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Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
Annienal moved her eyes back and forth between Avina and Mortimer, not wanting to piss either off, but knowing that one way or another she'd be burning a bridge. She bit her lip, looking increasingly nervous. "I... um... well, I agree we need to capture Wally, but, um, the kobold may be helpful in finding him again. I, um.... we should... um... we should get Ervie out. I, um, well, we know who's behind this now and we can deal with him once we get Evrie to safety. I don't trust her, but Wally's trying to get us to prove his own point."- 559 replies
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"Well, I don't particularly like you, Lind, and I'm not obligated to tell you neither. You said it yourself. There's no contract, therefore, I also don't have to tell you squat. Go away or I'll get Skrall to sit you in the corner."
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"Why don't you ask him yourself?" Karie states.
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Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
"Um... Ervie," Annienal asks hesitantly, "what's, um, all this?" Annienal points to all the metal canisters and the vibraphone.- 559 replies
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
The East Gates Party Vindsval, realizing he picked a poor night to be out, heads to the Saloon at the East Gates, seeing nothing that would fit the bill of being cute, and or fluffy. It was the dawn of the third day, and soon the portal would close. Upon entering the establishment he's welcomed by familiar faces. "Back so soon, master half-giant? Hehehe, tell me, did you bring me my money? Or is there something else you're looking for?" "Hey hoo, Vind, buddy. How's life been treating you since we last met like... a few hours ago? Where's your necromancer friend at?" Journal Location: The East Gates Current Time: Small Hours Day: Three Reputation: 4 Side Quests: The Last Chance Party "Really? Flowers, eh? Well... I guess I could go and find some out of town... when the gates reopen... thanks a lot, you two, I owe you big time. I guess you want your reward now? Well, I used to deal in weapons and arms, but those kind of left me. I do have a lot of surplus though, so perhaps one of these would interest you?" Buschemi opens his pockets and holds out a few valuable items. Just what else was in his coat? "I'll allow you each to take one, and I've got doubles on me, so don't worry too much there. So, which one interests you?" Bright Polish (SP +1 to one shield or armor upon use.) Grating Stone (WP +1 to one weapon upon use.) First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Ectoplasm- Raises Max. Ether by 2 permanently Greasy Sausage - Raises Max. Health by 2 permanently Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 39/89 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. The Residential Party Round 2 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 Sorrow vs. Bat Swarm- Hit: 57 damage (One bat KO'd!) Frey vs. Sorrow-25/2-8=5 damage Bat Swarm- 20/2-8=2 damage. Sorrow manages to land a blow on the bats, knocking one out of the air and into the dirt. The bats and Frey still manage to come in swinging, but with one bat down, Sorrow takes a lesser thrashing than before. The battle continues! "Stop it, it burns! Fight me like a man, you coward!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 258/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 2* Level 20 Flying Vermin (10*3) HP: 93/100 (50*2) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 22/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Sorrow, please determine round order and select your target. QM Note: I'm more than willing to autoroll should you wish to. -
Karie's mocking tone drops as she notices Johon approach. She glances him over before standing up. "Excuse me, I prefer not to sit near such slime." Karie makes her way to the other side of the hall, grabbing her things with her, grimacing as she does so.
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
It's Midnight for Vindsval, Small Hours for Sorrow, and Morning for Throlar and Althior. Update coming shortly. Sorry, I'm using the proper rules for mobs now, and a mob that outnumbers the number of heroes automatically gets a free hit. Frey should've also gotten a free hit though, so thanks for reminding me. -
"Bash buddies? Bwahaha!" Karie began laughing raucously. "Oh, Lind, you are a riot at times."
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Karie accepts the sixty gold and hands Terry her amethyst. "It's nothing, really. I'm getting rid of stuff I don't need, and my gem's are on that list. I'd rather see it go to someone who needs it than someone who's just going to throw it into a cloak or a pair of boots or something." Karie shakes her head in exasperation. "I'd love to help you, Flynn, but you're a bit of a lost cause."
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"Let me put it like this. You guys changed your bloody stories enough times to make Baron Munchausen blush, and I distinctly remember you two screwing over my performance twice. To put it lightly, stick to your day job, and don't get into acting. Please." Karie stated, ending the conversation. Karie shakes her head. "60 gold sounds better."
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Karie rolls her eyes at Lind's offer. "Or, he could buy mine and be able to cast fire magic whenever he wants." Karie taps her foot on the ground, getting agitated with Lind. She gently places the gem on the bar. "Make me an offer, Terry, and it's yours. I've got an amethyst and a sapphire if you're interested in either of those." "You must have a very peculiar definition of "warming up" then, Lind." Karie replied, her tone droll and mocking.
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Karie simply snickers at Lind's response, kicking her feet in sarcastic glee. "Well, I wouldn't say friendless. She wound up finding some strange bedfellows, if you know what I mean." Karie winks.
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Karie cringes before giving a half hearted smile. "Yeah... I'm certain the guy with a gibbering mouth for a stomach makes for excellent company... sure..." Karie gives a weak laugh. It seemed like anyone was allowed into the hall. "Moon elf? Oh, Jinnipher, yeah, she can be a bit of a handful. How was she with you?"
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Karie turns and notices Terry. She grins. "Glad I could be of assistance." She notices the company Terry returned with. "Seems like you had... a curious group- does that guy have a mouth where his stomach should be?" Karie sounded genuinely disturbed after noticing it on the mage.
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Karie finished strumming her guitar and noticed the influx of new heroes. She set her guitar aside and tapped the bar, hoping the monk and Nerwen would finish their squabble sooner than later so she could sit in her usual seat again.
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Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
Annienal felt unnerved in the laboratory. The lighting was poor and room felt cold. Perhaps this was where Wally made his machines? Noticing what the vibrataphone an the metal containers, she began to inspect them, looking but not touching out of fear of disturbing something.- 559 replies
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
The New Other Residential Party Vindsval bids farewell to the young girl as he makes his way to the Residential District. By the time he reaches the area, it's midnight. The streets are relatively quiet, and it seems as if nothing is currently happening here. The Last Chance Party The party waits around for the store to open, which takes awhile considering the time of day. By morning the store is open, and the onset of fatigue is beginning to settle in. Brana returns to the store, giving the party a concerned look as she unlocks the door to the Last Chance and begins to set up shop. Buschemi arrives shortly after. "Hello again. You guys alright? You look like you could use a rest. So, tell me, how did it go? Did you manage to find something Brana likes?" Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 39/89 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. Journal Location: The Last Chance Current Time: Morning Day: Three Reputation: 4 Side Quests: The Residential Party Round 1 of I'm Not as Think as you Drunk I am! Wisp vs. Frey- 23x2=46 Sorrow vs. Bat Swarm- Shield: Nothing happens! Frey vs. Sorrow-25/2-8=5 damage Bat Swarm- 30/2-8=7 damage. The beginning of the battle starts slowly as Sorrow's new companion belches a blast of fire onto Frey, scorching him and his once refined robes. Sorrow's attempt at resurrection fails, and he quickly finds himself swarmed by Frey's bats, which claw and dig into him. The battle continues with all enemies remaining! "Gah! My coat, my coat!" Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 304/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 3* Level 30 Flying Vermin (10*3) HP: 150/150 (50*3) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 29/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Sorrow, please determine round order and select your target. -
Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
Annienal sighs in relief, grabbing a handkerchief from her pouch and wiping her brow. She keeps her cutlass and shield close at hand as she hesitantly watches the stalled automatons. "I agree. Let's get out of here before we run into any more robots."- 559 replies
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I'm going to busy for the next couple of hours building and fan girling over the Mystery Mansion set, so if you're wondering where I am, that's where. Still, omigosh, omigosh, omigosh this set is amazing!
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
The Residential District "Fhuck you and you're fhucking hollow threats!" Frey swaggered as he pulled his bade from his sheath. "Come, and jhoin mhe, my friends!" A large flock of bats swooped down from the crevices and cracks in the buildings surrounding the two undead. "En *hiccup* garde!" Prepare for Battle! Frey *Cannot be Resurrected* Level 25 Undead Humanoid HP: 350/350 Special: Flurry of Bats- Frey summons a swarm of bats to hit the target, dealing bleeding 5 and summons an extra Vampire Bat which is added to the current Vampire Bat Mob. If no mob exists, a new Mob is started. Drops: Frey's Tab, Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; greatsword.) Vampire Bats *Mob 3* Level 30 Flying Vermin (10*3) HP: 150/150 (50*3) Special: Bloodsucker- The Vampire Bat mob bites and laps up the blood of the target, healing them by ten times the number of vampire bats in the mob. Drops: Chicken? Drumstick (Increases health by 1 when eaten, consumable) The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 41/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead "Sure. And may you have Helvetia's Blessing." Carlos replied, still somewhat bewildered by his conversation. Returning to Fidelia, she shakes her head at Vindsval's request. "Sorry mister, but I wost my fwiend here, and I hope he'd return back to this spot. He's small and very cuddly. Pwease find him!" -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: Endgame, you'll get an update soon. I've got some things to double check. Also, I don't have my collection at hand, so no new photos until Monday. I'm sorry about the lack of updates, I've been having a hectic week. Things should settle down after Sunday. The Temple of Helvetia Party Carlos looks at Vindsval with a look of confusion. "I caught "Stine" and "money". I assume he's sent you to fetch my tab? In that case, here, this is the 75 gold that I owe him. I'd appreciate you returning it to him, seeing how I've got things to attend to in the temple." Carlos hands Vindsval a large purse of coins before grinning at him with his pearly whites. "Anything else I can do for you?" The Last Chance Party The two men return to the Last Chance, reaching the building during the small hours. There doesn't seem to be anyone around at this time, and the doors to the store are locked tight. -
Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
Annienal strikes the Dispatcher from the front row, unless Em knocks it out, in which case she remedies Avina.- 559 replies
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Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
Annienal continues to strike the Dispatcher from the back row, using her aquamarine with her attack.- 559 replies
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
Update will come later tonight. I've got a busy couple of days ahead of me, and I'm heading out the door in a few minutes. Sorry for the delays. I've had a bit of a hectic week. -
Heroica RPG - Quest #140: Requiem for a Machine
Kintobor replied to CMP's topic in The Heroica Archive
Annienal winces after being struck by the fire. "Ow! That.... that freaking stings..." She continues to strike the Dispatcher from the back row.- 559 replies
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- Eubric
- Eubric Knight
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(and 2 more)
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