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Waterbrick Down

Heroica Master
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  1. Benji notes the circus troupe his party had encountered before as well as the 5 heroes assigned to them sitting with a wagon smack dab in the middle of the two opposing armies. The Kingdom Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 30 3/4 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense* *Lucky* *Encouraged* *Hastened* *Reinforced* *Inspired* *Blessed* Power Bonus: 4 (+4 WP) Defense: 27 30 60 Health: 100/100 Ether: 30/30 Gold: 393 Equipment: Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1) Inventory: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 3x Mead, 3x Ether Core, x3 Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Tonic, 2x Flame-Distilled Brandy, Grand Potion, Ambrosia, Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Phoenix Incense Tesni Hightribe, Level 34 Beserker *Restoration* *Immune to Afraid* *+3 Defense* Power: 61 Power Bonus: 0 (+3 WP) Defense: 14 17 Health: 53/53 Gold: 1517 Equipment: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion Benji Carvenhall, the Dragonslayer Level 38 3/4 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *+3 Defense* *Immune to Ice and Water* *Beast Form* Power: 54 (36+16) Defense: 9 12 (3+6) Health: 64/64 (6+34+15+6) Gold: 862 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (5), Grand Potion (5), Potion (3), Remedy (6), Phoenix Essence (5), Phoenix Incense, Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3) Nerwen Calmcacil (played by Chromeknight) Level 25 1/3 Paladin *+3 Defense* *Immune to Fragile* *Lucky* *Encouraged* *Hastened* *Reinforced* Power bonus: 0 Defense: 16 19 38 Health: 46/46 Ether: 27/31 Gold: 310 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile) Inventory: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), • Crocodile Handbag (Max Ether +2; Immune to Water; accessory), • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (4), Potions (3), Elixirs (3), Remedies (5), Potion, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 22 2/3 Assassin *Immune to Weakened Effect* *+3 SP* Power Bonus: 2 Health: 34/34 Defense: 3 Gold: 623 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience) Inventory: 2 Venoms, 3 Meads, 3 Grand Potions, Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)
  2. "Whichever side you choose I will gladly follow." The Circus Party: Cinna the Dark (darkdragon) Level 28.33 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 47/47 Ether: 42/42 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, 6 Grand Potions, 3 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone, Dreyrugr (Vash the Stampede) Level 21.67 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 8 Health: 27/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Growshroom Purpearl Berthadhiell (Purpearljellyblob) Level 7 Mage Power Bonus: 1 Health: 12/12 Defense: 0 Ether: 4/11 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace), Tinyshroom, Level Up Mushroom, Healing Staff (WP:9, heals target; staff) Matthias (nstickney) Level 6 Ranger *Encouraged* Power Bonus: 1 Defense: 4 Health: 11/11 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 8 Barbarian Power Bonus: 0 Defense: 2 Health: 15/15 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion
  3. "That it is, though the sun is soon dawning. Looks like we're going to have company real soon though." Borris points out two smaller groups one on each end of the bridge moving closer. "Hope you are all prepared."
  4. Boris pulled his hand back as Cinna tried to snatch the gold from the illusionist. "Whoa there. I think we've got bigger issues than gold at the moment. We're smack dab in the middle of this war, don't think we're getting anywhere at the moment, plus the ship that brought you here, from my understanding was a one way trip."
  5. The night is quickly coming on as the wagon pulls out from Vim Lhzar, the party heading out speedily for the bridge to the east. The countryside speeds by as a full moon shines brightly in the sky. Near midnight the heroes see the burned remains of Imaestym, the sacked capital of clan Musalnav, to the south still glowing with the dying fires of carnage and destruction wrought by the high kingdom troops. As dawn and the bridge approach the heroes can see a mass of torches and campfires on the horizon growing steadily nearer. The heroes and circus soon pass through the tattered remains of the High Kingdoms war camp. Tents are torn apart, weapons abandoned. To their south the Orc army amasses... surely the cause of the sudden and complete abandonment. The wagon moves onto the bridge swiftly the wooden wheels breaking the tense silence that seems to grip both sides of the river. On the bridge they meet no one until they make it to the central pylon, placed on a small island in the middle of the river. There a grinning man in a red cape greets them from the early morning shadows, the sun just beginning to creep over the horizon. "Well well well, look who's alive after all," says the man, bowing to Valentino and then winking to Borris. "And you got yourself some heroes of your own. Can't say I asked you to do it... but, great minds think alike, don't they?" Heweyrt's laugh is a cutting one, and it jars the heroes. "Hweyrt. I knew my son had a hand in my release." "Alas... no. And I think he's a little too hot tempered at the moment to be glad to see Daddy dearest. Your troops are on the move. Or, at least the ones enraptured by the light of the Lord Ennoc are. So, you know, not the ones that are even minded or reasonable." Heweyrt tosses a sack of gold to Borris. "Pleasure doing business with you. I've got some people who need to meet Valentino here, clear his family name with them before they fight off his son." Heweyrt looks out at the Orc army, growing still closer. "I'd pay off your heroes quickly, if I were you, Borris. A pleasure working with you, I'm sure we'll get around to it again some time." Heweyrt takes the stunned Valentino and leads him towards the Kingdoms.... The party stands, a cool morning breeze brushing across their faces as the sun's light shines upon a massive army of orcs to the west and to the east an extensive contingent of High Kingdom troops. Both sides have moved into position sealing off each end of the bridge, the trumpets of war begin to sound, and the shouts of commanders and warriors carry upon the wind. "Nice little pickle you've gotten us into this time, boss." "Oh, stuff it. Well heroes, it looks like we're in a bit of a jam. Wasn't quite expecting things to come so close to the wire. I've got no quarrel with either party in this entire shindig, but I don't think either side is going to care much about being neutral. If you were to ask me, I'd say they're both as much at fault as the other in all of it. This conflict's been brewing for the past two centuries and unfortunately it seems we're right in the middle of it." The Party: Cinna the Dark (darkdragon) Level 27.33 Mystic Knight *Immune to Stunned, Lightning and Earth* *Doomed 1 Rounds remaining* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 8/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 3 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone, Doomshroom, Level Up Mushroom Dreyrugr (Vash the Stampede) Level 21.67 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 8 Health: 27/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Growshroom Purpearl Berthadhiell (Purpearljellyblob) Level 7 Mage Power Bonus: 1 Health: 12/12 Defense: 0 Ether: 4/11 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace), Tinyshroom, Level Up Mushroom Matthias (nstickney) Level 6 Ranger Power Bonus: 0 Defense: 4 Health: 12/12 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 7 Barbarian Power Bonus: 0 Defense: 2 Health: 13/13 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion, Tinyshroom, Level Up Mushroom
  6. "Tarok, it was said, fashioned us out of the mud and his own bile and then baked us with the heat of his wrath. We are neither steel nor branches, little one, we are brittle and we do not bend, we live our allotted time, content in who we have always been, and then we die. Strength is doing the thing we do not want to do, it is choosing the road less traveled, it is choosing to walk alone, to be unpopular, to do what is necessary. Our traditions have always secured our survival. The phoenix burns brightly, this is true, but what it burns cannot always be directed nor protected. The great stone can only be reshaped with time, fire will do little to change it and only harm the things that dwell around it. And yet, it is true that times are changing, sometimes quicker than we wish them to..." Grishnod moves swiftly, the butt of his sword slamming down across the brow of his daughter. The orc slumps over unconscious, Grishnod lets out a sigh. "One day the phoenix will be ready to fly perhaps, but it is not today. Guards carry my daughter to her tower." "But my liege, the trials are not complete until either one participant has yielded or one is de..." "The trials will continue when she is fit to participate . In the meantime, I will assume the throne as the closest in line by blood. Now if you will excuse me, I have an agreement to make good upon." Grishnod turned to two of the guards, "Release Valentino and bring him here to these heroes." A few moments later the guards arrived with a manacled prisoner. The man removed his cowl and the heroes at long last meet King Valentino of the Fire Lizard Kingdom. "Well, can't say I was expecting to see you Grishnod. Word was that you had gotten yourself captured in my part of the world. Bringing me here so you can perform an execution for your honored guests?" "On the contrary, Valentino. They are your would be rescuers. This group of heroes has assisted me and in return I am fulfilling my end of the bargain. You are free to leave with them. If you intend on making it back to your kingdom, I'd suggest you leave quickly. War is brewing and my hospitality only goes as far as the city gates. Heroes, should we ever meet again may it be under less trying and unsettling circumstances." The heroes and Valentino are lead outside to the palace courtyard. The Mercutio's Smile circus troupe is waiting outside, wagon loaded and supplied. "My, my. Look's like you scored the big one." Borris gives a slight bow, "Your majesty, it's an honor." "I think we're going to need to skip the pleasantries, folks. The local militia just started heading East and from the sounds of things there's gonna be a whole lot more orcs between us and the bridge if we don't start moving fast." "Quite right, quite right. Anything else before we shove off then?"
  7. Cinna hands out the loot to everyone. The Party: Cinna the Dark (darkdragon) Level 27.33 Mystic Knight *Immune to Stunned, Lightning and Earth* *Doomed 1 Rounds remaining* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 8/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone, Doomshroom, Level Up Mushroom Dreyrugr (Vash the Stampede) Level 21.67 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 8 Health: 27/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Growshroom Purpearl Berthadhiell (Purpearljellyblob) Level 7 Mage Power Bonus: 1 Health: 12/12 Defense: 0 Ether: 4/11 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace), Tinyshroom, Level Up Mushroom Matthias (nstickney) Level 5 Ranger Power Bonus: 0 Defense: 4 Health: 10/10 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy, Growshroom, Level Up Mushroom Baradok Segul Cannari (Cryos) Level 7 Barbarian Power Bonus: 0 Defense: 2 Health: 13/13 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion, Tinyshroom, Level Up Mushroom "Hmmm... and yet the pot cannot ask its maker, 'Why have you made me in such a way?' Therefore, what right or hope do we ever have to break free from the mold in which we ourselves are cast? What do the rest of you have to say?" QM Note: We're just about to the last phase of the quest. It's not necessary, but it be nice to have some input from each of the heroes if possible/and or if you think it is character relevant for this last RP decision.
  8. Round 6 of Giant Fungus Fight: >Cinna vs. Hulk - Enchant (Not enough ether) >Purpearl vs. Dreyrugr - Mead (Dreyrugr encouraged) >Dreyrugr vs. Hulk - Special Damage (Asleep) >Grishnod - Does Nothing >Matthias vs. Cinna - Remedy (Doomed cured) >Baradok - Does Nothing Purpearl manages to encourage Dreyrugr, but neither the vampire nor the mystic knight are ready to attack quite yet. The Enemy: Myconid Hulk *Asleep 2 rounds remaining* Level 80 Plant/Humanoid Health: 73/200 Special: Shroom Smash - Target takes 20 Damage ignoring SP and Row and all of target's items are unequipped including weapons which must be retrieved. Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Doomshroom Cap The Party: Cinna the Dark (darkdragon) Level 27 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 8/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.33 Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged* Power Bonus: 0 Defense: 8 Health: 27/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 6 Mage Power Bonus: 1 Health: 11/11 Defense: 0 Ether: 3/10 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 6 Barbarian Power Bonus: 0 Defense: 2 Health: 12/12 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 2/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: QM Note: To speed things along, I'm going to assume Purpearl does nothing. Round 7 of Giant Fungus Fight: >Cinna vs. Hulk - Great Spell (134 Damage, KO'd) >Purpearl - Does Nothing >Dreyrugr vs. Hulk - Damage >Grishnod - Does Nothing >Matthias - Does Nothing >Baradok - Does Nothing Cinna at long last blasts the one remaining enemy with a giant cold spell and finishes off the myconid troops. THE BATTLE IS VICTORIOUS! The Party: Cinna the Dark (darkdragon) Level 27.33 Mystic Knight *Immune to Stunned, Lightning and Earth* *Doomed 1 Rounds remaining* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 8/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.67 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 8 Health: 27/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 7 Mage Power Bonus: 1 Health: 12/12 Defense: 0 Ether: 4/11 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) Level 5 Ranger Power Bonus: 0 Defense: 4 Health: 10/10 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 7 Barbarian Power Bonus: 0 Defense: 2 Health: 13/13 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 2/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: Party Leader, please distribute the loot: Doomshroom Cap - Raises maximum ether by 1 permanently Tinyshroom Cap - Raises maximum health permanently by 1. Growshroom Cap - Raises power by 1 permanently. Level Up Mushroom - Raises level by 1 full level when used. A ladder is lowered and the party ascends with Grishnod back to the throne room. "Well the old man survived after all." "You know nothing about survival, ungrateful whelp." "The second trial has been accomplished, one only remains. Strength, is the mark of a true leader. Through it he remains a rock for his people, a point of solidarity and surety. Strength is more than just the quantity of one's muscle or the sharpness of one's teeth, it is the resolve and determination that separates him from the ordinary, the common, the follower. Both of you take your places, we shall see whose heart beats stronger." Grishnod and Bastala step into the final iron ring that sits upon the cobblestone floor. Swords are handed to each and father and daughter begin to circle each other like rival predatory animals. "You have run this city into the ground." "I have brought this city out of the stone age." "Yes by destroying the solid foundation and traditions upon which it was built." "We must learn to adapt to change, we can no longer be just 'orcs'. We must take our place in the civilized world as a respectable people, one that can be traded with, negotiated with," "Conquered, culled, and enslaved to the almighty golden coin of the human, or the elf, or the dwarf. Face it daughter, you would have us exchange the iron chains our people lived in for so many years for chains of foreign culture and politics." "If it brings greater wealth and prosperity to Baltarok, then why not." "Because it is simply not done." Grishnod aims a headsman's chop at Bastala, but the slighter orc dodges to one side and releases a bolt of energy at her father. "You fight like a wizard." "Magic has more uses than mere parlor tricks." "Well, I always found it was better to fight like an Orc." Grishnod bull rushes Bastala, knocking her to the ground, sword at her throat. "Slay me, I shall not yield the throne. Show the world, show these heroes that we are nothing more than animals, brutes, the monsters people see us as. Let me live and I vow to you that, not a moment will pass that I do not strive to undo any work you should ever attempt till the end of your days. I shall never cease until we are held as true equals in the eyes of all creatures." "Slay you? How could I kill my own daughter?" "Daughter? You have none and I have no father. He died the day my mother passed as well as any hope for this city. He shut this city up like he had shut his heart to any feeling. No, my father is dead." Grishnod pauses for a long moment before turning his head to the heroes. "What is there left heroes? Is it better to pretend to be something that we are not, or to hold fast to our true nature no matter the cost? Is it better to pursue the impossible or content oneself with the harsh reality?"
  9. "Seems like we've got some free time on our hands. If you all are gonna do some reconnaissance, ya probably don't want a big hulkin' ogre givin' ya away. Side's, the barkeep gave me a reference for gettin' a little action, so if ya don't mind I'll meet ya all back at headquarters later tonight." The ogre collected his things and stood ready to head out.
  10. Round 5 of Giant Fungus Fight: >Cinna vs. Hulk - Scroll of Sleep (Success, -1 ether) >Dreyrugr - Takes Grand Potion >Grishnod - Does Nothing >Matthias - Does Nothing >Baradok - Does Nothing >Purpearl - Does Nothing Cinna puts the Hulk to sleep easily with her incantation, but she can already feel the effects of the doom spores taking hold. The Enemy: Myconid Hulk *Asleep 3 rounds remaining* Level 80 Plant/Humanoid Health: 73/200 Special: Shroom Smash - Target takes 20 Damage ignoring SP and Row and all of target's items are unequipped including weapons which must be retrieved. Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Doomshroom Cap The Party: Cinna the Dark (darkdragon) Level 27 Mystic Knight *Immune to Stunned, Lightning and Earth* *Doomed 1 Rounds remaining* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 8/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.33 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 8 Health: 27/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 6 Mage Power Bonus: 1 Health: 11/11 Defense: 0 Ether: 3/10 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 6 Barbarian Power Bonus: 0 Defense: 2 Health: 12/12 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 2/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.
  11. Round 5 of Giant Fungus Fight: >Cinna vs. Purpearl- No Healing >Dreyrugr vs. Hulk- Damage (32 Damage) >Grishnod vs. Hulk - Damage (32 Damage) Matthias vs. Purpearl - Grand Potion >Baradok - Does Nothing >Purpearl - Does Nothing Things go very poorly for the party as both Dreyrugr and Grishnod are nearly beaten to a pulp. Matthais and Cinna manage to patch up Purpearl, as Baradock, wisely sits back from the main fray. The Enemy: Myconid Hulk Level 80 Plant/Humanoid Health: 73/200 Special: Shroom Smash - Target takes 20 Damage ignoring SP and Row and all of target's items are unequipped including weapons which must be retrieved. Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Doomshroom Cap The Party: Cinna the Dark (darkdragon) Level 27 Mystic Knight *Immune to Stunned, Lightning and Earth* *Doomed 2 Rounds remaining* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 9/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.33 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 8 Health: 2/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 6 Mage Power Bonus: 1 Health: 11/11 Defense: 0 Ether: 3/10 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 6 Barbarian Power Bonus: 0 Defense: 2 Health: 12/12 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 2/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.
  12. Round 4 of Giant Fungus Fight: >Cinna vs. Guard A - Hit (96 Damage, KO'd Cinna Doomed) >Grishnod vs. Hulk - Hit (35/2=17 Damage) >Dreyrugr vs. Guard B - Hit (72/2=36 Damage, KO'd no doom) Matthias vs. Spore Cluster - Triple Shot (7 Damage to Spore Cluster KO'd, 14 Damage to Hulk) >Baradok - Does Nothing >Purpearl - Does Nothing Enemies start dropping like flies as Cinna, Dreyrugr, and Matthais manage to slay nearly all of the rest of the enemies. Only the Myconid Hulk remains towering over the party. The Enemy: Myconid Hulk Level 80 Plant/Humanoid Health: 73/200 Special: Shroom Smash - Target takes 20 Damage ignoring SP and Row and all of target's items are unequipped including weapons which must be retrieved. Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Doomshroom Cap The Party: Cinna the Dark (darkdragon) Level 27 Mystic Knight *Immune to Stunned, Lightning and Earth* *Doomed 3 Rounds remaining* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 9/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.33 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 0 Health: 40/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 6 Mage Power Bonus: 1 Health: 5/11 Defense: 0 Ether: 3/10 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grand Potion, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 6 Barbarian Power Bonus: 0 Defense: 2 Health: 12/12 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 34/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.
  13. QM Note: Running round in 2.5 hrs make sure those actions are in, Vash and Cryos.
  14. "The gentleman's got a business to run and prices listed accordingly. I don't think he's in the mood for haggling, so no need to scutter around the subject."
  15. It should be noted that Throlar's attack should still be listed in the regular battle order and not be considered a free hit. You still roll for him, but he targets a random ally.
  16. Round 3 of Giant Fungus Fight: >Cinna vs. Matthais - Remedy >Grishnod vs. Guard A - Steal >Purpearl vs. Dreyrugr - Grand Potion >Dreyrugr vs. Rot Mystic A - Hit (72/2=36 Damage, KO'd no doom) Matthias vs. Spore Cluster - Hit (Spore Cluster Destroyed) >Baradok vs. Guard B - Special Damage (Guard +6 level) Spore Cluster - Grows Back Cinna manages to wake the sleeping Matthais just in time for the gnome to smash more of the mushrooms. Purpearl heals Dreyrugr as the vampire slices through another of the mystics. Baradok swings again and misses as the opposing guard grows even larger and more deadly. The Enemy: Myconid Hulk Level 80 Plant/Humanoid Health: 104/200 Special: Shroom Smash - Target takes 20 Damage ignoring SP and Row and all of target's items are unequipped including weapons which must be retrieved. Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Doomshroom Cap Myconid Guard A Level 12 Plant/Humanoid Health: 20/20 Special: Super Shroom - Adds the target's level to Myconid Guard for the next round Passive Special I: Reckless - Attacks Ignore SP and Row against targets of a higher level Passive Special II: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Growshroom Cap Myconid Guard B Level 18 Plant/Humanoid Health: 10/20 Special: Super Shroom - Adds the target's level to Myconid Guard for the next round Passive Special I: Reckless - Attacks Ignore SP and Row against targets of a higher level Passive Special II: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Growshroom Cap Spore Cluster *Immune to Effects* Level 0 Plant Health: 7/7 Special: Pandemonium Puff - All heroes in the same row of the target are either Slowed, Confused, Asleep, Blinded, Sealed, or Poisoned for 10 for 3 rounds. (Die roll dependent) Passive Special I: Pandemonium Puff is activated on rolls of Damage, Special Damage, and Free Hits Passive Special II: Comforting Aromatherapy - Negative Effects only last 1 turn against all enemies and AoE only effect targets equal to or greater of target. Passive Special III: It Keeps Coming - The Spore Cluster must be destroyed 1 times to be killed. Drops: 4x Level Up Mushroom The Party: Cinna the Dark (darkdragon) Level 27 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 10/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 4 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.33 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 0 Health: 40/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 6 Mage Power Bonus: 1 Health: 5/11 Defense: 0 Ether: 3/10 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, Grand Potion, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grand Potion, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 6 Barbarian Power Bonus: 0 Defense: 2 Health: 12/12 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 34/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.
  17. "No need to be gapin'. Gold talks, miss. I'm sure the gentleman has seen many a pretty face before yours walked in."
  18. Skrall plops down 15 Gold.
  19. "Standard information fee, or we talkin' something different?"
  20. "I see, well I suppose I'll have to talk to 'Drinks Man' about that. You enjoy that mead friend, it seems I've got some business to chat about."Skrall wandered back to the barkeeper. "Hello again, word is you're in the temporary employment business. Looking to get a few odd jobs accomplished?"
  21. "Tis no problem at all. Drinking is a universal language." Skrall orders a mead for the cyclops. "Tell me, what's an ogre got to do to get a job around here? Just shipped in from the North looking for warmer waters. I see there's the local army, but I'm not a fan of all that parading and "yes sir" "no sir", there's got to be somethin' more suitable to someone of my... tastes." Skrall flashes his crossbow holstered on his hip.
  22. The ogre pulls up a chair next to the cyclops. "Afternoon, chap. Good to see another fellow green-skin out and about. Buy ya a drink? The name's Garlin, by the way."
  23. Round 2 of Giant Fungus Fight: >Cinna vs. Hulk - Spell (96 Damage, -1 ether) >Dreyrugr vs. Rot Priest B - Hit (112/2=56 Damage, KO'd no doom) >Grishnod vs. Rot Priest A - Extra Critical Hit (65/2=32 Damage) >Purpearl vs. Guard A - Damage (12/2=6 Damage) Matthias vs. Spore Cluster - Special Damage (Matthais put to sleep for 3 rounds) >Baradok vs. Guard B - Miss Cinna freezes off a chunk of the Hulk's arm as it shatters into a million fragments. Dreyrugr quickly grabs his scythe and shield from where they had been tossed aside and charges one of the rot priests. The curved blade easily slices through the mycinod and the first of the monsters is slain. Grishnod manages well with his opponent dealing another tremendous strike to the rotting beast. Purpearl fumbles her next incantation and barely manages to roll out of the way as one of the guards spiky appendages manages to catch the mage for a glancing blow. Matthais encouraged in his new role as professional fungi exterminator attempts to squash a few more mushrooms in the growing colony, before he can do so however, a cloud of sleep inducing pollen is thrown up into the air and the gnome is out like a light, snoring on the cavern floor. Baradock eyes the gnome strangely for picking a most inopportune moment to take a nap and manages to miss his target completely with his over-sized club. The Enemy: Myconid Hulk Level 80 Plant/Humanoid Health: 104/200 Special: Shroom Smash - Target takes 20 Damage ignoring SP and Row and all of target's items are unequipped including weapons which must be retrieved. Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Doomshroom Cap Myconid Rot Mystic A Level 40 Plant/Humanoid Health: 36/100 Special: Poison Shroom - Poison Shroom - Target is minimized for the next round Passive Special: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Tinyshroom Cap Myconid Guard A Level 12 Plant/Humanoid Health: 20/20 Special: Super Shroom - Adds the target's level to Myconid Guard for the next round Passive Special I: Reckless - Attacks Ignore SP and Row against targets of a higher level Passive Special II: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Growshroom Cap Myconid Guard B Level 12 Plant/Humanoid Health: 10/20 Special: Super Shroom - Adds the target's level to Myconid Guard for the next round Passive Special I: Reckless - Attacks Ignore SP and Row against targets of a higher level Passive Special II: Death's Spore - When killed, target has a 50/50 chance of being Doomed Drops: Growshroom Cap Spore Cluster *Immune to Effects* Level 0 Plant Health: 7/7 Special: Pandemonium Puff - All heroes in the same row of the target are either Slowed, Confused, Asleep, Blinded, Sealed, or Poisoned for 10 for 3 rounds. (Die roll dependent) Passive Special I: Pandemonium Puff is activated on rolls of Damage, Special Damage, and Free Hits Passive Special II: Comforting Aromatherapy - Negative Effects only last 1 turn against all enemies and AoE only effect targets equal to or greater of target. Passive Special III: It Keeps Coming - The Spore Cluster must be destroyed 2 times to be killed. Drops: 4x Level Up Mushroom The Party: Cinna the Dark (darkdragon) Level 27 Mystic Knight *Immune to Stunned, Lightning and Earth* Power Bonus: 2 Defense: 13 Health: 46/46 Ether: 10/40 Gold: 125 Equipment: Mauryl (WP: 19 + Darkness, broomstick), Turtleshell Shield (SP:14), Black Dragon Robe (Max. Health +6; immunity to earth; suitable to mages, rogues and chi monks; bodywear), Anniversary Medal:Y2 (+2 to all stats per year; accessory) Inventory: Healing Staff (WP:9, heals target; staff), Naginata (WP:10; halberd), Lumber Axe (WP: 8, wood-elemental axe), Party Maracas (WP:4, user is hastened, instrument), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Blue Dragon Cape (Immunity to slowed and water; suitable to knights, rangers and dragoons; backwear), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), Emerald (Wood), Diamond(Light), Sapphire (Wind), Garnet (Earth), Aquamarine (Water), Opal (Ice), Scroll of Sleep, Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether), Scroll of Sealing, Ether Core, 6 Grand Potions, 5 Remedies, Elixir, 6 Meads, 2 Smelling Salts, Soma, Tiger Balm (Grants immunity to all effects for one battle), 3 Deadly Venoms, Fire Bomb, Floral Bomb, Air Bomb, Aeolus Bomb (100 wind-elemental damage to all enemies), Bedroll, 2 Pumpkin Bombs, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Ambrosia, Bone Dreyrugr (Vash the Stampede) Level 21.33 Black Knight *Immune to Stunned, Water, Wind, and Fire* Power Bonus: 0 Defense: 0 Health: 20/40 Gold: 215 Equipment: Sharkjaw Scythe (WP:15, WP x2 against Aquatic type enemies, Darkness,Ice), Dragonbrand Shield (SP: 8, immune to wind and fire, shield Inventory: Venom x3, Bedroll, Remedy, 6x Smelling Salts, Mead x3, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 5 Bones, Bow (WP: 4), Grand Potion, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack), Shuriken (WP:5, Wind), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Deadly Venom, Scroll of Ice Armour, Neutralizer, Mead, The Steel Stone (WP: 12, Earth Elemental, Greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), ), Black Knight's Armour (SP:4, protects from stunned-effect), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone) Purpearl Berthadhiell (Purpearljellyblob) Level 6 Mage Power Bonus: 1 Health: 5/11 Defense: 0 Ether: 3/10 Gold: 53 Equipment: Crimson Arcanon (Wand WP:3), High Heels (Power +1, suitable for women; footwear) Inventory: Bedroll, Party Bomb (x2) (20 damage to all enemies, 1/3 chance to stun every enemy), Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Scroll of Weakening, Raw Sushi (Consumable, Restores 5 Health and 5 Ether), 2x Tasty Pretzels, Grand Tonic, 2x Mead, Ambrosia, Smelling Salts, 2x Grand Potions, Bone, Thorny Rose (WP: 17, wood-elemental, deals the poisoned by 3 effect, mace) Matthias (nstickney) *Asleep 3 rounds remaining* Level 4 Ranger Power Bonus: 0 Defense: 4 Health: 9/9 Gold: 53 Equipment: Tinker's Crossbow (WP: 3), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) Inventory: Smoke Bomb, Bedroll, Grimmau's Clothespin (Prevents the first negative effect inflicted on the wearer during a battle, headware), 2x Mead, Smelling Salts x2, Grand Potion, Grating Stone, Remedy Baradok Segul Cannari (Cryos) Level 6 Barbarian Power Bonus: 0 Defense: 2 Health: 12/12 Gold: 303 Equipment: Calcified Club (WP: 5, Earth-Elemental) Light Armor (SP:2) Inventory: 2 Remedies, Phoenix Essence, Smelling Salts, Starter Halberd (WP:3), Doppel Vial, 2x Pumpkin Bombs, Raw Sushi (Restores 5 Health and 5 Ether), 2x Mead, Grand Potion Grishnod *Takes suggestions from Purpearl* Level 20 Raider Power Bonus: 0 Defense: 8 Health: 34/34 Gold: 0 Equipment: Iron Sword (WP: 15), Ceremonial Cloak (SP: 8, backwear) Inventory: Party Leader, please give a battle order. Everyone, please state which action you are performing and from which row as well as the actions of your respective NPC's.
  24. So when it comes to switching shields in mid battle, does the weapon or artifact rule apply?
  25. Skrall takes his lager and looks for an open seat.
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