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Heroica RPG - Quest #89: Reclaiming Glory
Waterbrick Down replied to CMP's topic in The Heroica Archive
Round Five of Plants vs. Heroes Thormanil vs. Violent Rioter A - High Assault Alexandre - Deadly Venom Alexandre vs. Violent Rioter D - Mortal Hit (24 Damage, -10 Poison) Alexis vs. Violent Rioter A (Fan) - Hit (10 Damage to all enemies, Dead Root B KO'd) >Cinna vs. Violent Rioter A (Darkness) - Spell (92 Darkness Damage) >Dreyrugr vs. Violent Rioter B (Sharkjaw Scythe) - Arrogant Prick (81 Damage, 20 Gold Stolen) >Dyric vs. Violent Rioter C (Requiem) - Damage Extra Lethal Hit (63 Damage, no assassination) >Matthias vs. Dead Root B Violent Rioter A (Tinker's Crossbow) - Special Damage (11 damage to Matthias KO'd, 28 Damage to Haldor, 0 Damage to Thromanil, 16 Damage to Alexandre) Haldor - Does Nothing Frozen Root A vs. Thormanil - Free Hit (0 Damage) Frozen Root B&E vs. Alexandre - Free Hit (6 Damage) All enemies 11 Damage from poison, Violent Rioter D takes 21 The Party finally begin to make some headway slowly chipping away at their enemies stamina. Matthais is laid low and some of the heroes are battered badly as the mob once again rushes forward. The Enemies: Violent Rioter A *Poisoned -11* Level 30 Humanoid Health: 190/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter B *Poisoned -11* Level 30 Humanoid Health: 264/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: Violent Rioter C *Poisoned -11* Level 30 Humanoid Health: 134/695 Special: Mob Mentality –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter D *Poisoned -21* Level 30 Humanoid Health: 64/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Frozen Root A *Poisoned -11* Level 10 Icy Plant Health: 39/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Frozen Root B *Poisoned -11* Level 10 Icy Plant Health: 39/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Frozen Root E *Poisoned -11* Level 10 Icy Plant Health: 39/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing The Party: Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* *Lucky* *Hastened* *Encouraged* *KO'd* 44 year old male human Raider Level 29.66 Power Bonus: +2 Health: 0/43 Defense: 4 Gold: 860 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 6x Mead, 4x Smelling Salts, 3x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 13x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 2 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 33 Dragoon Power Bonus: +1 Defense: 8 Health: 56/56 Gold: 1573 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* 34 year old male human Nord Shaman Level 30.33 Power Bonus: +4 Defense: 2 Health: 23/51 Ether: 37/41 Gold: 146 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x8), Venom, Tonic, Grand Tonic (x4), Ether Core, Smelling Salts, Mead, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* *Encouraged* 20 year old female elven Harlot Level 40.5 Power Bonus: 0 Defense: 0 Health: 69/69 Gold: 600 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* *Hastened* 20 year old elf male Black Knight Level 24.66 Power Bonus: 0 Defense: 14 Health: 20/42 Gold: 116 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (7), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x6, Tome of The Regret, Volatile Venom x5, Mead 3x, Nostrum 2x, Smelling Salts, Grand Potion 2x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy Dyric Rone (Played by The Legonator) *Immune to all elements* *Steals 50% more gold* Level 23.66 Assassin Power Bonus: 0 Defense: 3 Health: 35/35 Gold: 1875 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 4 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 2 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma Cinna the Dark (darkdragon) Level 26.66 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 45/45 Ether: 11/39 Gold: 135 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, 5 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 26/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, x5 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword) Purpearl Berthadhiell (Purpearljellyblob) *KO'd* Level 6 Mage Power Bonus: 1 Health: 0/11 Defense: 0 Ether: 4/10 Gold: 43 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia, Smelling Salts, 2x Grand Potions, Bone Matthias (nstickney) Level 4 Ranger *KO'd* Power Bonus: 0 Defense: 4 Health: 0/9 Gold: 43 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead, Smelling Salts x2, Grand Potion, Grating Stone Baradok Segul Cannari (Cryos) Level 6 Barbarian *KO'd* Power Bonus: 0 Defense: 2 Health: 0/12 Gold: 293 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Remedy, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead, Grand Potion Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden *KO'd* Level 28.33 Power Bonus: 0 Defense: 10 Health: 0/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: Grand Potion, Elixir Everyone, please choose an action. Party leader, please create a battle order. -
Heroica RPG - Quest #89: Reclaiming Glory
Waterbrick Down replied to CMP's topic in The Heroica Archive
QM Note: Please note that due to an error, Alexis is no longer KO'd and Olmystr has been, adjust accordingly. -
Very well. Just as a note, if the Training Room could be adjusted to be a little more clear to help avoid confusion in the future, that'd be great.
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I'd like a Sandy ruling on this (unless of course the example you gave was a FoG run by Sandy), otherwise I've been running Wardens for their entire existence, and I've hosted Docken, unless of course this is a new ruling, I can see it being interpreted either way from the training room.
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Really, I thought it was like sentinel in that it didn't take into affect until the next turn?
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Thanks.
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Does a Shaman's Blood Ritual still transfer effects like Poison? The training room no longer mentions it.
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Heroica RPG - Quest #89: Reclaiming Glory
Waterbrick Down replied to CMP's topic in The Heroica Archive
Round Four of Plants vs. Heroes Olmstyr vs. Dead Root B (Serstyr) - Aura (25 HP gained) Thormanil vs. Violent Rioter A - Special Damage (60 Damage to Olmystr KO'd, 22 Damage to Thormanil) >Alexandre - Takes a smelling Salt >Alexandre - Throws Fire Bomb (5 Damage to all Rioters, 10 Damage to Dead root, 20 Damage to Frozen Roots) Alexis vs. Violent Rioter A (Fan) - Pleasure House (All enemies badly poisoned for 10) >Cinna vs. Violent Rioter A (Darkness) - Defended Damage (2 Damage) >Dreyrugr vs. Violent Rioter B (Sharkjaw Scythe) - Hide (Dreyrugr unaffected by anything) >Dyric vs. Violent Rioter C (Requiem) - Lethal Hit Extra Lethal Hit (63 Damage, no assassination) >Matthias vs. Dead Root B (Tinker's Crossbow) - Aim (3 damage) Haldor vs. Alexis (Dualis) - Blood Ritual (316 Damage to Violent Rioter D, Standing Party restored to full health) Frozen Root A vs. Olmystr - Free Hit (0 Damage) Frozen Root D vs. Thormanil - Free Hit (2 Damage) Frozen Root E vs. Alexandre - Free Hit (0 Damage) All enemies 11 Damage from poison Olmystr takes up a defensive position his warden's aura beginning to pulsate as once more the orcs swarm over the party, the warden's defenses fail him and he also is knocked out. Alexandre takes a step back and releases a fire bomb on the mob and manages to severely hamper the vines. Dyric and Matthais land dependable hits on their foes as Haldor heals the party using a blood ritual as his party's numbers start dwindling. The Enemies: Violent Rioter A *Poisoned -1* Level 30 Humanoid Health: 303/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter B *Poisoned -1* Level 30 Humanoid Health: 367/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter C *Poisoned -1* Level 30 Humanoid Health: 218/695 Special: Mob Mentality –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter D *Poisoned -1* Level 30 Humanoid Health: 119/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Frozen Root A *Poisoned -1* Level 10 Icy Plant Health: 60/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Frozen Root B *Poisoned -1* Level 10 Icy Plant Health: 60/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Frozen Root E *Poisoned -1* Level 10 Icy Plant Health: 60/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Dead Root B *Poisoned -1* Level 5 Undead Plant Health: 4/57 Special: Strangle – Dead Root begins constricting the hero, causing them to take three wood-elemental damage each round, ignoring row and defense, until the Dead Root is defeated. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing The Party: Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* *Lucky* *Hastened* *Encouraged* *KO'd* 44 year old male human Raider Level 29.66 Power Bonus: +2 Health: 0/43 Defense: 4 Gold: 860 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 6x Mead, 4x Smelling Salts, 3x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 13x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 2 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 33 Dragoon Power Bonus: +1 Defense: 8 Health: 56/56 Gold: 1573 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* 34 year old male human Nord Shaman Level 30.33 Power Bonus: +4 Defense: 2 Health: 51/51 Ether: 37/41 Gold: 146 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x8), Venom, Tonic, Grand Tonic (x4), Ether Core, Smelling Salts, Mead, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* *Encouraged* 20 year old female elven Harlot Level 40.5 Power Bonus: 0 Defense: 0 Health: 69/69 Gold: 600 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* *Hastened* 20 year old elf male Black Knight Level 24.66 Power Bonus: 0 Defense: 14 Health: 42/42 Gold: 115 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (7), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x6, Tome of The Regret, Volatile Venom x5, Mead 3x, Nostrum 2x, Smelling Salts, Grand Potion 2x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy Dyric Rone (Played by The Legonator) *Immune to all elements* *Steals 50% more gold* Level 23.66 Assassin Power Bonus: 0 Defense: 3 Health: 35/35 Gold: 1875 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 4 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 2 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma Cinna the Dark (darkdragon) Level 26.66 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 45/45 Ether: 11/39 Gold: 135 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, 5 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 26/40 Gold: 195 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, x5 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword) Purpearl Berthadhiell (Purpearljellyblob) *KO'd* Level 6 Mage Power Bonus: 1 Health: 0/11 Defense: 0 Ether: 4/10 Gold: 43 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia, Smelling Salts, 2x Grand Potions, Bone Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 43 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead, Smelling Salts x2, Grand Potion, Grating Stone Baradok Segul Cannari (Cryos) Level 6 Barbarian *KO'd* Power Bonus: 0 Defense: 2 Health: 0/12 Gold: 293 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Remedy, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead, Grand Potion Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden *KO'd* Level 28.33 Power Bonus: 0 Defense: 10 Health: 0/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: Grand Potion, Elixir Everyone, please choose an action. Party leader, please create a battle order. -
Heroica RPG - Quest #89: Reclaiming Glory
Waterbrick Down replied to CMP's topic in The Heroica Archive
QM Note: We're trying to stick to the 24 hr action rule since we've got multiple quests having to keep on schedule, so make sure to get those actions in or designate someone to act for you. Round Three of Plants vs. Heroes Olmstyr vs. Dead Root A (Serstyr) - Aim (42 damage, KO'd) Thormanil - Does Nothing Alexandre vs. Violent Rioter D (Blademaster) - Special Damage (16 Damage to Alexandre, 30 Damage to Alexis, 0 Damage to Cinna, 0 Damage to Dreyrugr) Alexis vs. Violent Rioter A (Fan) - Pleasure House (9 Gold gained, All enemies poisoned -1) >Cinna vs. Rogue Mercenary A (Darkness) - Enchantment (Not enough ether) >Dreyrugr vs. Violent Rioter B (Sharkjaw Scythe) - Special Damage (0 Damage to Dreyrugr, 26 Damage to Guts, 15 Damage to Purpearl KO'd, 28 Damage to Baradock, KO'd) Guts vs. Frozen Root A (Lifestealer) - Steal Steal (No Gold stolen) >Purpearl vs. Dead Root A (Fire) - Damage (5/2 = 3 damage) KO'd Baradok - Does Nothing KO'd >Dyric vs. Frozen Root A (Requiem) - Lethal Hit Lethal Hit (0 Damage, no assassination) >Matthias vs. Dead Root B (Tinker's Crossbow) - Aim (3 damage) Haldor vs. Violent Rioter C (Dualis) - Special Damage (26 Damage to Guts KO'd, 20 Damage to Olmstyr, 22 Damage to Thormanil, 16 Damage to Alexandre) Guts vs. Frozen Root D (Lifestealer) - Damage Steal (45 gold stolen) KO'd Guts vs. Frozen Root E (Lifestealer) - KO'd Frozen Root D vs. Olmystr - Free Hit (0 Damage) Frozen Root E vs. Thormanil - Free Hit (2 Damage) All enemies 1 Damage from poison Olmstyr manages to cut one of the vines down to size as Matthais buries a bolt in another. Alexis quickly spreads a dirty infection onto the crowd inciting them to further violence that leaves Guts, Purpearl, and Baradock all on the ground knocked out cold and some of the rest of the party badly wounded. Cinna fails to once again enchant her shield as Dyric tries to fell one of the vines with his wood empowered longbow. The Enemies: Violent Rioter A *Poisoned -1* Level 30 Humanoid Health: 319/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter B *Poisoned -1* Level 30 Humanoid Health: 383/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter C *Poisoned -1* Level 30 Humanoid Health: 297/695 Special: Mob Mentality –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Violent Rioter D *Poisoned -1* Level 30 Humanoid Health: 451/695 Special: Mob –Violent Rioter deals 30 damage a number of times equal to the number of remaining Violent Rioters. Hits are distributed as equally as possible among the party, going down the battle order. Passive Special: Mob Mentality - Area of effect attacks on Violent Rioter have their damage divided by the number of Violent Rioters in battle, rounded down. Drops: 20 gold Frozen Root A *Poisoned -1* Level 10 Icy Plant Health: 91/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Frozen Root B *Poisoned -1* Level 10 Icy Plant Health: 91/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Frozen Root E *Poisoned -1* Level 10 Icy Plant Health: 91/92 Special: Freeze Dry – Frozen Root wraps itself around the hero, dealing 10 ice-elemental damage and giving them the Slowed effect. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing Dead Root B *Poisoned -1* Level 5 Undead Plant Health: 28/57 Special: Strangle – Dead Root begins constricting the hero, causing them to take three wood-elemental damage each round, ignoring row and defense, until the Dead Root is defeated. Passive Special: Mother Nature - Frozen Root is immune to area of effect damage until Rusealote is defeated. Drops: Nothing The Party: Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Party Leader* *Lucky* *Hastened* *Encouraged* *KO'd* 44 year old male human Raider Level 29.66 Power Bonus: +2 Health: 0/43 Defense: 4 Gold: 860 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), Ambrosia 6x Mead, 4x Smelling Salts, 3x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 10x Remedy, 5x Smoke Bomb, 5x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, 13x Grating Stone, Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 2 more times), Crimson Serum (Grants Mutated Effect for one battle.), Arc Elixir, Blessed Amulet, Beholder's Eye, 2x Cosmic Essence, Agni Bomb, Pugilist's Gloves (2+ Power, Immune to Weakened, handwear) Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 33 Dragoon Power Bonus: +1 Defense: 8 Health: 30/56 Gold: 1573 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies), Shishkebab (WP: 16, darkness-elemental, dual-strike, lance) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts, Deadly Venom(2), Remedy (2), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(2), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(2), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst., Mulled Wine, Elixir Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned and Blinded* 34 year old male human Nord Shaman Level 30.33 Power Bonus: +4 Defense: 2 Health: 51/51 Ether: 37/41 Gold: 146 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable to shamans only; bodywear) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3), Ognar's Beard (+8 power, wearer enraged, headwear, suitable for men), Heavy Armour (SP: 5, Protects from Fragility), Consumables: Health Core (x2), Potion (x4), Remedy (x8), Venom, Tonic, Grand Tonic (x4), Ether Core, Smelling Salts, Mead, Grating Stone, Elixir Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Blinded* *Counterstriking* *Encouraged* 20 year old female elven Harlot Level 40.5 Power Bonus: 0 Defense: 0 Health: 5/69 Gold: 600 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Ring of Sight (protects fromblinded), Counterstrike Gloves, Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles) Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff),, Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, Remedy, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 4x Potion, Grand Potion, Nostrum, 9 Meads, 3 Smelling Salts, 9 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned, Slowed, and Bound* 20 year old elf male Black Knight Level 24.66 Power Bonus: 0 Defense: 14 Health: 10/42 Gold: 115 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Black Knight Armor (SP:4, protects from Stunned effect.), Winged Sandals (Protects from bound- and slowed-effects; footwear) Inventory: Potions (7), Bedroll, Smoke Bomb 3x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x6, Tome of The Regret, Volatile Venom x5, Mead 3x, Nostrum 2x, Smelling Salts, Grand Potion 2x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine, Ambrosia, 3 Grating Stones, Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Remedy Dyric Rone (Played by The Legonator) *Immune to all elements* *Steals 50% more gold* Level 23.66 Assassin Power Bonus: 0 Defense: 3 Health: 35/35 Gold: 1875 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 4 Grand Potions, Elixir, 2 Remedies, 4 Meads, Nostrum, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, 2 Smelling Salts, Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb, 3 Cosmic Essences, Mulled Wine, Soma Cinna the Dark (darkdragon) Level 26.66 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 39/45 Ether: 11/39 Gold: 135 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 5 Grand Potions, 5 Remedies, Elixir, 5 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 13 Health: 26/40 Gold: 195 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, x5 Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword) Purpearl Berthadhiell (Purpearljellyblob) *KO'd* Level 6 Mage Power Bonus: 1 Health: 0/11 Defense: 0 Ether: 4/10 Gold: 43 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia, Smelling Salts, 2x Grand Potions, Bone Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 43 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), Mead, Smelling Salts x2, Grand Potion, Grating Stone Baradok Segul Cannari (Cryos) Level 6 Barbarian *KO'd* Power Bonus: 0 Defense: 2 Health: 0/12 Gold: 293 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: Remedy, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), Mead, Grand Potion Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden Level 28.33 Power Bonus: 0 Defense: 10 Health: 25/45 Gold: 0 Equipment: Serstyr (WP: 21, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: Grand Potion, Elixir Everyone, please choose an action. Party leader, please create a battle order. -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Stivvi." "And yet he knew we were coming, which means someone on the inside alerted him to our presence." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
Skrall leaned up against the pillar, keeping one eye on the statue. "Not much to tell, at least on my part. Haven't had any real dealin's with him outside of Strivvia. You said ya had a good idea on where the Wolfgang were hidin' out?" -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
Skrall grunts and begrudgingly hands over his weapons. "Ya don't recall the safe-house from our last stint here Ms. Ellaria? Apparently it's the only place free from prying eyes." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"We dealt with 'em easy enough last time, plus we're all a bit more experienced this time around. It's up to Ellaria, but I ain't for partin' with my weapons, unless she wants us to. Just 'cause ya haven't been attacked in there by anything else yet, doesn't mean yer never goin' to be." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Ya, still ain't doin' a good job of explainin' why we ain't takin' weapons in there. If it's regarding the deity we got mixed up with last time, as long as we ain't touchin' anything, I thought we were fine." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Can't say I see much of a difference between us goin' in with our weapons and us givin' ya our weapons and then you goin' in with us, friend." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"I'm ready as well, what's going on with this soddin' city, seems twice as bad as last time we came round." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Don't worry yer pretty head too much about it. Why nearly half of the Orcish clerics' hymnal is cursin'.." Skrall shoulders his equipment and brings up the rear of the party. -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
OoC: Skrall should be down a Mead and a Jinxy Juice. "Doesn't look like most of these weapons are worth more than the metal they're made of, I'd suggest sellin' most of 'em at the first forge we find. I wouldn't mind a Mead if no one else is partial to it." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Actually Ellaria, wouldn't it be best to heal Atramor and unstun the chap so he can cleave the bugger in half?" -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Let Atramor take him first Ellaria, he just might cleave that guy in two before I give him a few bolts of steel." -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
"Ya know, talkin' in riddles and subtleties like that, ain't gonna get any one to ever take ya seriously chap. So why don't we cut the flimflam and go about to killin' each other like civilized folk." So saying Skrall unloaded two bolts on the Nightmaster from the back row. -
Heroica RPG- Quest #96: Tying up Loose Ends
Waterbrick Down replied to Scubacarrot's topic in The Heroica Archive
Skrall fired off two more shots at the Goon from the back row with his Crossbow. -
Heroica RPG - Quest #89: Reclaiming Glory
Waterbrick Down replied to CMP's topic in The Heroica Archive
Grishnod hopped down from the wagon. "They mean to kill my daughter? Where is the ingrate, and what in Tarok's name is going on here? Why are my people rioting?" -
Actually no, they came up separately.
-
Heroica RPG - Quest #90: A Trip to the Circus
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
"Your kind are always here to take our jobs, otherwise we wouldn't be protesting. I don't care who your guest is, he isn't getting through. Unless... perhaps a contribution, say 100..." At this point Grishnod stands upright in the wagon. "I am no guest. Let us pass and I will see to it that we have no more issues with humans or any other foreigners in our great city." "Yoinks, looks like the chief's back!" "Grishnod, you've... you've... returned! Were you not taken captive not 6 months ago?" "I have indeed returned and for the time being that is all that concerns you. Now let us pass." "At once." The orcs quickly move aside the barricade letting the party pass. As they roll across the cobblestone street, the sounds of shouting and rioting soon grace their ears. Ahead in the main square the heroes come across quite the scene. An angry mob seems to be rioting just outside the entrance to the palace and watching from a close distance is another group of heroes.