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Cutcobra

Eurobricks Dukes
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Everything posted by Cutcobra

  1. Like the others said, he did. And he's gonna have a lot of fun with it.
  2. Yays! The one hero who Heckz actually considers trustworthy and a liitle lice-worthy is back!
  3. Heckz tries to stop Sarge before he stored the Crimson Bear Suit. He then whispers so that the Rito woman doesn't hear them. "Wait. If anyone is going to pose as a fat, bad-smelling man with an unstylish beard it should be Boo-ming-hun. Don't you see the resemblance between the two?" He then speaks loudly enough so that the Rito hears him and acts as if he was in emotional pain. "Oh, Mother Danab! I am sorry for what we did, but this man was about to kidnap this ani- child and tried to rob us. What could we have done?" He then turns to the Rito. "Did you see that? He could have almost gotten away with it and have done terrible things to this bea- boy."
  4. Heckz forgets about his hatred for unfashionable filthy people like that orcish boy for a moment as a letter pops out of nowhere. He remembered about these letters about an year ago, when Noel sent them to his witch mom. He takes the blood of the Crimson Bear Guard and signs up for the Lottery. Grossed out, the sorcerer then produces a water stream to clean his hands from the blood.
  5. OoC: Hey guys, I'm back permanently. Thanks for putting up with my inactiveness. Heckz produces one of those fake smiles that somehow appeared on his face more so than normal smiles. They should have listened to that guard. These people are pests. "Sure, little boy, whatever you say." Heckz waited for the other's responses.
  6. "Okay..." Heckz uses a Neutralizer.
  7. OoC: Crimson Scorpion A should be jinxed Heckz coughs as he is sprayed with poiso and nervously shouts at the black knight. "Idiot! Did you know the idiot man-child ruined these clothes already, or do you want them to look like yours! Now, stand back and allow me to get rid of these pests." Heckz casts a darkness spell at Spider-Looking Thing A from the back row.
  8. OoC: Hey guys. I'm back for a small while but I've still got about two more weeks of work ahead of me. I may be able to update once a day now, though, so I'm going to catch up on the quest. And it's okay if Heckz doesn't earn rewards that were earned during the time he was inactive. Heckz is disgusted by the amount of vermin that can come out of a single hole. As Sarge begins to scorn him, Heckz begins to scorn back. "My fault? Those spider-looking things clearly loved that chalice and you stole it from them! Now, stand back and let the useful one here do his job." Heckz rapidly flings frost (Ice) at the Crimson Spider-Looking Thing A from the back row.
  9. OoC: I am so sorry, but due to real life problems I will not be active for a week and quite possibly more.. This was the best quest I have ever had and I feel so bad about having to leave it and forcing Sandy to adapt the quest for three players/have to ask for another player. I hope I can come back sooner than expected but that's not probable. Really sorry guys! Heckz casts a darkness spell at the horrendous Goblin Underling C from the back row.
  10. Heckz immedieately thinks about leaving Periwinkle as bait and escape, but seeing the one man who really insulted Throlar that one time in the Hall die would be a pity. He hopes that the goblins will see the fact that the horrendous cats have the dull gem, and goes to help Sarge. "Worry not. Heckz Brutenhal is here to save the day." As the goblins come, he points at them and says to the werelions. "Say hello to my little fr-" He then realizes they are asleep and can't hear his absolutely bad megablocks original phrase.
  11. OoC: Can't I just retrace my steps and avoid the traps I encountered or identified?
  12. "You know what? I don't have time for a goblim makeover. Byeses non-preciouseses." Heckz uses his Smoke Bomb and escapes th Pyramid.
  13. OoC: Really sorry for not sending the PM, but I have been busy lately. By the way, I've got a Smoke Bomb so should I use that? Heckz was half disgusted and half scared, as usual when fighting hideous big monsters or a bunch of hideous little monsters. "Don't you worry Peripoople, I've got a plan." Do I have a plan though? That goblin princess looks like she knows some arcane moves. Those other goblins look like they could use some salads and healthy exercise. I'm hungry. Does Kabob sell sweet Kabobs? Wait, right, plan, hmm... I hate Periwinkle. Heckz wonders about the many things in life and how Smoke Bombs are marvelous.
  14. OoC: Oh. I think I'll work out our plan with Pyrovisionary through PM before posting it here. Is that okay?
  15. Man, magic is my favorite thing in RPGs so I'm really excited about the Etheria quest. Especially after reading the wikia article. I also fully expect that Etheria automatically grants Transcended to all heroes since "ether runs wild" there.
  16. OoC: One question: What is that golden tile? It isn't explained.
  17. Heckz inspects the first tile to the left. As he looks through the magnifying glass he realizes he had no idea what he's doing and how to actually identify traps.
  18. "Thanks for the useless information cat brain, but unlike you, we are not stupid. And of course, we also don't have colonies of lice living on our bodies. My 'friends' are probably on their way to other places. Now, keep digging while I wait for them." Heckz patiently waits for some backup.
  19. Heckz makes a half-grin half-face-of-disgust. One because of finding there were only two of the idiotic animals and the other because he didn't like the smell of them. Or maybe the smell he was imagining by simply looking at them. He then fully grins and looks at Shaggymane. "Please. I could beat a thousand of you and still be in time for dinner. Don't make me laugh, squirrel. I'm sure you have heard of mighty Heroica and all of their achievments, but I don't even know what you 'Rakashasasas' are all about. What did you do to think you are nice and strong? Get rid of mice? Even if I, Heckz Brutenhal, The Ghostbuster, The Super-Sleuth, The School Inspector and the man who defeated hordes of demons and their leader would not be able to defeat you kittens, I've got three of my other friends backing me up. So, my question, how'd you think to beat the four of us all by yourselves?" He then turns to the other one who mentioned something about 'Jinx'. "Oh, you don't even know." Heckz drinks a mead and an Elixir. He then waits for the lions' response. He then realises if the werefolk were busy digging, their weapons might be laying around and he could throw them away to get the advantage. He looks for the lions weapons with his eyes.
  20. As Heckz waits for the others, he looks for a masseuse since his feet were sore the Buried Pyramid.
  21. But the point is to get the negative/positive effects from scrolls, otherwise it's not magic. Anyone can drink a venom to cause poisoned by 1 on all their spells or a Jinxy Juice to get jinxed on all their spells, but it's rare to see those in scrolls. Fragile, Weakened, Confused, etc are more reasonable in my opinion. And that artifact is pretty cool in case my class idea doesn't work, but maybe add the "effects from scrolls" to it and take the Scholar out since that class can't cast spells.
  22. I just saw a flaw with it in the fact that it's shield skill is really OP. There's no point in re-applying the scroll to themselves when all the enemies are already inflicted with negative effects. Here are a couple solutions that I had in mind (Please tell me which ones you think are the best): -Magician may have many debuffs on themselves but they may only choose one to use on their spells. Shield skill remains the same. -Magician's debuffs last only 2 rounds (Maybe put this one alongside another of the nerfs.) -Magician may still apply all their debuffs with spells, but the Shield skill is changed to a single target only.
  23. Okay, I'm really interested in the "Debuffer", "Enchanter" and "Mind Controlling" mage class so here's how I picture one. For future reference, I have already seen all the other class ideas like that. Magician These expert sorcerers control the battlefield with crippling spells. Additional Health: +5 Additional Ether: +4 (+1 per level for classes without base ether) Weapons: Magicians use small and concealable weapons like daggers, wands and throwing weapons. They can also use gems and scrolls. Job Traits: Spellcasting: (See Mage); Charming: Magicians may use ether to manipulate weak minded NPCs. Ability to do so and ether cost are determined by the QM; Debuffer: (See Plagues and Jinxes for reference) Battle Style: Crippling - Magicians employ the use of attrition to devastate their foes, at a cost. 1. SHIELD - Pestilence - The magician does their magic and blasts spells at all enemies that cause elemental damage equal to their weapon power added to their level and clear them of all positive effects, at the cost of 1 ether per affected target. The magician then clears itself of all negative effects at the cost of 1 ether per negative effect. 2. CRITICAL HIT/GREAT SPELL - The magician attacks or spends 1 ether to cast an elemental spell with strength equal to two times their weapon power equal to their level (e.g. WP10 x 2 + level 30= 50 elemental damage) 3. HIT/SPELL - The magician attacks or spends 1 ether to cast an elemental spell with strength equal to their weapon power equal to their level (e.g. WP10 + level 30= 40 elemental damage) 4. INTERNAL CURSE - The magician deals the Poisoned by 1, Bleeding by 1 and Burning by 1 to the target at the cost of 3 ether 5. DAMAGE - The magician is struck by their opponent 6. SPECIAL DAMAGE - The magician is affected by their opponent's special skill Plagues and Jinxes: The magician can cast a negative effect scroll on themselves to deal that negative effect on all spells. Does not work if the magician is immune to that specific negative effect. This can be done outside a battle or inside one at the cost of a turn. The magician can have many negative effects at a time, but if he/she removes any of the negative effects they will lose the ability to inflict them with spells. This can only be done if the magician casts the negative effect on their self (e.g. drinking a Jinxy Juice makes them jinxed but they do not deal the jinxed effect with all their spells.)
  24. OoC: But that Intimidation is more like "I'm big and strong get out of my way". Heckz was just trying to use diplomacy in a mean way. Although that would be the Infiltrator's diplomacy so I still don't have a point... Before Heckz angrily enters the beach Sarge enters the lobby and the sorcerer stops in his tracks. "Marmadoodoo, or whatever they call him, just sent me on a marvelous quest that I believe I can't achieve on my own. Those disgusting furries should have known better than to mess with me. I mean, us." Heckz tells Sarge about Marmaduc's side quest.
  25. "I only see one guard and I'm sure four of my fully armed men are inside your beach right now. I'm friends with the Magister, Marmadoodoo and one of the soon to be leaders of those clerics so go ahead; Give me a 50 gold discount or try me"
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