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Everything posted by Kintobor
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I've got a quest I'm working on right now that hopefully will sate some peoples appetites.
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Annienal nods in agreement, setting her incense in a holder in an attempt to relax as she sets the newspaper down and digs through her bag, eventually pulling out a weathered looking book. "Eep!" Annienal shrieked, as she hid behind her book at the sight of the golem.
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
QM Note: If you're wanting to go somewhere, please make it clear who's going. I haven't made any updates since it seems you guys are talking amongst yourself. -
Karie has titles and titties, so she's all set!
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Annie thought about what Skrall said, about the current situation surrounding her and hearing about the current feuding houses. "Do you think it'll happen again?"
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"There was a previous mutiny? When?" Annienal began to light an incense candle with her fingers as she listened to the ogre.
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Karie took in a deep breath. She grabbed her things and decided to head home. She was missing being home, and with her husband's birthday, there were some things to arrange. Karie leaves the hall, wrapping herself in her coat, hoping to see her daughter and husband before the winter winds picked up. --- A rustling came from a large newspaper hiding a person at the end of the bar, sitting alone. Flipping it down, Annienal looked around nervously. "Um... have Calamity and Lind left?" Annienal murmurs.
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
The Manor Gates Party "Dog?" Olive looks behind the counter to look at the small canine wagging it's tail happily. "Arf arf! <Yeah, where my master at, fool!>" "He certainly is a yappy little thing. I haven't seen anyone around here with a dog. Not a lot of people need weapons though." Vanna coquettishly winks at "Finnegan". "Alright then, Finny, I'll be seeing you around. Oh, and if you have any questions about Decamon, feel free to ask!" Vanna blows Althior a playful kiss and goes back to arguing with Schmitt. Sorrow and Vindsval leave the Creaky Coffin in search of Althior and Throlar. "Safe journey, sirs, hehehe..." It takes them until noon, but eventually the duo reunite with their fellow heroes at the Manor Gates. They find their two companions looking exhausted and tired. -
Pfft. I've been on just about every Endgame quest past 56. The only ones I missed were Home Sweet Home, Infestation, and Six Thousand Feet Under. If you look at the quests I've been on, most of them have been Endgame quests to a point where for Karie the Oculoid arc was her big focus, not Baba or the Wolfgang. I love your quests, Endgame, but I'd like to try some other QMs out, seeing how I still haven't been on a WBD or Flipz quest yet, and I'd love to be hosted by Zepher again someday. Speaking of, no new quests from me for a bit after Where the Dead Go to Live. Both personal reasons and also because working on another model train layout and it's chewing most of my pieces.
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Karie raises an eyebrow. "What do you mean by that? Somebody told you about my husband?" Karie asks inquisitively. "I got no issue with Gabriel. I just feel like some people else might enjoy his company more than me." Karie winks before returning to her discussion with Pretzel.
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"No, I just have other things to attend to that day. Like attending my hubby's birthday." Karie replies. She gets up and moves when Calamity approaches. "Excuse me."
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Fallout 3 is fantastic. I love that game back to front. You will not be disappointed.
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"My hubby's Gabriel's brother, making him my brother in law." She gives a snide glance at Jinnipher.
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Karie yawned. "Sorry, but unless something big came of this, I'm out. Besides, I've got reasons for not going on the quest."
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
The East Gates Party "All I've heard is that it's a figure with a black robe. There was one odd thing about it though. People claim that the person's shadow was off, as if something about it just wasn't right. I only heard they show up at night, and that the guards always let him past." The Manor Gates Vanna grins giddily. "Thanks a lot there, friend! Can I get a name, by the way?" Vanna pulls a clip board out of her satchel. -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
It's in your inventory already. -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
The Manor Gates Party "Of course!" Olif grabs a Hand Axe off the rack, laying it on the table and taking Throlar's cash. "Pleasure doing business with you! Can I interest you in anything else?" Vanna groans. Her peppy demeanour seems to fall. "Son of a- where did this stupid thing get to? Look, if you see him could drag it back here? I'm getting frustrated trying to find this stupid animatronic." Throlar Wineghilm 137 year old male Dwarven Warden. *Avoids free hits from Flying enemies* *FATIGUED* Level, 15.5 Power, 25 (15+10). 35 against ancient enemies. Defense, 1 (1). Health, 32/32 (32) Gold, 220. Equipped; Mopagsaber (WP; 12, Ice elemental longsword) Shield of Invisibility (SP:0, the user is impervious to Free Hits unless they are the last hero standing.), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing) Artifacts; Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2, First Aid Kit (Completely restores health and removes all negative effects for the entire party once when used.) Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead), Fellcrest Hand Axe (WP: 8 throwing weapon. Deals bleeding 5 on successful hits)Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 54.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Bound, and Slowed, Confused, and Afraid**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* *FATIGUED* Power: 89 (54+35) (Spellpower: 98 (53+35+10)) Defense: 12 (2+5+5) Health: 74/74 (5+53+15+1) Ether: 41/91 (5+53+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Tin Helmet (immunity to confused and afraid, headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Lieutenant's Helm (SP:3, protects from fragile; headwear) , Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest "Arff arff! <Man, you guys do a lot of walking!>" Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. The East Gates Party "Well, the tournament was held by the Emerald Emperor last Grogmas. He apparently invited a bunch of people to his casino and he also did some wibbly wobbly timey wimey stuff during it to keep it going. I don't know most about it, but Lyudmila made it to the tournament, and then she never returned to town. As for the Decamon rep, right now she's probably at the Manor Gates with her mechanic friend. They've apparently got a missing automaton or something. I don't know, I don't keep up with this Decamon fad, to be honest." Stine lowers his brow, seemingly unamused by Vindsval. "I lead you on in no such matter. I merely said I'd loosen my lips on anything I'd heard from this saloon. Like how apparently someone in town is getting into Lyudmila's Manor." The Party Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.75 *Immune to Sealed, Afraid, and Doomed* *Encouraged and Lucky!* Power: 57 (30+2+25) Defense: 8 Health: 27/41(7+29+5) Ether: 15/34 (30+4) Gold: 392 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 4 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Vampire's Court Sword (WP:12; 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.), Chicken Drumstick (+1 Max. Health when eaten, consumable) Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 28 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Encouraged!* Power: 42 (28+12+1+1) (+10 to healing) Defense: 4 Health: 44/44 (9+27+8) Ether: 32/32 (5+27) Gold: 292 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 3X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate, Geode, Agni Bomb Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass -
Also seems like the heroes from 140 haven't had their stats updated in the hall.
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Just an FYI, Sandy, the heroes from 140 should have Wolfgang Rep.
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Ghostbusters (Reboot) 2016 sets rumors and discussion
Kintobor replied to just2good's topic in LEGO Licensed
I'm all for a Lego line of the new Ghostbusters flick so long as it's got usable pieces and nice mini-figures, and a line chockfull of female figs with the potential for new hair pieces and ghosts sounds awesome, regardless of the movies quality. -
Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
Stine's mouth opens briefly then curls into a frown. "No. What do I look like, a seer? She comes into town every two months or so, then departs again every two months or so. I've seen her walk through the gates, and stop at this bar. Wherever she is, she's staying there for the long haul." "Again, I have no clue where Amber Makepeace is, only that she does come into town. The Countess though... I've heard a rumour running around that perhaps the Countess is somewhere in the city. No one is allowed to go into her mansion, and the guards seemingly don't know where she is, but they keep receiving letters and orders from her. Don't you find that odd? Of course, she disappeared after leaving for that Decamon tournament, so perhaps speaking to representative would be beneficial? I know there's one in the city." -
Karie took a deep breath. "Thanks, Pretzel. I appreciate your support." She strapped her guitar to her back and paced. "Let's head back inside. I'm suddenly kind of thirsty." Karie walked back towards the door. It was getting cold.
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Karie taps her guitar, frowning. "I think her lack of cooperation tells us everything one would like to know. She's hiding something. She told me to my face she sacrificed someone to a demon, and she said this to Throlar as well." Karie run her hands through her hair, trying to come up with a solution. "We'll need to watch her. This hall isn't safe with her around. I may not look the sort, Pretzel, but I have a particular disdain for demons. I'm going to be honest. I know a bit about demons, but I don't feel like I know the full extent on how to deal with them. I'd like you to assist me on how to take on demons."
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Heroica RPG- Quest #137: Where the Dead Go to Live
Kintobor replied to Kintobor's topic in The Heroica Archive
Vindsval at the East Gates Vindsval waits around, noticing people coming and going. The two young adults wake up and begin to check their things, and it seems like both men inch about, still talking. As morning arrives, Vindsval notices Sorrow wave to him and follows him into the Creaky Coffin. The Residential District Sorrow places the money next to Frey, who still seems less than thrilled. His kicking and flailing on the ground as he moans in pain topple the bottle over. Sorrow makes his way to the East Gates as the sun rises over the town. Arriving at the Creaky Coffin, he's met by Vindsval, and the two enter the bar together. Sorrow places the money on the counter as Stine grins eagerly. "Ah, wonderful. That most certainly is a weight off my chest. Thank you gentlemen. As promised, I'll give you a 25% discount on drinks for as long as you're in town. Now, about this Amber Makepeace..." Stine looks around the bar and leans in closer. "I've heard of her. Seen her in this very bar. What is it you want to know?" The Side Quest is Successful! Journal Location: The East Gates Current Time: Morning Day: Three Reputation: 6 Side Quests: The Manor Gates Party Schmitt frowns. "Hmm... well, that's a shame. Have you found any clues? He's malfunctioning, so did you see any gear parts or perhaps Decamon Cards that've been left about?" "Schmitt, I'll take over from here." The woman says. She smiles at Althior, her stance seductive and playful. It seemed like she'd done this routine before. "Hello to you, sir!" She points at Althior, speaking through her microphone. "My name is Vanna Lotta, and I'm a spokesperson and referee for the Decamon Card Game, something I'm sure you're familiar with. I've heard you and Schmitt had a deal to bring back Captain, our little missing Decamon Vendor? See, I just so happen to have five packs of Decamon Cards on me, and each pack has a total of five cards. These are pretty pricy on the open market, but if you can bring him back to me I'll give you them for free! Sound like a deal?" Glasha waves at Throlar while she does her browsing. As Throlar moves to the blacksmith he looks up from his work and moves to the kiosk table. The masked dwarf slams his hands on the table in good gesture at his latest customer. "Oihay! Welcome to Olif's Smithy, fine dwarves craftsmanship! I personally use techniques brought from the old days, when smithing was considered an art! What can I do for you?" Olif's Smithy Weapon Upgrade: Olif will upgrade a weapon in your inventory, increasing it's WP by 1. This task will take a section of the day, but the weapon's WP can be upgraded as high as the costumer is willing to pay. Each upgrade costs the amount of WP the weapon has after the upgrade times ten, minus ten. For example, when a Sword (WP: 3) is upgraded to a Sword (WP: 4), it costs 30 gold. When an Axe (WP: 6) is upgraded to an Axe (WP: 7), it costs 60 gold. You can also upgrade the SP of shields this way. Merge equipment with an elemental gem: You need a weapon and an elemental gem for this service. Merging the gem will give the weapon the elemental attribute of the used gem, but the gem itself will not be available to use anymore. A shield can be equipped with a gem as well, granting immunity to the respective element. This service costs 40 gold. The merging can be undone to get the gem back, but it will cost another 40 gold. Multiple gems can be imbued into one weapon or shield, but they all need to be merged separately. Selling Weapons: Olif will buy any weapons you no longer want for standard retail price (WPx5). Weapons and Armour for Sale: Crimson Helmet (SP: 1 Provides Immunity to Bleeding. Headgear) Costs 70 Gold *2 in stock Fellcrest Longsword (WP: 9 Light elemental longsword) Costs 120 Gold *2 in stock Fellcrest Hand Axe (WP: 8 throwing weapon. Deals bleeding 5 on successful hits) Costs 110 gold *2 in Stock -
"...Thanks, Lind. I... actually kind of appreciate that." Karie still found Lind suspicious, and a bit off, but perhaps she could've lightened up on him. "Hah! That won't be necessary. I'm chummy with the guy that runs the place, and I know half the people who patron there." Karie merely gestures Lind to stand down as she watches Calamity scurry off.