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Zepher

Eurobricks Fellows
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  1. "Yes, and leave yourself with no trail to follow," she says evenly. "Clever."
  2. "I finished that contract days ago. He is in this town no longer." Armored Reaper's Doorstep Battle Round Three >Purpearl uses Scroll of Sealing on the Reaper - Success (Roll of 2) Nerwen v. Reaper - Guardian Angel >Matthias v. Reaper - Shield (17 Damage All, -2 burning) >Matthias v. Reaper - Damage (36/2=18 Damage, Doomed Effect) >Russel v. Zoot - Damage (12-4=8 Damage) >Russel v. Zoot - Hit (11+4+20-4=31 Damage) >XX v. Zoot - Damage (24/2=12 Damage) Alexis v. Reaper - Critical Hit ([([20*2]+46)*2]-10=162) Hel's Guard v. Purpearl - 41/2=21 Damage Enemies All Burned Russel, Matthias, Purpearl, XX, Alexis Blessed Nerwen and Purpearl lose 3 ether The heroes are driven back by a particularly aggressive attack from their foes. Nerwen's angel descends just in time! The Enemies Zoot’s Skeleton Guard Level 24 Darkness Undead *Immune to Darkness, Confused, Stunned, Sealed and Jinxed* *Burning -8* Health: 104/360 SP: 4 Special: Soul Sap - Drains half of player’s remaining ether. Passive Special: Ether Drain - Drains ether from each party member at the end of each round in an amount related to the round number. Drops: Zoot's Cookie x2 Hel’s Skeleton Guard Level 41 Icy Undead *Immune to Ice, Weakened, Blinded, and Instant Kill* *Burning -4* Health: 36/270 SP: 2 Special: Helvetia's Breath - Saps the heroes health until they have 1 health left. If any allies are dead, raises them with an equal amount of health. Drops: Opal The Armored Reaper Level 36 Humanoid *Immune to Sudden Death* *Immune to Stunned, Blinded, Asleep, and Doomed* *Sealed (3 Rounds)* *Burning -2* SP: 10 Health: 54/225 Special: Reaping – The Armored Reaper swings its scythe in a long arc, dealing 36 damage to all heroes with a ½ chance of instant-KOing the hero targeting her. Passive Special: Internal Bleeding – The Armored Reaper deals the Doomed Effect. Drops: Nothing The Party Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* 22 year old female elven Harlot Level 46.2 Power Bonus: 0 Defense: 0 Health: 58/74 Gold: 1552 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects from blinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum x2, Town Watch Halberd (WP: 6), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) XX Level 34.25 Cannoneer/Alchemist *Blessed* Health: 22/50 Defense: 0 Gold: 370 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x6, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Fire Bombs (3), Ice Bombs (2), Lightning Bombs (3), Water Bombs (9), Dirt Bombs (5), Air Bomb, Venom (x5), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 31 Power bonus: 0 Defense: 16 Health: 53/53 Ether: 31/36 Gold: 91 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (2), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts, x2 Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* Level 15 Power: 30 Health: 5/23 Ether: 10/21 Gold: 176 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 14.5 Ranger *Blessed* *Hastened* *Doomed (3 Rounds)* Power Bonus: 1 Defense: 0 Health: 4/19 Gold: 104 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy Russel Ruffers & Sir Pigley Level 20.66 Rogue *Hastened* *Blessed* Power Bonus: 4 Health: 28/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt
  3. I'll have more in the QM Lounge on a (hopefully) less hectic day of the week, Flipz, but congrats on a great first quest!
  4. "Hey man, I can do with anything know what I mean - just gotta get some time to get used to all this, yo." And with a nod: "I'm ready to rock and roll, my man, let's hit up the far side of this orchid."
  5. "Not in this Citadel, I don't. Masson and myself will both be getting out of here alive. After that, we'll see what happens."
  6. "Man, this is effed up. I thought we were investigating some trippy color thing, yo, but tons of these dudes are all dead and shiz. Not my jam."
  7. OoC: The effect says that it drains the hero's health until it reaches 1. If it were to deal 50 damage, it would be affected by the shield. If it drains until reaching 1, it must result in reaching 1, shield or no. Armored Reaper's Doorstep Battle Round Two >XX (Military Grade Fire Bomb) v. Hel - Damage (41/2=22 Damage) >Russel v. Regret - Critical Hit ([16*2]+20+4=56 Damage) >Purpearl v. Regret - Shield (30 Damage All, Double v. Hel, -1 ether, Regret KO'd) >Matthias v. Zoot - Aim (No Damage, -2 burning) >Matthias v. Zoot - Hit (14+2+1-4=13 Damage, -2 burning) >Russel v. Regret Hel's - Hit (16+20+4-2=38 Damage) Alexis v. Zoot's Guard - Special Damage (No Effect) Nerwen drinks an Elixer Zoot and Hel Burned XX and Alexis Blessed Nerwen and Purpearl lose 2 ether The heroes drive back the enemies. Purpearl releases a powerful ring of fire that incinerates one of the skeletons. Matthias and Russel and Pigley all tag team an impressive assault, beating their foes into a corner. The battle is looking up for the heroes! But then... A door clatters open, and in the light of the moon stands the Armored Reaper. "Who disturbs the Armored Reaper?" asks the Reaper coldly, and strides out onto the battlefield, hardly waiting for a response. And the heroes find themselves engaged in combat with the fourth of the six kidnappers. The Enemies Zoot’s Skeleton Guard Level 24 Darkness Undead *Immune to Darkness, Confused, Stunned, Sealed and Jinxed* *Burning -6* Health: 156/360 SP: 4 Special: Soul Sap - Drains half of player’s remaining ether. Passive Special: Ether Drain - Drains ether from each party member at the end of each round in an amount related to the round number. Drops: Zoot's Cookie x2 Hel’s Skeleton Guard Level 41 Icy Undead *Immune to Ice, Weakened, Blinded, and Instant Kill* *Burning -2* Health: 55/270 SP: 2 Special: Helvetia's Breath - Saps the heroes health until they have 1 health left. If any allies are dead, raises them with an equal amount of health. Drops: Opal The Armored Reaper Level 36 Humanoid *Immune to Sudden Death* *Immune to Stunned, Blinded, Asleep, and Doomed* SP: 10 Health: 225/225 Special: Reaping – The Armored Reaper swings its scythe in a long arc, dealing 36 damage to all heroes with a ½ chance of instant-KOing the hero targeting her. Passive Special: Internal Bleeding – The Armored Reaper deals the Doomed Effect. Drops: Nothing The Party Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* 22 year old female elven Harlot Level 46.2 Power Bonus: 0 Defense: 0 Health: 55/74 Gold: 1552 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects from blinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum x2, Town Watch Halberd (WP: 6), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) XX Level 34.25 Cannoneer/Alchemist *Blessed* Health: 31/50 Defense: 0 Gold: 370 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x6, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Fire Bombs (3), Ice Bombs (2), Lightning Bombs (3), Water Bombs (9), Dirt Bombs (5), Air Bomb, Venom (x5), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 31 Power bonus: 0 Defense: 16 Health: 53/53 Ether: 34/36 Gold: 91 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (2), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts, x2 Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* Level 15 Power: 30 Health: 23/23 Ether: 13/21 Gold: 176 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 14.5 Ranger *Blessed* *Hastened* Power Bonus: 1 Defense: 0 Health: 19/19 Gold: 104 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy Russel Ruffers & Sir Pigley Level 20.66 Rogue *Hastened* *Blessed* Power Bonus: 4 Health: 33/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt
  8. "I didn't want to strike down the real one. Not here. This isn't the place for that." Boomingham sighs. "That's all I meant by that. I wish I could have spared you killing that imposter, at least." He spits on the corpse drenched in black ink. "Damn impostors. Despicable creatures."
  9. "I'm sorry," Boomingham says quietly to Karie as he sheaths his blade again. "I wasn't sure if it was him or not until the very end."
  10. Yes. So both Chrome and I were wrong, and you are right. I will never learn the rules to this game.
  11. Barbed shield would not apply. Special Guard, however, should. I don't know why I always forget it - it's a useful skill and I also have it. I will denote it next to your name from now on. *Special Guard*. Maybe that will help me. But yes, it worked (roll of 2). Nerwen inhales just as sharply, and the life rushes back into her! Pie has corrected us. Things are as they were. Just waiting for an action from Chrome, now.
  12. Boomingham draws his sword silently. He stares at the two Massons fixedly.
  13. OoC: In this game, low dice rolls yield good effects (shields are listed next to "1"). I have also added SP to the enemies wearing armor, for reasons such as they are wearing armor. Sorry, I generally don't tweak mid-battle but because it is the beginning of the battle I don't feel too badly about it. "We are defenders of the Armored Reaper." "We live to serve. She is not expecting guests." "You are the first intruders we have needed to face. We'll dispatch of you quickly." "She will be proud." Russel looks back and forth between Purpearl and Matthias, and eventually draws Crabspirator, honoring Matthias' wishes. Armored Reaper's Doorstep Battle Round One Nerwen v. Hel's Guard - Special Damage (Nerwen at 1 health) >XX (Military Grade Fire Bomb) v. Hel's Guard - Shield (Ice Bomb, Water Bomb, Air Bomb: 5+12+34=52 Ice Damage [No Effect Hel's], 52 Water Damage, 52 Air Damage) >Purpearl v. Regret's Guard - Hit (30 Damage, -1 ether) >Matthias switches Dapper Hat for Quickdraw Quiver >Matthias v. Zoot's Guard - Shield (17 Damage each, burning -2) >Russel (Crabspirator) v. Zoot's Guard - Special Damage (No Effect) Alexis v. Zoot's Guard - Damage (24 Damage) >Russel v. Regret's Guard - Hit (40 Damage) Zoot and Hel Burned Nerwen and Alexis Blessed Nerwen and Purpearl lose 1 ether The battle begins savagely. Hel's Guard inhales, drawing the breath from Nerwen's body. XX steps forward and fires off three powerful explosions in a row, filling the area with shrapnel and smoke. When it clears, the skeletons are tattered, stumbling to their feet. Purpearl and Matthias capitalize on the situation, letting loose their own furious attacks. Russel charges forward and stabs at one of the skeletons. Alexis is dealt a jab in the stomach by the tip of the spear, and her skin splits open. The Enemies Zoot’s Skeleton Guard Level 24 Darkness Undead *Immune to Darkness, Confused, Stunned, Sealed and Jinxed* *Burning -2* Health: 201/360 SP: 4 Special: Soul Sap - Drains half of player’s remaining ether. Passive Special: Ether Drain - Drains ether from each party member at the end of each round in an amount related to the round number. Drops: Zoot's Cookie x2 Hel’s Skeleton Guard Level 41 Icy Undead *Immune to Ice, Weakened, Blinded, and Instant Kill* *Burning -2* Health: 153/270 SP: 2 Special: Helvetia's Breath - Saps the heroes health until they have 1 health left. If any allies are dead, raises them with an equal amount of health. Drops: Opal Regret’s Skeleton Guard Level ?? Ancient *Immune to Negative Effects and Instant Kill* Health: 67/310 Special: Regret - Dooms the hero, and copies all positive effects. Drops: Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle) NOTE: The Regret's level is equal to the attacking hero x2. The Party Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* 22 year old female elven Harlot Level 46.2 Power Bonus: 0 Defense: 0 Health: 53/74 Gold: 1552 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects from blinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum x2, Town Watch Halberd (WP: 6), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) XX Level 34.25 Cannoneer/Alchemist *Blessed* Health: 50/50 Defense: 0 Gold: 370 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x6, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Fire Bombs (3), Ice Bombs (2), Lightning Bombs (3), Water Bombs (9), Dirt Bombs (5), Air Bomb, Venom (x5), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 31 Power bonus: 0 Defense: 16 Health: 4/53 Ether: 27/36 Gold: 91 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (3), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts, x2 Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* Level 15 Power: 30 Health: 23/23 Ether: 16/21 Gold: 176 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 14.5 Ranger *Blessed* *Hastened* Power Bonus: 1 Defense: 0 Health: 19/19 Gold: 104 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy Russel Ruffers & Sir Pigley Level 20.66 Rogue *Hastened* *Blessed* Power Bonus: 4 Health: 33/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt
  14. Unfortunately this is pretty indicative of my weekends for the next few months. I will try to update as often as I can, but Saturday/Sunday may not adhere perfectly to the 24 hour rule. Other than that, things should swim along pretty normally - and both my quests are about 3/4th of the way done anyway!
  15. Bobby accepts the gold. "Tight. Thanks boss man, you're a real homie."
  16. The heroes walk around the perimeter of the structure, trying to find some sort of entrance, or, failing that, thinking up some way to draw the Armored Reaper outside. Matthias addresses Pigley and Russel, asking them if they have any bright ideas, but he gets in response only faces of horror. He turns to see what has scared them, and comes face to face with a skull. "Where are you going?" asks the skull, and then it hisses out some laughter. Matthias stumbles back in surprise, and twists around to see two other skeletons joining his attacker. OoC: There are some images that I thought I transferred from my camera that I apparently did not. 107 has been affected for the last week or so as well. I'm very sorry about it. I'm going home in less than a week for the weekend, so I will be able to upload them and add them retroactively then! Matthias not encouraged (roll of 6) The Enemies Zoot’s Skeleton Guard Level 24 Darkness Undead *Immune to Darkness, Confused, Stunned, Sealed and Jinxed * Health: 360/360 Special: Soul Sap - Drains half of player’s remaining ether. Passive Special: Ether Drain - Drains ether from each party member at the end of each round in an amount related to the round number. Drops: Zoot's Cookie x2 Hel’s Skeleton Guard Level 41 Icy Undead *Immune to Ice, Weakened, Blinded, and Instant Kill* Health: 270/270 Special: Helvetia's Breath - Saps the heroes health until they have 1 health left. If any allies are dead, raises them with an equal amount of health. Drops: Opal Regret’s Skeleton Guard Level ?? Ancient *Immune to Negative Effects and Instant Kill* Health: 310/310 Special: Regret - Dooms the hero, and copies all positive effects. Drops: Regret's Cape (Backwear, grants immunity to first negative effect afflicted each battle) NOTE: The Regret's level is equal to the attacking hero x2. The Party Alexis Fenral, Orc-kin (Party Leader) *Immune to Blinded* *Counterstriking* *Blessed* 22 year old female elven Harlot Level 46.2 Power Bonus: 0 Defense: 0 Health: 74/74 Gold: 1552 GP: 9 Equipment: Steel fan (WP:20, ice-, lightning-, and darkness-elemental) Ring of Sight (protects from blinded), Counterstrike Gloves, Blood Oath Medallion (Accessory, Blessed) Inventory: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Smelly Hide (Suitable for barbarians and beast warriors, half damage from beasts and humanoids on Damage, bodywear), Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Somas, 5x Venom, 2x Deadly Venom, Health Core, 6x Potion, Grand Potion, 9 Meads, 2 Smelling Salts, 9 Remedies, 7 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Mulled Wine, 2 Grating Stones, Lieutenant's Helmet (SP:3, protects from fragile), Crimson Venom (Causes a weapon to deal the poisoned by 7 and cursed effects for the duration of one battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Fang Dagger (WP: 4), Magnar's Smaller Axe (Grants User Dual-Strike, User Cannot Wield a Shield, Handwear), Nostrum x2, Town Watch Halberd (WP: 6), Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) XX Level 34.25 Cannoneer/Alchemist *Blessed* Health: 50/50 Defense: 0 Gold: 370 Equipment: XX Hand Cannon (WP: 12, Ignores SP), XX Ammo Belts (As an Alchemist, XX can only receive rolls ending in "Bomb", excluding Bravado Brew and Explosion, as a Cannonner Bomb XX and Bomb XXX are added to possible creations), Cannoneer's Sashes (The damage output of bombs consumed are added to the WP of the Cannoneer's weapon before damage calculation) Inventory: Dangerous Dagger (WP: 20, Fire-Elemental), Phoenix Essence, Mead x3, Ruby, Military Grade Fire Bomb x6, Bomb XX (Deals 30 Damage to all foes and 10 to all allies, ignoring row/SP) x2, Fire Bombs (3), Ice Bombs (3), Lightning Bombs (3), Water Bombs (10), Dirt Bombs (5), Air Bombs (2), Venom (x5), Nostrum Nerwen Calmcacil (played by Chromeknight) 263 year old female Elven Paladin *Immune to Fragile* *Blessed* Level 31 Power bonus: 0 Defense: 16 Health: 53/53 Ether: 28/36 Gold: 91 Equipment: Sword of the Warrior of the Light (WP: 14, Light Elemental, Meditate becomes hits, longsword), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile, bodywear), Sylvania's Cowl (Permits Animal Talk, Headwear), Blood Oath Medallion (Accessory, Blessed), White Cloak (Max. HP +3, back wear) Inventory: Sword of the Red Lizard (Longsword, WP:10, fire-elemental), Mourning Star (WP: 10, Inflicts Fragile, Fire-Elemental), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired, Accessory, Suitable for Paladins), Helm of the Lord of Light (Headwear, Immunity to Light and Jinxed, Suitable for Knights), Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors)• Medal of Valor (Double experience from battles, accessory), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; body wear) • Topaz • No Scrolls • Grand Tonics (3), Potions (4), Elixirs (3), Remedies (6), Tiger Balm, Neutralizer, Essence of Sorrow (50% assassination chance on non-immune target), Venom (4), Bone, Milk (restores 15 HP and 15 Ether), Ether Core, Grand potion, Ambrosia (4), Smelling Salts, x2 Red Death Blood (If applied to a weapon the Doomed effect is dealt on first blow) • Shovel, Bedroll, Magnifying Glass Purpearl Berthadhiell, the Carnival Crusader (Purpearljellyblob) *Party Leader* 180 Years Old Female Elven Mage *Evasive* *Blessed* Level 15 Power: 28 Health: 23/23 Ether: 18/21 Gold: 176 (Owes Karie 25 gold) Equipment: Crimson Arcanon (Wand WP:3), Tunic of Elven Acrobat (+4 HP, Provides Evasion Effect with 1/3 chance to completely avoid rolls of COUNTER, DAMAGE and Free Hits, torso wear), Blood Oath Medallion (Accessory, Blessed) Inventory: Thorny Rose (WP: 17,wood-elemental, deals the poisoned by 3 effect, mace), Heavy Armour (SP: 5, immune to fragile, suitable for suitable for barbarians, knights, dragoons, skirmishers and regulators), Bedroll, Potion (x3), Grand Tonic (x2), Raw Sushi (Consumable, Restores 5 Health and 5 Ether), Tasty Pretzel (x2) (1/3 chance each of granting lucky, hastened and encouraged-effects upon consumption), Mead, Ambrosia, Bone, Tinyshroom, Level Up Mushroom, Venom (x2), Crocodile Handbag (Max Ether +2; accessory), Remedy (x2), Muddy Bomb (deals blinded and -3 poisoned to all foes), Tiger Balm, Neutralizer Gemstones: Ruby (Fire), Topaz (Lightning), Amethyst (Darkness), Opal, Diamond, Garnet, Sapphire, Emerald, Aquamarine Scrolls: Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Magical Staff (WP: 15; Water-,Darkness-elemental; staff) Matthias the Carnival Crusader (nstickney) Level 14.5 Ranger *Blessed* Power Bonus: 1 Defense: 0 Health: 19/19 Gold: 104 Equipment: Peashooter (WP: 2, deals the burning by 2 effect), Blood Oath Medallion (Accessory, Blessed), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Inventory: Steel Cutlass (Sword, WP:5, suitable for Knights or Rogues), Grimmau's Clothespin (Headwear, prevents the first negative effect inflicted on the wearer during a battle), Winged Sandals (Footwear, protects from Bound and Slowed effects), Grating Stone, 2x Smoke Bomb, Bedroll, Fang Dagger (WP: 4), Ball and Chain (Chain, WP: 4), Staff (WP: 4), Elixir, Magnar’s Unreasonably Cruel Axe (WP: 12, Deals the Bleeding -3 Effect), 2x Red Death Blood (When applied to weapon Doomed is dealt on the first blow), Dapper Hat (wearer has a 1/6 chance of being Encouraged at the start of any battle), Remedy Russel Ruffers & Sir Pigley Level 20.66 Rogue *Hastened* *Blessed* Power Bonus: 4 Health: 33/33 Defense: 4 Gold: 241 Equipment: Crabspirator (WP: 16, deals the Blinded effect, darkness elemental, longsword), Pigley (+4 Power, +4 Max Health, Hastened, Not an Artifact), Blood Oath Medallion (Accessory, Blessed), Crab Shell Armor (Body Wear, +4 Max Health, 4 SP) Inventory: Rebel's Sword (Longsword, WP: 11), Venom, Smelling Salt OoC: As I said in the other threads, now that I'm back at school weekends will probably be a busy time for me (I was on set yesterday from 3 PM to 3 AM, and am back in today at 2 PM), so please bear with me!
  17. Boomingham chuckles at Karie's declaration. "Kill them all. No mercy." He winks. "Be careful, Karie, or I may start liking you well enough again." He follows behind Mortimer. OoC: A reminder: weekends of the school year are usually extremely busy for me (for example I was on set yesterday from 3 PM to 3 AM) so if I'm ever holding anything up, Em is in charge!)
  18. Bobby nods his thanks to his largest friend and then repeats his attack. "Thanks, dog!" OoC: A reminder: weekends of the school year are usually extremely busy for me (for example I was on set yesterday from 3 PM to 3 AM) so if I'm ever holding anything up, Flare is in charge!)
  19. Whoops. Bobby attacks Colorless Man III from the front row!
  20. Bobby repeats.
  21. OoC: Choosing both would cancel them both out, Chrome. Just pick one, unless you wish to remain neutral. Unless that's not how the reputation system works... it's always confused me a little, to be honest. "The Shadeaux are always happy to have more friends," says Samuel with a sly smile. He stops and points ahead. "That's your place." In the middle of the woods looms a brutal looking stone structure. Samuel nods to the heroes, and then begins his trek back to town. They are on their own now. "Do you think this is a sort of knock and ask for directions sort of situation, or what?" "I will wait for your signal this time, Matthias," says Russel sincerely.
  22. "I will deal with the issue presently, Lady Nerwen. Best of luck with your journeys." Samuel waves the heroes forward. They follow him around the border of town, and then plunge into the near by woods. "Listen, I'd really appreciate it if you didn't mention to the Armored Reaper that I was the one who showed you the way. We're on good terms, me and her, and I'd like to keep it that way. She's a more than adequate killer, so being on bad terms with her is a big no-no for me." He pauses. "I'd also like to say that I'm more than willing to mention your names to the Count, should you want." OoC: I know it's weird because you've already gotten the Hinckwell rep, but it still actually can do things - for example, both Matthias and Purpearl can choose this rep and end up with good rep for the Shadeaux instead of the Hinckwells, because once started the rep system has no way of returning to zero.
  23. "Hey, lady, I don't judge you for the crazy words you use sometimes, so how 'bout you're a little open minded, right? We all just gotta be chill with each other, you know?"
  24. "Be cool man, this is just how I sling the slang. No worries!"
  25. 107, hope you're enjoying the side-quests. I actually am in a unique position with them where I imagine your experience with them is radically different than the way I am currently experiencing them. And of course talking about them would sort of ruin the magic. Just wanted to get it out there that I hope they're not too off-putting, but still aptly bizarre.
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