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The Forest 3 Mafia Day Six—In The Endgame
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Voting is now open. With 3 players left, it take 2 votes to lynch. There are 48 hours left in Day Six. Mod note: Rules clarification—2a. If you need to, at any point during the game, you can proxy your vote to another player by posting in this format: Proxy: (Character) Similarly, to take your vote back, post in this format: Un-Proxy (Character) (I'm not sure but it feels like I'm butchering grammar there.) -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Thank you to Ember Elephant! Appreciate you playing the game. -
Players (in their anonymous character accounts) only please!!! Rules (Deviations from the EB standard Mafia rules are in bold blue. Modified clauses have been struck through.) 1. Each player will be given a character to play, who will be aligned with either the Villagers (Town) or the Hellions (Mafia) or the Monsters (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town Monsters must eliminate the Hellions and control 50% of the village or nothing can prevent this from occurring, and the Hellions must eliminate the Monsters and control 50% of the village or nothing can prevent this from occurring Third-Party (neutral) characters have their own win conditions as outlined in their roles. Mod note: Why the clarification of the win conditions now? The two Scum factions have had this win condition in their role PMs from Day One. The wording in the rules was accurate but purposely vague as this game has a closed setup, meaning the mechanics are not revealed to everyone before the games begins. The trigger in the game for the win condition to be clarified in the rules was the first Scum deaths, so there you go. Carry on... 1a. This is an anonymous game and you may only post in your character account sent to you by the host. Be sure to check before you post that you are in your anonymous account and not in your main Eurobricks account. 1b. Those who are allowed to communicate in private should not reveal their true identities to each other, either. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 2a. If you need to, at any point during the game, you can proxy your vote to another player by posting in this format: Proxy: (Character) Similarly, to take your vote back, post in this format: Un-Proxy (Character) (I'm not sure but it feels like I'm butchering grammar there.) 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached. A majority being reached will not end the day. The day will continue for the full 72 hours and any majority vote that is reached can be overturned. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. Unless otherwise noted in your role PM, players can target the same player two nights in a row or themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the following day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. Similarly, you may not directly quote any communications (via PM or writeboard) that were sent to you by other players in the game. If you wish to reveal private communications, these must also be paraphrased. 5a. The Role PM is structured for every player in this way: Character: Character name (player) Affiliation: Villager (Town) or Hellions (Scum) or Monsters (Scum) or third-party (Neutral) Role: [Either the details of a Night Action or] Your weapon is your vote, you have no night actions. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 6a. Only specific players are allowed to communicate outside of the day thread. These players are only allowed to communicate with each other during the Night phase of the game. As reporting of Night Action results to each other may be hindered by time zones, this allowable communication period will last until voting opens in the Day thread. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a vote penalty of half the required majority against you on your first offence, and the death of your character on your second offence. Violation of rule 7 will have a heavier penalty, including suspension, made at the discretion of the Games Moderator. 12. There are no hints or clues in the day/night images. NPC Schaefer Sheepdog, Lawspeaker Palma Pig, Scribe Pernilla, Badass Sundra Spider, Forest Shaman Characters (3) Bennett Bulldog, Cheftain Haydn Hippo, Dishwasher Whitby Walrus, Cook **Occupations are strictly for players to have fun with their characters. Deceased (12) Braxton Bear, Blacksmith, murdered Night One Villager Cleo Cow, Coin Minter, murdered Night One Villager Myrtle Monkey, Seamstress, lynched Day Two Villager Pascha Poodle, Carpenter, murdered Night Two Villager Pierot Parrot, Magistrate, murdered Night Two Villager Huxley Horse, Farmer, lynched Day Three Monster Gracie Goat, Silk Merchant, murdered Night Three Hellion Ronan Rabbit, Bread Merchant, murdered Night Three Villager Caldwell Crocodile, Fisherman, lynched Day Four Hellion Leevi Lion, Bricklayer, murdered Night Four Villager Brewer Bunny, Trauma Therapist, lynched Day Five Monster Ember Elephant, Explorer, murdered Night Five Villager Day Six has begun. You may not vote during the first 24 hours. Players with the ability to communicate outside of the Day thread may continue to do so until voting begins. Mod note: Quick explanation regarding the cut scenes with characters who do not end up dead. Does their appearance implicate them? No. Does it exonerate them? No. There are no clues in the pictures. The characters appearing in the night pictures are selected the same way I selected everything in this game, randomly. Carry on...
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The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Day Five conclusion is up. Day Six should be up in about 4-5 hours from now. -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
While I am working on the day conclusion, I have no guarantee that it will be up tonight. Sorry for the delay. Better to check in tomorrow. Thank you! So, in the mean time, thank you to Brewer Bunny for playing! -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Final Vote Tally Brewer Bunny: 3 (Bennett Bulldog, Ember Elephant, Whitby Walrus) Haydn Hippo: 1 (Brewer Bunny) Bennett Bulldog: 1 (Haydn Hippo) Non-voters: 0 The day has ended with Brewer Bunny being lynched. Night Five begins now and will last up to 48 hours. You have precisely 24 hours to get your Night Actions in. Late Night Actions will not be accepted. If you are a player who can communicate outside of the day thread, you may now communicate from now until voting starts on Day Six. Thank you. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Brewer Bunny: 3 (Bennett Bulldog, Ember Elephant, Whitby Walrus) Haydn Hippo: 1 (Brewer Bunny) Bennett Bulldog: 1 (Haydn Hippo) With 5 players left, it take 3 votes to lynch. As it currently stands, Brewer Bunny will be lynched. There are approximately 5 hours left in Day Five. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Brewer Bunny: 4 (Bennett Bulldog, Ember Elephant, Whitby Walrus, Haydn Hippo) Haydn Hippo: 1 (Brewer Bunny) With 5 players left, it take 3 votes to lynch. As it currently stands, Brewer Bunny will be lynched. There are 12 hours left in Day Five. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Bennet Bulldog: 1 (Brewer Bunny) Brewer Bunny: 4 (Bennett Bulldog, Ember Elephant, Whitby Walrus, Haydn Hippo) With 5 players left, it take 3 votes to lynch. As it currently stands, Brewer Bunny will be lynched. There are 14.5 hours left in Day Five. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Bennet Bulldog: 2 (Haydn Hippo, Brewer Bunny) Brewer Bunny: 3 (Bennett Bulldog, Ember Elephant, Whitby Walrus) With 5 players left, it take 3 votes to lynch. As it currently stands, Brewer Bunny will be lynched. There are 21 hours left in Day Five. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Bennet Bulldog: 3 (Haydn Hippo, Brewer Bunny, Whitby Walrus) Brewer Bunny: 2 (Bennett Bulldog, Ember Elephant) With 5 players left, it take 3 votes to lynch. As it currently stands, Bennett Bulldog will be lynched. There are 27 hours left in Day Five. (I posted the interlude a few hours early because we're going to see Endgame...) -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Bennet Bulldog: 3 (Haydn Hippo, Brewer Bunny, Whitby Walrus) Brewer Bunny: 1 (Bennett Bulldog) With 5 players left, it take 3 votes to lynch. As it currently stands, Bennett Bulldog will be lynched. There are approximately 31 hours left in Day Five. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Bennet Bulldog: 4 (Haydn Hippo, Brewer Bunny, Whitby Walrus, Ember Elephant) Brewer Bunny: 1 (Bennett Bulldog) With 5 players left, it take 3 votes to lynch. As it currently stands, Bennett Bulldog will be lynched. There are approximately 34 hours left in Day Five. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote Tally Bennet Bulldog: 4 (Haydn Hippo, Brewer Bunny, Whitby Walrus, Ember Elephant) Brewer Bunny: 1 (Bennett Bulldog) With 5 players left, it take 3 votes to lynch. As it currently stands, Bennett Bulldog will be lynched. There are approximately 38 hours left in Day Five. -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Apologies for the lack of a cut scene today. I've had a very long day. I'll make up for it tomorrow. -
The Forest 3 Mafia Day Five—Particularly Wary
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Voting is now open. With 5 players left, it take 3 votes to lynch. There are approximately 48 hours left in Day Five. -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Thank you, thank you, thank you to Leevi Lion for participating in The Forest III! Your energy was greatly appreciated. -
Players (in their anonymous character accounts) only please!!! Rules (Deviations from the EB standard Mafia rules are in bold blue. Modified clauses have been struck through.) 1. Each player will be given a character to play, who will be aligned with either the Villagers (Town) or the Hellions (Mafia) or the Monsters (Mafia). To win the game, the Town must kill off all the Mafia, while the Mafia needs to outnumber the Town Monsters must eliminate the Hellions and control 50% of the village or nothing can prevent this from occurring, and the Hellions must eliminate the Monsters and control 50% of the village or nothing can prevent this from occurring Third-Party (neutral) characters have their own win conditions as outlined in their roles. Mod note: Why the clarification of the win conditions now? The two Scum factions have had this win condition in their role PMs from Day One. The wording in the rules was accurate but purposely vague as this game has a closed setup, meaning the mechanics are not revealed to everyone before the games begins. The trigger in the game for the win condition to be clarified in the rules was the first Scum deaths, so there you go. Carry on... 1a. This is an anonymous game and you may only post in your character account sent to you by the host. Be sure to check before you post that you are in your anonymous account and not in your main Eurobricks account. 1b. Those who are allowed to communicate in private should not reveal their true identities to each other, either. 2. Each day you will be able to vote to lynch a player. Voting should be done in the following format; Vote: Character (Player). Similarly, unvoting is to be done in the format; Unvote: Character (Player). No other format will be accepted. A majority vote is required to lynch a player. 3. A game day will last a maximum of 72 hours. You may not vote in the first 24 hours. The day will end when a majority vote has been reached. A majority being reached will not end the day. The day will continue for the full 72 hours and any majority vote that is reached can be overturned. After the day has concluded, a night stage will commence, which will last a maximum of 48 hours. Night actions must be sent to the host in the first 24 hours of the night stage. 3.5. Players may not target the same player two nights in a row, and may not target themselves. Unless otherwise noted in your role PM, players can target the same player two nights in a row or themselves. 4. The alignment of lynched players, as well as those that died during the night, will be revealed at the beginning of the following day. 5. You may not quote or pretend to quote anything sent to or from you in PM with the game host. This includes all the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. Similarly, you may not directly quote any communications (via PM or writeboard) that were sent to you by other players in the game. If you wish to reveal private communications, these must also be paraphrased. 5a. The Role PM is structured for every player in this way: Character: Character name (player) Affiliation: Villager (Town) or Hellions (Scum) or Monsters (Scum) or third-party (Neutral) Role: [Either the details of a Night Action or] Your weapon is your vote, you have no night actions. 6. Do not play the game outside the thread. Similarly, do not post out of character inside the thread; you must always play the role given to you. Game tactics and roles may only be discussed in the game thread or via PM with other players. Private discussion is done at your own risk and should be treated as part of the game. 6a. Only specific players are allowed to communicate outside of the day thread. These players are only allowed to communicate with each other during the Night phase of the game. As reporting of Night Action results to each other may be hindered by time zones, this allowable communication period will last until voting opens in the Day thread. 7. If you are dead, you may not post in thread or discuss the game with any of the players. Any information you had becomes void, and may not be passed on. 8. You may not edit your posts. 9. You must post in every day thread. 10. If you encounter a problem or have a question, please contact the host via PM. 11. Violation of the above rules will result in a vote penalty of half the required majority against you on your first offence, and the death of your character on your second offence. Violation of rule 7 will have a heavier penalty, including suspension, made at the discretion of the Games Moderator. 12. There are no hints or clues in the day/night images. NPC Schaefer Sheepdog, Lawspeaker Palma Pig, Scribe Pernilla, Badass Sundra Spider, Forest Shaman Characters (5) Bennett Bulldog, Cheftain Brewer Bunny, Trauma Therapist Ember Elephant, Explorer Haydn Hippo, Dishwasher Whitby Walrus, Cook **Occupations are strictly for players to have fun with their characters. Deceased (10) Braxton Bear, Blacksmith, murdered Night One Villager Cleo Cow, Coin Minter, murdered Night One Villager Myrtle Monkey, Seamstress, lynched Day Two Villager Pascha Poodle, Carpenter, murdered Night Two Villager Pierot Parrot, Magistrate, murdered Night Two Villager Huxley Horse, Farmer, lynched Day Three Monster Gracie Goat, Silk Merchant, murdered Night Three Hellion Ronan Rabbit, Bread Merchant, murdered Night Three Villager Caldwell Crocodile, Fisherman, lynched Day Four Hellion Leevi Lion, Bricklayer, murdered Night Four Villager Day Five has begun. You may not vote during the first 24 hours. Players with the ability to communicate outside of the Day thread may continue to do so until voting begins. Mod note: Quick explanation regarding the cut scenes with characters who do not end up dead. Does their appearance implicate them? No. Does it exonerate them? No. There are no clues in the pictures. The characters appearing in the night pictures are selected the same way I selected everything in this game, randomly. Carry on...
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The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
I apologize to those that are waiting on me. I'm working as hard as I can but I suck at estimating time. 30 more minutes at the most... -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Taking me a little longer than expected for Day Five. Another hour? I think... -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
The Day Four conclusion is up. -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
I'm home!! I'm working on the Day Four conclusion now. Then I'm going to my rowing class. Then I'll work on the Day Five thread until it's done. So everything should be done within the next... 6 hours?? Hopefully, day conclusion up in less than two. We will see. Thank you all for your patience. -
The Forest 3 Mafia Confirmation & Discussion Thread
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
The day conclusion will not be posted until some time after the 24 hour mark. I should be able to get Day Five up shortly thereafter. -
The Forest 3 Mafia Day Four—Enough Already
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Final Vote tally Caldwell Crocodile: 6 (Leevi Lion, Ember Elephant, Bennett Bulldog, Haydn Hippo, Brewer Bunny, Whitby Walrus) Brewer Bunny: 1 (Caldwell Crocodile) Non-voters: 0 The day has ended with Caldwell Crocodile being lynched. Night Four begins now and will last up to 48 hours. You have precisely 24 hours to get your Night Actions in. Late Night Actions will not be accepted. If you are a player who can communicate outside of the day thread, you may now communicate from now until voting starts on Day Five. Thank you. -
The Forest 3 Mafia Day Four—Enough Already
Hinckley replied to Hinckley's topic in LEGO Mafia and Role-Play Games
Vote tally Caldwell Crocodile: 6 (Leevi Lion, Ember Elephant, Bennett Bulldog, Haydn Hippo, Brewer Bunny, Whitby Walrus) Brewer Bunny: 1 (Caldwell Crocodile) With 7 players left, it take 4 votes to lynch. As it currently stands, Caldwell Crocodile will be lynched. There are 24.5 hours left in Day Four.