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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. "Not a bad idea. Does anyone wish to set up a rotation? Or do we simply want to elect one person to stay up and watch over the sleeping?" Chrunch, crack, crunch. The sound of underbrush being stepped on and crushed echoes around the party, only their campfire's light illuminating far enough to the first rows of trees, it's warm glow edging across the trees like macabre dancers. Rollinger remains still looking around for any possible source of the encroaching noise.
  2. Annienal rubs her hands together, blowing hot air onto them. "Brrrr... it's... colder than it was before. Alright, well, just stick to a target, and preferably stay in the back in case someone rolls special with the Hibernal Spirit, Warlen. We really don't need you knocked out." Annienal continues to strike the Hibernal Spirit. Battle Order Annienal Miderun Warlen
  3. Just got the set today, and it's probably one of my favourite sets I've ever built, along side the Emerald Night and the Vampyre Castle. It's just such an excellent looking set, and such a great tribute to a fantastic movie. Excellent job Lego!
  4. QM Note: Update will come tomorrow. Today was the last of the birthday related stuff, so tomorrow will see a big update.
  5. "Alright, let's do this!" Karie strikes the Heart from the Front Row with the Spring Staff. OOC: Question involve Mirror Special, because knowing our luck.... If Karie were to roll special against the heart, what would the outcome be?
  6. "So now I toss my bomb? Okay, ahem... INCOMING!" Karie tosses her Pumpkin Bomb in the general direction of the enemy from the back.
  7. QM Note: Instead of having you guys wait for the image, I'm simply going to post the images once I get them finished, which will hopefully be soon. In the meantime though... The party decides it best to ignore the hooves clopping on the cold ground, and continue their trek. As they move along, the sound of the horse slowly disappears on the wind... seemingly fading in the opposite direction. The day whittles on with little interactions with others. The odd cart trundles past the party, but nothing worth noting. The sun begins it's descent, hiding behind the horizon as the party slows down for the day. Stepping off the path, the party finds a descent place to set up for the night as they soon find themselves losing light. "Let's set up camp for the night. I'm certain we're all in need of some rest." <Picture to come> As the party spreads their bedrolls and prepare a cook fire, Rollinger lazily takes some of the more burdensome items off his person and puts them down, preparing to warm himself by the fire. "Anyone worried about sleeping in the open tonight?" The Party Eric (Khorne) 30 year old Human Nord Level 25 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Encouraged!* Power: 42 (25+15+2) Defense: 5 Health: 43/43 (8+24+7+4) Gold: 1004 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Conspirator (WP: 15, causes Blinded; longsword, Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 5 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Ancient Ritual Goblet (Quest Item) Decamon Cards: Toxic Toad (Level 1) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* 32 year old male human Sorcerer Level: 23 2/3 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 31/31 Ether: 27/34 Gold: 649 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Wicked Perfume (Makes all male humanoid enemies enamored to the user, but makes all female humanoid enemies encouraged; consumable), Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* Level, 12 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 1 Equipped; Elven Sword (WP 5, longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Mopagsabre (WP 12, ice elemental longsword) Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.). Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Holy Bomb, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Ice Bomb, Fire Bomb, Smoke Bomb, Deadly Venom, Phoenix Essence, Smelling Salts, Nostrum. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1). Paladin Dameon Rollinger *Immune to Light elemental attacks* *Listens to Throlar* Level 18 Paladin HP: 38/38 (10+11+17) Ether: 18/19 (17+2) SP: 5 Gold: 101 Equipment: Rollinger's Paladin Armour (SP: +4, Max Ether: +2, Suitable for Rollinger, body wear), Holy Symbol (Protects from Light based elemental attacks, accessory, suitable for Rollinger) Silver Greatsword (WP: 8, damages undead, suitable for Rollinger), Round Shield (SP: +3) Inventory: Grand Tonic, Mead, Sack (Includes Mask, Dagger, Scroll, and Totem. Quest Item)
  8. Shut up and reap the rewards. Besides, me or Miderun could choose to go ether oriented for our advanced class, so we could technically use it, and I don't intend to give you all the gems, since me and Miderun could infuse the gems into our weapons, so yeah, we're getting some of it too.
  9. Annienal fumbles about with her shield and sword as she prepares her stance. "Um... okay... um... I don't think it really matters who goes second or third, but I should be going first to soak up some of the free hits. I'm not to worried about the possibility of these guys changing the weather, but I'm more worried about them unleashing their, um, other special. Warlen, stick to the back, and everyone focus on at least one of the... um... seasonal spirits..." Annienal strikes the Hibernal Spirit from the front row using Ammit. Battle Order Annienal Miderun Warlen
  10. QM Note: Ugh. I still need to finish some photos, and I've been contending to phone calls all day from people wishing me a happy birthday. Update will come tomorrow, guys.
  11. Annienal nervously looks on as the woman with amber eyes, trying not to stare for too long. She whispers to the rest of the party. "I don't really want to risk it. If we get seen, he's going to put two and two together. Why don't we just wait back here and see what happens?" Annienal states, clearly jumpy at the sight of the strange woman.
  12. "So, what are we doing? Throlar wants to move along, and I kind of have to agree with him. I don't want anymore encounters with little miss headless rider. Eric, Heckz?" The sound of hooves on the cold ground grows as the party stands on the road together.
  13. "Okay, I'll just... try and tail you guys." She looks her armour over, looking somewhat ashamed, "I'm, um, not really prepared, or trained for stealth." Annienal makes her best attempt to not make noise as they tail Fogfarer.
  14. "Then let's go." The party, having had an exhausting night, prepare their belongings and head back on the road, leaving the comfort of Bric'lin and continuing down the path towards Eubric, their cargo having made it's presence known the previous night. The party began their trip down the Eubric Highway, the fall breeze cool on their skin. The party occasionally hears a noise; the snapping of a twig, the wheels of a cart, the steps of a man, yet they see no one. It's quiet on the road yet again. Crows caw as the party progresses along the path. Clop clop, clop clop, clop clop. "Oh gods, not this broad again." The party looks about, not able to see anyone despite the clear weather, but it sounds like someone is approaching them... but from where? What will the party do?
  15. "Well, I'd like us all to preferably stick together, just in case something happens. I kind of want to know who's sleeping in the house, but if you want to follow him, let's do so together. Are we in agreement?"
  16. Karie prepares to toss a pumpkin bomb from the back.
  17. "I think we'd be better off dealing with those Oculoids, and then moving onto the heart. These guys might not be too hard if we drop a pumpkin bomb, which, I just so happen to own. Should I toss it at our enemy?"
  18. QM Note: I've got some photos to take, and I've had a busy night. Update will come tomorrow. Sorry guys.
  19. Annienal flinches as the flaming skull reappears and starts talking behind her, give a short yelp before covering her mouth, making sure Fogfarer is out of hearing distance before continuing. "We could, um, always... well, split up. I could always follow Fogfarer, and you two could, um, peruse through his house, or we could group up some other way... I really don't mind..."
  20. Rollinger frowned at the mention of Eric's dream. "Although I question the validity of your dream being a vision, I do agree with your sentiment on the destruction of these items. Are you sure you still want to hold onto the cup? I am more than willing to take that burden from you." Rollinger looks at Heckz unenthused by his comment. "I don't really care whether it floated out of your window or not. What happened put us all in danger! These items have the potential to be powerful demonic artifacts, and what happened last night will hopefully stand as a testament to not mess with this stuff lightly. I was hoping my... erm, dream was just from the food I ate, but if you lot had it too... hmm." "Who knows. It could've been sheer dumb luck, or horrible coincidence in this case, or it could be just about anything else. It could've been some horrible prank, too, but I seriously doubt it. Are we finished in Bric'Lin? Shall we move on?"
  21. Annienal shrieks quietly as the elf looks at her angrily before attempting to recompose herself, speaking to Fogfarer diplomatically. She needed to change her plans, and now. "Fogfarer? Um... hello. We're actually not here to sell you anything. We are actually here to ask you about your experience. You see, my friend here, Mr. Warlen is looking to begin his own small shipping company with the large sum of money he's just received after his father passed away, and we were told to come see you by some people we asked in the port. I am sorry if it looks like we're run of the mill salesmen, but i-if you could assist us with some advice, we would be most in your debt, Mr. Fogfarer."
  22. The Party Eric (Khorne) 30 year old Human Nord Level 25 Raider *Natural Respite* *Evasion* *Protected from Fragile, Weakened and Asleep + Immune to Water and Earth* *Encouraged!* Power: 42 (25+15+2) Defense: 5 Health: 23/43 (8+24+7+4) Gold: 1004 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; greatsword), Pugilist's Gloves (Power +2, protects from Weakened), Heavy Armor (SP:5, protects from Fragile), Boots of Evasion (Wearer takes half damage in front row + Immunity to Water, Earth and Asleep) Inventory: Conspirator (WP: 15, causes Blinded; longsword, Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Garnet (Earth), 6 Grand Potions, Health Core, 3 Remedies, Neutralizer, 6 Meads, 5 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Deadly Venom, Fire Bomb, Lightning Bomb, Bone, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth and the School Inspector (Cutcobra) *Party Leader* 32 year old male human Sorcerer Level: 23 2/3 *Immune to Sealed* *Jinxed Spells* Power Bonus: 10 (Spells) Defense: 3 Health: 31/31 Ether: 27/34 Gold: 649 Equipment: Solemn Scythe (WP: 12, Darkness elemental Scythe, 1/2 chance of dealing the Sealed Effect), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory) Inventory: 2x Skeleton Decoy, 2x Deadly Venom, Rawr (WP:9, dagger), Lovelorn Wand (WP:6, deals enamored-effect), Rat Scepter (WP:3, 4x damage to enemies named “rat”; wand), Pitchfork of Abomination (WP:1, pierces all defenses including SP but breaks after one use; suitable to all classes), Bone Whip (WP:9, damages undead, whip), Wyrd Shield (SP:4, prevents ether reduction; suitable to mystic knights and paladins), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear),Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Spellbound Gloves (Spellpower +5; handwear), Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Ether Core, Elixir, Neutralizer, Soma, 3x Mead, 3x Smelling Salts, Nostrum, Bedroll, Shovel, Wicked Perfume (Makes all male humanoid enemies enamored to the user, but makes all female humanoid enemies encouraged; consumable), Blue Jelly, 7 Bones Throlar Wineghilm 135 year old male Dwarven Knight. *immune to ice and weakened* *avoids free hits from flying enemies* Level, 12 Power, 25 (12+12+1) Defense, 6 (5+1) Health, 26/26 (10+11+5) Gold, 1 Equipped; Elven Sword (WP 5, longsword), Poncanis Shield (SP 5, ice elemental),, Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, bodywear), Counterstrike Gloves (If the wearer is damaged by a free hit they counter with strength equal to their level, handwear) Inventory; Weapons; Mace and Chain (Mace, WP 3), Mopagsabre (WP 12, ice elemental longsword) Shields; Elven Shield (SP 5, All elves in the party gain an equal amount of SP so long as the wielder is standing.). Artifacts; Crow Helmet (SP 1, flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear). Consumables; Potion x3, Remedy x3, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Holy Bomb, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, Ice Bomb, Fire Bomb, Smoke Bomb, Deadly Venom, Phoenix Essence, Smelling Salts, Nostrum. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass. Treasures; None. Decamon Deck, x2 Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1) Ursa Minor (Eithereal 1). Paladin Dameon Rollinger *Immune to Light elemental attacks* *Takes Suggestions for his attack* Level 18 Paladin HP: 38/38 (10+11+17) Ether: 18/19 (17+2) SP: 5 Gold: 101 Equipment: Rollinger's Paladin Armour (SP: +4, Max Ether: +2, Suitable for Rollinger, body wear), Holy Symbol (Protects from Light based elemental attacks, accessory, suitable for Rollinger) Silver Greatsword (WP: 8, damages undead, suitable for Rollinger), Round Shield (SP: +3) Inventory: Grand Tonic, Mead, Sack (Quest Item) The party, tired after an uneasy night, is quickly gathered outside the Bric'lin Inn as Rollinger frantically searches the street until he picks up a skull like mask. "Heckz, why in all of Olegaia would you throw this out the window? Do you know what would happen if this item fell into the wrong hands? Good lord, perhaps we should discuss what happened last night, because in case it wasn't clear, the sack that held the five potentially cursed items was ripped to shreds by... something, and one of the five items found their way into your rooms." Rollinger lifts up the sack, torn to pieces as if by some vicious, feral creature.
  23. "Um, we could always say we're from someplace else, like the Low Kingdoms? It's just going to look weird with me and Warlen and then you, Miderun. I don't know, what approach are we going to take?" Annienal empties the rain barrel and points to it meekly. "Um, floating demonic skull thing? I kind of need you in here, um, like now." Annienal then takes a peek inside the window on the front door, trying to look as inconspicuous as she can.
  24. "Wouldn't of fooled me." Karie mumbles under her breath. She looks around, equally disgusted and intrigued by the amount of Oculoids present. "I'm speechless, Seerus. All this for us? You shouldn't of. Seriously though, I mean it, you really shouldn't have. You know, if you really wanted to put me out in front of a crowd, you should've at least told me. I've prepared nothing for this venue, well, no, that's not true. I did prepare a little routine entitled "Slaughter of the Oculoids", it's also has some audience participation in it, but perhaps not the kind you're used to."
  25. "I'm not sure what we're going to do with you, but it may be best if the... um... floating skull..." Annienal still felt nervous around the thing. It wasn't natural. At all. "Stayed outside. Maybe we could use the two of you as lookouts? Just incase the person in the bedroom slips out?" Annienal looks in the barrel, attempting to find a potential spot for Warlen's floating skull.
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