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Cutcobra

Eurobricks Dukes
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Everything posted by Cutcobra

  1. I meant it as in 'You shouldn't add guns and blasters and stuff'.
  2. I know that this should be in Heroica Theater, but I love what you are doing with the body modifications thing. It may start with just an eye, but what if he gets addicted? You could also role play just about any class because of this (in my opinion). For example, Knight and Barbarian can be made with 'body armor', ether based classes could have 'ether reserves', etc. Just don't make him too techy though. Sandy doesn't allow that, apparently.
  3. OoC: Sorry, I thought that it went directly from morning to afternoon. "Sure. I can wait. I'll catch up with the other losers later."
  4. First off, thank you to all the players who participated in my first quest! (and also because they had to put up with some delays). I'd also like to thank Sandy for all the beautiful photography and sets since this quest would probably not exist if it wasn't for him. First, I'll answer some of the questions, then I'll do the character reviews, the things I felt I did wrong and lastly some pictures that Sandy made and I do not want them to go to waste and some enemy stats that you missed. I wanted to make it seem like the cure/potion/elixir/red thing didn't cure the red death, but just took it out of the victim. As if it was an entity. It then entered Ralli and made him it's new victim, and this time it was swift since Ralli wasn't being affected by a lot of negative effects to stall the red death. I also didn't want the formula to be known so that Red Assassins can still be a thing in Heroica. Zug was basically just a victim of Ralli so he got his money train and that you felt pity on him and possibly tried to attack Ralli. I was running out of "Red" puns. Just a random animal activist that wanted to claim the Eubric Forest as her own. I would have also included the archangel of nature at the end as a "Raid Boss" and that he was controlling her all along but I felt that was too much and that I didn't have the right to set him up. She also made Rhyszicz and Warkboofhine possible, and if you hadn't saved Rhyszicz Warkboofhine would have left the party but at the end you would have gotten access to Arc Scrolls since Ralli wouldn't have thought you were too slow. If the party had listened to the assassins, you would have fought the alchemist and his "Homuncului" (That battle would have been very gimmicky. You'll see the stats later).. You would have also been able to raid his house since Zug would have been dead. Already answered your last question. I said I was gonna mention everything at the Quest Master's Lounge 'soon'. Sorry if I was too late. Characters I really don't feel there's much to add aside from what Waterbrick Down, Enceladus and Samuraiturtle said. I like Boris' whole vampire turned to Ennoc thing, how Na'im started off as scared because he was mugged and then was a little more confident (I think), Mhinak's lust for gold and eye-thingy, the fact that Nalguz tried to betray his party the first chance he got (You should look at Flipz' title though, treason does not work that well. ), I also like Germ's sarcastic/ironic/don't know how to explain it personality. I think it comes from the fact that he is a demon. As you might see, I'm not that good at character reviewing. Like you guys said, I also felt that suspense bit in the house was horrible. I'm not trying it again anytime soon. I also felt as if I made the battles too easy, so I might watch out for that in the future. I understand how the story is confusing, but I tried to make it as understandable as possible. I'm going to take Waterbrick's advice in case I try to make a plot twist in the end (the 3 hints). Pictures and Stats you missed out on: You missed out on two picturs. One was a minion from Ralli and the other was because I was in a rush and forgot to post it. I don't want to let Sandy's beautiful pictures go to waste, though... This is facing the assassins. And here's some other enemies. I won't put in the health, level, ether, etc as it doesn't really matter by now. Ralli Bookeater Special I - Your Maker Calls - Ralli destroys a random consumable in his loot pile to summon a homunculus. The homunculus' abilities depend on the consumable wasted. Special II - Mixture - Ralli creates a random consumable (See Alchemist). Special III - Lecture - Ralli deals the Slowed, Confused and Fragile effects to the target. Passive Special - Homunculi Master - As long as a Homunculus is alive, Ralli always has it's positive effect. Drops: Scroll of Sloth, Scroll of Confusion, Scroll of Fraility, Mead x2, Nostrum x2, Smelling Salts x2, Myrrh, Tiger Balm, Soma x2, Ambrosia x2, Mulled Wine x2, Phoenix Essence x2 Nice Smelling Homunculus (Myrrh) *Attacks drain 1 Ether from the target* Special - Ethers! Yays! - Gives all allies the Transcended effect. If all allies are already transcended, attacks all enemies instead. Drops: nothing Feral Homunculus (Tiger Balm) *Attacks apply the effects that the target is immune to* Special - Immunities! Yays! - Makes all allies imme to everything. If all allies are already immune to everything, attacks all enemies instead. The Homunculi go on and on (You get the idea). And if you would have stayed at Ralli's house or stolen anything while Zug was still there: Zug the Red Assassin *Immune to sudden death, doomed, bleeding, slowed, confused and asleep* *Attacks have a 1/3 chance to instantly kill* *Attacks deal the Bleeding: 3 effect* Special - Red Reaper - Has a 1/3 chance to instantly kill all enemies. Deals the Bleeding by 3 effect to all enemies that are left alive. Passive Special I - Red Immunity - Having survived the red death, Zug is immune to everything he was going through while under it's effect. Including the red death itself. Passive Special II - Blood Eater - Whenever an enemy with Bleeding attacks Zug, he preemptively causes all applications of Bleeding to trigger. Drops: Blood Steel Dagger (WP: 1; deals the Bleeding: 3 effect; before dealing damage, the hero triggers all applications of bleeding on their target) By the way, that Blood Steel Dagger was not approved by Sandy. I just made it up now.
  5. Hecks goes outside and heads to the Daystar Tower. "Is the Midday Ceremony now or in the afternoon? I'm sure you know me by now." Heckz waits for the Sun Guard's respone.
  6. I'm pretty sure it goes like this: Dragonlord - Paragon Feathered Serpent - Paragon Copper Fox - Mime Falconator - Prophet Sand Queen - Prophet Valkyre - Prophet They might have been something else in the past (Dragonlord a Dragoon, Valkyre a Battle Mage, etc) but they all have to be master classes.
  7. Yes, actually. Veterans are only allowed master classes.
  8. "I'll be taking that, and a nice Nostrum to go. I will also be taking your advice on how you got a nice tan like that."
  9. Heckz follows Sarge to the port.
  10. Question for all: What would your hero's nickname be if he/she/it was a veteran (like Dragonlord, Sand Queen, Moonstrider, etc). I don't about Heckz's but it would probably be something like "Beautiful Fabulous Blah Blah".
  11. I think he just said "Oh fabulous day Cthulu flagon!". I'm not an expert though.
  12. "Bye kitty cat. Piece of advice, you should guys should probably go there roaring and without clothes. Marmaduc will most certainly not feed you to the Ant Lions like that." He then turns to the other heroes. "So, are we ready to go? You probably want to go to the filthy slums and enter Nemeshit's Always Closed Palace but I'd suggest going back to the port and taking a rest at the inn. I'm feeling a little woozy and I don't want to risk getting my fancy totally not borrowed tailored blood cloak dirty."
  13. QM Note: Thank you everyone for participating in my first quest! I'm sorry about the delays, but I had fun hosting you guys! I'm probably gonna make the typical review in the Quest Master's Lounge later.
  14. I've recently been thinking about a lot of items with different gimmicks and since I definetly won't be posting any quest soon I decided to post one of them here. It's basically a good item for cannoneers. (the name doesn't matter I just want to share the idea) Boom Powder (Bombs used in Barrage, Greater Bombard and Bombard ignore the enemy's immunities; accessory; suitable to cannoneers)
  15. Guts could probably still kill her in one blow though.
  16. Thank you for the spoiler.
  17. "You probably know more about him than Zug does. Just looks like one of those alchemists from the Guild of Invision who thinks he knows everything because they can make fancy water. And the red death probably transferred from Zug to the old man. Zug can deal with any of the basic red assassins They send at Zug, but Zug likes this place and all the fancy bottles, so Zug is staying here." "Zug just told you Zug doesn't know. Now, if you excuse Zug, get out of Zug's house!"
  18. "Ha. It seems you kittens are worthless after all. I shall have a personal meeting with the man while you lick your paws, put them over your heads and pretend it's a shower." Heckz haughtily walks over to Vipersace's Boutique.
  19. He might metaphoraly kill you, but he will probably end up killing those werelions. Thanks for the compliment!
  20. The Red Assassin chugs down the remedy. "Heh, Zug thanks you for the free remedy. If you wouldn't mind, don't take anything. This house is Zug's now." The heroes don't take anything, but they see that there are some useful consumables, a few notes, the cauldron is filled with a weird looking red color, and some flasks appear to have tiny beings inside of them. "You'd be surprised. Zug needs all these liquids and items in case of any red assassins that come to take out Zug. Zug was one of the best and Zug knows too much."
  21. It seems I'm not the only one that googled 'Rakshasa'.
  22. "That's the expert music teacher I hired to help you buttheads out. Maybe you guys could use one of those saxophone thingies or just play the type of music that it plays. It would bring you a lot of audience!" Heckz shouts from afar as tries to see if one of them farts through it's head. Heckz does not take the insult lightly. Especially from a hairy being. "Please. I'm not the one that eats food with my paws and cut it with my teeth. I am pretty sure it has more similarities to you than me. Some could say our haircuts make us look alike, but let's be honest, you can't even pull it off in your dreams." "A weird group name, huh? Looking to cause trouble, eh? Perhaps I should call the Menagerie so they can deal with your kind." He then notices Eric nodding at him while the nord talks to a woman. He interprets this as if the raider is trying to hook him up with rich woman, so he smiles and blows a kiss at her.
  23. "Rillo doesn't know. Rillo still thinks he is Rillo and not Zug. Do you know of anything that can cure Rillo? I am sure Rillo's uncle, or whoever he is, has something stored away. Rillo is not very good with potions though." QM Note: I'm glad you had fun! You can always use the eye for role playing purposes, but you need a telescope and a magnifying glass to be able to see from afar or watch out for some details. You could always buy the two and say Mhinak modified them into his eye.
  24. "Actual, my Sassy, Boo-ming-hun mentioned these abominal abominations are aware that they are terrible. They need a beautiful music teacher and perhaps you could do them a favor? It would make Aunt Ovelia's little group look more generous..." After this, he puts covers his ears with his hands. He notices a small little flower-tailed animal and grabs it. Capes with flowers and pelts are all the rage in spring. He sees the two werelions in front of him and nervously smiles. "I sincerely hope this critter isn't yours..."
  25. "How dare you! Zug has earned me a fortune! He's my nephew, too. I would never poison my dear Rillo! And stop calling him 'Zug'. His name is Rillo Bloodeater." With his magical eye (?), Mhinak only finds that the alchemist is irritated. "I told you before. An assassin was sent before you to dispose of me and kill Rillo while I was trying to save the poor boy. Instead, I disposed of him. He was more of an elite idiot if you ask me." "Rillo doesn't remember what happened before, but uncle says Rillo came bloodied and he saved Rillo." "Rillo's name is n-... actually, Zug sound much better than Rillo. Why was Zug thinki-" The alchemist immediately interrupts the assassin. "Oh, nephew, calm yourself down. You are confused. Drink this, it will make you feel better." Ralli gives the red assassin a yellow drink and forces it down on him. "There there. Don't you feel much better, Rillo?" "Zug... Zug... Rillo doesn't understand why he was thinking he was named Zug. Rillo thanks you, uncle! Rillo is still feeling dizzy, though." "Don't leave just yet. I need to send a letter to the Guild of Invision, as promised, and as it so happens I forgot your simple names." After the heroes recited their names once again, Ralli sends a raven with a letter and they could all feel their reputation with the Guild of Invision increased. "That's it then. Now, if you could ex-*cough cough*. Sorry. As I was saying i*COUGH COUGH* " Blood seeps through the alchemist's nose, eyes and ears as he violently coughs. "Umm..." Ralli Bookeater drops to the floor, dead. THE QUEST IS SUCCESSFUL!!! "Rillo, or Zug, guesses he is dead now. Rillo still feels confused and can't remember anything, though. Do any of you have anything to help Rillo?" Party: Boris Bruhalv (Waterbrick Down) 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 8 Power: 11 (8 + 3) Defense: 2 (2) Health: 16/16 (16) Ether: 12/12 (10) Gold: 103 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: 2 Potions, 4 Remedies, Phoenix Essence, 4 Tonics, Scroll of Sleep (Enables casting the asleep-effect to the target, forcing them to miss its turn for three rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.), 1 Sleep Bomb, 3x Blind Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Dirt Bomb (Deals 10 Ground damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal"), Bone, Name -The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* Level - 8 Power - 13 Defense - 1 Health - 14/14 Ether - 0 Gold - 181 Equipped - Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Darker Ethereal Deck (WP:7; throwing weapon)[Holding for Lind Whisperer] - Gear / Armor - Red Shield (SP: 8) - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) - Consumables - Potion (x2), Level-Up Mushroom [Loaned to Lind Whisperer], Phoenix Essence, Floral Bomb, Bone, Deadly Venom - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver) - [Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Mhinak, 40 Year Old Dwarf Level 4 Ranger Power: 7 Health: 9/9 Gold: 110 Equipment: Wooden Hand Cannon (WP:3) Inventory: Red Handcannon (WP: 8), Scroll of Confusion (Enables casting the confused-effect to the target, during which they have a 50/50 chance of targeting an ally instead of its opponents.Each casting has a 50/50 chance of success and costs 1 ether.), Potion, Smoke Bomb, Emerald, Phoenix Essence, Bone Nalguz the Infinite, 63 year old male Arachanoid Rogue. Level 4 Power: 7 Health: 10/10 Gold: 100 Equipment: Liquid Metal Dagger Façade (WP:3, Dagger) Inventory: Cloak of the Red Assassin (Increases chance of assassination to 1/3; suitable to Assassins), Liquid Metal Enchanted Whip Façade (WP:1, 1/2 chance to cause enamoured), Potion, Venom, Phoenix Essence, Floral Bomb, 2x Bone, Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 4 Power: 7 Health: 12/12 Max ether: 12/12 (7+5) Gold: 100 Equipment: Lucerna Beautus (WP: 3, Staff), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Inventory: Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Potion, Remedy, Smoke Bomb, Phoenix Essence, Bedroll, 2x Bone
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