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Everything posted by Cutcobra
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
OoC: Where's your 'conniving fellow' now? "Wait, what?! Don't leave me with Periwinkle again. Can't the little rat stay with her 'boo' Eric instead?!?!"- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
"I know, I know, I'm the worthiest around. Now, this scythe is just too heav- I mean, it makes me look barbaric. I can clearly lift it with my overflowing muscles, but it's just not practical. Could you turn it into a dagger, please?." He then starts thinking about other genies he met before. "Out of pure curiosity, do you know of someone by the name of Djinniffer? She owes me something. If you could summon her or something, that would be great." He then sells his Scrap Metals, his Rat Wand and the mighty Pitchfork of Abomination. "Maybe to those amazing kebabs at Kabob's? I don't think it's that fancy for a date, though, so please don't tear me to pieces if I don't know of any other food-places." "Good riddance indeed! In fact, I've got this creepy red beast that I found. Can you lock it up immediately, please?" "You told me quite a bit of idiotic stuff in the time that we were together. Please specify." The sorcerer turns to the other heroes and explains his plans. "Okay, people, here's the deal. I'm gonna go to the Holy District so I can get my book and Poppyshittle can go report to Aunt Ovelia. Maybe I could even bring Hymne-sassy to these music idiots that Boo-ming-hun talked about earlier. After that, I am probably going to the Luxor Dunes once again so I can meet Marmaduc, the great killer of beast-lovers, and then go to the Resort. I don't know what I'm gonna do after that." "So, anyone wanna come with me?"- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz then looks at the wererhino. He doesn't particularly feel like being torn to pieces by a ravenous beast and comes to the conclusion than acting nice will keep him alive. He gives Rex the Cactus Flower and a Garnet. "There. Something nice and something spiky that looks like a flower. Now you just need to take her out for dinner."- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
"Thanks, you're a peach. It's all for the greater good, of course. The greater good of getting those 'kebabs' that are full of calories but are tasty nonetheless."- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
"I believe I still need my book, so priorities first. That genie over there is intriguing me, though, so I might just go there for a while. And do any of you have some meat lumps or something like that? I need those. And please don't make the vulgar joke that would be made after that question." Heckz goes to the Dream Forge.- 1,180 replies
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Heroica RPG - Quest #128: A Study in Red Death
Cutcobra replied to Cutcobra's topic in The Heroica Archive
Round Thre of the Red-y To Fight: >Rhyszicz vs. Red Assassin Leader - Critical Hit (Leader: 21 health-(5x2+5= 15 damage)= 6 health) Warkboofhine bites Red Assassin Smokemaster (Smokemaster: 16 health-(2 damage)= 14 health and Bleeding by 3) >Mhinak vs. Red Assassin Smokemaster - Damage (Mhinak: 8 health-(4 fire elemental damage)= 4 health; Smokemaster -1 ether) >Na'im heals Nalguz - Heal Less (Nalguz: 2 health+(3 health)= 5 health; Na'im -1 ether) >Nalguz vs. Red Assassin Defender - Hide (No damage for the remainder of the round) >Boris heals Germ - Heal (Germ: 8 health+(7+3= 10 health)= 13 health) >Germ vs. Red Assassin Defender - Hit (Defender: 22 health-(5+7- 2= 10 damage)= 12 health) Red Assassin Leader and Defender - Bleeding by 1 (-1 health) Red Assassin Smokemaster - Bleeding by 3 (-3 health) Red Assassin Leader and Defender - Below half health (New passive special earned - +1 bleeding) Red Assassin Smokemaster - +1 bleeding Everything goes pretty well for most of the heroes this round, except for Mhinak who gets fired up by the Smokemaster once again. All the red assassins seem to be loosing quite a bit of blood now. "*cough* *cough*" The Enemy: Red Assassin 'Leader' *Immune to Sudden Death, Doomed, Asleep and Fast Asleep,* *Bleeding by 2* Type: Humanoid Level: 2 Health: 5/40 Special: Red Reaper: The Red Assassin Leader strikes all enemies with a 1/3 chance to instantly kill each one. Passive Special: The Red Death: As long as the Red Assassin Leader is below half health, it gains a Bleeding by 1 at the end of each round. Drops (situational): If killed by the Bleeding effect: Cloak of the Red Assassin (Increases chance of assassination to 1/3; suitable to Assassins), Red Elixir (Quest Item) If killed normally: Red Elixir (Quest Item) NOTE: The Red Assassin Leader's attacks have a 1/3 chance to instantly kill. Red Assassin 'Defender' *Immune to Earth elemental attacks, Level Decreasing and Blinded* *Bleeding by 2* Type: Humanoid Level: 4 Health: 11/45 SP: 2 Special: You've Got Red On You: The Red Assassin Defender activates a Blood Aura that lasts for 3 rounds. The blood aura has a 1/6 chance to instantly kill anyone the Red Assassin Defender protects. Passive Special: The Red Death: As long as the Red Assassin Defender is below half health, it gains a Bleeding by 1 at the end of each round. Drops: (situational): If killed by the Bleeding effect: Red Handcannon (WP: 8; handcannon), Red Shield (SP:8; shield) If killed normally: Slick Handcannon (WP: 4; handcannon), Bulky Shield (SP: 4; shield) NOTE: As long as Red Assassin Leader is alive, the Defender's attacks have a 1/6 chance to instantly kill. Every time an ally is attacked, the Defender has a 1/3 chance to be targeted instead. Red Assassin 'Smokemaster' *Ranged and Fire elemental attacks* *Immune to Sealed and Asleep* *Bleeding by 4* Type: Fiery/Humanoid Level: 4 Health: 11/40 Ether: 3/5 Special I : NOW YOU SEE ME: Changes the weather to Smokey, making all Darkness and Fire elemental attacks deal an additional Blinded effect for 3 rounds. Costs 1 ether. If out of ether, restores 2 ether instead. Special II: NOW YOU ARE ON FIRE: Deals 4 fire elemental damage to all enemies. Costs 2 ether. If out of ether, restore 5 ether instead. Passive Special: The Red Death: As long as the Red Assassin Smokemaster is below half health, it gains a Bleeding by 1 at the end of each round. Drops (situational): If killed by the Bleeding effect: 3x Blind Bomb (Deals 5 damage and the blinded-effect to all opponents when used.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) If killed normally: 3x Fire Bomb (Causes 5 fire-elemental damage to all enemies.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) NOTE: As long as Red Assassin Leader is alive, the Smokemaster's attacks have a 1/6 chance to instantly kill. Party: Boris Bruhalv (Waterbrick Down) *Party Leader* 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 7 Power: 10 (7 + 3) Defense: 2 (2) Health: 15/15 (14) Ether: 10/11 (10) Gold: 3 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: 2 Potions, 4 Remedies, Phoenix Essence, 4 Tonics, 1 Sleep Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Dirt Bomb (Deals 10 Ground damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal"), 2x Bone Name -The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* Level - 7 Power - 12 Defense - 1 Health - 13/13 Ether - 0 Gold - 81 Equipped - Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies; throwing weapon)*THROWN*, Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:3, decreases the target’s level by 1; throwing weapon)*THROWN*, Darker Ethereal Deck (WP:7; throwing weapon)[Holding for Lind Whisperer]*THROWN* - Gear / Armor - - Gems / Scrolls - - Consumables - Potion (x2), Level-Up Mushroom [Loaned to Lind Whisperer], Phoenix Essence, Floral Bomb, Bone, Deadly Venom - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), - [Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Mhinak, 40 Year Old Dwarf Level 3 Ranger Power: 6 Health: 4/8 Gold: 10 Equipment: Wooden Hand Cannon (WP:3) Inventory: Potion, Smoke Bomb, Emerald, Phoenix Essence, Bone Nalguz the Infinite, 63 year old male Arachanoid Rogue. *Liquid Metal Dagger Façade: Poisoned by 1* Level 3 Power: 6 Health: 5/9 Gold: 0 Equipment: Liquid Metal Dagger Façade (WP:3, Dagger) Inventory: Liquid Metal Enchanted Whip Façade (WP:1, 1/2 chance to cause enamoured), Potion, Venom, Phoenix Essence, Floral Bomb, 2x Bone Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 3 Power: 6 Health: 11/11 Max ether: 5/7 Gold: 0 Equipment: Lucerna Beautus (WP: 3, Staff) Inventory: Potion, Remedy, Smoke Bomb, Phoenix Essence, Bedroll, 2x Bone Warkboofhine (NPC, controlled by Goliath) "Woof! <Mhmm, these Grey Assassins are really leaking now. Yummy!>" Type: Beast Level 2 Health: 7/7 Attacks from the front deal the Bleeding: 1 effect to humanoids, beasts and vermin. Warkboofhine does not cover free hits. Rhyszicz Daanmokaar (NPC, controlled by Waterbrick Down) 39 years old male goblin Hunter *Immune to Doomed and Sudden Death* *Favors vermin* Level 5 Power: 10 Health: 12/13 Gold:: 47 Equipment: Handmade Bow (WP: 5), Goblin Slave Collar (Immune to Doomed and Sudden Death; suitable to former or current goblin slaves), Teaching of the Direwolf (Grants Animal Talk; does not take up an artifact slot; suitable to Rhyszicz only) Inventory: Contract for a Disturbance in the Eubric Forest, Remedy -
Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
"Pff, 'Lapis Lazuli'. What a stupid name." Heckz waits for as long as he should for the other heroes to arrive at the port. Mainly because he was tired of being alone with Periwinkle.- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz was really bored by all this. "Whatever you say, huns. Ciao!" Heckz looks at his map, and the Daystar Tower was something that piked his interest. Circle of Mages, harlotry, he might as well just be one of those people who could do anything. "Look, Poori, first I want to check these so called mages out. Then you'll go to the dear old temple and I'll get my dear book." Heckz approaches the guard from the Daystar Tower. "Any chance that I might learn some new magic tricks?"- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
"As long as 'doing good' also means good for me, then it's on the top of the list of my priorities, boo." Heckz figures that eavesdropping won't do him any good since there was no one else around except for that green clad guard. He gets near the sisters. "Hey, boos. I was escorting this one novice who apparently got lost and now we can't find the Temple. We know our way, though. So, what are you guys doing here, anyway? I am just so curious about the 'Sisters of Danab' since white is obviously the new black." He could barely say those last few words.- 1,180 replies
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And, of course, I just forgot to put that Heckz was a half elf from the beginning. Can't you see his blonde hair?
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz goes to The Port even though he looks like royalty and should obviously go through the Palace District. "Come, Pooriwinkle, we have business to attend to." All the loot goes to Heckz.- 1,180 replies
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Heroica RPG - Quest #128: A Study in Red Death
Cutcobra replied to Cutcobra's topic in The Heroica Archive
Round Two of the Red-y To Fight: >Germ vs. Red Assassin Smokemaster - Critical Hit (Smokemaster: 40 health-(7x2+7= 21 damage)= 19 health) >Rhyszicz vs. Red Assassin Leader - Damage (Rhyszicz: 13 health-(3/2= 1 damage)= 12 health) Warkboofhine bites the Red Assassin Smokemaster (Red Assassin Smokemaster: 19 health-(2 damage)= 17 health and bleeding by 1) >Nalguz vs. Red Assassin Leader Red Assassin Defender - Damage (Nalguz: 6 health-(4 damage)= 2 health) >Na'im heals Mhinak - Heal (Mhinak: 4 health+(3+3= 6 health)= 8 health; Na'im -1 ether) >Mhinak vs. Red Assassin Smokemaster Red Assassin Defender - Hit (Defender: 40 health-(3+3-2= 4 damage)= 36 health) >Boris vs. Red Assassin Defender - Critical Hit (Defender: 36 health-(3x2+7= 13 damage)= 23 health) All Assassns - Bleeding by 1 (Minus 1 health) Red Assassin Smokemaster is below half health - (What's this? He's Bleeding by 2 now) Germ and Warkboofhine gang up on the pyromancer, or so called 'smokemaster'. Rhyszicz is then struck by the actual assassin. Na'im heals Mhinak while one of his and Nalguz's hits are blocked by the defender, who is being struck by Boris. The Smokemaster, who is not doing so good at getting rid of the heroes, starts to bleed. Or, in his case, smoke comes leaking out and sends out less light than before. "I DON'T FEEL SO GOOD, MASTER." "I knew they shouldn't have sent me with the interns. They have seen you fight and you are not killing them properly, you brainless fool! It's all in the training." The Enemy: Red Assassin 'Leader' "What is this? How are you even landing hits on me you barbaric apes?" *Immune to Sudden Death, Doomed, Asleep and Fast Asleep,* *Bleeding by 1* Type: Humanoid Level: 2 Health: 21/40 Special: Red Reaper: The Red Assassin Leader strikes all enemies with a 1/3 chance to instantly kill each one. Drops (situational): If killed by the Bleeding effect: Cloak of the Red Assassin (Increases chance of assassination to 1/3; suitable to Assassins), Red Elixir (Quest Item) If killed normally: Red Elixir (Quest Item) NOTE: The Red Assassin Leader's attacks have a 1/3 chance to instantly kill. Red Assassin 'Defender' *Immune to Earth elemental attacks, Level Decreasing and Blinded* *Bleeding by 1* Type: Humanoid Level: 4 Health: 22/45 SP: 2 Special: You've Got Red On You: The Red Assassin Defender activates a Blood Aura that lasts for 3 rounds. The blood aura has a 1/6 chance to instantly kill anyone the Red Assassin Defender protects. Drops: (situational): If killed by the Bleeding effect: Red Handcannon (WP: 8; handcannon), Red Shield (SP:8; shield) If killed normally: Slick Handcannon (WP: 4; handcannon), Bulky Shield (SP: 4; shield) NOTE: As long as Red Assassin Leader is alive, the Defender's attacks have a 1/6 chance to instantly kill. Every time an ally is attacked, the Defender has a 1/3 chance to be targeted instead. Red Assassin 'Smokemaster' *Ranged and Fire elemental attacks* *Immune to Sealed and Asleep* *Bleeding by 2* Type: Fiery/Humanoid Level: 4 Health: 16/40 Ether: 4/5 Special I : NOW YOU SEE ME: Changes the weather to Smokey, making all Darkness and Fire elemental attacks deal an additional Blinded effect for 3 rounds. Costs 1 ether. If out of ether, restores 2 ether instead. Special II: NOW YOU ARE ON FIRE: Deals 4 fire elemental damage to all enemies. Costs 2 ether. If out of ether, restore 5 ether instead. Passive Special: The Red Death: As long as the Red Assassin Smokemaster is below half health, it gains a Bleeding by 1 at the end of each round. Drops (situational): If killed by the Bleeding effect: 3x Blind Bomb (Deals 5 damage and the blinded-effect to all opponents when used.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) If killed normally: 3x Fire Bomb (Causes 5 fire-elemental damage to all enemies.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) NOTE: As long as Red Assassin Leader is alive, the Smokemaster's attacks have a 1/6 chance to instantly kill. Party: Boris Bruhalv (Waterbrick Down) *Party Leader* 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 7 Power: 10 (7 + 3) Defense: 2 (2) Health: 15/15 (14) Ether: 11/11 (10) Gold: 3 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: 2 Potions, 4 Remedies, Phoenix Essence, 4 Tonics, 1 Sleep Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Dirt Bomb (Deals 10 Ground damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal"), 2x Bone Name -The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* Level - 7 Power - 12 Defense - 1 Health - 8/13 Ether - 0 Gold - 81 Equipped - Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:3, decreases the target’s level by 1; throwing weapon)*THROWN*, Darker Ethereal Deck (WP:7; throwing weapon)[Holding for Lind Whisperer]*THROWN* - Gear / Armor - - Gems / Scrolls - - Consumables - Potion (x2), Level-Up Mushroom [Loaned to Lind Whisperer], Phoenix Essence, Floral Bomb, Bone, Deadly Venom - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), - [Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Mhinak, 40 Year Old Dwarf Level 3 Ranger Power: 6 Health: 8/8 Gold: 10 Equipment: Wooden Hand Cannon (WP:3) Inventory: Potion, Smoke Bomb, Emerald, Phoenix Essence, Bone Nalguz the Infinite, 63 year old male Arachanoid Rogue. *Liquid Metal Dagger Façade: Poisoned by 1* Level 3 Power: 6 Health: 2/9 Gold: 0 Equipment: Liquid Metal Dagger Façade (WP:3, Dagger) Inventory: Liquid Metal Enchanted Whip Façade (WP:1, 1/2 chance to cause enamoured), Potion, Venom, Phoenix Essence, Floral Bomb, 2x Bone Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 3 Power: 6 Health: 11/11 Max ether: 6/7 Gold: 0 Equipment: Lucerna Beautus (WP: 3, Staff) Inventory: Potion, Remedy, Smoke Bomb, Phoenix Essence, Bedroll, 2x Bone Warkboofhine (NPC, controlled by Goliath) "Barky Bark! <How did I make him bleed more? Wow, I'm a wizard!>" Type: Beast Level 2 Health: 7/7 Attacks from the front deal the Bleeding: 1 effect to humanoids, beasts and vermin. Warkboofhine does not cover free hits. Rhyszicz Daanmokaar (NPC, controlled by Waterbrick Down) 39 years old male goblin Hunter *Immune to Doomed and Sudden Death* *Favors vermin* Level 5 Power: 10 Health: 12/13 Gold:: 47 Equipment: Handmade Bow (WP: 5), Goblin Slave Collar (Immune to Doomed and Sudden Death; suitable to former or current goblin slaves), Teaching of the Direwolf (Grants Animal Talk; does not take up an artifact slot; suitable to Rhyszicz only) Inventory: Contract for a Disturbance in the Eubric Forest, Remedy -
Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz turns to Periwinkle. "Can't do it without the help of Eric and the others, huh? I'm worth 50 of your useless brains, so next time you just go ahead and don't underestimate me." Heckz heads to the Temple of Danab, in the Holy District.- 1,180 replies
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
OoC: You guys want to reunite now or can I go and pick up the book? We'll meet up later, of course.- 1,180 replies
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I actually thought about a quest idea for witches and a coven of it, and the leader of it would just be someone who has 'Hex Bombs' and acts like he really is a witch when he knows he isn't. I'm not making a quest like that anytime soon, though, so anyone can take that idea.
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Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz casts two water spells at Dune Ghoul A from the back row. Periwinkle heals Dune Ghoul A. Phred phrows a Stone at Dune Ghoul C. Battle Order: Heckz Heckz Periwinkle Phred- 1,180 replies
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Heroica RPG - Quest #128: A Study in Red Death
Cutcobra replied to Cutcobra's topic in The Heroica Archive
QM Note: Cannot bleed? Just because he is a fiery monster doesn't mean he can't leak smoke out or something, equality for all! Actually, I forgot to also make it a humanoid. Sorry. QM Note: Nope. Don't worry, though, the dog direwolf is not the only way to trigger bleeding... Round One of the Red-y To Fight: >Boris vs. Red Assassin Smokemaster Red Assassin Defender - Miss Warkboofhine bites the Red Assassin Defender (Defender: 45 health-(2-2= 0 damage)= 45 health and somehow Bleeding by 1) >Rhyszicz vs. Red Assassin Leader - Aim (Leader: 38 health-(5 damage)= 33 health) >Germ vs. Red Assassin Leader - Hit (Leader: 33 health-(7+3= 10 damage)= 23 health and minus 1 level) >Mhinak vs. Red Assassin Smokemaster - Damage (Mhinak: 8 health-(4 fire elemental damage)= 4 health; Smokemaster -1 ether) >Nalguz tries to join the Red Assassins when they are not offering intership - Damage (Nalguz: 9 health-(3 damage)= 6 health) >Na'im vs. Red Assassin Leader Red Assassin Defender - Hit (Defender: 45 health-(3+3-2= 4 damage)= 41 health) Red Assassin Leader and Defender- Bleeding by 1 (minus 1 health) Boris tries to crush the smokemaster but the defender steps in his way and in the confusion, he misses. Warkboofhine's bite doesn't really do much to the other dwarf but it does start a bleeding. Rhyszicz shoots an arrow at the actual assassin along with Germ, who throws a wrench at the elf's face. It's quite funny. The 'fireman' let's loose a hot fireball at Mhinak. Nalguz tries to join the Red Assassins, and the leader takes his chance to hit him in the face. Na'im also gets blocked by the defender, but atleast he actually hits her. The Enemy: Red Assassin 'Leader' "What is this? How are you even landing hits on me you barbaric apes?" *Immune to Sudden Death, Doomed, Asleep and Fast Asleep,* *Bleeding by 1* Type: Humanoid Level: 2 Health: 22/40 Special: Red Reaper: The Red Assassin Leader strikes all enemies with a 1/3 chance to instantly kill each one. Drops (situational): If killed by the Bleeding effect: Cloak of the Red Assassin (Increases chance of assassination to 1/3; suitable to Assassins), Red Elixir (Quest Item) If killed normally: Red Elixir (Quest Item) NOTE: The Red Assassin Leader's attacks have a 1/3 chance to instantly kill. Red Assassin 'Defender' *Immune to Earth elemental attacks, Level Decreasing and Blinded* *Bleeding by 1* Type: Humanoid Level: 4 Health: 40/45 SP: 2 Special: You've Got Red On You: The Red Assassin Defender activates a Blood Aura that lasts for 3 rounds. The blood aura has a 1/6 chance to instantly kill anyone the Red Assassin Defender protects. Drops: (situational): If killed by the Bleeding effect: Red Handcannon (WP: 8; handcannon), Red Shield (SP:8; shield) If killed normally: Slick Handcannon (WP: 4; handcannon), Bulky Shield (SP: 4; shield) NOTE: As long as Red Assassin Leader is alive, the Defender's attacks have a 1/6 chance to instantly kill. Every time an ally is attacked, the Defender has a 1/3 chance to be targeted instead. Red Assassin 'Smokemaster' *Ranged and Fire elemental attacks* *Immune to Sealed and Asleep* Type: Fiery/Humanoid Level: 4 Health: 40/40 Ether: 4/5 Special I : NOW YOU SEE ME: Changes the weather to Smokey, making all Darkness and Fire elemental attacks deal an additional Blinded effect for 3 rounds. Costs 1 ether. If out of ether, restores 2 ether instead. Special II: NOW YOU ARE ON FIRE: Deals 4 fire elemental damage to all enemies. Costs 2 ether. If out of ether, restore 5 ether instead. Drops (situational): If killed by the Bleeding effect: 3x Blind Bomb (Deals 5 damage and the blinded-effect to all opponents when used.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) If killed normally: 3x Fire Bomb (Causes 5 fire-elemental damage to all enemies.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) NOTE: As long as Red Assassin Leader is alive, the Smokemaster's attacks have a 1/6 chance to instantly kill. Party: Boris Bruhalv (Waterbrick Down) *Party Leader* 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 7 Power: 10 (7 + 3) Defense: 2 (2) Health: 15/15 (14) Ether: 11/11 (10) Gold: 3 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: 2 Potions, 4 Remedies, Phoenix Essence, 4 Tonics, 1 Sleep Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Dirt Bomb (Deals 10 Ground damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal"), 2x Bone Name -The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* Level - 7 Power - 12 Defense - 1 Health - 8/13 Ether - 0 Gold - 81 Equipped - Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:3, decreases the target’s level by 1; throwing weapon)*THROWN*, Darker Ethereal Deck (WP:7; throwing weapon)[Holding for Lind Whisperer] - Gear / Armor - - Gems / Scrolls - - Consumables - Potion (x2), Level-Up Mushroom [Loaned to Lind Whisperer], Phoenix Essence, Floral Bomb, Bone, Deadly Venom - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), - [Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Mhinak, 40 Year Old Dwarf Level 3 Ranger Power: 6 Health: 4/8 Gold: 10 Equipment: Wooden Hand Cannon (WP:3) Inventory: Potion, Smoke Bomb, Emerald, Phoenix Essence, Bone Nalguz the Infinite, 63 year old male Arachanoid Rogue. *Liquid Metal Dagger Façade: Poisoned by 1* Level 3 Power: 6 Health: 6/9 Gold: 0 Equipment: Liquid Metal Dagger Façade (WP:3, Dagger) Inventory: Liquid Metal Enchanted Whip Façade (WP:1, 1/2 chance to cause enamoured), Potion, Venom, Phoenix Essence, Floral Bomb, 2x Bone Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 3 Power: 6 Health: 11/11 Max ether: 7/7 Gold: 0 Equipment: Lucerna Beautus (WP: 3, Staff) Inventory: Potion, Remedy, Smoke Bomb, Phoenix Essence, Bedroll, 2x Bone Warkboofhine (NPC, controlled by Goliath) Type: Beast Level 2 Health: 7/7 Attacks from the front deal the Bleeding: 1 effect to humanoids, beasts and vermin. Warkboofhine does not cover free hits. Rhyszicz Daanmokaar (NPC, controlled by Waterbrick Down) 39 years old male goblin Hunter *Immune to Doomed and Sudden Death* *Favors vermin* Level 5 Power: 10 Health: 13/13 Gold:: 47 Equipment: Handmade Bow (WP: 5), Goblin Slave Collar (Immune to Doomed and Sudden Death; suitable to former or current goblin slaves), Teaching of the Direwolf (Grants Animal Talk; does not take up an artifact slot; suitable to Rhyszicz only) Inventory: Contract for a Disturbance in the Eubric Forest, Remedy -
Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
"Phred, can you write a message in the sand so that I can let the other heroes know we were here? Thanks, you're a peach." Heckz uses a Lovely Perfume and then casts a Water spell at Dune Ghoul A from the back row. Periwinkle heals Dune Ghoul A from the back row. Phred writes 'The Most Fabulous Man Alive was Here with His Minions' in the sand from the back row. Battle Order: Heckz Heckz Peri Phred- 1,180 replies
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Heroica RPG - Quest #128: A Study in Red Death
Cutcobra replied to Cutcobra's topic in The Heroica Archive
As the party argues, they could some seriousness on the elf's face. It was a nice break from the 'no emotion' on his face before. "Time waits for no one, and your time is up." PREPARE FOR BATTLE! Red Assassin 'Leader' *Immune to Sudden Death, Doomed, Asleep and Fast Asleep,* *Bleeding by 1* Type: Humanoid Level: 3 Health: 38/40 Special: Red Reaper: The Red Assassin Leader strikes all enemies with a 1/3 chance to instantly kill each one. Drops (situational): If killed by the Bleeding effect: Cloak of the Red Assassin (Increases chance of assassination to 1/3; suitable to Assassins), Red Elixir (Quest Item) If killed normally: Red Elixir (Quest Item) NOTE: The Red Assassin Leader's attacks have a 1/3 chance to instantly kill. Red Assassin 'Defender' *Immune to Earth elemental attacks, Level Decreasing and Blinded* Type: Humanoid Level: 4 Health: 45/45 SP: 2 Special: You've Got Red On You: The Red Assassin Defender activates a Blood Aura that lasts for 3 rounds. The blood aura has a 1/6 chance to instantly kill anyone the Red Assassin Defender protects. Drops: (situational): If killed by the Bleeding effect: Red Handcannon (WP: 8; handcannon), Red Shield (SP:8; shield) If killed normally: Slick Handcannon (WP: 4; handcannon), Bulky Shield (SP: 4; shield) NOTE: As long as Red Assassin Leader is alive, the Defender's attacks have a 1/6 chance to instantly kill. Every time an ally is attacked, the Defender has a 1/3 chance to be targeted instead. Red Assassin 'Smokemaster' *Fire elemental attacks* *Immune to Sealed and Asleep* Type: Fiery Level: 4 Health: 40/40 Ether: 5/5 Special I : NOW YOU SEE ME: Changes the weather to Smokey, making all Darkness and Fire elemental attacks deal an additional Blinded effect for 3 rounds. Costs 1 ether. If out of ether, restores 2 ether instead. Special II: NOW YOU ARE ON FIRE: Deals 4 fire elemental damage to all enemies. Costs 2 ether. If out of ether, restore 5 ether instead. Drops (situational): If killed by the Bleeding effect: 3x Blind Bomb (Deals 5 damage and the blinded-effect to all opponents when used.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) If killed normally: 3x Fire Bomb (Causes 5 fire-elemental damage to all enemies.), Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) NOTE: As long as Red Assassin Leader is alive, the Smokemaster's attacks have a 1/6 chance to instantly kill. Party: Boris Bruhalv (Waterbrick Down) *Party Leader* 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 7 Power: 10 (7 + 3) Defense: 2 (2) Health: 15/15 (14) Ether: 11/11 (10) Gold: 3 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: 2 Potions, 4 Remedies, Phoenix Essence, 4 Tonics, 1 Sleep Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Dirt Bomb (Deals 10 Ground damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal"), 2x Bone Name -The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* Level - 7 Power - 12 Defense - 1 Health - 8/13 Ether - 0 Gold - 81 Equipped - Sanctified Rito Gypsy Dart (WP:5, doubled against Flying enemies; throwing weapon), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:3, decreases the target’s level by 1; throwing weapon), Darker Ethereal Deck (WP:7; throwing weapon)[Holding for Lind Whisperer] - Gear / Armor - - Gems / Scrolls - - Consumables - Potion (x2), Level-Up Mushroom [Loaned to Lind Whisperer], Phoenix Essence, Floral Bomb, Bone, Deadly Venom - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), - [Decamon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Mhinak, 40 Year Old Dwarf Level 3 Ranger Power: 6 Health: 8/8 Gold: 10 Equipment: Wooden Hand Cannon (WP:3) Inventory: Potion, Smoke Bomb, Emerald, Phoenix Essence, Bone Nalguz the Infinite, 63 year old male Arachanoid Rogue. *Liquid Metal Dagger Façade: Poisoned by 1* Level 3 Power: 6 Health: 9/9 Gold: 0 Equipment: Liquid Metal Dagger Façade (WP:3, Dagger) Inventory: Liquid Metal Enchanted Whip Façade (WP:1, 1/2 chance to cause enamoured), Potion, Venom, Phoenix Essence, Floral Bomb, 2x Bone Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 3 Power: 6 Health: 11/11 Max ether: 3/7 Gold: 0 Equipment: Lucerna Beautus (WP: 3, Staff) Inventory: Potion, Tonic, Remedy, Smoke Bomb, Phoenix Essence, Bedroll, 2x Bone Warkboofhine (NPC, controlled by Goliath) "Bark! <I'm hungry>" Type: Beast Level 2 Health: 7/7 Attacks from the front deal the Bleeding: 1 effect to humanoids, beasts and vermin. Warkboofhine does not cover free hits. Rhyszicz Daanmokaar (NPC, controlled by Waterbrick Down) "I knowed I can truzt you, merzenariez!" 39 years old male goblin Hunter *Immune to Doomed and Sudden Death* *Favors vermin* Level 5 Power: 10 Health: 13/13 Gold:: 47 Equipment: Handmade Bow (WP: 5), Goblin Slave Collar (Immune to Doomed and Sudden Death; suitable to former or current goblin slaves), Teaching of the Direwolf (Grants Animal Talk; does not take up an artifact slot; suitable to Rhyszicz only) Inventory: Contract for a Disturbance in the Eubric Forest, Remedy -
Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz casts a Water spell at Dune Ghoul B first and then at Dune Ghoul C, all from the back row. Periwinkle heals Dune Ghoul B from the back row. Phred picks up his Stone. Battle Order: Heckz Heckz Periwinkle Phred- 1,180 replies
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Don't worry, the party will regroup... eventually... one of these days...
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Heroica RPG - Quest #128: A Study in Red Death
Cutcobra replied to Cutcobra's topic in The Heroica Archive
"YOU KNOW NOTHING ABOUT RED ASSASSINS, AND NOTHING OF THE BURDEN THAT COMES WITH BEING THE MOST PROFFESIONAL AROUND. AND DON'T YOU DARE SAY 'PLAN TO MURDER US ALL WHEN WE TURN', WE ARE NOT BLUE ASSASSINS." "No. There is no possible way to save Zug unless we waste the cure on him. Alas, sacrifices must be made. And we would have of course taken Ralli's soul off of this world, too bad you were there to to interrupt the vengeance. The main job here was to get the elixir for research, not revenge." "We believe the alchemist gave Zug an impossible mission and so the Red Death fell upon him. And the only thing that needs saving here is the potion, and in the future, we will also need the old man's corpse." "Ye should list'n to that sm'rtie th're." She then puts on a serious look. "So, ye w'nt gold or not? M'ke it quick, we're on a schedule." "Heroez..." What will the party do? -
Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
Heckz casts a makes Dune Ghoul B wet both by magic and because it was enamoured. He then does the same to Dune Ghoul C. All from the back row. Phred phrows a Stone at Dune Ghoul A from the back row. Battle Order: Heckz Heckz Periwinkle Phred- 1,180 replies
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Heroica RPG - Quest #128: A Study in Red Death
Cutcobra replied to Cutcobra's topic in The Heroica Archive
"Ha! Nephew? What did that old fool tell you about Zug? He was one of our best members, and a true assassin. Unlike others..." He stares at the being made of fire and the dwarf. "Anyhow, let us begin." "'Tis the tale of a heartless bastard that is!" "Ehem. To begin, they sent Zug to get instructions from a contract. Normally, we would get it from a letter, but this man needed to say the exact specifications for some reason. They figured as he was an alchemist then it would be normal of the client to ask this. They quickly became aware of Zug not being out in the streets or somewhere, and they too heard of the man kidnapping Zug. They s-" "HUH? I THOUGHT A SPY SAW THE NOTICE AT THE HEROICA HALL." "You imbecile! As you might see, instead of brains this foul creature has ash and smoke." The fiery being shuts up. "Where were we? Ah, yes, the kidnapping. They sent an elite member to deal with this, and that one never came back. Now all they want is the potion and, optionally, Doctor Rillo's corpse. We obviously couldn't deal with the corpse when five armed men were guarding the small house. Now, we can still all win if you go ahead and murder that sadistic mixologist. 500 gold will be waiting for you right here, if you do." There isn't a trace of a smile on Rhyszicz face, and apparently the direwolf was growling. "Zorry, but you kill contractorzez and I and Warkboofhine are not help. You not know honor?" How would the party respond? -
Heroica RPG - Quest#130: Sisters in Salmanda
Cutcobra replied to Sandy's topic in The Heroica Archive
And just like that, Heckz feels the power flowing through him. Heckz splashes some water at Dune Ghoul A first and then at Dune Ghoul B. All from the back row. Periwinkle does nothing. 'cause she's useless. Phred picks up his stone. Battle Order: Heckz Heckz Periwinkle Phred- 1,180 replies