? I'd suggest you find yourself some shelter, as I'm sure the Fire Nords will be out looking for you." -
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Kind of difficult to perform a prisoner exchange when we don't exactly have a prisoner." By this time Grishnod has made it into the wood and is travelling south. -
Round 12 of Avalanche vs. Throlar: Avalanche vs. Throlar - Special Damage Avalanche vs. Throlar - Miss Throlar vs. Avalanche - Damage (Throlar: 14+5 HP-(7 Damage)= 12 HP) Throlar goes back into a defensive position but not before the yeti can land a hit on the dwarven knight. Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian *Natural Respite* *Immune to Fragile* *Counterstriking* Level 12 Power: 18 (12+6) Health: 11/20 (12+7+1*) SP: 5 Gold: 130 Equipment: Trollsbane (club, WP:7, earth-elemental), Heavy Armour (immune to fragile, SP:5), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to the damage taken) Inventory: 6x Potion, Grand Potion, Mead, Remedy, Smelling Salts, Nostrum, Mulled Wine, Smoke Bomb, 5x Venom, Phoenix Essence, Phoenix Incense, Pumpkin Bomb (causes the stunned-, blinded-, poisoned by 1-, asleep-, sealed- and confused- effects to all opponents), Lightning Bomb, Dirt Bomb, 8x Bone, Skeleton Decoy, Bumble Fanshirt (SP:1, vermin with less than half of the wearer's level are scared and won't directly attack the wearer, bodywear) vs. Throlar Wineghilm *Sentinel* 134 year old male Dwarven Knight Level, 9 Power, 14 Defense, 5 Health, 12/18 Gold, 407 Equipped; Mopagsaber (WP 12, ice elemental, longsword), Poncanis Shield (SP 5). Inventory; Remedy, Mace and Chain (Mace, WP 3), Elven Sword (WP 5, longsword), Bedroll, Round Shield (SP 2), Smoke Bomb, Mulled Wine, Phoenix Essence. Each of you declare an action and which row you are performing it from.